Is GW Really Losing People?

kostolomac

kostolomac

Jungle Guide

Join Date: Apr 2008

Serbia

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ANet just needs people to buy the game , not play it. Also the lack of new pve content pushes people away , unless they fancy titles. PvP is also not getting any better.

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

Yea...you don't need sources to claim that the game has lost a shitton of players. You have to be stupid to think the game isn't dying.

And I'm tired of people saying games like GW can't be dead or no new content caused it to die. This is a bit off topic...but...imagine a game where constant new content isn't needed and replayability lasts over a longer period of time...perhaps a competitive game? Eh Guild Wars was never THAT though...

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

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Quote:
Source?
What, seriously? You've got to be joking. I don't need a source to tell you that more people are leaving than joining. You can't seriously believe that more people are joining than quitting.

Quote:
Warhammer is a well known franchise with a huge fanbase. Just like LotR and Age of Conan. You can barely compare them.
I was comparing them in reference to another person comparing them.

Quote:
Sounds more like the creation of a self fulfilling prophecy.
No, not really.

Everyone saying the game isn't dying - how is it not?

The game dying is inevitable, it's not like a MMORPG that's going to keep you playing and playing and playing. It's been running for 3 and a half years, and I don't even think ANet planned on it being this successful.

Shadowfox1125

Shadowfox1125

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Join Date: Mar 2005

PST

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Arkantos speaks the truth. I don't see why you'd disagree with him.

And WAR players that say that their game is "dying," need to understand that their game isn't dying. Have you seen how many servers they have? It's INSANE. The game has only been out since September or so, and they have ~56 or so US servers. Players are distributed throughout 56 servers! If you don't believe me, refer to this.

Hollow Gein

Hollow Gein

Krytan Explorer

Join Date: Aug 2007

Menos Espadas

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Honestly, the second they announced GW2, this game was over. Sure, it didn't and won't happen immediately but that's not the point is it?? I mean what do we have to look forward to in the coming months?? Skill updates, nerfs, account based titles, maybe ('sigh') NEW titles?? Wow, exciting (end sarcasm). Don't get me wrong I still like playing this game but when GW2 comes out, I like many (but maybe not all) veteran players will jump ship to the new game with or without all those titles needed for the HoM. Hell, if the HoM rewards/items/weapons etc. are cool enough, it might extend GW1 longevity. If not, well..........

garethporlest18

garethporlest18

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Join Date: Jan 2006

[HiDe]

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Quote:
Originally Posted by Ellix Cantero View Post
Also, it absolutely is the #2 MMO behind WoW if you take the 3.5 year average of people playing it. You'd be on crack to think that as many people as who play GW will still be playing LotRO, WAR, or AoC 3.5 years after release.
Um, no. LotRO is going to have probably the same number of people playing in 5-8 years, as they do now, if not more. Why? Because Turbine is going to add a lot of land equal to that of the entire Tolkien world, minus a few things here and there. I think it's going to last quite a while.

As for Guild Wars, like I said the game is dying, but it's far from dead. Guild Wars will always be a fluctuating game, unlike it's horribly stagnant economy which should also be fluctuating but due to silly additions to the game, that's not gonna happen anymore. Oh well though that's for another time. Guild Wars will last until Guild Wars 2, lose a lot of constant population, but will have comers and goers like it does now.

The population fluctuation is do to many reasons of course, such as bad updates, lack of good updates, lack of skill balance, PvP stagnation, PvE stagnation..etc. That's for decrease, increase comes with new players, events, weekly updates depending on the scale and what was updated, weekend events and major events. Constant playing players, which are players who play on a daily basis, has stayed in a certain margin for some time I think.

Snow Bunny

Snow Bunny

Alcoholic From Yale

Join Date: Jul 2007

Strong Foreign Policy [sFp]

Quote:
Originally Posted by Esan View Post
What do we have left? Just TAM and Liar?
Not even, both of those are fairly inactive compared to the old days. I mean, I know TAM has around 11 people on at any given time, but I remember having 30-40.

This game is dead people. Move on.

As for comparing EVE to GW - EVE is a better game with a much larger playerbase.

If I wasn't spending money on women and time on schoolwork, I'd be playing EVE.

