GW servers getting worse by the day.
Shenbear
VDZ, once again, The issue is most likely NOT the servers but the connection between your computer and the server. If it lags more on the weekends, it's because of the way the internet is structured.
Think about it this way:
We are all in a box. Anet's servers are on one side and we are on the other. A wall separates us from the servers. The wall has a single opening in the center. People are trying to get from one side of the box to the other through the small opening.
This is a very basic metaphor for what's happening. The servers most likely are not the issue (as different areas are run on different servers and the entire player base is not cramming into a single area thus overloading a single server server (exception being during holiday events... THAT is server-side lag)). The wall with the hole in in represents the capacity of whatever hub the GW servers are connected to. ALL of our information must pass through this hub, which is NOT owned by Anet, but most likely by a telephone company.
Thus, it does not matter how "badass" your computer is.... Unless your computer is a piece of crap (like my tower, which takes a year and a half to load into ANY american district... that's computer side lag). Server side lag would result in massive d/c or lagspikes for entire teams loaded into an instance. If one or two people are lagging out, it's because of a backlog at an internet hub. It's not a matter of how "shitty" the GW servers are, because it is obvious they can handle WAY more load than you give them credit for (180 districts for a finale event shows us that that is true... When you get lag there, it's a good chance that the servers are starting to reach their capacity).
So, once again, stop randomly throwing blame around. If you want to bitch, contact your ISP and tell them to upgrade their equipment.
Think about it this way:
We are all in a box. Anet's servers are on one side and we are on the other. A wall separates us from the servers. The wall has a single opening in the center. People are trying to get from one side of the box to the other through the small opening.
This is a very basic metaphor for what's happening. The servers most likely are not the issue (as different areas are run on different servers and the entire player base is not cramming into a single area thus overloading a single server server (exception being during holiday events... THAT is server-side lag)). The wall with the hole in in represents the capacity of whatever hub the GW servers are connected to. ALL of our information must pass through this hub, which is NOT owned by Anet, but most likely by a telephone company.
Thus, it does not matter how "badass" your computer is.... Unless your computer is a piece of crap (like my tower, which takes a year and a half to load into ANY american district... that's computer side lag). Server side lag would result in massive d/c or lagspikes for entire teams loaded into an instance. If one or two people are lagging out, it's because of a backlog at an internet hub. It's not a matter of how "shitty" the GW servers are, because it is obvious they can handle WAY more load than you give them credit for (180 districts for a finale event shows us that that is true... When you get lag there, it's a good chance that the servers are starting to reach their capacity).
So, once again, stop randomly throwing blame around. If you want to bitch, contact your ISP and tell them to upgrade their equipment.
byteme!
Quote:
VDZ, once again, The issue is most likely NOT the servers but the connection between your computer and the server. If it lags more on the weekends, it's because of the way the internet is structured.
Think about it this way: We are all in a box. Anet's servers are on one side and we are on the other. A wall separates us from the servers. The wall has a single opening in the center. People are trying to get from one side of the box to the other through the small opening. This is a very basic metaphor for what's happening. The servers most likely are not the issue (as different areas are run on different servers and the entire player base is not cramming into a single area thus overloading a single server server (exception being during holiday events... THAT is server-side lag)). The wall with the hole in in represents the capacity of whatever hub the GW servers are connected to. ALL of our information must pass through this hub, which is NOT owned by Anet, but most likely by a telephone company. Thus, it does not matter how "badass" your computer is.... Unless your computer is a piece of crap (like my tower, which takes a year and a half to load into ANY american district... that's computer side lag). Server side lag would result in massive d/c or lagspikes for entire teams loaded into an instance. If one or two people are lagging out, it's because of a backlog at an internet hub. It's not a matter of how "shitty" the GW servers are, because it is obvious they can handle WAY more load than you give them credit for (180 districts for a finale event shows us that that is true... When you get lag there, it's a good chance that the servers are starting to reach their capacity). So, once again, stop randomly throwing blame around. If you want to bitch, contact your ISP and tell them to upgrade their equipment. |
vdz
And that's why i never experienced lag before. And no, my internet provider didnt change a freaking thing. And if they did, they made it faster, not slower.
Your story is nice but it's not where the problem lies.
byteme--> /sigh . My computer most likely blows your away, so cut the crap.
Your story is nice but it's not where the problem lies.
byteme--> /sigh . My computer most likely blows your away, so cut the crap.
byteme!
