Guild Wars 2 News Timeline

Legendm

Legendm

Academy Page

Join Date: Jul 2008

E/

Quote:
Originally Posted by shoyon456 View Post
I'd like to believe I'm entitled to see what Anet has been spending their effort on, because it sure as hell hasn't been the game IVE been playing (GW1).
Why do you believe that?

You got a game, played for several years (I'm assuming) and got bored with it, and now you want a new one. You're like a child. Just wait, what you have nothing better to do? Do you want the goddamn game done or do you want done right. And by done right I mean, completed flawlessly and released at the best time so we could have a large community and it won't get tiring so soon.

And what the hell is with these bullshit claims "if I don't get any info soon I won't play at all" (we all know that's bullshit)? Regardless of when you get info today or 6 months from now the game will still probably come out around 2011 as they already projected, hopefully sooner, but seeings how I have a life I don't mind waiting.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Quote:
Originally Posted by shoyon456 View Post
I'd like to believe I'm entitled to see what Anet has been spending their effort on, because it sure as hell hasn't been the game IVE been playing (GW1).
What is the logic behind this delusion?

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Quote:
Originally Posted by Legendm View Post
Why do you believe that?

You got a game, played for several years (I'm assuming) and got bored with it, and now you want a new one. You're like a child. Just wait, what you have nothing better to do? Do you want the goddamn game done or do you want done right. And by done right I mean, completed flawlessly and released at the best time so we could have a large community and it won't get tiring so soon.
I'm very content with the game, however instead of fixing the numerous problems with the game, Anet decided to jump ship, and that it would be easier to just make an entirely new game. If they couldn't fix the first one, what amazing insight do you have that tells you that GW2 won't be the same? There are still bugs in GW that are years old, most are well-known. The live team has hit only a few of them, but they certainly can't get them all.

Yes, I've played long enough to be bored of the game. But really my disappointment comes from the failed "goal" of a campaign every 6 months and the faltering support following gw2 production. That is compounded by the seeming fact that GW2 will go the opposite direction from many of GW1's selling points. And when support for the game i AM playing lessens, and when the live team is constantly pushing back updates because they aren't ready in time, and then using their already late update as an excuse to push back the next update even more...I'd really like to see the excuse in question, instead of just hearing alot of smoke about it.

If the dog ate your homework, show me the dog and its feces, otherwise it is just a load.

Legendm

Legendm

Academy Page

Join Date: Jul 2008

E/

Quote:
Originally Posted by shoyon456 View Post
I'm very content with the game, however instead of fixing the numerous problems with the game, Anet decided to jump ship, and that it would be easier to just make an entirely new game. If they couldn't fix the first one, what amazing insight do you have that tells you that GW2 won't be the same?
None what-so-ever.

Quote:
There are still bugs in GW that are years old, most are well-known. The live team has hit only a few of them, but they certainly can't get them all.
I'm a casual GW player at this point, so I probably haven't even noticed these bugs.

Quote:
Yes, I've played long enough to be bored of the game. But really my disappointment comes from the failed "goal" of a campaign every 6 months and the faltering support following gw2 production.
All you guys did was bitch about the additional campaigns, why would they keep making them. They learned from their mistakes and they want to show that they learned their lesson on a different project.

Quote:
That is compounded by the seeming fact that GW2 will go the opposite direction from many of GW1's selling points. And when support for the game i AM playing lessens, and when the live team is constantly pushing back updates because they aren't ready in time, and then using their already late update as an excuse to push back the next update even more...I'd really like to see the excuse in question, instead of just hearing alot of smoke about it.

If the dog ate your homework, show me the dog and its feces, otherwise it is just a load.
**Whoosh** that went right over my head. I don't even know what you're talking about anymore.

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Quote:
Originally Posted by Legendm View Post

All you guys did was bitch about the additional campaigns, why would they keep making them. They learned from their mistakes and they want to show that they learned their lesson on a different project.
I had a long paragraph for you, but accidentally hit refersh, so the gist is:
I've enjoyed all gw content except eotn. But I think many people dislike Cantha for the city area, and Elona because its just varying degrees of desert and then finally the morbid torment area.

And what I don't understand is why start a new project if they haven't fixed the bugs they've supposedly "learned from" in the first place? All that seems to say to me is that they really didn't learn anything from GW1.