Fril Estelin

Fril Estelin

So Serious...

Join Date: Jan 2007

London

Nerfs Are [WHAK]

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Quote:
Originally Posted by Arkantos View Post
Everyone saying the game isn't dying - how is it not?
Possibly for the reason I explained here:

Quote:
Originally Posted by myself
many players aren't "going away" because they're simply playing the game from time to time, irregularly and when they have the time. A game like GW can't be dead, because by the very nature of free2play, you can happen to not play for 1 month, but play a lot the next, or not play for 6 months and then come back. Of course, at a given point in time, you can compare estimates of the number of people playing at this time, and it seems obvious that this number is decreasing (a good example of that being the number of districts in LA and Kamadan during MKT's hat event). But contrarily to pay2play games, you're not a "subscriber", your GW account is permanent and you don't feel obliged to come each month because you're paying for that.
Quote:
Originally Posted by garethporlest18 View Post
Um, no. LotRO is going to have probably the same number of people playing in 5-8 years, as they do now, if not more. Why? Because Turbine is going to add a lot of land equal to that of the entire Tolkien world, minus a few things here and there. I think it's going to last quite a while.
LotRO (which is a brilliant MMO, my only reason for not playing it is that it's p2p) has an amazing base to work on: the LotR universe (look at the paper RPG and the unfinished tales to know the full extent of it, it's quite unbelievable) and its popularity. Something GW doesn't have. IMHO LotRO will be alive a lot longer than WoW, if Turbine doesn't screw this (which they very probably won't).

Abedeus

Abedeus

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Join Date: Jan 2007

Niflheim

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Quote:
Originally Posted by Shadowfox1125 View Post
And WAR players that say that their game is "dying," need to understand that their game isn't dying. Have you seen how many servers they have? It's INSANE. The game has only been out since September or so, and they have ~56 or so US servers. Players are distributed throughout 56 servers! If you don't believe me, refer to this.
Yeah, WOW, 56 servers.

30 of which are basically dead. You know that about month after release there were character transfers already? Because people rolled from low/low servers to med/med servers... And you have lots of dead servers, some low/low that... have players, but barely and 2 or 3 med/med.

Too many servers = bad.

Quote:
Possibly for the reason I explained here:
Cool, but just because people moved from Nox (or any other old game with multiplayer nobody plays) doesn't mean it's not dead. It is dead, as a multiplayer game.

So is GW. At least, dying, because the only situation you can play with other people is HA/GvG/arenas. Oh, and AB, but then you must have an active guild to enjoy, pugs suck, GvG requires guild and 7 other people, HA requires guild and/or people you know - I know no good HA'ers, all of them stopped playing the game long time ago). And PvE, but only for UW SC. People don't FoW, only solo for shards/buy them without doing FoW, don't do DoA because "It's too hard", good players H/H and bad players suffer in PuGs.


Quote:
If I wasn't spending money on women and time on schoolwork, I'd be playing EVE.
You'd have another job. But then again, I enjoy Ragnarok, which is more or less a MMO job. And maybe I should try EVE, just for the lulz. 'Cause WoW is boring as hell. And LotRO doesn't have really much PvP.

Mr. Undisclosed

Mr. Undisclosed

I phail

Join Date: Mar 2007

Phailville

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Quote:
Originally Posted by Snow Bunny View Post
Not even, both of those are fairly inactive compared to the old days. I mean, I know TAM has around 11 people on at any given time, but I remember having 30-40.

This game is dead people. Move on.

As for comparing EVE to GW - EVE is a better game with a much larger playerbase.

If I wasn't spending money on women and time on schoolwork, I'd be playing EVE.
Snow I believe you're thinking about last summer, its fall and fall is the off season

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

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Quote:
Originally Posted by garethporlest18 View Post
Um, no. LotRO is going to have probably the same number of people playing in 5-8 years, as they do now, if not more.
I think that's overly optimistic. There's no 5-8 year old MMO running right now that has "as many or more" subscriptions now as when it was 1 year.