@vdz So exactly what are you trying to get across then? We're all brain storming here to try and figure out what the issue is. So far you've shot us all down and told some of us to "cut the crap". We're trying to contribute to your thread, you could at least be polite about it or don't start such a thread. If you don't like or agree with what I have to say then maybe you should "cut the crap" because someone else may find it useful. It's not like I'm making this stuff up for my own amusement. I have better things to do. Kthxbye and good luck on your venture.
I don't care what you wrote before my post and what I wrote after. My original post was not directed specifically to you. It was a general comment to "everyone" who may be having issues with lag. You had to get all personal with it. This post however is directed towards you. I even added the "@vdz" to make it clear.
I don't care what you wrote before my post and what I wrote after. My original post was not directed specifically to you. It was a general comment to "everyone" who may be having issues with lag. You had to get all personal with it. This post however is directed towards you. I even added the "@vdz" to make it clear.
Shenbear
@ byteme! - Thanks. I am touched by your compliment
@ vdz -- I'm not sure if I'm making my point as clear as I am trying to make it...
Unless you take a year and a half to load into districts, the issue is not computer side.
Unless you are trying to load into a finale event during holiday, it is not server capacity because different sections of GW are hosted on different servers. If you don't believe me, check the IP on the area loading screen when you go different places. Because there are many servers for many areas and because (unless it is a holiday) the entire GW population isn't trying to cram themselves into a single server, the likelihood that it is a server-side issue is pretty damn small. The mere fact that Anet is ABLE to host as many districts as they need for holiday events speaks volumes about what the servers are capable of handling.
That being said, most of the internet exists outside your home cable connection to the internet. Yes, you may not have changed anything. Yes you may not get lag playing a different game, but that is not indicative of an issue server side. It is indicative of issues with the infrastructure somewhere between your computer and the GW servers.
We KNOW that ISPs have been trying to limit bandwidth. If that is not the issue, then the culprit is inadequate infrastructure somewhere between the GW servers and your computer. As I stated in my first post, there is a significant (in terms relative to the speed of fiber optics) time delay in getting your information routed to where it needs to go.
How Stuff Works does a much better job of explaining the structure of the internet than I do... so if you want to take a look go here: http://www.howstuffworks.com/interne...astructure.htm
Routers are the real culprit. Every time your signal needs to go through a router (and there are many, many that your signal goes through to get to the GW servers (unless you live near the servers)) the signal is slowed down because it must be processed by the router. Since routers are processing much more data than your own little request to the GW servers, and because of the protocols that the routers must go through in order to send your packet of data to the next router, your actual connection is not going to be what it would be if you were directly connected to the GW servers.
This being said, the real limiting factor (assuming that you have a good computer) is the infrastructure of the internet. The slowdown may or may not be occurring near your house. If it is, it is probably your ISP. If it isn't, it's a different ISP's fault... or the company that owns the router in question's fault.
Ultimately QQing at Anet doesn't get anything solved because it -isn't their fault-
I hope this explains it a bit better.
P.S. I'm not getting out the ruler and comparing silicon genitalia with you. Ultimately, your computer only determines your FPS and how long it takes for you to load into districts when the limiting factor is how fast your comp can process and display the images on your screen. It has nothing to do with non-transitional lag.
@ vdz -- I'm not sure if I'm making my point as clear as I am trying to make it...
Unless you take a year and a half to load into districts, the issue is not computer side.
Unless you are trying to load into a finale event during holiday, it is not server capacity because different sections of GW are hosted on different servers. If you don't believe me, check the IP on the area loading screen when you go different places. Because there are many servers for many areas and because (unless it is a holiday) the entire GW population isn't trying to cram themselves into a single server, the likelihood that it is a server-side issue is pretty damn small. The mere fact that Anet is ABLE to host as many districts as they need for holiday events speaks volumes about what the servers are capable of handling.
That being said, most of the internet exists outside your home cable connection to the internet. Yes, you may not have changed anything. Yes you may not get lag playing a different game, but that is not indicative of an issue server side. It is indicative of issues with the infrastructure somewhere between your computer and the GW servers.
We KNOW that ISPs have been trying to limit bandwidth. If that is not the issue, then the culprit is inadequate infrastructure somewhere between the GW servers and your computer. As I stated in my first post, there is a significant (in terms relative to the speed of fiber optics) time delay in getting your information routed to where it needs to go.