Quote:
Originally Posted by Legendm View Post
**Whoosh** that went right over my head. I don't even know what you're talking about anymore.
Quote:
Originally Posted by Developer Updates View Post
This month we opted not to make any skill balance changes. Since the last skill balance was only a couple of weeks ago, we want to keep monitoring the changes we've already made before we adjust any more skills.
The last substantive update was June 18th, which buffed many rit spirits and Spawning Power. The updates since then were: bug fixes from that SAME update, general bug fixes, the dragon festival, the K-value update, or wintersday in July. I'm not making light of the dragon event or wintersday in July, but the excuse for no skill update this month provided was a "recent" skill update that was only a few weeks ago. Well June 18th is more than halfway through the month, so they're using their later-than-expected skill update as their own excuse?

Legendm

Legendm

Academy Page

Join Date: Jul 2008

E/

Quote:
Originally Posted by shoyon456 View Post

The last substantive update was June 18th, which buffed many rit spirits and Spawning Power. The updates since then were: bug fixes from that SAME update, general bug fixes, the dragon festival, the K-value update, or wintersday in July. I'm not making light of the dragon event or wintersday in July, but the excuse for no skill update this month provided was a "recent" skill update that was only a few weeks ago. Well June 18th is more than halfway through the month, so they're using their later-than-expected skill update as their own excuse?
Again, I'm a casual player so I don't really care about skill updates. I've been using the same mediocre build for the past year. Only one of my skill were effected by the skill updates and I never even bothered to look at the difference.

You're starting to bore me so, I'm gonna go do something else. I suggest you do the same.

germanturkey

Krytan Explorer

Join Date: Sep 2005

[PoW]

E/

i personally think its stupid that anet would announce GW2 years ago, then have it drop completely off the radar. the occasional "yeah, what we have is excellent" comment doesn't cut it. nothing tangible has come from them in years, which makes me think it was a mistake for anet to announce anything in the first place. Even Final Fantasy XIII, which was announced in 2005 and remained stealth for years, had a steady (but very very small) stream of details/screenshots flow from it. Anet hasn't produced one screen or gameplay detail. even then, the occasional update for GW isn't even that good. rebuffing old nerfed skills and adding things like Nicholas (which i enjoy) are small, temporary fixes in a machine that needs a complete overhaul. i enjoy farming and 3 manning Shards, but i can only start a new character so many times before the game gets boring.

Pistachio

Pistachio

Lion's Arch Merchant

Join Date: Jan 2006

W/R

After reading some of these it's funny to think that I don't remember ever receiving a newsletter from ANet. I had completely forgotten I even signed up for one.

Brett Kuntz

Brett Kuntz

Core Guru

Join Date: Feb 2005

Mmm perhaps these types of topics should be locked/deleted until after PAX, which I remind everyone, is only 7 weeks away.

Cacheelma

Cacheelma

Desert Nomad

Join Date: Jun 2005

The Ascalon Union

Me/Mo

Quote:
Originally Posted by Lonesamurai View Post
actually no, Gaile was promoted into Support and is still fairly active in GW

and the new CM? thats Martin and Regina
...which is why I said "replaced" and not "fired". duh.

And by "new" CM I mean the one after Regina gets replaced because she made faulty promised like Gaile did.

We'll see.

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

You want info yet the CMs can't go giving out information at this stage without everyone going "they promised us this"...which makes the public dissapointed when that feature isn't implimented. I believe that was one of the problems people had with Gaile and now people are not happy because Regina keeps alot of information quiet - you can't win apparently.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Anyone remember MOX? Expert in mechanized party protection?
I don't want that hype to happen again, but with gw2... Let them take their time!

Shasgaliel

Shasgaliel

Jungle Guide

Join Date: Apr 2008

[bomb]

Quote:
Originally Posted by Cacheelma View Post
...which is why I said "replaced" and not "fired". duh.

And by "new" CM I mean the one after Regina gets replaced because she made faulty promised like Gaile did.

We'll see.
Gaile was promoted and that had nothing to do with any promising whatsoever. I do not see Regina being replaced due to anything what she said so far. She is actually even overcautious. I am quite sure that she is providing us information she is allowed to give. Several things she said and were not right might have been decided on the higher level at Anet and changed later. Spokesman hardly decides anything by him/herself. If Regina gets info from tech department that something will be done by the end of the month and she is allowed to communicate it and then tech does not manage on time is it Regina who is to be blamed?????