EDIT: As for comparing EVE and GW: EVE IS CRAP. Jeez, it stinks! Would you like to play a commodities trading simulation with optional space autocombat where you click the enemy and watch the combat play out? Congratulations, EVE is for you! I had high hopes for EVE, and was *stunned* when I realized how shitty the combat was. I haven't seen combat that shitty since Solar Realms Elite.
Sorry, just wanted to get that off my chest.

Nodakim

Nodakim

Krytan Explorer

Join Date: May 2008

Hrvatska

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GW2 is "dying" because it didnt get new content for like an year...and the begining you would get a lot of new stuff..now old time players are happy if they get a new weapon every 6 months...i think arena net and ncsoft cant leave a game dying out just because they are making a sequel....currently all the updates are balancing

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

GW is "dying", but it depends on numerous aspects: PvE? PvP? How much of it can be contributed to bad game design? How many of it can be contributed to a simple lack of interest? What kind of players are leaving?

In general, I don't see this thread being much different than the "downfall of GW" thread.

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Purely my opinion: Yes, it is clearly dying. Of course, it has been really dying since nightfall, but there has not been any new content in roughly a year, nor any update on the state of GW2.

I log on about once every other week to make sure all my ecto and stuff is still there, and chat with an old friend if they're on.

Currently I'm playing LastChaos, which isnt bad, and also free. It lacks things gw has, but offers others. I plan on LastChaos lasting until D3/SC2 release, and have no intention of buying GW2 regardless of what it may offer. Although, I would like to know more about it. D3/SC2 already have in game vids up and a good deal of info.

GW2= a bunch of rhetoric ; gw1= anet's orphaned child

The Meth

The Meth

Desert Nomad

Join Date: Jan 2007

R/

All the other P2P MMO's actually add content quite often to make up for the fact that you basically buying a new game every 4-6 months. If guild wars was still getting a new campaign 2x a year or even just a sorrow's furnace type update 2x a year with more active PvP balancing/events, it would still be growing. The original plan was for Guild Wars to play more like a traditional game, that someone could pick up and play a year from now just fine, unlike typical MMO's where the P2P locks people in to playing the same game until they stop paying.

Also, I'm pretty sure WoW's often touted 11 Million subscribers is nowhere near that. At least back when they put out that they had reached the 8 million mark it was mentioned/leaked that the number was based only an the number of accounts, meaning it included trial accounts and no longer active accounts. The true number of active players is anyone's guess, but I wouldn't be surprised if it was as low as half the official number.

btw, I agree with EvE being a piece of crap. I was expecting exciting space combat. What I got was a virtual economics simulation where the richer/older playing players delight themselves in killing off the poorer ones. If I wanted to play a game like that, I would be playing RL.

Angelica

Angelica

Krytan Explorer

Join Date: Jan 2006

Aussie land

Me/E

Quote:
Originally Posted by Rak Orgon of Beowulf View Post
the people who think GW is dying are the ones responsible for its death
play and have fun people.
I don't think so.

I have been playing for more than 3 years and I'm getting bored ...... done and redone a lot of things I even farmed. (I do not like farming!).

I have lots of level 20 characters but nothing to do now, or at least nothing that I like to do again and again...... and again!

The game is not fun anymore to me...... Sorry but it is just boring. Anet needs to do something about it before people start to leave and forget about it.

I would like something like SF or even a little change to keep me and perhaps others, playing.

I'm still hoping but I can see GW fading slowly slowly...... and this is really a pity.

^^ My opinion only.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by Angelica View Post
The game is not fun anymore to me...... Sorry but it is just boring. Anet needs to do something about it before people start to leave and forget about it.
I don't think this is a good argument to follow. Would it be Nintendo's fault if you got bored of Mario?

The point that needs to be exaggerated again and again is that GW's PvE was never built to last. You were meant to play through it and be done with it. It's not an MMO that attempts to hold you forever.

Ravious

Ravious

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Join Date: Mar 2006

Servants of Fortuna

N/Mo

I'd say that ANet feels this is "going according to plan." There is a founder interview out there where one of them says 'we did not originally plan on having a sticky game. We figured we would get spikes of population during content releases and then they would go down.'

So to say it is dying is a bit like saying you and I are dying.

Are parts of WoW dying too then? Is WAR and AoC dying because of server merges/transfers?