How Stuff Works does a much better job of explaining the structure of the internet than I do... so if you want to take a look go here: http://www.howstuffworks.com/interne...astructure.htm
Routers are the real culprit. Every time your signal needs to go through a router (and there are many, many that your signal goes through to get to the GW servers (unless you live near the servers)) the signal is slowed down because it must be processed by the router. Since routers are processing much more data than your own little request to the GW servers, and because of the protocols that the routers must go through in order to send your packet of data to the next router, your actual connection is not going to be what it would be if you were directly connected to the GW servers.
This being said, the real limiting factor (assuming that you have a good computer) is the infrastructure of the internet. The slowdown may or may not be occurring near your house. If it is, it is probably your ISP. If it isn't, it's a different ISP's fault... or the company that owns the router in question's fault.
Ultimately QQing at Anet doesn't get anything solved because it -isn't their fault-
I hope this explains it a bit better.
P.S. I'm not getting out the ruler and comparing silicon genitalia with you. Ultimately, your computer only determines your FPS and how long it takes for you to load into districts when the limiting factor is how fast your comp can process and display the images on your screen. It has nothing to do with non-transitional lag.
DarkKnight
To Be Honest this should be expected a bit. Arena Net Makes very little money when they have no new Release. Meanwhile they are spending huge amounts of money on GW 2. There are other games that tkae a whole 24 hours period to clean their servers up and those gmaes charge monthly fees.
Servers are complicated machines that tend to disorganize themselves over time and servers also tend to break down muhc faster then your average PC. Its not like they jsut shut it down and defrag for 45 min or something. Ill give them credit for keeping it as good as its been for this long with no monthly fee.
Servers are complicated machines that tend to disorganize themselves over time and servers also tend to break down muhc faster then your average PC. Its not like they jsut shut it down and defrag for 45 min or something. Ill give them credit for keeping it as good as its been for this long with no monthly fee.
FengShuiDove
Well, I'm going to forgo mentioning all of the experts that know much more about internet connections and simply say that I'm glad I know the problem is not unique to me. It's been reeeeeeeeeeediculous recently.
Chthon
I've spent quite a few minutes staring at a ping plot this week.
It's not a-net. I'm seeing more crap than usual from my own ISP. I'm seeing some crap from Alter.net, a-net's ISP. But mostly I'm seeing a whole bunch of crap with Level3, a major "backbone" provider. I'm not seeing anything where a-net's servers are adding unusual or unacceptable latency on top of the time already taken to reach the final alter.net router. If you want to blame someone, blame Level3.
It's not a-net. I'm seeing more crap than usual from my own ISP. I'm seeing some crap from Alter.net, a-net's ISP. But mostly I'm seeing a whole bunch of crap with Level3, a major "backbone" provider. I'm not seeing anything where a-net's servers are adding unusual or unacceptable latency on top of the time already taken to reach the final alter.net router. If you want to blame someone, blame Level3.
presearing addict
Quote:
Unless you take a year and a half to load into districts, the issue is not computer side.
Unless you are trying to load into a finale event during holiday, it is not server capacity because different sections of GW are hosted on different servers. If you don't believe me, check the IP on the area loading screen when you go different places. Because there are many servers for many areas and because (unless it is a holiday) the entire GW population isn't trying to cram themselves into a single server, the likelihood that it is a server-side issue is pretty damn small. The mere fact that Anet is ABLE to host as many districts as they need for holiday events speaks volumes about what the servers are capable of handling. That being said, most of the internet exists outside your home cable connection to the internet. Yes, you may not have changed anything. Yes you may not get lag playing a different game, but that is not indicative of an issue server side. It is indicative of issues with the infrastructure somewhere between your computer and the GW servers. We KNOW that ISPs have been trying to limit bandwidth. If that is not the issue, then the culprit is inadequate infrastructure somewhere between the GW servers and your computer. As I stated in my first post, there is a significant (in terms relative to the speed of fiber optics) time delay in getting your information routed to where it needs to go. How Stuff Works does a much better job of explaining the structure of the internet than I do... so if you want to take a look go here: http://www.howstuffworks.com/interne...astructure.htm Routers are the real culprit. Every time your signal needs to go through a router (and there are many, many that your signal goes through to get to the GW servers (unless you live near the servers)) the signal is slowed down because it must be processed by the router. Since routers are processing much more data than your own little request to the GW servers, and because of the protocols that the routers must go through in order to send your packet of data to the next router, your actual connection is not going to be what it would be if you were directly connected to the GW servers. This being said, the real limiting factor (assuming that you have a good computer) is the infrastructure of the internet. The slowdown may or may not be occurring near your house. If it is, it is probably your ISP. If it isn't, it's a different ISP's fault... or the company that owns the router in question's fault. Ultimately QQing at Anet doesn't get anything solved because it -isn't their fault- I hope this explains it a bit better. P.S. I'm not getting out the ruler and comparing silicon genitalia with you. Ultimately, your computer only determines your FPS and how long it takes for you to load into districts when the limiting factor is how fast your comp can process and display the images on your screen. It has nothing to do with non-transitional lag. |
i will add this..everyone does not experience it..from what i have seen the ones that do outnumber the ones that dont by about 75%
vdz
There you go, thats what i tried to explain with fact number 2 and 3.
