ArenaNet Licenses Umbra for Guild Wars

1 up and 2 down

1 up and 2 down

Wilds Pathfinder

Join Date: Mar 2007

Rt/

Excellent! We finallly got this year's new information about GW2! Now on to waiting for '09's information.

Operative 14

Operative 14

Forge Runner

Join Date: Nov 2006

Arizona, USA

[OOP] Order of the Phoenix I

Quote:
Originally Posted by 1 up and 2 down View Post
Excellent! We finallly got this year's new information about GW2! Now on to waiting for '09's information.
Hehe, I definitely agree on that note! (woot! 2009 info here we come!)

Overall this looks pretty promising. Has this system been used in any other notable games so we might know what to expect?

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Quote:
Originally Posted by pumpkin pie View Post
Dear Arena Net, whatever you decides to use, make sure it does not make the beautiful scenery ugly or when players try to take screenshots everything is culled and you get half of the scene... lol
That's a good idea, lets just cull half the screen all of the time. The other half can be filled by a screen saver or something. 100% improvement in performance right there.

Quote:
Originally Posted by http://www.umbrasoftware.com/
Umbra Software's middleware technology is the secret behind some of today's best games. The compelling worlds of titles like Guild Wars 2 and Age of Conan: Hyborian Adventures rely on Umbra™ visibility optimization. Working in the shadows, unseen, Umbra cuts development time and delivers faster gameplay frame rates.
Lol, Apparently Umbra software are from the future, since they say guild wars 2 is one of today's best games already. If anyone would like to see a demonstration of how it works, here's the link to a few pictures showing it http://www.umbrasoftware.com/index.php?products&umbra

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Point of comment: If ArenaNet is just NOT obtaining the GPU processing middleware, can we derive a minimum release date?

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

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Maybe they got the middleware because they were behind scheduel...

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Winterclaw View Post
Maybe they got the middleware because they were behind scheduel...
They don't have a schedule (as in a forced release date), and it's not a middleware that actually builds the game at all (ie: SpeedTree which actually makes content (trees)), it's a middleware that hides content from being displayed...it's something you'd use AFTER the content is actually made generally. Or that there's actually content to be culled.

4thVariety

Krytan Explorer

Join Date: Jun 2005

European Union

ADL

E/

Quote:
Originally Posted by Zinger314 View Post
Point of comment: If ArenaNet is just NOT obtaining the GPU processing middleware, can we derive a minimum release date?
Well, since it's GPU based occlusion culling we need at least a GeForce3, but that's not really news, is it? To me this move only indicates that Anet maybe finally wants to fire up their engine on a realistic rig and see what happens. It could also mean they were not happy with their own results in trying to program such a technology. in any case, it will still be a while until we get to actually see the results.


Please give credit to "Bigger Red" for being the first one to find this news and writing about it in another threat on this forum.

aaje vhanli

aaje vhanli

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Join Date: Dec 2006

Quote:
Originally Posted by Alleji View Post
So I guess this means GW2 is alive.
The only thing of importance worth noting from this information.

cataphract

cataphract

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Join Date: Aug 2005

Ashford Abbey

Hey Mallyx [icU]

Mo/Me

My first thought was "OMG, Orcs with giant two-handed swords in GW2?! Bring 'em on!". But I guess a this works fine also.

Lyndka

Lyndka

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Join Date: Jan 2008

UK

Angels of KaoS [KaoS]

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Quote:
Originally Posted by Ec]-[oMaN View Post
If people don't have dx10 cards by 2010 somethings wrong.
I guess you're not a Linux user then?

Riot Narita

Desert Nomad

Join Date: Apr 2007

Quote:
Originally Posted by The Meth View Post
I see no reason to upgrade from my 2 gigs of ram I have now. My current Windows XP install is completely stable and has been running 24/7 with no crashes for 2 months. Why should I buy a new OS just to spend a week turning off everything to make it back into XP? I certainly don't benefit from any of the exclusive vista stuff now.
What he said. I am in a similar position, and if there is a really compelling reason why I should "upgrade" to Vista, I'd genuinely like to hear what it is.

It seems like Vista just has more bells and whistles that ultimately, are no use to me and more likely will just get in my way. My current XP system is reliable, and "if it aint broke, don't fix it".

Whenever I change to a new OS, it's at the same time as major hardware upgrades. And since I don't expect that anytime soon*, I'll most likely skip Vista and DX10 altogether.

