Update 6/18/09

Teh [prefession]-zorz

Jungle Guide

Join Date: Feb 2007

wisconsin

Spiders Lair Kurz [SpL]

W/A

I want some Buffs, enough with the nerfs. [pvp]

StormDragonZ

StormDragonZ

Desert Nomad

Join Date: Jan 2008

New York

W/R

There is one boss I need to bring up:

http://wiki.guildwars.com/wiki/Chakeh_the_Lonely

Gate of Desolation sure will be "difficult" now...

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Quote:
Originally Posted by StormDragonZ View Post
Am I the only person happy about this? I missed using Vampirism on my Ranger.
I use Vampirism on my Rit - between that and Bloodsong, I'm nearly always fully healed :P

Kun Shao's claiming I don't have any points. Not a huge deal, but still, a bit annoying.

Teh [prefession]-zorz

Jungle Guide

Join Date: Feb 2007

wisconsin

Spiders Lair Kurz [SpL]

W/A

Quote:
Originally Posted by fenix View Post
Shame they didn't fix RoJ, or SF, or Mind Blast, or any of those skills that people have been posting about.

Oh wait, Rit buff, that's totally a good enough distraction right guys?
my thoughts exactly.

Regina Buenaobra

Regina Buenaobra

ArenaNet

Join Date: Apr 2008

Me/

If you think you've received the incorrect number of XTH points, please contact Customer Support.

Professor K

Frost Gate Guardian

Join Date: Jan 2009

Mo/A

Fantastic update. Its definately a step in the right direction.

savage vapor 33

savage vapor 33

Wilds Pathfinder

Join Date: Nov 2006

Regems Basement

The Malevolent Wolfpack [tMw]

Fixed a bug that would cause GvG matches to end in a tie if a Guild Lord died when the tiebreaker triggered. All Guild Lords will now become non-combatants when the match ends after 28 minutes according to the server clock. Note that this time may differ slightly from your client's timer.

WTF DOES THAT MEAN!?!?

SerenitySilverstar

Wilds Pathfinder

Join Date: May 2006

Quote:
Originally Posted by fenix View Post
Shame they didn't fix RoJ, or SF, or Mind Blast, or any of those skills that people have been posting about.

Oh wait, Rit buff, that's totally a good enough distraction right guys?
Hang on, let me fix the goal post for you Fenix...

Ec]-[oMaN

Ec]-[oMaN

Desert Nomad

Join Date: May 2005

Toronto, Ont.

[DT][pT][jT][Grim][Nion]

W/

Quote:
Originally Posted by Regina Buenaobra View Post
If you think you've received the incorrect number of XTH points, please contact Customer Support.
Um, yeah.....

This made my night rofl.

wire dawg

Academy Page

Join Date: Oct 2008

happy guild moor [hgm]

E/

Quote:
Originally Posted by Regina Buenaobra View Post
If you think you've received the incorrect number of XTH points, please contact Customer Support.


this is kinda of messed up when there is problems before with points there an update with in the hour to fix it so now we have to contact customer support and send every piece of information on our accounts when it seems it a mass problem and not just one person here and there why is that

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

The update claims that RoJ was fixed, fenix. Haven't gotten a chance to test it yet.

Decent update. The correct cost for LC was 10 (particularly in light of last month's hit to the reduced healing; I'd support 15e at 33% reduction). SF needs a hit; it's clear that ANet is trying to nerf everything but SF, but that strategy is flawed and we all know it.

Good changes otherwise. I don't think the Spawning "buff" is enough to change behavior, but we'll see. It's a start.

Ph33rtehGD

Ascalonian Squire

Join Date: Jan 2008

Krazy Guild With Krazy People

E/

Great, do I have to send a support tickets for each of my 5 accounts that didn't get points at all?

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by fenix View Post
Shame they didn't fix RoJ, or SF, or Mind Blast, or any of those skills that people have been posting about.

Oh wait, Rit buff, that's totally a good enough distraction right guys?
Read again Fenix, under the Heros and NPC behavior section. RoJ now causes scatter. And with the nerf to CoP and Keg farming from last week, SF becomes almost a nonissue now except for running and VSF.

As for Mind Blast... shrug. People whining about that build being OP are all in RA. Is it gimmicky? Yes. Is it any more so then say... a touch ranger? Not really.

Edit @ Savage Vapor: At a GvG, when the game ends and both lords are still alive and the tiebreaker occurs, the match ends and a winner is announced (whoever hurt the other teams lord the most). However, there was a bug where the match would end and for 1-2 seconds after the match the lord could still be hurt (via hexes, etc). That update essentially just freezes the damage the lord can take so that the game ends at exactly 28 minutes, instead of 28 minutes and 1-2 seconds.

Taixen

Taixen

Frost Gate Guardian

Join Date: Apr 2008

England

A/

I am really happy with update, my new Rit just got much more fun

DonCorleoneCS

Wilds Pathfinder

Join Date: Mar 2006

Connecticut

???oo ???ugs ???lan [?????????]