I mean in a way Shenbear your arguments do make sense, however they dont explain why people from various parts of the world (with not the same ISP) lag and get disconnected at the same time.
You could have been right if it was only me lagging and disconnecting about.
But its not only me, its a majority of the players. So your story then, doesnt make sense and doesnt cover the issue what it's really about.
I mean in a way Shenbear your arguments do make sense, however they dont explain why people from various parts of the world (with not the same ISP) lag and get disconnected at the same time.
You could have been right if it was only me lagging and disconnecting about.
But its not only me, its a majority of the players. So your story then, doesnt make sense and doesnt cover the issue what it's really about.
Dr.Jones
yea every time i have played i have gotten massive lag spikes 15k each and around 500k ping and just a few months ago i was getting 20-100mps pings and i live in Seattle. so it dost take for ever for my connection to get to them. the thing i find most bothersome about this is if you confront anet they say nothing is wrong.
Onyx Blindbow
The problems are as likely caused by routing issue between you and a-net servers as well as a-net servers themselves.
Yes I have a good spec PC, I am running 20mb cable broadband so there is NO issue with bandwidth but I have also noticed a lot of lagging over the past month or two, today for instance have had 11 of the 007 codes in the past hour and lag spikes upto 21k
Now call it an obvious cry but these things do happen mostly at the weekends so either one of the chosen routes cannot operate at the bandwidth and falls over or a-net do have a server issue, the easiest way to resolve the situation is simply for a-net to have an permanent server status report on their website which would eliminate about 90% of peoples queries
Yes I have a good spec PC, I am running 20mb cable broadband so there is NO issue with bandwidth but I have also noticed a lot of lagging over the past month or two, today for instance have had 11 of the 007 codes in the past hour and lag spikes upto 21k
Now call it an obvious cry but these things do happen mostly at the weekends so either one of the chosen routes cannot operate at the bandwidth and falls over or a-net do have a server issue, the easiest way to resolve the situation is simply for a-net to have an permanent server status report on their website which would eliminate about 90% of peoples queries
Riot Narita
Your justification for this bold statement?
Regardless - you said you've tried International, Euro etc districts and had the same problems. I use Euro districts mst of the time, every day, and sometimes International or American... and very rarely see any problems. My guildmates (who are scattered across several European countries) rarely seem to have problems either.
This suggests to me, the problems you are seeing are caused somewhere between you and a-net, and not a-net's servers or their internet providers. And if lots of other people in different locations are seeing the same, then maybe it's one of the major backbone providers.
Regardless - you said you've tried International, Euro etc districts and had the same problems. I use Euro districts mst of the time, every day, and sometimes International or American... and very rarely see any problems. My guildmates (who are scattered across several European countries) rarely seem to have problems either.
This suggests to me, the problems you are seeing are caused somewhere between you and a-net, and not a-net's servers or their internet providers. And if lots of other people in different locations are seeing the same, then maybe it's one of the major backbone providers.
Cathode_Reborn
Also been gettin abit more lag recently.
It usually doesn't go on for very long, but some of those lag spikes can really ruin a PvP match.
It usually doesn't go on for very long, but some of those lag spikes can really ruin a PvP match.
Lyndka
For my two penn'orth (or two cents worth) - my friend and I noticed that 'Lag' was bad during the Olympics and some of the end of season soccer games, it has also been laggy the last couple of weekends (in both US and European districts at times).