I think that yes, fewer and fewer people are playing each day.... but GW1 was never intended to be your only game (like other MMOs pretend to be). GW2, now that ANet knows their players, might be a little different.

Alleji

Alleji

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by Abedeus View Post
Yeah, WOW, 56 servers.

30 of which are basically dead. You know that about month after release there were character transfers already? Because people rolled from low/low servers to med/med servers... And you have lots of dead servers, some low/low that... have players, but barely and 2 or 3 med/med.

Too many servers = bad.
Yeah, I have no clue why WAR made that many servers... there were a few full destro servers at launch, but most were always low/low. Order was never full on any server AFAIK. I quit when my one free month ended and those low servers seem to have mostly died out.

Seems Mythic severely overestimated how many people would play their game and if they made 20 servers instead of 56 most of them would have a decent population at the end of one month (I don't know if it dropped further)... and hey, if their game continued to grow they could ADD new servers and offer free transfers to them until they reach medium.

Aera Lure

Aera Lure

Desert Nomad

Join Date: Aug 2005

In Baltar's head

Bring Out Your Dead [BOYD], former officer [LBS]

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Quote:
Originally Posted by Snow Bunny View Post
As for comparing EVE to GW - EVE is a better game with a much larger playerbase.
Is it? I'd say the comparison is interesting, but for the reason zwei2stein points out:

Quote:
Originally Posted by zwei2stein
1) got to http://www.eve-online.com/, note numbe of people online as A.

2) go to http://www.xfire.com/games/eve/Eve_Online/ note number of people online as B.

3) go to http://www.xfire.com/games/gw/Guild_Wars/ note numbe of people online as C.

Approximate number of people playing GW currently = (A/B)*C
Given the lack of numbers supplied by Anet, that's an interesting idea.

Currently EVE has 22480 online, checking their site. Its not a bad number to use for this example. Given the shape of the graph, the average number appears to be around 25000 at most times. Checking Xfire, 3166 users there play EVE daily, 22480/3166 or about 1 in 7 on Xfire. About 14%.

On Xfire, Guild Wars has about 10160 players daily. Assuming the 1 in 7 ratio still holds, that's around 71,120 players playing Guild Wars, on average, at any given time. Sounds about right given the total number of districts and then any number that could be in an instance. At any rate, a better number to go by than any other we have.

FYI, carrying this through for WoW yields around 705,425 players playing WoW daily.

Mind you, none of this actually gets at any reasonable estimate of number of active players. Assuming them to be someone who logs in a couple times a week, maybe 3-4x the totals above would estimate that, but there's a pretty large margin for error. Its just useful for relative estimates.

Quote:
Originally Posted by Snow Bunny View Post
This game is dead people. Move on.
Not really. It no longer has new content, but its currently ranked #9 on Xfire and has better numbers than EVE.

Is Guild Wars dying? Well, I wont dispute that, though I think I'd say fading is more accurate.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

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Was GW ever really designed to live?

Kim Sythe Weilder

Kim Sythe Weilder

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Join Date: Nov 2008

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Quote:
Originally Posted by Rak Orgon of Beowulf View Post

2.New people who are shut out by people group #1 "you dont have the cookie cutter build and therefore you cant get in our PuG or team arenas group cause all we care about is glad points"

yes, that's exactly what. most people I know say, "alright I beat all three campaigns, i want to pvp now." But they don't get in cause of stupid gladiator points!

Sharkman

Frost Gate Guardian

Join Date: Dec 2005

Quote:
Originally Posted by Angelica View Post
I would like something like SF or even a little change to keep me and perhaps others, playing.
Would one small change/addition really keep bored players playing for an extended period of time?