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

I actually think Regina's been pretty good. If she can't tell us something she just comes right out and says she can't tell us. Honesty is the best policy. Gaile tried to be nice by telling outright lies to get on our good sides. Regina as a whole I find very honest. She doesn't tell us things, but she's not allowed to. The decisions need to be changed at a higher level, and essentially have nothing to do with her. She's just the messenger.

Enon

Enon

Lion's Arch Merchant

Join Date: Mar 2006

Taking a dip at Nundu Bay

Quote:
Originally Posted by SmithyBen View Post
You want info yet the CMs can't go giving out information at this stage without everyone going "they promised us this"...which makes the public dissapointed when that feature isn't implimented.
That's bullox. GW2 must have certain features that are already up, running and working, considering the Devs play it every Wednesday. Simple features, such as level cap, professions etc, could easily be announced at this stage without them breaking a promise later.

Ravious

Ravious

Lion's Arch Merchant

Join Date: Mar 2006

Servants of Fortuna

N/Mo

Quote:
Originally Posted by pamelf View Post
I actually think Regina's been pretty good. If she can't tell us something she just comes right out and says she can't tell us. Honesty is the best policy. Gaile tried to be nice by telling outright lies to get on our good sides. Regina as a whole I find very honest. She doesn't tell us things, but she's not allowed to. The decisions need to be changed at a higher level, and essentially have nothing to do with her. She's just the messenger.
I agree. Regina's been very good. Very honest and as forthcoming as possible. She also has the cleanest wiki dev page ever. If you don't think that she is constantly relaying these threads (digested) to higher ups, you are crazy.

GourangaPizza

GourangaPizza

Krytan Explorer

Join Date: Oct 2006

R/W

I guess GW2 is the same case of Bioware's Dragon Age, where both games are announced too early and kept under wraps for a very long time. And when they did release information, it seems to be aplenty to keep the community speculating which is healthy from marketing perspective.

JR

JR

Re:tired

Join Date: Nov 2005

W/

I've known Regina professionally for some time now (from a good year or so before she went to ArenaNet) I have a lot of faith in her capability as a community manager. She is still relatively new here (given that it took her a year to get rolling with the public), and doesn't have a great deal of active experience with this community. Martin is equally talented and has been around much longer, but also hasn't had much of a presence outside of the German community.

For those reasons, plus the huge focus on Guild Wars 2, I don't think they feel much attachment to this community. They were not around while it was growing, at its peak, and are only now here to see it in decline. They have not been responsible for the direction and health of this community, and so probably don't feel a great deal of ownership or commitment to it. They haven't found a comfort zone or a level of trust, and so are in turn treated with cynicism.

I'd imagine as Guild Wars 2 takes off they will be driving community efforts hard, and there will be a significant change in their practice. That will be their community, rather than a community tainted by the legacy of poor past administration.

As for how we should feel about that right now, I'm not sure. Given how little development focus is on Guild Wars I don't know how much real benefit we would see from Regina or Martin spending more time here. What I am concerned with is the future of ArenaNet, and Guild Wars 2. If my assessment of their situation is correct then we should be in capable hands.

That said, I do think it would benefit them to spend more time with this community so we would have something more than their fumbles to remember them by. It's rather short sighted to think that isn't going to make a difference in future.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by JR View Post
I've known Regina professionally for some time now (from a good year or so before she went to ArenaNet)
So you worked with her in the X-fire team and know her personally in real life from the workfloor? Or do you mean you've read things she posted in the past?

EDIT: changed to X-fire team as I mixed it up with Firefox.

Ravious

Ravious

Lion's Arch Merchant

Join Date: Mar 2006

Servants of Fortuna

N/Mo

Quote:
Originally Posted by Gun Pierson View Post
So you worked with her in the Firefox team and know her personally in real life from the workfloor? Or do you mean you've read things she posted in the past?
You mean X-Fire?

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by Gun Pierson View Post
So you worked with her in the XFire team and know her personally in real life from the workfloor? Or do you mean you've read things she posted in the past?
I haven't had the pleasure of working with her. I have read many of her articles, and discussions she has participated in on community management (most of which I was exposed to from also working in that field).