When I analysed the ping plot that the first log-in screen creates, the longest route times were with (what I presumed to be) Anet's ISP - some googling also revealed that they are also an internet TV provider. The timing then made 'sense' - all those folk watching big games on PC's via the internet or streaming to IP set top boxes.
As many have said - it's not Anet but the internet, and the ISP's who are upgrading infrastructure slower than the internet is growing. It's probably also the 'speed cap'/throttling that some ISP's use with customers who can't afford to pay for a 'premium' service - it chokes their customer and creates queues on the 'net side of their servers.
The solution? Have ISP's increase the base level service that reflects this years usage of ADSL/broadband and not what was envisaged 5 years ago when broadband/ADSL had just become the 'thing'.
When I analysed the ping plot that the first log-in screen creates, the longest route times were with (what I presumed to be) Anet's ISP - some googling also revealed that they are also an internet TV provider. The timing then made 'sense' - all those folk watching big games on PC's via the internet or streaming to IP set top boxes.
As many have said - it's not Anet but the internet, and the ISP's who are upgrading infrastructure slower than the internet is growing. It's probably also the 'speed cap'/throttling that some ISP's use with customers who can't afford to pay for a 'premium' service - it chokes their customer and creates queues on the 'net side of their servers.
The solution? Have ISP's increase the base level service that reflects this years usage of ADSL/broadband and not what was envisaged 5 years ago when broadband/ADSL had just become the 'thing'.
pumpkin pie
Great, some how this "sports" things is going to haunt me forever. damn you sports!
And yes, I am having lag today, I also notice that every time someone report a lag, i somehow will be spike 2-3 days later. Except, off course, on Double AB weekends. Thats the crazy time when you get 200k pings.
Just look into it please Arena Net and do something about it.
And yes, I am having lag today, I also notice that every time someone report a lag, i somehow will be spike 2-3 days later. Except, off course, on Double AB weekends. Thats the crazy time when you get 200k pings.
Just look into it please Arena Net and do something about it.
JeniM
Oh joy this is bad news on the run up to the Halloween Event.
I must admit I get terrible lag too and it seems to come at random times. I can have a huge battle with lots of people dying and using lots of special affects and my ping stays at 100-200. Then I'll be walking along a quiet area and get thrown around the map or disconnected with my "Last ping" saying 20,000ms.
Unless my maths is wrong thats actually 20second lag...to me thats when I decided that GW is now unplayable, when I get disconnected/errors every 5mins.
I'll put good money on never making past the character select screen during the up coming event.
I must admit I get terrible lag too and it seems to come at random times. I can have a huge battle with lots of people dying and using lots of special affects and my ping stays at 100-200. Then I'll be walking along a quiet area and get thrown around the map or disconnected with my "Last ping" saying 20,000ms.
Unless my maths is wrong thats actually 20second lag...to me thats when I decided that GW is now unplayable, when I get disconnected/errors every 5mins.
I'll put good money on never making past the character select screen during the up coming event.
pumpkin pie
update: i can't even login now. got 007 after I click play/double click character.
Zorgy
"...Seriously, what is the point of this thread?..."
Seriously are you serious ?????????
Last night while abing I had two SERIOUS freezes that all of US encountered.
Two weeks now that from time to time lots have lag problems, another thread already exists.
Regina why dont you investigate a bit further?????
Thank you ANET for your cooperation.
Seriously are you serious ?????????
Last night while abing I had two SERIOUS freezes that all of US encountered.
Two weeks now that from time to time lots have lag problems, another thread already exists.
Regina why dont you investigate a bit further?????
Thank you ANET for your cooperation.
vdz
Quote:
The people with no problems do not complain, and are not heard. Of course the complainers appear to be the "majority", they are the only ones with something to say.
The places I go, I have heard very few people complaining. This includes a fair amount of time in Kamadan, and I spent 2-3 hours every day (sometimes more), in Lutgardis for the last 4.5 months doing HFFF (with local chat on). Now you're telling me what goes on in my own guild? You really are an arrogant ***, aren't you? I don't hear people in the guild talking about problems on the scale you're talking about. And like I said, it is pretty unusual when I see such problems myself. Seriously, what is the point of this thread? Did you start it just so that you could shout down people who respond with the best intentions? |
HFFF'ing is soloing so ofcourse you dont see or speak with anyone at that moment, you're most likely in a hurry to storm the portal to zone out again.