DarkNecrid

Furnace Stoker

Join Date: Jul 2006

Quote:
Originally Posted by Kim Sythe Weilder View Post
yes, that's exactly what. most people I know say, "alright I beat all three campaigns, i want to pvp now." But they don't get in cause of stupid gladiator points!
There are quite a few people who know that skill speaks volumes more than a title rank, the hard part is finding them and proving you're worth their time.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Guild Wars is dying, so yeah, it's losing people. One won't grasp the sheer number of players left that really play GW until ANet decides it would be funny to remove heroes and henches for a couple days.

garethporlest18

garethporlest18

Forge Runner

Join Date: Jan 2006

[HiDe]

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Quote:
Originally Posted by DarkNecrid View Post
There are quite a few people who know that skill speaks volumes more than a title rank, the hard part is finding them and proving you're worth their time.
Yeah really, I have r2 gladiator and I'm terrible at PvP. I go in with mediocre builds and get lucky basically. I also know how to use the classes somewhat so that helps, but Gladiator rank shows time moreso than skill that's why I think people ask for it, at least that's why I'd ask for it. Show's you spent some time doing something PvP.

RotteN

RotteN

Forge Runner

Join Date: Jun 2005

W/

Quote:
Originally Posted by DarkNecrid View Post
There are quite a few people who know that skill speaks volumes more than a title rank, the hard part is finding them and proving you're worth their time.
True, but then again 90% of those brandnew PvP-players seriously overestimate their own skill-level. It might sound pretty harsh, but the vast majority is far from as good as they think they are. GW PvP is not something you master in a day. With over 1000 different skills and a ton of different combat situation you need a lot of experience before you can even start on the more advanced stuff. And even then, some people just don't have it in them ...

You don't need the gladiator points, of course not. But you need the PvP experience, the points are just something you pick up at the same time.

Simath

Simath

haha you're dumb

Join Date: Jul 2005

Moscow

GW's died when it's player talent pool dried up.

Sadly that occurred quite some time ago.

Issac

Issac

Desert Nomad

Join Date: Oct 2006

Earthrealm

W/A

Sadly enough it is, hopefully it'll gain much more when GW2 comes out.

Numa Pompilius

Numa Pompilius

Grotto Attendant

Join Date: May 2005

At an Insit.. Intis... a house.

Live Forever Or Die Trying [GLHF]

W/Me

Reality check: As of right now Guild Wars can be estimated to have 3-4 times more players than EVE or Everquest 2, and 4-5 times more players than LotRO or City of Heroes/Villains. Yeah it's vastly smaller than WoW, but then everyone is.
(Estimates based on the trackers and the usage graph posted earlier in this thread)

Does that sound like a dead game to you guys?

What you guys are interpreting as death is a reduction in player number. Yeah, the game is fading but it's still in the top ten, so it's a bit premature to start planning the wake.

Apollo Smile

Apollo Smile

Wilds Pathfinder

Join Date: Jan 2008

[LORE]

E/Mo

This thread is hilarious. Reminds me of all the "doom and gloom" threads about Final Fantasy XI dying. Hey, at least people are stupid enough to believe the 12 million benchmark WoW just hit is the number of ACTIVE subscribers. Guild Wars population is less than it used to be. Dying? Thats a different story. At least this game has a future. Something that can't be said for most MMOs that have come out during WoW's reign.

Issac

Issac

Desert Nomad

Join Date: Oct 2006

Earthrealm

W/A

As long as I'm here GW will never die lol.

DreamWind

DreamWind

Forge Runner

Join Date: Oct 2006

E/Mo

Quote:
Originally Posted by Bryant Again View Post
The point that needs to be exaggerated again and again is that GW's PvE was never built to last. You were meant to play through it and be done with it. It's not an MMO that attempts to hold you forever.
No, but Guild Wars had a model that attempted to hold you forever. I suppose we can talk about it in the other thread though because its off topic here.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by DreamWind View Post
No, but Guild Wars had a model that attempted to hold you forever. I suppose we can talk about it in the other thread though because its off topic here.
It'll live for awhile, just not by the same people.

SpiritThief

SpiritThief

Frost Gate Guardian

Join Date: Jan 2008

R/Me

99% of the problem is the old players bashing the game and putting everything down. The old players thinking they are better then anyone else. The old players saying, this and this is wrothless. This class is to much, etc etc.

Can't even go to a place and learn about the game without hearing more and more complaining.

They end up chasing half of the new players away, either to something else, or they end up being a mute and not wanting to play with other people.

Then its impossble to get into to PVP since everyone is locked in there ways. And most of the time its not even a balance issue, the issue is people won't do anything else but the same thing over and over and over.

