Why WOW can't kill Guild Wars

Buster

Buster

Wilds Pathfinder

Join Date: Jan 2006

Elona

Clan Eternal Legion

D/W

I was just rummaging through some gaming news this morning and found this nice article on Guild Wars.

http://www.gamepro.com/article/news/...ll-guild-wars/

Guild Wars is unbreakable it seems

Lonesamurai

Lonesamurai

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Join Date: Apr 2006

Cheltenham, Glos, UK

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Great article, very precise

fantasyforever

fantasyforever

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Join Date: Dec 2008

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Oh yeah! *high five*

My favorite part was when she said 'Guild Wars does not feel like an MMO and certainly does not feel like a WoW clone.'

jackie

jackie

/retired

Join Date: Dec 2005

On the Beach

Well yeah, endless talk about WoW vs. GW has always been silly and makes people who waste energy on arguing about them look silly since WoW is a traditional fantasy roleplaying game with thousands of players together and GW is a more diablo style of game where you got instanced areas for your party alone & then outposts that serve as chat hubs.

Only thing that's pretty definite common for both is that people over at their own homes enjoy sitting over at computers and play those games, that should tell enough.

Kerwyn Nasilan

Kerwyn Nasilan

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Join Date: Aug 2007

WHERE DO YOU THINK

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"Warrior with a pet?, sweet!"

Lol

Melon

Melon

Academy Page

Join Date: Apr 2005

WoW can't kill GW because GW committed suicide a long time ago.

Clone

Clone

Krytan Explorer

Join Date: Jan 2006

Quote:
I think it's because ArenaNet did not try to beat WoW at its own game.
I think this is dead on, which is why their current direction and what little news about GW2 that has trickled out might be cause for concern. More grinds, titles, raising the level cap (or, the horror, possibly making it infinite) all seem like very WoWish concepts. The original idea that this was not a game about time spent was a good one, and it is certianly something to be kept in mind while moving forward. I don't think the game has commited suicide quite yet, but it does have the potential to do so.

If nothing else, they still have the no subscription fee thing going for them, but I don't think that alone will be enough to sustain them. Time will tell.

TheodenKing

TheodenKing

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Join Date: Jun 2008

DoA

Dark Order of Retarded Knights (doRk)

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They will survive if their addicts (I mean customers) remain loyal after the new launch. What could kill them is if other companies with large customer bases decide to put the resources into non-ptp, and possibly create a better product.

Sir Pandra Pierva

Sir Pandra Pierva

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Sardelec yelling at Tenshi

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the better pvp system that has been in place longer is also whats kept gw alive.

MisterT69

MisterT69

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Join Date: May 2007

Scions of Carver [SCAR]

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Quote:
Originally Posted by Kerwyn Nasilan View Post
"Warrior with a pet?, sweet!"

Lol
I lol'd at that too. Hey author guy, did you know there are rangers with hammers? :O

Lyynyyrd

Lyynyyrd

Banned

Join Date: Jun 2008

Aussie Trolling Crew - Spah!

WoW doesn't like to beat the dead horse.

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
Originally Posted by Melon View Post
WoW can't kill GW because GW committed suicide a long time ago.
Exactly. Don't you find it funny though how the carebears are willing to accept the accolades for MMORPG of the YEAR and then say it's NOT an MMORPG or an MMO. hahahah That's what I find the funniest. But, then those are the same ones who say Diablo 2 and Neverwinter Nights aren't multiplayer online games either. lol When they also go into instanced areas to play and have their chat districts just like GW. hahahah Oh well ....jealous people usually are like that.