If GW2 required DX10 then I might reconsider... but they aren't going to do that, are they?

*well, except I will replace my system-only C: drive with a small-capacity Intel X25-E SSD or similar... as soon as the prices drop to a reasonable level.

Dr.Jones

Dr.Jones

Banned

Join Date: Jul 2008

this is interesting. i have a feeling that guild wars 2 will not play anything like how guild wars 1 plays and will look, and play like a completely different game. also this information tells me that they don't even have the engine for guild wars 2 done. so its no where close to being complete so i would expect 2-3 years before the game is out....

it also makes me think that we might be seeing guild wars 2 on ps3 and xbox360

RedNova88

RedNova88

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Join Date: Oct 2007

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I really hope you're wrong, Jones. But something tells me that you're probably right. I just hope you're way off about the 2-3 years, not that I want them to rush, it's just that 2-3 years is a scary thought when we've already waited so long without so much as a screen shot or teaser cinematic.

In any case, this is good news to me, it shows that they really are set on making a game that isn't horridly taxing on mid range systems. As long as it doesn't make the game look fugly, I'll take performance over graphics any day, and if it's one thing Anet is really good at, it's making their games look great without dragging your PC along like an old muffler.

I also think it's highly unlikely that GW2 will actually require DX10. Considering the bad rap that Vista has gotten since launch that would just be a bad idea. Even if Vista is loads better after SP1, it would still be a risk considering a bad rep will follow something forever.

keli

Krytan Explorer

Join Date: Sep 2006

Budapest

E/

99% of the people here doesnt even know what this new technology is, so stfu with your doomsday theories

Stuart444

Stuart444

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This is very good information, also thanks to DarkNecrid for all the positive notes in this thread ^_^ (not often we get positive stuff in threads on here these days <_< )

I wonder how far along they are in development, even with this its hard to tell since as someone mentioned earlier, this could be for use after the content is made.

in any case, this can be used now to let people know that GW 2 is alive since alot of people were asking for proof that it was alive >_>

Roupe

Roupe

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Join Date: Jul 2005

Im hoping for them to use destructable terrain, like digital molecular matter (DMM) in Guild Wars 2

Lonesamurai

Lonesamurai

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Join Date: Apr 2006

Cheltenham, Glos, UK

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Quote:
Originally Posted by Hissy View Post
What he said. I am in a similar position, and if there is a really compelling reason why I should "upgrade" to Vista, I'd genuinely like to hear what it is.

It seems like Vista just has more bells and whistles that ultimately, are no use to me and more likely will just get in my way. My current XP system is reliable, and "if it aint broke, don't fix it".

Whenever I change to a new OS, it's at the same time as major hardware upgrades. And since I don't expect that anytime soon*, I'll most likely skip Vista and DX10 altogether.

If GW2 required DX10 then I might reconsider... but they aren't going to do that, are they?

*well, except I will replace my system-only C: drive with a small-capacity Intel X25-E SSD or similar... as soon as the prices drop to a reasonable level.
Ok, I've had a Vista rig for nearly 2 years now (remember, Vista was released January last year) and the only upgrades this year was a new graphics card and a 1tb hard drive...

But Vista it self can be bought for £60 OEM, you can buy a Dual Core CPU for £25, motherboard for £25, 2gb RAM for £25 and a 500gb hard drive for £40 and a Radeon 3870 for £75 and have a crysis running machine on high settings... thats £250... not much really?

Darcy

Darcy

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Join Date: Jul 2006

Rhode Island where there are no GW contests

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@Lonesamurai - well that's about $500 us (not looking up exchange rates) and I can tell you that I don't often have a spare $500 sitting around.

Getting a new PC is a "twice a decade" event for me, so I am very happy when ArenaNet keeps the system requirements at the low end. This news is telling me that my new-this-year PC will run GW2 without a problem.

isamu kurosawa

isamu kurosawa

Desert Nomad

Join Date: Nov 2005

United Kingdom

Me/

Quote:
Originally Posted by Zinger314 View Post
Because lower-end GPUs will never get the drivers to support the Umbra technology. There's a reason developers haven't embraced DirectX v10.

Also, I checked out the website for this Unbra thingy, and it has zero information whatsoever.
Keep in mind guild wars does this not, just very inefficiently using in house software. Anet have simply decided to save time creating it from scratch themselves.