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by JR View Post
I haven't had the pleasure of working with her, no.
So you don't know her professionally, but have read parts of her work. That said, it's more than I know about her.

Quote:
Originally Posted by Ravious View Post
You mean X-Fire?
Yes sorry my mistake, mixed it up. Will change it in my post.

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by Gun Pierson View Post
So you don't know her professionally, but have read parts of her work. Just to make that clear.
If I had actually been a colleague of hers I would probably say I know her personally. As I only know her through her profession and the work she has done, I'll say I know her professionally.

Ravious

Ravious

Lion's Arch Merchant

Join Date: Mar 2006

Servants of Fortuna

N/Mo

No offense, Gun, but that is largely irrelevant to JR's post. As to JR's post, I disagree with the statement that Regina and Martin don't feel this is their community. Maybe a year ago or so, but they could have (and maybe have been) shaping this community explicitly (web 2.0 stuff, etc.) and implicitly (silence) since they grabbed the reigns. We are also going to be a large part of the voice of the GW2 community.

A good benchmark is this: WARNING THE F-WORD APPEARS.

Regina, IMHO, appears to be following 1-3 very well. 4-5 and are kind of debateable but since the constant theme is "We has no GW2 info." I would really dock points from ArenaNet more than Regina herself whose hands are likely tied. If you want to understand what Regina's job is honestly, check out this blog. Especially the archives from the first few months.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

What I was getting at is that there are many things that we (not only JR) can't know by reading what she posts only. Like for example:

She represents our views to the devs. What does she do or does not do when some of the devs get irritated and respond with something like: yes we know about the playerbase wanting x, but we already told you a dozen times, it won't happen. Imagine the reason why it won't happen is because of NCSoft. Who's gonna confront NCSoft?

How far does she go to protect the devs and at the same time the playerbase from what they don't wanne hear? How much weight can she pull in versus the seasoned devs or 'higher ups'.

She seems like a smart person and was friendly the few times I asked her something.

Apart from that, I think they need to cummunicate much more, get into some of the more difficult debates. That's the challenge ofcourse.

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by Ravious View Post
No offense, Gun, but that is largely irrelevant to JR's post. As to JR's post, I disagree with the statement that Regina and Martin don't feel this is their community. Maybe a year ago or so, but they could have (and maybe have been) shaping this community explicitly (web 2.0 stuff, etc.) and implicitly (silence) since they grabbed the reigns. We are also going to be a large part of the voice of the GW2 community.

A good benchmark is this: WARNING THE F-WORD APPEARS.

Regina, IMHO, appears to be following 1-3 very well. 4-5 and are kind of debateable but since the constant theme is "We has no GW2 info." I would really dock points from ArenaNet more than Regina herself whose hands are likely tied. If you want to understand what Regina's job is honestly, check out this blog. Especially the archives from the first few months.
Here's a working link to that post: http://bit.ly/2DXvgZ

Sanya's blog is indeed well worth reading. The first 5 or so posts she made on there contain a lot of insight into the job of a community manager. [EDIT: Particularly this one.]

As for the rest of your post, I don't really see any strong disagreement with my points.

Ravious

Ravious

Lion's Arch Merchant

Join Date: Mar 2006

Servants of Fortuna

N/Mo

Sorry, I didn't know the GO RED ENGINE would invade links as well. Makes sense in hindsight.

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Quote:
Originally Posted by Gun Pierson View Post
What I was getting at is that there are many things that we (not only JR) can't know by reading what she posts only. Like for example:

She represents our views to the devs. What does she do or does not do when some of the devs get irritated and respond with something like: yes we know about the playerbase wanting x, but we already told you a dozen times, it won't happen. Imagine the reason why it won't happen is because of NCSoft. Who's gonna confront NCSoft?

How far does she go to protect the devs and at the same time the playerbase from what they don't wanne hear? How much weight can she pull in versus the seasoned devs or 'higher ups'.

She seems like a smart person and was friendly the few times I asked her something.