W/

Quote:
Originally Posted by Regina Buenaobra View Post
We're currently looking into the issue with the points.
Good to hear. I own 4 accounts.....1 got points the others didn't. I don't mind much though.

*EDIT* Well contacting support is out of the question for me then. These accounts were given to me by friends who quit and I don't have the cd keys to show. Oh well better luck next month.

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

Quote:
Originally Posted by Regina Buenaobra View Post
If you think you've received the incorrect number of XTH points, please contact Customer Support.
Wait a sec. So... if we predict monthly on, say, 3 accounts we're going to have to register a plaync account for all of those accounts that aren't tied to plaync and submit a different support ticket for each and every one? Instead of an update to just fix it?

Cale Roughstar

Cale Roughstar

Desert Nomad

Join Date: Jan 2007

Canada

Guy In Real Life [GIRL]

W/E

Quote:
Originally Posted by Regina Buenaobra View Post
If you think you've received the incorrect number of XTH points, please contact Customer Support.
Well, 4 out of my 5 accounts have 0 so far, so things aren't looking good

jonnieboi05

jonnieboi05

Forge Runner

Join Date: Mar 2006

Mableton, Georgia

Guild Ancestors Reunited [?????????]

SOMEBODY *cough, LINSEY, cough* is guilty of doing their job and analyzing community feedback. ;P



<3 GO GO LINSEY POWER!!!!!! <3

On a serious note, not a bad update. I'd say they did an amazing job on trying to make rits wanted again for PvE. ^_^;



~LeNa~

Misa

Misa

Krytan Explorer

Join Date: Jul 2005

Right next to the armor crafter.

Mo/

Quote:
Originally Posted by Regina Buenaobra View Post
If you think you've received the incorrect number of XTH points, please contact Customer Support.
that's 14 tickets we are talking about =(

argg screenie time

lewis91

lewis91

Wilds Pathfinder

Join Date: Jul 2008

Wales

Order of the Azurelight[OA]

E/

"Heroes are more likely to scatter appropriately when affected by Ray of Judgment."

I'm confused, does that mean enemy AI will not scatter? If so...Wooo.

I like the update all round. And i may consider actually playing my rit from time to time.

savage vapor 33

savage vapor 33

Wilds Pathfinder

Join Date: Nov 2006

Regems Basement

The Malevolent Wolfpack [tMw]

Fixed a bug that would cause GvG matches to end in a tie if a Guild Lord died when the tiebreaker triggered. All Guild Lords will now become non-combatants when the match ends after 28 minutes according to the server clock. Note that this time may differ slightly from your client's timer.

CAN SUM1 TELL ME WHAT THIS MEANS?

Gift3d

Gift3d

Forge Runner

Join Date: Feb 2007

Las Vegas

Enraged Whiny Carebears [oR]

W/E

Quote:
Originally Posted by lewis91 View Post
"Heroes are more likely to scatter appropriately when affected by Ray of Judgment."

I'm confused, does that mean enemy AI will not scatter? If so...Wooo.

I like the update all round. And i may consider actually playing my rit from time to time.
By heroes they mean monsters, i'm convinced heroes will never scatter from aoe in PvE ever.

ever.

brawler

brawler

Frost Gate Guardian

Join Date: Feb 2009

The Great White North

Scions Of Carver [SCAR]

W/

I don't like this update at all.

I personally think Anet is trying to purge the game of all speed clears and farms. Nerfing cry of pain is a huge set back. I don't understand why they hate all the speedclears in the game. For instance, ursan. We all know how over powered it was. The biggest noob in the game could use it and still be qualified as a good player. Well so much for that until it got nerfed. I don't understand why they would want to ruin people's fun they just do. Speed clears that used cry of pain needed ample amount of organization, communication and practice. Is that not what Anet wants? I don't understand why Anet has to nerf everything that I enjoy doing. Go ahead and troll all you want, it's my opinion.

pigdestroyer

pigdestroyer

Wilds Pathfinder

Join Date: Jan 2006

Los Chavos Del [ocho]

W/

no nerf to mindblast and bloodspike? how can they be so retarded?

Pony Slaystation

Pony Slaystation

Krytan Explorer

Join Date: Nov 2008

Cardboard Box

Guilds are irrelevant. This... is...... BUILD WARS!!!

Rt/

Quote:
Originally Posted by Gift3d View Post
Wait a sec. So... if we predict monthly on, say, 3 accounts we're going to have to register a plaync account for all of those accounts that aren't tied to plaync and submit a different support ticket for each and every one? Instead of an update to just fix it?
I thought you could just use the support on the Guild Wars website... do you actually have to do it from PlayNC?

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

Quote:
Originally Posted by HawkofStorms View Post
Read again Fenix, under the Heros and NPC behavior section. RoJ now causes scatter. And with the nerf to CoP and Keg farming from last week, SF becomes almost a nonissue now except for running and VSF.