Sjeng

Sjeng

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Join Date: Aug 2005

in my GH

Limburgse Jagers [LJ]

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Quote:
Originally Posted by The Meth View Post
If anyone would like to see a demonstration of how it works, here's the link to a few pictures showing it http://www.umbrasoftware.com/index.php?products&umbra
Like OMG dudes! they have a NINJA in their banner!!!!
Now I KNOW GW2 will rock! srsly

zwei2stein

zwei2stein

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Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Lonesamurai View Post
Ok, I've had a Vista rig for nearly 2 years now (remember, Vista was released January last year) and the only upgrades this year was a new graphics card and a 1tb hard drive...

But Vista it self can be bought for £60 OEM, you can buy a Dual Core CPU for £25, motherboard for £25, 2gb RAM for £25 and a 500gb hard drive for £40 and a Radeon 3870 for £75 and have a crysis running machine on high settings... thats £250... not much really?
Which means that Crysis 2 would cost me L300 instead of L50? I am not paying that for game. Ohforfs, One is better of buying console for this think of stuff (stuff is not intended word here).

OR you can use your current rig and play equally fun game that does not double as hw purchase incentive. All It takes is to grow out of orgasms about slightly better grass.

(Goes back to playing World Of Goo on OCD mode, screw fancy stuff that does not add anything to gameplay or fun factor and gets old in about 10 minutes. World of Goo is the only game i purchased this year btw.)

Gwmaster

Jungle Guide

Join Date: Sep 2005

Canada/Quebec

N/

Seriously i don't understand the whole vista hate..i know that when it was released it was crap but now...ive had it for about a year and i haven't seen any bugs yet...i run my games fine. Anyways u cant expect companies to always make products for bad computers with the technology evolving so quickly, computers are getting really cheap these days..and 500$...im a student and i can make that in 2 weeks. (altho i may understand that maybe some of us are adults with homes etc and have better things to spend the money on) but still since the game will be in like 2 years..you should probably start getting a new computer because in 2010..i dont think dx9 will be very popular.

own age myname

own age myname

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Join Date: Sep 2007

Minnesota

[TAS]

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This is very good news. Shows GW2 is still alive .

*crosses-fingers* hoping for screen shots sometime in '10

namhvo

namhvo

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Join Date: Mar 2006

Norway

[ToA]

W/

Quote:
Originally Posted by Lonesamurai View Post
Ok, I've had a Vista rig for nearly 2 years now (remember, Vista was released January last year) and the only upgrades this year was a new graphics card and a 1tb hard drive...

But Vista it self can be bought for £60 OEM, you can buy a Dual Core CPU for £25, motherboard for £25, 2gb RAM for £25 and a 500gb hard drive for £40 and a Radeon 3870 for £75 and have a crysis running machine on high settings... thats £250... not much really?

High settings is all you can ask for really. Even God can't run that damn game on highest!

gone

Guest

Join Date: Jan 2007

Quote:
Originally Posted by RedNova88 View Post
I really hope you're wrong, Jones.
hey lady, that's DOCTOR Jones.

lol @ GW2 and it's speculation. when tech junk updates every what...month these days?

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Dr.Jones View Post
this is interesting. i have a feeling that guild wars 2 will not play anything like how guild wars 1 plays and will look, and play like a completely different game. also this information tells me that they don't even have the engine for guild wars 2 done. so its no where close to being complete so i would expect 2-3 years before the game is out....

it also makes me think that we might be seeing guild wars 2 on ps3 and xbox360
A piece of small middleware (and this is small, compared to a program that makes random generated trees and full blown out engines, a program that just does occlusion culling is small.) isn't overly complicated to add to an engine, so you're not really going to be able to derive if the engine is done or not (but it most likely is, or close to it.). It'll be here in 2k9/2k10 most likely. I don't think GW1 will survive much into 2k11 since that's 6 year life cycle with almost no new content for 3 years.

Flightmare

Flightmare

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Join Date: Nov 2006

NL

Infinite Omega Negatives

N/

Quote:
Originally Posted by Roupe View Post
Im hoping for them to use destructable terrain, like digital molecular matter (DMM) in Guild Wars 2
Heh, alltough that would be cool I really don't think (and hope) it will be implemented, all those destructions have to be synced and that's going to take up a lot of bandwith.

A. Noid

Frost Gate Guardian

Join Date: Mar 2006

N/A

R/E

Listening (reading) DarkNecrid, sounds like this is going to come in handy for world PvP. I was wondering how they were going to reduce the load my vid card was going to have to handle.

Good to hear.

