Quote:
Originally Posted by slowerpoke
Would GW still be around today if it was purely pvp from the beginning?
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Of course it would, because the only reason the PvP failed was because Anet listened to the PvEers. It was the PvEers who demanded UAS be taken out of the retail game, it was the PvEers who demanded that their PvE characters be more powerful in PvP, it was the PvEers who whined that the original faction rate was too much, it was the PvEers who prevented the faction rates from being increased to a realistic level. The PvEers ruined the PvP in this game more so than any other single reason.
If this game was PvP-only, none of this would have happened and GW would still be the successful Competitive PvP RPG game like it once was.
If you want to make the most money, make an addicting PvE game and charge people insane amounts of money to play it. Build your game around the same mechanics that causes degenerate gamblers to piss away their kids college money on a horse named Gluestick at the local track. Target all of the neurological deficiencies of a degenerate compulsive person and gets them uncontrollably addicted to your game. These games are not fun, they are designed to make it always appear you are just about to start having fun.
If you want to make a game people actually play 10 years after it was released, make a Competitive PvP game with some integrated PvE which helps people learn the game.
Every RTS and FPS is a PvP game with integrated PvE. Few people buy FPS or RTS games for the story, most buy them to play through the story once, and then spend the next 10 years beating the poo out of other people online, entering tournaments, and following the community. Counter-Strike, Quake, StarCraft, all have massive healthy communities fueling the games.
Final Fantasy Online has managed 500k subs for 4 years, though that wont last much longer as it's past it's prime. Lineage, released over 11 years ago, peaked at 3,250,000 players and currently still has over 1,000,000 players. Lineage is a 10-year game. Lineage has a massive healthy active community of players. You wont even remember FFO existed in 6 years. Lineage was a PvP game right from the start. It's main/original draw was it's comprehensive castle siege and political aspects.