Improvavel

Desert Nomad

Join Date: Apr 2007

Loads of vultures in here apparently

Dacomos

Ascalonian Squire

Join Date: Feb 2009

WoW cant kill GW becouse GW is just better ;p

- WoW has graphics looking like first part of Gothic. I want to play Hero, not mario looking 10 polygon "thing".
- GW graphics are more realistic. WOW = cheap cartoon.
- grind grind grind
- GW has more skills, in WOW u have skill levels which mostly do only dmg.
-Youtube WOW vs GW

shoyon456

shoyon456

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Join Date: Jul 2006

D/

Quote:
Originally Posted by Clone View Post
I think this is dead on, which is why their current direction and what little news about GW2 that has trickled out might be cause for concern. More grinds, titles, raising the level cap (or, the horror, possibly making it infinite) all seem like very WoWish concepts.
This. WoW can't kill GW because it *was* a niche game. GW2 will be attempt to kill WoW by doing the same crap they do, and I feel it will fail.

Oh yeah, and free2play games never really die. They just hemorage massively.

DreamWind

DreamWind

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Join Date: Oct 2006

E/Mo

I just want to reinforce what others have been saying. GW is good because it was unique and it wasn't trying to be WoW. Over time GW has implemented much more of WoW's features, and if the trend continues, the franchise will die.

GuidoNecromancer

GuidoNecromancer

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UK

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To be fair I have played WoW for a very long time and in my opinion it is a better game... so long as you have about 8 hours a day free to play games.

Which is the reason I have come back to Guild Wars, I can come on and do something in half an hour, whereas that's impossible in WoW.

Winterclaw

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Join Date: May 2005

Florida

W/

Considering WoW has up to 8 million people paying 15 bucks a month, they don't need to kill GW.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

That has to be the most flawed article I've ever read.

The existence of WoW has no correlation with Guild Wars. (they target different demographics; free to pay and $15 to pay)

The author quite literally says "I like Guild Wars better than WoW, so it's a better game."

From what I can tell, the author hasn't even played WoW. I'd expect that kind of bias from a GW Fansite, but not a general MMO website.

Quote:
Originally Posted by Dacomos View Post
WoW cant kill GW becouse GW is just better ;p

- WoW has graphics looking like first part of Gothic. I want to play Hero, not mario looking 10 polygon "thing".
Completely subjective.
Quote:
- GW graphics are more realistic. WOW = cheap cartoon.
Completely subjective.
Quote:
- grind grind grind
GW is far more grind than WoW since WotLK.
Quote:
- GW has more skills, in WOW u have skill levels which mostly do only dmg.
More than 50% of the skills in GW are unplayable, though.
The video info says "THIS VIDEO WILL BE DELETED!!!! because people say it is too biased," and you use it in an argument?

All the video does is list things WoW does, then lists the same thing with "Great" somewhere added in GW.

Mangione

Lion's Arch Merchant

Join Date: May 2007

This "GW vs WOW" issue has been debated to death.
They are different games targeted to different audiences.

On top of that, I like GW waaaay much more than WOW, while my best friends lost their patience with GW after Nolani Academy and switched to WOW (wich they love and spend hours over hours on).

Arduin

Arduin

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Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

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Hilarious article. Why did Tabula Rasa die? Because people didn't want to pay 15$ a month for a bad game anymore. Why did Age of Conan die? Because people dind't want to pay 15$ for a game that hasn't any Elite content. Why do people still play GuildWars, even after it has become stale? Because it is free.

Quote:
I think that in order for an MMO to succeed and get out from WoWs colossal shadow, developers and publishers must think outside of the box. Maple Story is another happy case. Instead of charging players, Maple adopted the free-to-play and micro-transactions formula and look! They hit it big.
Yeah, because it is free.

WoW can't kill Solitaire, because people don't have to choose between WoW and Solitaire. And Solitaire is free.

How many of you would still play GW if it charged you 15$ a month?

code1101

Frost Gate Guardian

Join Date: Jan 2007

Quote:
Originally Posted by Arduinna View Post
How many of you would still play GW if it charged you 15$ a month?
not me .... this should turned into a poll

Lourens

Lourens

Forge Runner

Join Date: Mar 2006

for team play, pvp, scenery, diversity, size of the world

World of Warcraft > Guildwars always

I would never pay 12eu/month for GW for WoW i'm paying 12eu/month nuff said

darkknightkain

Lion's Arch Merchant

Join Date: Mar 2007

P/W

Quote:
Originally Posted by fantasyforever View Post
Oh yeah! *high five*

My favorite part was when she said 'Guild Wars does not feel like an MMO and certainly does not feel like a WoW clone.'
That's definitely the best part about GW.
But unfortunately the most scary thing is that GW2, from the official infos about it so far, is precisely trying to abolish the very thing that had made GW1 appealing...

