GW2 coming in 2010/2011
Gonzo_Neo
The problem is not the GW2 launch 2010, GW2 delay until 2010 but this would be bigger and better game, okz is a good notice.
The problem is in GW1, now 1,5 years more waiting without new content ( dungeons, elite zones, armors ), the Eye of North launch in 2007, 3 years without new zones.
¿ Arena.net expect that they would mantein a community 3 years with this ? Much players are boring after 1,5 years without new zones, and less players still playing, they expect that the people still waiting other 1,5 years, but like the people alredy buy the game and waste her money they thinks "pfff, i have the money, now i only have to work in GW2 to the people buy a new game and waste her again ", but actually NCsoft thinks that when the players exit to other games like Diablo 3, WoW, Warhammer, with new content ¿ They will come back to GW2 to pass 2 or 3 years without new zones again like GW1 in this time ?.
I play GW since beta, and play my game may of 2005, and this is no good way to treat the old community, the only that buy GW 4 years ago when nobody knows about GW.
I would buy a mini expansion like 10 dungeons or 3-5 new good zone elites like Melandru, Lissa and Dwayna and new great armors for 10€, if the problem is the money for Arena.net/NCsoft but seems is better do nothing to increse the life of the game until 2. Weekends events and 1 new tonic month, with a little rebalance of skills each 1-2 months no maintain MMORPG 3 years.
The problem is not launch date of GW2, the PROBLEM ARENA.NET is no news for GW1.
Well sorry for my english, and hi.
The problem is in GW1, now 1,5 years more waiting without new content ( dungeons, elite zones, armors ), the Eye of North launch in 2007, 3 years without new zones.
¿ Arena.net expect that they would mantein a community 3 years with this ? Much players are boring after 1,5 years without new zones, and less players still playing, they expect that the people still waiting other 1,5 years, but like the people alredy buy the game and waste her money they thinks "pfff, i have the money, now i only have to work in GW2 to the people buy a new game and waste her again ", but actually NCsoft thinks that when the players exit to other games like Diablo 3, WoW, Warhammer, with new content ¿ They will come back to GW2 to pass 2 or 3 years without new zones again like GW1 in this time ?.
I play GW since beta, and play my game may of 2005, and this is no good way to treat the old community, the only that buy GW 4 years ago when nobody knows about GW.
I would buy a mini expansion like 10 dungeons or 3-5 new good zone elites like Melandru, Lissa and Dwayna and new great armors for 10€, if the problem is the money for Arena.net/NCsoft but seems is better do nothing to increse the life of the game until 2. Weekends events and 1 new tonic month, with a little rebalance of skills each 1-2 months no maintain MMORPG 3 years.
The problem is not launch date of GW2, the PROBLEM ARENA.NET is no news for GW1.
Well sorry for my english, and hi.
R.Shayne
2005 to 2010 would have been a good life for Guild Wars 1, if they had supported the game with new modules the whole time, then at the end I would probably have felt good about switching over to Guild Wars 2, but now I just don't know about A.Net. What is to keep them from deciding, in 2 years after the release of Guild Wars 2, that they are going to make Guild Wars 3? If I wanted this type of play I would stayed with games like Neverwinter Nights.
Guild Wars 1 still had life in it and areas that needed improvement, skill balance & Trade. Two more modules combined with these improvements would have been fine while Guild Wars 2 was being worked on by a separate team. Heck to more expansions like EotN might have worked.
I am sorry A.Net but I have to vote “No Confidence” – I hope I am wrong. To the comments about go play another game while we wait for our WoW Clone – I am.
Balance: Learn to balance the current game – instead of making it worse. Do you actually think they are going to wave a magic wand and learn how to balance Guild Wars 2? Looking at past examples you can tell they have no clue how to balance skills, people on these forums have made better suggestions then what we got. To those that say the current game was too far unbalanced to even try, wrong. You may have upset a lot of people but it could have been fixed. Instead they just kept making it worse.
Trade: This has been requested since the game was released and ignored. Party search screen I would not even consider a band-aid.
