Quote:
Originally Posted by Gli
I'm not bored with the game, yet I loathe the way the larger packs are dealt with. Because, if I want to buy one with coins, I have to spend much of my online time doing missions and bounties I might not want to do at that point. I still have my own things going on, despite having played for almost 4 years. I don't need hand-holding and by-the-nose-leading to make the game artificially interesting for me. When I log on, I don't want someone telling me what random thing to do next. I log on to do what I want to do, what interests me at the time. Right now, that's playing my mesmer through Eye of the North. After that, it'll be Factions and Prophecies. I don't want to spend my time doing random bits of content for no particular reason other than to score a measly amount of Z-coins so I can buy a bag. Especially if it's something I'll have to do dozens of times. That's not how I want to spend my rather limited playing time.
|
Little story here. When Hard Mode came out about two years ago I was a relatively new member of my current guild.
Many of them started to work on their HM titles but I wanted to do other stuff. Oh, and my main is my mesmer and it was kinda hard to get him into the elite areas for some unknown reason. Still don't understand why... :P
Anyway, even though I did not finish my titles and elite areas as fast as some guildies I did progress on them. I also have limited play time, I have a full-time job and something that almost looks like a social life. And even when I'm playing I won't always do what I want. I just tag along with others or chat with people concerning the direction of the guild or the alliance.
This means I won't get the large pack for a while, which is even less fun since I want it for two characters (mesmer and monk).
But it's the same as with my titles, it will take me a while but I will get them.
Quote:
Originally Posted by Gli
I don't see 'enabling', I see people being 'forced' into doing something for no other reason than a reward they can't get in any other way. Playing with guildies is something I've always done anyway, and ironically, I'm not anymore. Because I'm playing my mesmer while they're dancing to the Zaishen tune. No one talks about anything else than the zaishen quests anymore in guild chat. Disgusting.
|
My guild has a small core group of active players.
When we feel like it we tag along for those quests, else we just arrange something else. Because most of my guildies have the same kind of mindset, they will get their stuff at some point, doesn't have to be today.
At this moment many people are on the zaishen frenzy. Things will settle down at some point. Then it's just more of the same and teaming will be easier again. But perhaps my luck is that many of my guildies are adults, the son of two of my officers is also with us and all he seems to think of is zoins and piles of gold.
Quote:
Originally Posted by Gli
Don't get me wrong, I think it's great they made something for bored players. It's just a damn shame they tied the acquisition of equipment packs into it the way they did. It completely precludes normal play.
Grind or no grind, I don't care. What if a player just wants to play through the game, which is the most basically casual thing to do? Playing different quests and missions all the way, but no bag for you!
|
You know how many times I complained about A-net not doing enough to facilitate regular gameplay? From that perspective heroes were a godsend blessing just because it was easy to set up a decent team with only two players. No more problem with empty outposts like it was before NF. No more searching for players in main towns to do some mission like Eternal or Gyala, because the storyline divided the population.
Or, how about me wanting some nice green weapon ages ago.
Oh, don't think it has a reasonable price (100k+ easily). If you want it just farm it or farm the cash. That's not what I made up, it was the communities reaction. But I want to play the storyline??? Well, sorry, no green for you then!
Things didn't change, making choices enables one option and disables another.
You want to play things your way? No problem, the price is that it will take a while for you to get the super-bag.
However, just like the greens there is a nice thing here.
While you play you get more cash. And while you play more and more people are getting their bags. They will be on the market in a couple of weeks.
First they will be expensive but in time prices will drop. Question, are you willing to wait or is having one
NOW, this moment, the most important thing there is?
@Gun,
I partly agree with you that the pack should not be linked to zoins.
When it would be restricted to customised equipment I would not have any problem with it being completely free.
However, the way it's now, it's just additional storage. And then it's just a trade-off in time/money versus value. How much effort are 5 extra equipment slots worth?
What I'd like to see though is something others already proposed. A way to upgrade a pack to a better one. Even if it's with zoins. So when you have the 15 pack and want the 20 you just pay the difference (and perhaps a small 'penalty' for usage). That way getting a smaller one isn't a waste of zoins. Now it seems just all or nothing and that's not really helping.
But don't tie this to achievement. I've done my share of play and got my statues, titles and stuff and I know it's all vanity.
All those things in inventory, all the armor on my characters, the characters themself. Pixels on the screen, bits in a huge database. Nothing more.
The only reason those have some value is because I have some nice memories attached to them. But it's like a medal, it only has value because of the memories, not because of the value of the metal.