Lol, the title basically states it. I just would like to see what the least favourite campaign is. My least favourite is Night Fall, the quests take forever and in general the fastest i've completed the campaign would have been 14 hours of playing time. Where I can finish any other campaign faster and get out of the noob area faster.
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Least favourite Guild Wars campaign, and why.
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t
I agree. Nightfall is my least favorite. The missions werent as interesting as Factions and Prohp and it took forever to get off of noob island.Even worse was trying to get first spear or lvl 12.... Grind,Grind and you guessed it more grind.
btw to get to lvl 12 was one of the primary quests...getting to lvl 20 was even worse :|
btw to get to lvl 12 was one of the primary quests...getting to lvl 20 was even worse :|
Prophecies. I like the story line, i like starting in pre, but the thing that stops me from starting all my chars there is that you have to wait until the crystal desert to get your full attribute points, which leads to me deleting, and starting in factions or nightfall.
Factions most of my chars have started from because its fast and really simple.
Nightfall i don't like the whole noob island, i find it slow (having to just killing things just to carry on n stuff)
Factions most of my chars have started from because its fast and really simple.
Nightfall i don't like the whole noob island, i find it slow (having to just killing things just to carry on n stuff)
Eye of the North. Unlike the other campaigns, EoTN felt like a soulless, empty experience. It didn't bring anything new to the table, and introduced plenty of grind to give people things to do until the sequel.
The bonus mission pack that came out after it was so much better in every way, and felt like some actual love and care was put into it.
The bonus mission pack that came out after it was so much better in every way, and felt like some actual love and care was put into it.
Factions, because I cannot stand the city. There is not an area that I hate more than the city.
NF noob island is slow, but a lot of fun. Getting first spear or whatever it is, is kind of annoying, but it gives me an excuse to do some of the quests again for fun.
Prophecies just takes too damn long, though it is brilliant in many aspects.
NF noob island is slow, but a lot of fun. Getting first spear or whatever it is, is kind of annoying, but it gives me an excuse to do some of the quests again for fun.
Prophecies just takes too damn long, though it is brilliant in many aspects.
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i dont like a few things about all of them
Proph- WAAAYYY too long. most of my characters that i make now are just for certain farming builds and proph is soooo slow to get to 20, or at least until i can get to eotn for kilroy
Factions-Really i dont like how "dark" the whole game is after shing jea. not the story but the scenery is really blah.
Nightfall- Istan sucks, and i hate the desert. nuff said
Eotn- Well this doesnt count as a campaign in my book, by far the best if you do count it
Proph- WAAAYYY too long. most of my characters that i make now are just for certain farming builds and proph is soooo slow to get to 20, or at least until i can get to eotn for kilroy
Factions-Really i dont like how "dark" the whole game is after shing jea. not the story but the scenery is really blah.
Nightfall- Istan sucks, and i hate the desert. nuff said
Eotn- Well this doesnt count as a campaign in my book, by far the best if you do count it
T
EOTN...even though its not considered a "campaign" but an expansion...even so...its my least favorite. the 4 story lines are a bit boaring...everything pertains to titles..even just to get armor you have to be level 5 something...dont like that at all.
And just to get to a dungeon is a pain...not hard for the most part, but a pain.
Now as for least favorite "campaign" i would have to say Nightfall...takes forever to get anything done. Even just doing some of the missions for masters, you need to set aside 45 min. (give or take a few minutes).
My favorite (and always will be) is Prophesies. I love Pre, I love post. Its got everything...wastelands, flatlands, jungle, desert, mountains and a bit of Hell. And the scenery is the best out of all.
And just to get to a dungeon is a pain...not hard for the most part, but a pain.
Now as for least favorite "campaign" i would have to say Nightfall...takes forever to get anything done. Even just doing some of the missions for masters, you need to set aside 45 min. (give or take a few minutes).
My favorite (and always will be) is Prophesies. I love Pre, I love post. Its got everything...wastelands, flatlands, jungle, desert, mountains and a bit of Hell. And the scenery is the best out of all.
tough question. I really disliked the ending of nightfall with the desert and the realm of torment but I really liked everything up to that. Really disliked the city in Factions as well. Besides the fact that you have to go right to go straight and left to go right etc but you got the hidden enemies and the quests from people outside of towns was "go to the other end of this map and kill someone and come back so I can send you back there again for the next quest in my chain." I also disliked the east side of newbie island but I like the west side and the echovald forest and jade sea. Overall I probably dislike Factions the most because the story was so lame. In Nightfall at least I came to really dislike Varesh and took much satisfaction in killing her. Also, Factions brought us timed challenges for bonus objectives (bad idea those).
Prophecies. I played the 3 campaigns in reverse, and I noticed a definite trend.
Nightfall: Great characters, great story, great areas, easy to get around, missions and quests were clear
Factions: Good characters, good story, areas that ranged from good to great, fairly hard to get around, missions and quests were clear
Prophecies: Most characters were meh (there were a couple of good ones though), story was okay but all over the place, WAY too hard to get around (the terrain always made you take the longest route possible), not much variation in the areas, had to continually crisscross the world (which was also way too big, contributing to the sameness of it and the insane travel times that had no purpose and didn't add to the enjoyment of the game at all), missions never gave you any clues as to where the hell you were supposed to be going
Don't have EotN yet though, so my opinion might eventually change. We'll see.
Nightfall: Great characters, great story, great areas, easy to get around, missions and quests were clear
Factions: Good characters, good story, areas that ranged from good to great, fairly hard to get around, missions and quests were clear
Prophecies: Most characters were meh (there were a couple of good ones though), story was okay but all over the place, WAY too hard to get around (the terrain always made you take the longest route possible), not much variation in the areas, had to continually crisscross the world (which was also way too big, contributing to the sameness of it and the insane travel times that had no purpose and didn't add to the enjoyment of the game at all), missions never gave you any clues as to where the hell you were supposed to be going
Don't have EotN yet though, so my opinion might eventually change. We'll see.
