ITT: No one knows anything. You PvErs really are in denial. __________________ |
Guildwars may be losing players ......
But everyone always comes back for the dumb hats
Aba
ITT: No one knows anything. You PvErs really are in denial. __________________ |
Zeppelin1
It is kinda funny that people say GW is dying when I see new people playing all the time. Guild Wars was made to play then put away then pick up and play again. Sure there are many that have left. And many of those have come back. I can't speak for other guilds, but mine has been going strong since 2006. Sure some have left, but we have more people playing on a consistant basis than we did in the beginning. Truely I believe what keeps people around and playing is the people that they play with.
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Konig Des Todes
Zinger314
Guild Wars, and every game for that matter, lose people daily for the most part. The more people who play, the more often you lose people.
Of course, new people also start playing frequently as well, so while people do leave, people also join, giving a close enough balance. |
Zera Fang
Avarre
Starcraft is dying, but as long as another UMS 'Protect the [Fill in the Blank]' is created, people will still play.
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but is the game dead? No, and it won't be for a few months, maybe even years, after GW2 is released. |
Numa Pompilius
If you think the new players are joining GW at the same rate old players are leaving, you're crazy.
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H2SO4
i think its losing 2 kinds of people.
1.The 30 max titles, Choas gloves, FoW epeen types who are "too good" for such a "fail" game the ones who say "blah blah blah i remember when a 20/20 sword hilt was 75K" "GW is Dead" I think the economy in GW is more stable than ever. 2.New people who are shut out by people group #1 "you dont have the cookie cutter build and therefore you cant get in our PuG or team arenas group cause all we care about is glad points" |
Tyla
i think its losing 2 kinds of people.
1.The 30 max titles, Choas gloves, FoW epeen types who are "too good" for such a "fail" game the ones who say "blah blah blah i remember when a 20/20 sword hilt was 75K" "GW is Dead" I think the economy in GW is more stable than ever. 2.New people who are shut out by people group #1 "you dont have the cookie cutter build and therefore you cant get in our PuG or team arenas group cause all we care about is glad points" |
1. The 30 maxed titles, pimped out players who have nothing to do but PvP in the game, but don't like the way you have to put up an entrance. |
2. New people who don't understand that people play good bars with players they know or are confident that have a considerable amount of skill and experience because they want to win in a competetive enviroment. |
AKB48
O Nuxtofulakas
illidan009
AKB48
englitdaudelin
Its simple:
1) got to http://www.eve-online.com/, note numbe of people online as A. 2) go to http://www.xfire.com/games/eve/Eve_Online/ note number of people online as B. 3) go to http://www.xfire.com/games/gw/Guild_Wars/ note numbe of people online as C. Approximate number of people playing GW currently = (A/B)*C |
Fates
...
FYI GW had between 5-6 million subs at its peak and I suspect the numbers will go back to that or better with GW2. ... |
Numa Pompilius
So, you would suggest that there are about 160,000 GW players still active?
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Originally Posted by Fates Monk
Yes, GW is dying. Why do you think all the servers have been combined?
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englitdaudelin
Numa Pompilius
What would (might) prolong GW's life and cause a significant, long-term stabilization of the player population?
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upier
t3dw4rd0
1. The 30 maxed titles, pimped out players who have nothing to do but PvP in the game, but don't like the way you have to put up an entrance.
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AKB48
upier
AKB48
I never think of FoW/UW in terms of SCs.
More in the lines of big, open areas, with quests, that aren't "difficult" just because the foes' damage output would be multiplied by 10 million - but rather because they involve some very decent design. An area doesn't need to be insanely difficult to be fun - it actually needs to be designed well. And I still consider FoW to be a prime example of that. |
englitdaudelin
farmerfez
I'm not holding my breath for a Gwen-sized expansion all at once, but I'd love to see new areas slowly open up for us to explore and conquer--something UW-ish or FoW-ish in nature, but with the some kind of explicit plan to limit trick farming....if such a thing is possible.
Some of the area north of Divinity Coast and the Maguuma Jungle, or what will become the Ebon Vanguard stronghold at Ebonhawk--those mountains divinding Ascalon and the Desert? The Fortress of Jahai (all of it), Kaineng City along the coast, and the Northern Edge of Cantha? Vabbi, north of the hidden city? The realms of Melandru and Lyssa? I'm sure Sorrow's by itself was a huge update and a huge task for the programmers...but I have to say, as a pve'er, I would love to see a slow trickle of new areas opened up to us--with balanced, multi-healer and multi-class mobs of enemies, (More like the charr we see in EotN?), and some legitimate puzzles to deal with? |
Konig Des Todes
If you think the new players are joining GW at the same rate old players are leaving, you're crazy.
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A new chapter.
Not GWEN-like crap though. With end-game areas designed like FoW/UW are. |
DreamWind
Starcraft is dying, but as long as another UMS 'Protect the [Fill in the Blank]' is created, people will still play.
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Originally Posted by Zera Fang
Guild wars, though, does not have a sequel, yet, so it is still alive. Yes, there aren't as many people playing as there were when the game first came out (or whenever there was the peak population) and, yes, we can point out some reasons for that (lack of new material, immaterial skill rebalancings, lazy GMs, pandering to the noobs...), but is the game dead? No, and it won't be for a few months, maybe even years, after GW2 is released.
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Wrath of m0o
snaek
Originally Posted by wrath of moo
if wow has 12 million people, i guess they make 180 million a month? I think wow might have had a few million buy the game, and then be like i dont need another monthly bill and quit.
Do game designers really need 180 million a month to supply you a game. I seriously doubt WoW makes 180 million a month + Sales. |
Wrath of m0o
Age
Paloma Song
Also, it absolutely is the #2 MMO behind WoW if you take the 3.5 year average of people playing it. You'd be on crack to think that as many people as who play GW will still be playing LotRO, WAR, or AoC 3.5 years after release.
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Apollo Smile
Dallcingi
Dante the Warlord
bhavv
Zinger314
bhavv
Nanood
Wrath of m0o