Guild Wars 1 still had life in it and areas that needed improvement, skill balance & Trade. Two more modules combined with these improvements would have been fine while Guild Wars 2 was being worked on by a separate team. Heck to more expansions like EotN might have worked.
I am sorry A.Net but I have to vote “No Confidence” – I hope I am wrong. To the comments about go play another game while we wait for our WoW Clone – I am.
Balance: Learn to balance the current game – instead of making it worse. Do you actually think they are going to wave a magic wand and learn how to balance Guild Wars 2? Looking at past examples you can tell they have no clue how to balance skills, people on these forums have made better suggestions then what we got. To those that say the current game was too far unbalanced to even try, wrong. You may have upset a lot of people but it could have been fixed. Instead they just kept making it worse.
Trade: This has been requested since the game was released and ignored. Party search screen I would not even consider a band-aid.
JR
Why there is no GW2 info yet:
Look at every MMO that has come out in the western market since World of Warcraft. Every single one has faded into mediocrity, or failed entirely, having not been able to get same pull on players that Blizzard does. They don't have as much content, it's less intuitive, it's not as polished... whatever. Nobody in the MMO game, as of right now, can keep up with WoW. Off the top of my head the only other MMO that has managed consistant growth is EVE, which is actually older than WoW (and much more of a niche game.)
By the time GW2 comes out ArenaNet will not just be competing with WoW, they will be competing with the monolith that Blizzard will have become. With the release of Diablo II and the continual and steady growth of WoW, there will be very little room left for other titles to get a slice of the pie.
So, if ArenaNet are smart then they are keeping their heads down entirely. If they are smart, and think they have a shot at really competing, then they have some revolutionary shit that they don't want the competition to know about. They don't want to even give Blizzard a sniff of what they have up their sleeve, and rightly so.
So, yes, the current community gets sacrificed for that cause... but that's not really a huge deal to them, "business sense" wise, because that is a microscopic portion of what they have to aim at. Everything pivots around GW2 releasing and blowing people away, and compared to that releasing media right now really should not be a priority.
Look at every MMO that has come out in the western market since World of Warcraft. Every single one has faded into mediocrity, or failed entirely, having not been able to get same pull on players that Blizzard does. They don't have as much content, it's less intuitive, it's not as polished... whatever. Nobody in the MMO game, as of right now, can keep up with WoW. Off the top of my head the only other MMO that has managed consistant growth is EVE, which is actually older than WoW (and much more of a niche game.)
By the time GW2 comes out ArenaNet will not just be competing with WoW, they will be competing with the monolith that Blizzard will have become. With the release of Diablo II and the continual and steady growth of WoW, there will be very little room left for other titles to get a slice of the pie.
So, if ArenaNet are smart then they are keeping their heads down entirely. If they are smart, and think they have a shot at really competing, then they have some revolutionary shit that they don't want the competition to know about. They don't want to even give Blizzard a sniff of what they have up their sleeve, and rightly so.
So, yes, the current community gets sacrificed for that cause... but that's not really a huge deal to them, "business sense" wise, because that is a microscopic portion of what they have to aim at. Everything pivots around GW2 releasing and blowing people away, and compared to that releasing media right now really should not be a priority.
Lonesamurai
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Why there is no GW2 info yet:
Look at every MMO that has come out in the western market since World of Warcraft. Every single one has faded into mediocrity, or failed entirely, having not been able to get same pull on players that Blizzard does. They don't have as much content, it's less intuitive, it's not as polished... whatever. Nobody in the MMO game, as of right now, can keep up with WoW. Off the top of my head the only other MMO that has managed consistant growth is EVE, which is actually older than WoW (and much more of a niche game.) By the time GW2 comes out ArenaNet will not just be competing with WoW, they will be competing with the monolith that Blizzard will have become. With the release of Diablo II and the continual and steady growth of WoW, there will be very little room left for other titles to get a slice of the pie. So, if ArenaNet are smart then they are keeping their heads down entirely. If they are smart, and think they have a shot at really competing, then they have some revolutionary shit that they don't want the competition to know about. They don't want to even give Blizzard a sniff of what they have up their sleeve, and rightly so. So, yes, the current community gets sacrificed for that cause... but that's not really a huge deal to them, "business sense" wise, because that is a microscopic portion of what they have to aim at. Everything pivots around GW2 releasing and blowing people away, and compared to that releasing media right now really should not be a priority. |
Esan
You're one of the very few diehards who thinks so. The limitations of the Guild Wars development model were evident ever since the Factions release, when we learned that:
- The game engine would not be getting any fundamental improvements, but
- The skills and mechanics would keep getting more and more complex until they gets too difficult to manage.