-ANoid

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Darcy View Post
@Lonesamurai - well that's about $500 us (not looking up exchange rates) and I can tell you that I don't often have a spare $500 sitting around.

Getting a new PC is a "twice a decade" event for me, so I am very happy when ArenaNet keeps the system requirements at the low end. This news is telling me that my new-this-year PC will run GW2 without a problem.
But Darcy, its 4 years since Guild Wars was released... it WILL BE half a decade...

Hell, the new Windows 7 is out in 2010, that was confirmed by Steve Balmer of Microsoft in a recent keynote speech
Quote:
Originally Posted by namhvo View Post
High settings is all you can ask for really. Even God can't run that damn game on highest!
Sorry I did mean highest... but your right, after seeing how pretty it was, I turned it down a lil

Warhead on the other hand, runs ont eh same rig on Highest no troubles

Quote:
Originally Posted by zwei2stein View Post
Which means that Crysis 2 would cost me L300 instead of L50? I am not paying that for game. Ohforfs, One is better of buying console for this think of stuff (stuff is not intended word here).

OR you can use your current rig and play equally fun game that does not double as hw purchase incentive. All It takes is to grow out of orgasms about slightly better grass.

(Goes back to playing World Of Goo on OCD mode, screw fancy stuff that does not add anything to gameplay or fun factor and gets old in about 10 minutes. World of Goo is the only game i purchased this year btw.)
ok,first, english man, that was tough to read

Second,a Motherboard and RAM can last for 2, 3, maybe even 4 years... the only real upgrades you may do as a serious gamer, like I do is CPU and graphics card and even those are only once a year things and with the prices dropping, not a hassle...

and yes, I have a 360 and I would rather buy my games on that

In january I shall be doing my twice yearly upgrade... I'll be going for an AM3 motherboard and Phenom quad core with a 4870HD X2 Graphics card (a treat for myself) and I expect that to last me 18 months

Fril Estelin

Fril Estelin

So Serious...

Join Date: Jan 2007

London

Nerfs Are [WHAK]

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Quote:
Originally Posted by Zinger314 View Post
Ok, I may or may not be talking out of my ass, but seriously, I can't find anything on Umbra.
Well, you have google "Umbra FAQ" and 10s later you were there:
http://www.umbrasoftware.com/index.php?products&faq

And it says: "which makes the game run faster by removing the objects that would be hidden from view."

So basically, GW2 designers and world-builders create the GW2 with all possible polygons, but using Umbra your computer only renders the ones visible. In other words, Umbra frees the processing power that would have been used to draw these invisible polygons (they're still here, just not drawn), and it seems from their success that running Umbra is a LOT cheaper for Anet than designing an occlusion system and, most importantly, a LOT easier on your computer than letting the engine draw invisible things. THE JUT technology means that you don't have to store preprocessed information, the program computes it at runtime ("on the fly"), it's one way of replacing storage space (the big GW.dat file) with processing power (you still need the storage of the program data, but it's in memory).

Oh, and about the GPU thing, not only will it be more commonplace in a few years, but I guess it's a possible hardware optimisation that won't really affect the game. Basic GPU philosophy: if you have the hardware, it goes faster; if you don't, it goes at normal speed.

Quote:
That was the more notable thing I gathered.
The vaporware-rumour may have evaporated! Anyway, at least some kind of news .

EDIT: much better explanation of Umbra here:
http://www.gamedev.net/columns/event...le.asp?id=1327
And this could tell us roughly that Anet's progress through GW2 development is ok, but there's a solid year of work ahead I guess (second-guessing here, the annoucement could have been made later than when the deal was concluded).

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

The only important thing is...

Will they apply this engine improvement to GWO, like they did with other changes we can see in the Graphic Options? (Shaders, Best Teture filtering, etc...)

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by MithranArkanere View Post
The only important thing is...

Will they apply this engine improvement to GWO, like they did with other changes we can see in the Graphic Options? (Shaders, Best Teture filtering, etc...)
You can't apply engine middleware to websites. </smartass>

Probably not since they'd have to make it work with the engine GW1 uses. Also it's probably just easier to call it GW1...

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by Zinger314 View Post
ArenaNet just killed Guild Wars 2.

New GPU technology = unplayable on low end systems = DEATH.
By the time GW2 is out, you can get a high end computer from today in the bargain bin.

kratimas

kratimas

Wilds Pathfinder

Join Date: Dec 2005

Order of the Setting Sun

R/

This is going to be sweet!

stevedallas

Frost Gate Guardian

Join Date: Dec 2006

NY

The Ebon Vanguard

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I think that's great news!

