Quote:
Originally Posted by Yang Whirlwind
And the money spend on said items are nothing but pixels either.
The comparison is very apt in my opinion,- people who would collect priceless art and people who would buy those "rare collections of pixels", do so for the same reasons.
No one are comparing the items themselves,- only the way they are perceived, coveted and treasured by collectors.
|
No, a piece of art is unique and is known for its value wich is independent from the demand/offer. A gw weapon worth is dependant from the demand/offer, outside of that an iscrib item or a non iscrib one are identical. You cant recreate a piece of art like let's say the "Milo's Venus" and from this comes its unimaginable value. On the other hand a simple line of coding could spawn tons of unconditional crystallines. There is nothing to discuss here, the two things aren't even remotely comparable, even the thought of such comparison degradates the magnificience of such pieces of art, and on top of that shows someone is loosing his reality checks (no flaming attempt here).
For Chrono, what you probably missed is the entire point of my post, there should be no equivalent in GW of "Art collecting", the work behind a statue, a Faberge', a "da Verrocchio", and the fact these items are masterpieces of past artists gives a valid excuse to collect them.
In GW you can't use such excuses, there is no reason why an uniscrib item should be better (in terms of money) than an iscrib one, there is no research or human work, no objective reason to collect them outside of your own personal desire, simply you can get the same item with identical utility at a lower price while you can't obtain an identical Faberge' or an identical "da Messina". The whole point differs, gw items are meant "to be used", art exists to be admired hence it's uniqueness. Noone here is telling you how to spend your ingame money, but there is no reason to do it on such items, outside of your own gratification, no ideal "I collect because it's objectively rare", such argument can work in real life but surely cannot when applied to virtual items. Last,since we're going OT, I'd like to point out how some psychological studies found out that compulsive collecting is a form of nevrosis.