Dervish Kid
by the time GW2 releases PS4 and the crappy new xbox will be out. By then the only players on gw will be the title grinders for gw2 and the few newcomers.
Winterclaw
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Why there is no GW2 info yet:
Look at every MMO that has come out in the western market since World of Warcraft. Every single one has faded into mediocrity, or failed entirely, having not been able to get same pull on players that Blizzard does. They don't have as much content, it's less intuitive, it's not as polished... whatever. Nobody in the MMO game, as of right now, can keep up with WoW. Off the top of my head the only other MMO that has managed consistant growth is EVE, which is actually older than WoW (and much more of a niche game.) |
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Originally Posted by JR
By the time GW2 comes out ArenaNet will not just be competing with WoW, they will be competing with the monolith that Blizzard will have become. With the release of Diablo II and the continual and steady growth of WoW, there will be very little room left for other titles to get a slice of the pie.
So, if ArenaNet are smart then they are keeping their heads down entirely. If they are smart, and think they have a shot at really competing, then they have some revolutionary shit that they don't want the competition to know about. They don't want to even give Blizzard a sniff of what they have up their sleeve, and rightly so. So, yes, the current community gets sacrificed for that cause... but that's not really a huge deal to them, "business sense" wise, because that is a microscopic portion of what they have to aim at. Everything pivots around GW2 releasing and blowing people away, and compared to that releasing media right now really should not be a priority. |
1. Blizzard has a very large and strong fanbase (my opinion). You aren't going to be able to pull a lot of those people away. At best you can hope they are willing to play multiple MMOs.
2. GW2 will be F2P which will attract a different crowd than the normal P2Pers.
Abedeus
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Well, to be fair most of them have sucked badly. AoC sucked and lost a bunch of people. WH:O is currently... I dunno I guess it sucked too. TR flopped from the beginning and got itself canceled.
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2. GW2 will be F2P which will attract a different crowd than the normal P2Pers. |
GW2 - $50. Explain to people, why they should spend it on something you have heard about some time ago, remember you didn't hear anything about it between GW and GW2... And why not buy a game from Blizzard for those $50?
Problem with A.Net - lack of marketing. That is, explaining to your customers, why they should play your game and pay for it instead of competition's game.
Zakarr
GW2 only requires a free trial period to make old players to check it and attract new ones. The worst thing you can do is to sit and wait the game. Of course people get boring if they can't think anything else than GW2. Do something else, time passes and eventually GW2 will be released.
R.Shayne
According to a poll done on another website I am not alone.
I think there was a poll done on this site too but I was unable to find it using the search function.
I wonder what the results would be now that we finally know that GW2 will most likely be released in 2011 (more likely 2012)?
I think there was a poll done on this site too but I was unable to find it using the search function.
I wonder what the results would be now that we finally know that GW2 will most likely be released in 2011 (more likely 2012)?
snaek
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Originally Posted by winterclaw
I don't think Anet has to worry as much as about competing with Blizzard as other MMO companies do because:
1. Blizzard has a very large and strong fanbase (my opinion). You aren't going to be able to pull a lot of those people away. At best you can hope they are willing to play multiple MMOs. |
lol thats reassuring ^__^
makes me wonder if anet really does plan to try to dethrone wow?...
but u have to wonder bout d3...