Dr.Jones

Dr.Jones

Banned

Join Date: Jul 2008

Quote:
Originally Posted by DarkNecrid View Post
A piece of small middleware (and this is small, compared to a program that makes random generated trees and full blown out engines, a program that just does occlusion culling is small.) isn't overly complicated to add to an engine, so you're not really going to be able to derive if the engine is done or not (but it most likely is, or close to it.). It'll be here in 2k9/2k10 most likely. I don't think GW1 will survive much into 2k11 since that's 6 year life cycle with almost no new content for 3 years.
this addition to me seems like something that is still early game defilement also this my guess to another 2-3 years isnt unrealistic nor is it a doom and gloom scenario look at other games that got sequels that started with a new game engine perfect example is half life 2 that game was in development for 5 years before it was released. it has been a little over a year, i think a safe estimate would be if we are lucky late 2009 they will be in alpha then around august of 2010 there in beta then in 2011 the game will come out.

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

Quote:
Originally Posted by Dr.Jones View Post
this addition to me seems like something that is still early game defilement also this my guess to another 2-3 years isnt unrealistic nor is it a doom and gloom scenario look at other games that got sequels that started with a new game engine perfect example is half life 2 that game was in development for 5 years before it was released. it has been a little over a year, i think a safe estimate would be if we are lucky late 2009 they will be in alpha then around august of 2010 there in beta then in 2011 the game will come out.
I think that's overly pessimistic really. Anet originally planned (and made an announcement) to start beta testing in late 2008, but it was pushed back and Anet said they will start beta testing closer to the GW2's release. I expect the beta to be early-mid 2009, with the game either late 2009 or early 2010.

Clarissa F

Krytan Explorer

Join Date: Nov 2007

Fighters of the Shiverpeaks

Me/Mo

This I see as good news of where they are at in development, because this is the type of middleware you get when you are working on the details of server load and memory issues, technical details cleaned up towards the middle/later point of a game's development. It's something you might consider if you have the working model, and are adding it in to make it run smoother. That means(I hope) they have the basics of the game(combat, spells, classes) worked out, and are enroute to alpha soon, if not there.

RE vista lovers. Microsoft moved up their release date of Windows 7 to late in 2009. That is a short run for an OS that is supposed to be so great. They are still selling issues of XP to companies that are demanding it, and a year after they said they were going to end updates, released SP3. Most software magazines(PC Mag, PC World, etc) compare Vista to Windows Me in its failure. When the company that made it admits, through their actions, their product was a failure, it's a FAILURE!

Oh, and I'd rather get 4 gigs of RAM to use playing GAMES, not so I can run an OS.

wetsparks

wetsparks

Desert Nomad

Join Date: Nov 2006

I agree with Clarissa F here, I see this as nothing but good news. Lots of areas in Guild Wars are open spaces, not a lot of foliage, not a lot of things are being hidden behind other objects. They must have a lot of maps for Guild Wars 2 made up if they think they need some middle ware to hide things behind objects, otherwise they would run the risk of wasting money on something that wouldn't be used much if they decided to change the terrain to something more open.

viper11025

viper11025

Wilds Pathfinder

Join Date: Mar 2007

02/18/05 (Pm me with the place, its a riddle)

A/

Quote:
Originally Posted by Gregslot View Post
Dude... this is obviously great for GW2!

I remember some time ago a post mentioning that NCSoft bought the license for the U3 engine. (found post: http://www.guildwarsguru.com/forum/s...php?t=10271531)
If they have both at Gw2, well... its going to be one hell of a piece of art! (for those who do not know the U3 engine gives incredible lighting features and low poligon use) (video about U3 engine http://br.youtube.com/watch?v=Y_Xmxd...eature=related)
Quote:
Umbra Software's middleware technology is the secret behind some of today's best games. The compelling worlds of titles like Guild Wars 2 and Age of Conan: Hyborian Adventures rely on Umbra™ visibility optimization. Working in the shadows, unseen, Umbra cuts development time and delivers faster gameplay frame rates.
I smell sometihng very bad here.
I tried to play UT3 on my ONE core p4 processor.
It failed.
Simply, if this game requires dual or more cores, I'm going to go NUTZ.
>.>
I do not want to spend 400+ when my systems is fine as is.