And that place isnt really that populated. Kamadan, the people there are to busy with selling or buying stuff to even notice the lag spikes. So you probably wont hear that much if people are suffering from lag spikes for a short time period.
Go play with teams, do some UW or FOW with others instead of soloing or h/h ing. Go do some AB. You might get shocked, cause ye people are actually suffering from lag spikes more often these days.
What is the point of you posting in this thread if you clearly dissagree with the fact that people do lag more often these days? I know you arent experiencing lag but that doesnt mean others don't. Next to that i havent heard any solutions from your side? You're just qqing at those whom lag saying that its their fault. Who's arrogant again?
Maybe you should have thought more carefully about the fact that this person (being me) is in the same guild as you. oops?
Red-Tide
The server's are Lag-tastic this morning. I rubber banded for 2 mins while farming... So much fun.
Save the "it's your pc crap" Its not...
Save the "it's your pc crap" Its not...
Clone
More disconnects this morning for me as well. Any my PC is perfectly fine running Team Fortress 2 and a myriad of other online applications, so quit trying to lay blame to the people who are getting screwed over!
rkubik
I have been playing for over 3 years now. I do not feel the lag is bad or has stopped me from playing. I rarely had lag and when I did it was some intense spikes but it didn't effect my game play very often since it happened mostly in outposts. I have not noticed that the lag is any worse but I do notice the spikes are a little more frequent. I play on American servers most of the time and have over 3000 played so I play a few times a week. I am still happy with GW and will continue to play.
Clarissa F
Quote:
Everyone needs to remember that often times you have to think of the connections -between- your computer and the GW servers. You are not running an express fiber optic or null cable between your computer and the server. Your signal is being sent to a central hub which is then rebroadcast to the right location, most often more than one time.
There are a couple of things you might want to consider before you all go QQ I HATE YOU ANET as you all seem so keen on doing. 1. Your ISP might be engaging in clandestine (or even blatant) "slowing down" of your network connection. We've seen the court cases where certain ISPs admitted and defended their position on "slowing down" certain people's connections because they claimed that the amount of bandwidth being taken up needed to be regulated. Online gaming takes up way more bandwidth than general surfing, so they may be targeting you. (Don't know if this affects people outside the US). 2. The modern internet hubs take light signals from the fiber optic cable sent from your computer, convert it into an electric signal, route it to the correct location, convert it back into a light signal, and sends it on its way. This takes a lot of time (on a computing time scale) and if there is a lot of traffic at the hub, there will be delays as the machines backlog trying to route the signals to the right places. Thus it is a (probably good) possibility that somewhere between your computer and Anet's servers, there is a backlog. Thus you get lagspikes as you wait for your signal to be sent to the servers or vice versa. This would be more pronounced if it is a hub that all information to/from GW servers must pass through that is lagging because when many people are logged on, the hub gets blocked up. Let's think a little here people. It's not like Anet runs our instances on set of 286s. Modern game servers can easily handle and process large loads of incoming traffic. If it was a problem with Anet hardware, you'd be unable to load in to certain areas or -everyone- would lag out of an instance at the same time, not just a few people. A bit of information that seems to confirm my statements: I often play GW with my wife and when we get a d/c, we always get it at the same time and tend to reconnect within seconds of one another. Thus, it is neither our individual systems that are the issue (we both play on new laptops) nor is it GW itself (because our entire CoF team doesn't lag out). It is most likely to be an issue somewhere between the two. This was shown, as a previous poster noted, during the large lag issues over in Europe awhile ago. |
A lot of times they might be doing maintenance at the provider, especially during the week, which will cause the problem. If it's an issue with groups of people, I'd look there, not at Anet.
Quote:
No lag here either, must be your crappy ISP providers and/or crappy modems or burnt out com ports. Ever try thinking of changing your online com ports? Nooooooooooo nobody ever thinks of that. haha Also, try playing without proxy servers on YOUR end. Make sure 100% it's not YOUR problem and YOUR end before you go blaming Anet most of the time 99.9% it's your own fault.
|
Stolen Souls
I would say that there is without a doubt, more connection issues now than there used to be. Some people say that "they don't see it around them"...to be blunt, I'd like to know where you're looking, lol. Almost every single person that I talk to regularly has mentioned something about lots of lag, more DCs, etc recently. I too see the guild chat suddenly flooded with "LAG!" "OMG LAG!" "Sorry guys, DCd..".