not the fact that it will be a huge success...thats pretty much a guarantee
but wit starcraft (1)'s still hugely insane popularity as a competitive game
starcraft 2 will try to follow in that suit
blizzard has -got- to have sumptin planned for its new bnet with regards to d3 having a highly competitive pvp aspect o__o
plus the fact that gw1 started out as a competitive pvp game, and has been catering to casual pve more and more as it ages
does gw2 plan to go back to its roots as a competitive pvp game?
or will it try to dethrone wow as king of pve while still having good pvp?
will this give a chance for d3 sneak up as the competitive pvp game that will have the spotlight similar to wut starcraft has in the world of competitive rts games?
i mean that conference call cant be good for pvp'rs...
'expanded content' means like they're puttin much more work to develop a meaty pve experience?
Lonesamurai
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According to a poll done on another website I am not alone.
I think there was a poll done on this site too but I was unable to find it using the search function. I wonder what the results would be now that we finally know that GW2 will most likely be released in 2011 (more likely 2012)? |
a more in depth poll would be one help over multiple forums for a game... the same poll, on multiple gaming forums would show a better cross section, but still only a cross section of gamers that frequent those forums... and not the other 50% or more that don't
Faer
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With the release of Diablo II and the continual and steady growth of WoW
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Asara
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Why there is no GW2 info yet:
So, if ArenaNet are smart then they are keeping their heads down entirely. If they are smart, and think they have a shot at really competing, then they have some revolutionary shit that they don't want the competition to know about. They don't want to even give Blizzard a sniff of what they have up their sleeve, and rightly so. |
Given that I haven't been following Darkfall for too long (really just started reading the forums since my friend said the alleged release is 2/25), but one of the major 'threats' they are facing is that a competing MMO called Mortal Online is supposedly coming out with nearly all of the features that were going to make Darkfall unique, only they are also offering more 'polish' to help attract the WoW crowd.
My gaming background is in pvp MUDs, and from what I've seen the type of pvp offered by Darkfall appeals to players from MUDing or Ultima Online background. This is why Darkfall seems to have generated considerable buzz, as this style of pvp attracts a different crowd.
My point is: Darkfall came up with some neat new ideas that they planned to cater to a niche market. Another company caught wind of it and is making a more polished version of the same features. Now Darkfall must race to get their product out first.
This is (probably) what A-Net is hoping to avoid, and the approach that JR outlined is what Darkfall should have done. From their perspective, I'm sure A-Net needs to play it safe by necessity, given the dominance of WoW.
HawkofStorms
It's still fun.
I'll say it before, and I'll say it again.
Stop acting like the only thing that matters in a game is how many people play it. Play the game that you think is fun. It doesn't matter how many people play it relative to other games.
Hell, the analysis doesn't even work when compared to other products. I'm not going to buy a Farrarri because there are only 500,000 people driving them. They must suck. I'd much rather buy a Kia, which has millions.
Does that make any sense at all? No. Stop saying that the number of people who use a product is the only corelation with the quality of the product itself. The only people who have to worry about how many games they sell are the people who actually sell the games. Let them worry about their marketing strategy. You just use what you enjoy.
I'll say it before, and I'll say it again.
Stop acting like the only thing that matters in a game is how many people play it. Play the game that you think is fun. It doesn't matter how many people play it relative to other games.
Hell, the analysis doesn't even work when compared to other products. I'm not going to buy a Farrarri because there are only 500,000 people driving them. They must suck. I'd much rather buy a Kia, which has millions.
Does that make any sense at all? No. Stop saying that the number of people who use a product is the only corelation with the quality of the product itself. The only people who have to worry about how many games they sell are the people who actually sell the games. Let them worry about their marketing strategy. You just use what you enjoy.