As for Mind Blast... shrug. People whining about that build being OP are all in RA. Is it gimmicky? Yes. Is it any more so then say... a touch ranger? Not really.
Now that someone clarified it on the GW wiki, I understand. The wording in the update suggests that only heroes and HM NPCs scatter, which is totally useless.

It actually means "RoJ causes scatter"...but they didn't word it right.

SF is still stupid, Mind Blast is still stupid

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Quote:
Originally Posted by Gift3d View Post
By heroes they mean monsters, i'm convinced heroes will never scatter from aoe in PvE ever.

ever.
Please read carefully. The section that note is under is headlined by saying "heroes and HM monsters will now behave this way." They just said "heroes" for some reason actually discussing it.
Although RoJ will still be usable in JQ/FA (like anybody cares) since the NPCs there are in NM ai.

Edit: @ Fenix: understandable, it took me 2 reads through the notes before I caught the RoJ thing too.

Lyphen

Lyphen

Lion's Arch Merchant

Join Date: May 2006

I'm happy to see so much effort, and so many interesting changes in this update. I don't agree with them all, but it's refreshing to see such inspiration. Thanks, Anet!

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Anet, thank you.....
PARAS FOR NEW META!

It looks like I don't need to "distract" people anymore from the lack of balances :V

Teh [prefession]-zorz

Jungle Guide

Join Date: Feb 2007

wisconsin

Spiders Lair Kurz [SpL]

W/A

and yes WTF happened to the nerf to BLOODSPIKE? seriously? ...

bursta91

Krytan Explorer

Join Date: Nov 2008

Canada

Gangsters In The [HooD]

Rt/

no rp's on any of my 10 accounts QQ

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

I won't know until I get home next week whether my 30 pts are correct or not, although I think my predictions really hit rock bottom last mAT. Not a real worry as I've been spending my Balth Faction on keys.

What really concerns me is the changes to the necro skills. Will make turtle killing in JQ a little more difficult, so I hope the RoJ scatter affects the quarry NPCs.

toocooltang

Frost Gate Guardian

Join Date: Sep 2008

USA

ToA

W/

good update... but give it a week and all the speed clears will be back to normal

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

Oh god

We shall return.....On Pve Paras? Don't they use that in desolation?

Giga_Gaia

Lion's Arch Merchant

Join Date: Sep 2006

Travelling around Tyria, Cantha, and Elona

P/W

Well, they kinda missed the point of buffing the rits' primary attribute, but at least they tried.

EDIT: Just read the Signet of Spirits buff. Looks like they were listening after all! Wahahaha! This topic

refer

refer

Jungle Guide

Join Date: Jan 2009

US

I thought these changes were good, then I realized... most of the Rit ones are PvE ONLY. great. stick some of them into pve please. those spirits still die in like seconds and take 3-5 seconds to cast.

And VoR.... noooooooooooooooooooooooooo.

shadows of hob

Krytan Explorer

Join Date: Mar 2007

Rocky (Dragon)Mountains

Mo/Me

Fantastic update! Nearly everything most players wanted. A slight nerf to gaybuilds like PS sins, IWAY, roj scatter, COP, etc. And the rits will finally be happy for a while again!

Thumps up!

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

The Magni Tournament has officially become the easiest to finish spirit spamming now. Not even a need to stand in the doorway and set them up, just walk in and spam away!

MagmaRed

MagmaRed

Furnace Stoker

Join Date: Mar 2007

Our Crabs Know True [LOVE]

R/

I'm more concerned about some of the PvE monsters now. As noted, the Paragons with Signet of Return and We Shall Return become considerably more difficult to deal with. But with the changes to the Rits, many monsters will also cause more trouble. Interrupting skills like Shadowsong was important to keep physical damage classes free from blind, but not it casts in 1 second making it much harder to hit. Not impossible, but more difficult. I just know they often overlook the monsters that use the skills they are changing. I remember Assassin monsters having no way to use a dual attack because they had their Off-hand changed to a Lead once.

I do like the change for USING a Rit, as the casting speed did make using many spirits more hassle than benefit. More importantly, they buffed the level meaning they will last longer. I do predict a nerf coming to We Shall Return though, as that just seems to powerful even at 25 energy. None of the nerfs effect me, as I don't rely on any of the skills that got nerfed. Some of them confuse me a little, but maybe I won't care since I'm not using them.

Anxious to see what this is like when playing tomorrow.

Black Metal

Black Metal

Desert Nomad

Join Date: Jan 2009

N/

Quote:
Originally Posted by Regina Buenaobra View Post
If you think you've received the incorrect number of XTH points, please contact Customer Support.
well I was starting to restore some faith in Anet until this swift kick in the groin

so......after Z key distributions working.......NEVER.....and the supposed upgrade, now that it's still broken, we are back to square one

nice CR skillz LOL