They expect you know EVERYTHING right off the bat. Your not suppose to learn PVP, you just suppose to know it the frist time you log in.

Thats why pvp is dead, old players don't let new in, to learn the game. They have to play like a top player as soon as they show up or they get kicked.

Don't blame Anet, for it. Blame the pvpers that don't let new players in b/c they don't have this title or that.

Puebert

Puebert

Desert Nomad

Join Date: Oct 2005

Mo/

Quote:
Originally Posted by SpiritThief View Post
99% of the problem is the old players bashing the game and putting everything down. The old players thinking they are better then anyone else. The old players saying, this and this is wrothless. This class is to much, etc etc.

Can't even go to a place and learn about the game without hearing more and more complaining.

They end up chasing half of the new players away, either to something else, or they end up being a mute and not wanting to play with other people.

Then its impossble to get into to PVP since everyone is locked in there ways. And most of the time its not even a balance issue, the issue is people won't do anything else but the same thing over and over and over.

They expect you know EVERYTHING right off the bat. Your not suppose to learn PVP, you just suppose to know it the frist time you log in.

Thats why pvp is dead, old players don't let new in, to learn the game. They have to play like a top player as soon as they show up or they get kicked.

Don't blame Anet, for it. Blame the pvpers that don't let new players in b/c they don't have this title or that.
Thats why Rank was dumb from the start.

But their solution of dumbing the entire game down was lame.
So, I blame ANet.

Maybe if they get rid of Dervishes and Assassins I'll forgive them.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

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Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

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ITT: No one knows anything.

You PvErs really are in denial.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Quote:
Originally Posted by fenix View Post
ITT: No one knows anything.

You PvErs really are in denial.
...Or experiences vary. They only state what they see. If what they're seeing and what they've been seeing isn't dying, then I'd have to say PvE is doing pretty damn good. Moreover is that they don't know how GW used to be, and that's really going to work to the game's advantage.

As is, Guild Wars is still very unique. Few games can even come close to it in terms of design.

More than anything else, though, is who you're addressing to when you say "PvErs". I'd be careful about the canvas you're painting.

Avarre

Avarre

Bubblegum Patrol

Join Date: Dec 2005

Singapore Armed Forces

Quote:
Originally Posted by SpiritThief View Post
99% of the problem is the old players bashing the game and putting everything down. The old players thinking they are better then anyone else. The old players saying, this and this is wrothless. This class is to much, etc etc.

Can't even go to a place and learn about the game without hearing more and more complaining.

They end up chasing half of the new players away, either to something else, or they end up being a mute and not wanting to play with other people.

Then its impossble to get into to PVP since everyone is locked in there ways. And most of the time its not even a balance issue, the issue is people won't do anything else but the same thing over and over and over.

They expect you know EVERYTHING right off the bat. Your not suppose to learn PVP, you just suppose to know it the frist time you log in.

Thats why pvp is dead, old players don't let new in, to learn the game. They have to play like a top player as soon as they show up or they get kicked.

Don't blame Anet, for it. Blame the pvpers that don't let new players in b/c they don't have this title or that.
No good player cares about PvP titles. Titles are used for one purpose only: when a team needs to PUG and needs a rough estimate of the experience of a player. If a high-rank team wants to play, they're not there to conduct GW 101, they want to play with people of their ability. The 'I'm rank 1 but good as a rank 9' player is a myth. Rank 9 doesn't mean the player is good, but it does mean they're uax, have experience on all of the maps, and are likely to at least have a clue.

It's not the job of the players who have put in the time to learn the game and succeed to teach the new players to play. If you want to get help, make friends and contacts among experienced players so they have a reason to help you out. Find a lowlevel guild and guest highranks - often they'll come if they have nothing else to do, and can provide build/tactical/team play advice.

In order to succeed in competitive play, you have to be competitive. Expecting handouts from the players who have already dragged their way up is not that.

MisterB

MisterB

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Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

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Quote:
Originally Posted by Avarre View Post
The 'I'm rank 1 but good as a rank 9' player is a myth. Rank 9 doesn't mean the player is good, but it does mean they're uax, have experience on all of the maps, and are likely to at least have a clue.
Multiple accounts would be an exception to that rule, although I understand your point.