Age
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Why there is no GW2 info yet:
Look at every MMO that has come out in the western market since World of Warcraft. Every single one has faded into mediocrity, or failed entirely, having not been able to get same pull on players that Blizzard does. They don't have as much content, it's less intuitive, it's not as polished... whatever. Nobody in the MMO game, as of right now, can keep up with WoW. Off the top of my head the only other MMO that has managed consistant growth is EVE, which is actually older than WoW (and much more of a niche game.) By the time GW2 comes out ArenaNet will not just be competing with WoW, they will be competing with the monolith that Blizzard will have become. With the release of Diablo II and the continual and steady growth of WoW, there will be very little room left for other titles to get a slice of the pie. |
Yes I agree with R.Shayne on they could of made the current game better if they took the servers down and redid a few things.I don't think a week or 2 would of bothered anyone.
JR
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They will be competing with those who put out Perfect World a free to play and dl MMO.Those who put out PW are showing how it can be done and kept free to play they are leaders now.Then there is StarGate coming and StarTrek Online.I wouldn't put it past Activision to start messing around with WoW like all the rest of thier game especially Star Trek.
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It's still fun.
I'll say it before, and I'll say it again. Stop acting like the only thing that matters in a game is how many people play it. Play the game that you think is fun. It doesn't matter how many people play it relative to other games. Hell, the analysis doesn't even work when compared to other products. I'm not going to buy a Farrarri because there are only 500,000 people driving them. They must suck. I'd much rather buy a Kia, which has millions. Does that make any sense at all? No. Stop saying that the number of people who use a product is the only corelation with the quality of the product itself. The only people who have to worry about how many games they sell are the people who actually sell the games. Let them worry about their marketing strategy. You just use what you enjoy. |
The benchmark of quality with games, MMO games in particular, is the number of players. Studios aim to develop a popular game, marketing departments try to enforce that, and publishers try to execute it. Sure, there are fun games out there that are massively underrated and unpopular... but that doesn't make them any less of a failure for the developer.
(And your car analogy holds absolutely zero water, due to the fact that Ferraris cost a ridiculous amount more than KIAs.)
wu is me
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i think im the only 1 thats happy about this. it will give me enough time to finish my titles
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Thanks and take your time Anet, make the sequel a good one!
Age
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I could have listed numerous MMOs that 'could compete' with WoW, and out of any of them I'd probably list Bioware's Star Wars MMO... but I don't honestly think that even they have the scope or the experience to make a serious dent in WoW's player base.
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I do agre with you on the Ferrari to Kia thing though personaly I would want a Ferrari.
JR
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I could go further but those who are playing WoW are probably doing it out loyalty and dedication.They have invested lot of hrs on thier accounts and aren't ready to abandon WoW.
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Sure, there are some players that just aren't willing to leave their WoW accounts, but that is no less of a victory for Blizzard.
Lonesamurai
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I could go further but those who are playing WoW are probably doing it out loyalty and dedication.They have invested a lot of hrs on thier accounts and aren't ready to abandon WoW.It could be the same for GW as we are abanding the time and energy we put into our accounts.
I do agre with you on the Ferrari to Kia thing though personaly I would want a Ferrari. |
Fril Estelin
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Look at the release of WAR; For the first month or so you actually see WAR taking a chunk out of WoW's player base, but they slowly drift back when they realize that WoW simply is the better game.
Sure, there are some players that just aren't willing to leave their WoW accounts, but that is no less of a victory for Blizzard. |
(excellent previous post on Anet's silence about GW2, hope their strategy works)
Greedy Gus
The problem with a developer keeping their head down completely to secretly work away at making the next amazing thing is that expectations from their project continue to grow alongside their silence/mystery, and they often end up scrapping parts of the design and beginning a continual process of do-overs until they reach their perfect satisfaction (never). If A-net had good management, I might have faith in their ability to pull it off, but I'll just say I haven't been impressed by that side of their company.
Issac
Ouch, that is kind of far away from now. Hopefully they can keep the people satisfied up till the release.
JR
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The problem with a developer keeping their head down completely to secretly work away at making the next amazing thing is that expectations from their project continue to grow alongside their silence/mystery, and they often end up scrapping parts of the design and beginning a continual process of do-overs until they reach their perfect satisfaction (never). If A-net had good management, I might have faith in their ability to pull it off, but I'll just say I haven't been impressed by that side of their company.