Flinte

Flinte

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Detroit Metro

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Quote:
Originally Posted by Zinger314 View Post
More than 50% of the skills in GW are unplayable, though.
now that is completely subjective. Give me any skill and I am sure I could find a use for it...

On topic I have played both and they are completely different games. Those who say that PvE is better in WoW 9 out of 10 are saying that there are more high level areas available... imagine 30 DoA type places. I agree it is nice to do something new instead of the same out elite areas all the time.

Those who say that GW pvp is better say that mostly because its balanced. If you loose a battle there is something YOU did wrong not because your opponent has the sword of 1000 truths.

WolfTwilight

Pre-Searing Cadet

Join Date: Mar 2009

D/A

I find it funny that people believe that most MMOs are WoW clones but if you looked into it FFXI Online came out in japan before WoW so in reason WoW is a FFXI Online Clone

Pony Slaystation

Pony Slaystation

Krytan Explorer

Join Date: Nov 2008

Cardboard Box

Guilds are irrelevant. This... is...... BUILD WARS!!!

Rt/

Interesting article. Just thought I should add this, though. Arena Net has said that (at least concerning Guild Wars 2) that they are NOT trying to beat WoW, they just want to make a great game without monthly subscription fees.

shoyon456

shoyon456

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Join Date: Jul 2006

D/

Quote:
Originally Posted by Pony Slaystation View Post
Interesting article. Just thought I should add this, though. Arena Net has said that (at least concerning Guild Wars 2) that they are NOT trying to beat WoW, they just want to make a great game without monthly subscription fees.
Funny, so a good game has to go to infinite number of levels or at least a very high level cap?

GW proved that you don't need to do what every other MMO is doing to be successful, yet they're contradicting their own success by doing the very things for GW2 that were not in GW1- high level cap, z-axis for simming and jumping, non instanced worlds.

Im not saying high level cap, z-axis movement, and non instanced worlds are not a bad thing. But they're contradicting their own success, and running the danger of doing exactly the same crap as WoW, getting into a pissing contest with them and every other MMO out there. There will be nothing to distinguish GW2 from the competition except for Anet's name on the box.

The test is to see what they do with these gameplay elements, and how they implement them. If they do as expected, it will be a WoW clone with some small differences.

Grj

Frost Gate Guardian

Join Date: Apr 2007

Wow the article states the person got the game "last week" lol

zwei2stein

zwei2stein

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Join Date: Jun 2006

Europe

The German Order [GER]

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Quote:
Originally Posted by Flinte View Post
now that is completely subjective. Give me any skill and I am sure I could find a use for it...
And If it falls withing that 50%, People will point out alternative skill that is better.

But it is not bad thing, really. Players can still build interesting bars.

And WoW has its share of useless skills too ... all that "L1 Firebolt / L2 Firebolt / ..." means that in WoW 4 out of 5 skills are useless. And no "there is use for them". Plain useless.

Improvavel

Desert Nomad

Join Date: Apr 2007

Quote:
Originally Posted by shoyon456 View Post
Funny, so a good game has to go to infinite number of levels or at least a very high level cap?

GW proved that you don't need to do what every other MMO is doing to be successful, yet they're contradicting their own success by doing the very things for GW2 that were not in GW1- high level cap, z-axis for simming and jumping, non instanced worlds.

Im not saying high level cap, z-axis movement, and non instanced worlds are not a bad thing. But they're contradicting their own success, and running the danger of doing exactly the same crap as WoW, getting into a pissing contest with them and every other MMO out there. There will be nothing to distinguish GW2 from the competition except for Anet's name on the box.