Where the lag is coming from is another issue, obviously. I would like to side with the ones that say everyones' PC is junk, or that the interwebz is broked, but one thing makes really wonder about that, and that is the OBVIOUSLY increased lag during the weekend events. For me this kinda points away from a "congested internet" and more towards "something on their side".
Those of you suffering with connection issues now, just WAIT until Halloween. Trust me, the best antivirus in the world isn't gonna help you with that.
Where the lag is coming from is another issue, obviously. I would like to side with the ones that say everyones' PC is junk, or that the interwebz is broked, but one thing makes really wonder about that, and that is the OBVIOUSLY increased lag during the weekend events. For me this kinda points away from a "congested internet" and more towards "something on their side".
Those of you suffering with connection issues now, just WAIT until Halloween. Trust me, the best antivirus in the world isn't gonna help you with that.
Spinner Sun
Forgot I even had an account on this forum!
For me, I get lag spikes in the same fashion as the majority of people who have posted in this thread.
The lag issue doesn't happen for everyone, but enough for someone to look into it. People saying "I've never had lag" is a moot point because of this.
I appreciate what people have been saying, that it could be a PC issue, but as has been stated, if multiple people are experiencing the problem at the same time, then how can it be a PC issue - unless we all have the same problems at the same time, with I guess the same kinda PC too.
I also appreciate the whole the internet is a pile of crap point. But since this problem has started within a few weeks for many users (and I refer to what people have said here for proof of that - some saying WHOLE alliances - and people on my friends list, and people complaining in ABs and such). Most of whom all live in different areas around the world, I find this hard to believe.
Especially when (myself included) the people who have taken the time to talk about their problems generally say the rest of the internet and the games they play are fine.
My main point: The problem could very well be the servers linking us to Anet's GW servers. But surely, even if it isn't directly Anet's problem, should they not atleast look into it, as at the end of the day people are getting problems playing their game. If it's a problem that continues then this will surely hurt their playerbase in some way, or atleast lose them some fans.
Trying to come up with an example: If you buy a pair of jeans from a reputable store, but somehow they fall apart because of shoddy stitching or whatever, when you hand them back does the store say "well we didn't make them, it's not our problem" or do they look into why these jeans fell apart?
I'm not demanding anything, and I appreciate all this time playing a game without subscription. But a simple statement even saying "there's nothing we can do about it" would be gratifying.
For me, I get lag spikes in the same fashion as the majority of people who have posted in this thread.
The lag issue doesn't happen for everyone, but enough for someone to look into it. People saying "I've never had lag" is a moot point because of this.
I appreciate what people have been saying, that it could be a PC issue, but as has been stated, if multiple people are experiencing the problem at the same time, then how can it be a PC issue - unless we all have the same problems at the same time, with I guess the same kinda PC too.
I also appreciate the whole the internet is a pile of crap point. But since this problem has started within a few weeks for many users (and I refer to what people have said here for proof of that - some saying WHOLE alliances - and people on my friends list, and people complaining in ABs and such). Most of whom all live in different areas around the world, I find this hard to believe.
Especially when (myself included) the people who have taken the time to talk about their problems generally say the rest of the internet and the games they play are fine.
My main point: The problem could very well be the servers linking us to Anet's GW servers. But surely, even if it isn't directly Anet's problem, should they not atleast look into it, as at the end of the day people are getting problems playing their game. If it's a problem that continues then this will surely hurt their playerbase in some way, or atleast lose them some fans.
Trying to come up with an example: If you buy a pair of jeans from a reputable store, but somehow they fall apart because of shoddy stitching or whatever, when you hand them back does the store say "well we didn't make them, it's not our problem" or do they look into why these jeans fell apart?
I'm not demanding anything, and I appreciate all this time playing a game without subscription. But a simple statement even saying "there's nothing we can do about it" would be gratifying.
N1ghtstalker
vanquishing with these freezes are shitty srsly
heroes killed everything before i even get to cast a single spell
heroes killed everything before i even get to cast a single spell
moriz
Quote:
Trying to come up with an example: If you buy a pair of jeans from a reputable store, but somehow they fall apart because of shoddy stitching or whatever, when you hand them back does the store say "well we didn't make them, it's not our problem" or do they look into why these jeans fell apart? I'm not demanding anything, and I appreciate all this time playing a game without subscription. But a simple statement even saying "there's nothing we can do about it" would be gratifying. |
however, anet (and every other company than runs a serverbased service) are NOT the customers of the internet uploader that feeds their servers. for instance, Cogentco is an upload provider that goes between your ISP and the internet. Anet is not a customer with Cogentco, Cogentco merely connects you to Anet's server. if there's a problem with how Cogentco is routing you, anet does not have the privilege of asking Cogentco to look into it for you, because anet is not directly paying money to Cogentco to connect to GW servers.