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Age
We could of been given more content in the current game.I am wondering how many WoW cutomers are leaving to go play Perfect World which is free?You just have to dl the client and set up an account and go and play.
Lonesamurai
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We could of been given more content in the current game.I am wondering how many WoW cutomers are leaving to go play Perfect World which is free?You just have to dl the client and set up an account and go and play.
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so honestly?
NONE
Lonesamurai
wait... you mean this?:
this surely can't compete with WoW on any serious level...
Not to mention that this ISN'T a new business model... it doesn't have a sub because the business model is based on the player buying ingame currency with real money to buy ingame items that aren't available without them ingame
this surely can't compete with WoW on any serious level...
Not to mention that this ISN'T a new business model... it doesn't have a sub because the business model is based on the player buying ingame currency with real money to buy ingame items that aren't available without them ingame
shoyon456
Interesting, so although they said no GW2 info was released because they planned on a "big splash" the real reason was they dont have much done.
Good time to take Blizzard up on that trial WoW offer. Tired of NCSoft, Anet, and GW.
Good time to take Blizzard up on that trial WoW offer. Tired of NCSoft, Anet, and GW.
FoxBat
Lonesamurai
Dr.Jones
i think im a little late to say this seeing as it looks like this topic has been derailed but on the topic of guild wars 2 i think its Much more of a disappointment and a let down of the lack of info we have right now then for them to say something and then have to go back on what they originally said. if they fallow the example of blizzard and how they are dealing with starcraft2 which is one of complete openness i think it would be much better for anet and it would put a lot of the vaporware stuff to rest. my main point about starcraft 2 is that if you look back to some of the first Pc Gamers that came out about it when it was first announced and the units they have in it, a lot of them are gone because of game balance. and there might be people who are disappointed at that but i think as a hole people want there games balanced then have to sit and wait for patches. OH WAIT WHAT I FORGOT WHAT GAME I AM TALKING ABOUT....
HawkofStorms
But JR, the reason other MMOs push so aggressively to be on the top of the accounts count is because they have monthly fees.
GW doesn't care about active subscribers, since its a one and done purchase. GW is by no measure a failure. Its not as popular as WoW, but that doesn't mean its a failure.
GW doesn't care about active subscribers, since its a one and done purchase. GW is by no measure a failure. Its not as popular as WoW, but that doesn't mean its a failure.
X Dr Pepper X
Anet. As your loyal (generically and sarcastically speaking) fans, we have bought your product with our currencies. We expect outstanding results from you. You are improving by your quarterly updates which add new content to skills and balances them. We also like new items- tonics, summoning stones, etc. But, however, your promise of a new game cannot be fulfilled easily by releasing content that reveals absolutely nothing about an upcoming game- Granted these updates are keeping some people playing.
An idea, would to be to release another expansion to bridge the gap of GW1 and GW2 and keep players on the game.
For example, Halo was released in 2001. Many years later Halo 2 was released. People knew Halo 2 was coming and Bungie announced it as well. They produced the game and sporadically RELEASED content.
Why this is not being done is beyond any rational thought...
But you are releasing a new game! A separate game! It is irrelevant to give bonuses in GW1 with absolutely no info on official releases of GW2. Last year you announced GW2 with official items and updates, but now people are losing faith in you.
Show your fanbase that you actively listen to them and release absolutely ANYTHING. It doesnt have to go and change the world or GW1/2. Just something to show your development in GW2 w/o spoiling it, or giving it away to rival companies.
This can include lore, storyline, new monsters, characters, screenshots, concept art, weapon art, new weapon ideas, new trailers, or simply not releasing anything at all, save COMMUNICATING WITH YOUR FANBASE. If you at least had a person post more stuff than Regina, your PR "superstar", you might keep a larger fanbase. And seriously, your official PR manager only talks to the fanbase a FEW times a month?
To better fulfill communication, you should take OFFICIAL surveys and gather information from the players and relay that info back so WE, the consumer know what statistics are incorporated. This lack of consumer/producer communication will not benefit you or us.