The test is to see what they do with these gameplay elements, and how they implement them. If they do as expected, it will be a WoW clone with some small differences.

The problem is how could they expand GW in a way to generate revenue?

Yet another campaign with 2 professions?
More of the same dungeons and elite areas?
Level 40 and 50 mobs and a plethora of new PvE-only skills to beat them?
Dedicate themselves to PvP, which is undoubtably a smaller player base?

And I'm not sure if Blizzard isn't trying to go for GWs neck.

Just not with WoW but with Diablo III.

Zakarr

Zakarr

Jungle Guide

Join Date: May 2005

Finland

Quote:
Originally Posted by jackie View Post
...WoW is a traditional fantasy roleplaying game with thousands of players together and GW is a more diablo style of game where you got instanced areas for your party alone & then outposts that serve as chat hubs.
Open world sounds nice compared to instanced world, but how WoW player benefit from open world? In my opinion (a bit over 2 years exp with WoW), open world is a hot feature when you are leveling and doing boring daily quests. When you are at maximum level, most time is consumed by visiting instanced areas like dungeons, raids or PvP.

Open world is good only for ganking lowbies and making random useless attacks to the opposing faction cities and afking/dueling. "Thousands of players together" sound nice too, but practically it is like couple ten players together and that is only when you are hanging in main city or making random outdoor raid. I have never experienced this "thousands of players together". In GW, you have access to whole community. With WoW, you have access to a single realm community which is usually only couple ten thousand and most of them are offline anyway.

Sniper22

Wilds Pathfinder

Join Date: Apr 2005

Quote:
Originally Posted by Kerwyn Nasilan View Post
"Warrior with a pet?, sweet!"

Lol
Maybe this person knows more about GW than we think :P . We all remember iway don't we?

Yawgmoth

Yawgmoth

Furnace Stoker

Join Date: Apr 2005

Fantastic article on a fantastic gaming site! Posted on News section, so it has to be some hot news :d Oh, and it's the only News in a whole week :lol:

Red Sonya

Desert Nomad

Join Date: Jul 2005

Quote:
Originally Posted by Winterclaw View Post
Considering WoW has up to 8 million people paying 15 bucks a month, they don't need to kill GW.
Lol it was 11 million last checked and WOW certainly doesn't have to worry about the meager few 100 thousand still playing GW. GW has sold nearly 6 million COPIES not subscriptions and that makes a big difference. Let's just say if I were going to buy stock in one of the game companies it wouldn't be GW.

Issac

Issac

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Join Date: Oct 2006

Earthrealm

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Nothing can kill Guild Wars lol.

tooburns

tooburns

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Join Date: Dec 2005

u know where my spot is !

Teh Academy [PhD]. Officer.

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i cant support wow graphics

spyke136

spyke136

Wilds Pathfinder

Join Date: Aug 2006

W/

wow wins because it has a ridiculously larger amount of content to it, which is the #1 reason I'm playing that now instead of GW and happy to pay the 15$ a month.

you can finish all of GW content in a few days(not in game days, but just a few days in rl) it will take you weeks of actual in game time played to even level all the way let alone "do everything."

obviously i dont expect GW to have as much content for a one time fee. but if you're going to compare two radically different games you have to admit that the game which can keep you busy with new content for years on end is better than one that doesnt.

and if GW did switch to a subscription model, and introduced as much content as WoW does, I would be playing GW in a heart beat. and this of course is what I'm worried about with GW2, that it wont have enough content to compete or be worthwhile.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

WoW can't kill GW because both are completely different games. The article was pretty bad imo.

Bryant Again

Bryant Again

Hall Hero

Join Date: Feb 2006

Yeup. Both are quite beastly, both are quite worth the cash. It all comes down to what you want in a game.

Of course you can draw similarities, "WoW does such and such better, GW does such and such better", but that further proves the point. Both have made mistakes, but both are still equally awesome.