Makan
Well vdz seems to be the only one on this thread who understands the real problem...
The most annoying thing is that many here are trying to be "helpful" with the ''crappy PC, get a new one" or malware notion.Seriously, if you cant tell a difference between FPS and latency don't post at all, because it's really hilarious and then frustrating when a grown man/woman tries to be a ''comp expert" throwing various useless suggestions having absolutely no knowledge or experience in this particular topic.
The most annoying thing is that many here are trying to be "helpful" with the ''crappy PC, get a new one" or malware notion.Seriously, if you cant tell a difference between FPS and latency don't post at all, because it's really hilarious and then frustrating when a grown man/woman tries to be a ''comp expert" throwing various useless suggestions having absolutely no knowledge or experience in this particular topic.
Spinner Sun
Quote:
unfortunately your analogy does not work. the jean store bought the jeans from the manufacturer, and then resells it to you for a profit. therefore, the jean store is a customer of the manufacturer and can go directly to them for issues.
however, anet (and every other company than runs a serverbased service) are NOT the customers of the internet uploader that feeds their servers. for instance, Cogentco is an upload provider that goes between your ISP and the internet. Anet is not a customer with Cogentco, Cogentco merely connects you to Anet's server. if there's a problem with how Cogentco is routing you, anet does not have the privilege of asking Cogentco to look into it for you, because anet is not directly paying money to Cogentco to connect to GW servers. |
Michael805
Quote:
When my cpu melts I'll be buying a new one and most likely faster then the previous. A non issue. Not that it'll happen anyways. Yay me! Btw Dell sucks. And yes on my old system with my crappy IDE HD's, [email protected], and 850XT GW did lag at times. Lagging for 60 seconds was almost expected. My HD's were full. System virtually slowed to a halt. I have 2 gigs of Ram which I felt was nowhere near enough for the tasks that I run on a daily basis. Heat as another issue as well. Heck I could write a whole essay on this but I don't see the point. You know my system more then I do. o_O
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So, if you'd like to believe that multiple people on different setups from all over lag at the same time, go for it. If you'd like to believe that people who have different ISP's hundreds of miles apart are lagging because they are all connected, go for it.
But me, I'll blame laggy servers. Thanks.
And as to:
Quote:
I don't care what you wrote before my post and what I wrote after. My original post was not directed specifically to you. It was a general comment to "everyone" who may be having issues with lag. You had to get all personal with it. This post however is directed towards you. I even added the "@vdz" to make it clear.
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If you want an example of why I think it probably is, think back to the June or July MAT when half the teams didn't load. That must've been all hardware and ISP issues, right?
Nessar
Banane-O-Man
Wow for the first time I can't even log in my account...
Cherno
I'm finally back in
Striken7
I just got booted briefly, first an err-7 followed by several minutes of err-58's.
Back in now though.
Back in now though.
garethporlest18
I was stuck at the login screen just now too. But I got back in. This was after an err7 from the game.
Personally I have noticed more disconnects now from people and lag than ever before.
Personally I have noticed more disconnects now from people and lag than ever before.
Rothan Celt
Code 13 is showing up for me and my entire AB team...... wtf anet?
This is not the first time this is happened how the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO can we play the game!
This is not the first time this is happened how the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO can we play the game!
The Legg
on and off lag all day, ranging from 1k pings to 15k pings. Got booted off twice during day and finally now got booted and constant error 13.
Guildies from all over world are having same problems, chatting on vent and can access all other parts of internet fine. So this must firmly be at anets end.
Always seems to be worse on the weekend/when more people are online.
Guildies from all over world are having same problems, chatting on vent and can access all other parts of internet fine. So this must firmly be at anets end.
Always seems to be worse on the weekend/when more people are online.
Morgoth the dark
Major FAIL, almost everyone forfeited tourney becuase server crashed.
damn anet
damn anet
??iljo
yep 13 while i was zoning omw to kill some valetiirs