Ask yourselves if you are really doing what you should be.
An idea, would to be to release another expansion to bridge the gap of GW1 and GW2 and keep players on the game.
For example, Halo was released in 2001. Many years later Halo 2 was released. People knew Halo 2 was coming and Bungie announced it as well. They produced the game and sporadically RELEASED content.
Why this is not being done is beyond any rational thought...
But you are releasing a new game! A separate game! It is irrelevant to give bonuses in GW1 with absolutely no info on official releases of GW2. Last year you announced GW2 with official items and updates, but now people are losing faith in you.
Show your fanbase that you actively listen to them and release absolutely ANYTHING. It doesnt have to go and change the world or GW1/2. Just something to show your development in GW2 w/o spoiling it, or giving it away to rival companies.
This can include lore, storyline, new monsters, characters, screenshots, concept art, weapon art, new weapon ideas, new trailers, or simply not releasing anything at all, save COMMUNICATING WITH YOUR FANBASE. If you at least had a person post more stuff than Regina, your PR "superstar", you might keep a larger fanbase. And seriously, your official PR manager only talks to the fanbase a FEW times a month?
To better fulfill communication, you should take OFFICIAL surveys and gather information from the players and relay that info back so WE, the consumer know what statistics are incorporated. This lack of consumer/producer communication will not benefit you or us.
Ask yourselves if you are really doing what you should be.
Sniper22
Um honestly, just because some people might be getting bored with GW1 doesn't mean they won't come running back when they find out info on GW2, even though it might be in a year. If you are getting bored with GW1, go find a different game or do something else that's, nothing more too it.
It's all just a business strategy. Anet wants to develop a game that we'll all like and also obtain the player base to bring in some revenue. Just wait for info to come out and there wont be a problem. Patience is a virtue. Stop complaining.
It's all just a business strategy. Anet wants to develop a game that we'll all like and also obtain the player base to bring in some revenue. Just wait for info to come out and there wont be a problem. Patience is a virtue. Stop complaining.
Crunk N Monkey
You know what, i have to ask this for everyone who is complaining about no new content. Have you visited the Guild Wars 2 wiki page? have you throughly been through there reading the little tid bit of information that pours into. How many people here can say they know what the human base is for Guild Wars 2? I can, its called Divinity Reach. How many can say they have seen the concept art for it? I can, http://wiki.guildwars2.com/wiki/Imag...ch_concept.jpg. Did you know that Slyvari capital is Ronan's Refuge?
Clearly people dont use the resources that have been provided for us.
Clearly people dont use the resources that have been provided for us.
Faer
Cool story bro. A drop from 800k to 300k players is still not a sign of a healthy game. Games aren't sports cars, don't make bad comparisons.
ArenaNet has this habit of changing names and completely scrapping concept art, so... Yeah. A few letters and paintings on the wiki doesn't mean anything. They need to either release real information and content, or stop talking about it entirely (which I would personally prefer them to do). Saying "yeah it's great guys we've got so much" and not saying anything about what they actually have is just dangling a carrot in front of a starving horse.
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Clearly people dont use the resources that have been provided for us.
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Gigashadow
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So, if ArenaNet are smart then they are keeping their heads down entirely. If they are smart, and think they have a shot at really competing, then they have some revolutionary shit that they don't want the competition to know about. They don't want to even give Blizzard a sniff of what they have up their sleeve, and rightly so.
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I'm betting on there being something pretty big and crazy, that hasn't been done in an MMO before, and there is no way they are going to talk about it any time soon.
Curseman
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You folks do understand that this is a video game, not a relationship, right?
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Seriously though, saying the lack of information now will hurt GW2's future is silly. It's a solid marketing plan, and it avoids stepping on Aion's toes. Their current plan will ensure that they get the highest amount of marketing in the most places that they can when GW2 comes out, and that's when it really matters. ArenaNet was founded by ex Blizzard employees, and they know what they're doing. It was said earlier that no one thinks the lack of Starcraft 1 updates over the past years will harm Starcraft 2's sales.