Apart from that, I think they need to cummunicate much more, get into some of the more difficult debates. That's the challenge ofcourse.
the thing is, I'm under this too from speaking to Martin and Regina as a games journalist and community DJ for Guild Wars I DO work with them both and we do discuss things that I and JR can't discuss outside of that msn/vent/skype conversation and unfortunately GW2 is one of those things they are totally unable to talk about or they would be sacked!

this is NOT Martin or Regina just not communicating, they do a great job at doing it as the shows they did on my station proved that (hell, they even took flak for doing those too and that was a mess to tidy up), this is ANet telling them they can't talk about it because ANet don't want us having info yet!

this is a business desicion and is above them, so we SHOULDN'T be flogging the horses when the driver won't tell them were to go!

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Gw2 doesn't exist.
It's vaporware until they decide to give us more info, there for we shouldn't give a damn and stop QQing.

In other words, just play gw1. It will come when it comes.l

Legendm

Legendm

Academy Page

Join Date: Jul 2008

E/

Quote:
Originally Posted by Kain Fz View Post
Gw2 doesn't exist.
It's vaporware until they decide to give us more info
Yeah, we never get tired of hearing that.

Gun Pierson

Gun Pierson

Forge Runner

Join Date: Feb 2006

Belgium

PIMP

Mo/

Quote:
Originally Posted by Lonesamurai View Post
the thing is, I'm under this too from speaking to Martin and Regina as a games journalist...
Can I read your work somewhere, interviews with Martin and Regina? I prolly missed them, that's why I ask. Read a short one some time ago, but don't know if it was you.

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by Lonesamurai View Post
this is a business desicion and is above them, so we SHOULDN'T be flogging the horses when the driver won't tell them were to go!
I agree, but it is the community team's agenda to push the issues of the community. In this case that happens to be lack of news on Guild Wars 2. I don't know that Regina and Martin aren't doing that, in fact I'm fairly sure they are, but perhaps not hard enough.

I've said numerous times that (for a number of reasons) I'm ok with the lack of information on Guild Wars 2, but clearly the community as a whole is not. It's hard to argue with the people that say 'would a few screenshots or broad focus articles really hurt?'

Then again it all comes down to how interested the people like Mike O'Brien are in the current player base. From his perspective, looking at a launch in two years, how much are they going to get back from putting effort into the community right now vs. the potential pitfalls.

I think part of ArenaNet's issue lies with a catch-22 problem: A large part of this community is jaded, skeptical and often quite unpleasant, so why would they want to commit resources to providing for it when the benefits aren't even that clear? Then on the flip-side, that attitude isn't going to change and neither will they see any benefit until they do put more effort in.

I think they have two potential paths right now:

1) Start releasing information on Guild Wars 2, and start acting as if they have some responsibility to this community. Build on that as a springboard for the start of Guild Wars 2 closed beta, pulling testers from the community and creating focus feedback groups.

2) Continue treating this community as if it has no relation to Guild Wars 2. Ditch the premise that Guild Wars 2 is a sequel at all, and change the name to something original and attractive. If you aren't going to market your product to your existing fan base then there really is no point in calling a sequel. People are less likely to try a sequel if they are unfamiliar with the original, and if they are aiming to build a community of fresh blood that should be taken into account.

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

Anet are a company, like any other trying to make a profit. the current player base are part of the target audience for future products.

i dont see providing information on gw2 as them having a responsibility to the community to do so, but rather properly marketing their product and maintaining what little interest the players have for the game, current and future.

I don't accept their reasoning of not disclosing anything as 'not wanting to reveal to the competition' what they're upto. look around anet, most up and coming games do exactly that by showing off in detail what they are doing. its all about increasing the awareness of the product, not hiding in the bushes.

Guild Wars has always been poorly marketed compared to other games, maybe thats ncsofts fault but its no excuse to continue the trend.

Brett Kuntz

Brett Kuntz

Core Guru

Join Date: Feb 2005

Every time someone from Anet says anything about anything, it's treated as fact and people expect the most extreme from it. Someone vaguely mentions 2008/2009 beta and it's suddenly quoted as fact. Regina vaguely says she's seen GW2 and is quoted that the game is fully playable. You guys take everything far to literally. You twist and turn vague quotes into some fantasy, and when it turns about to not be true, you yell at Anet and then wonder why they stopped giving you any information at all.

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by slowerpoke View Post
I don't accept their reasoning of not disclosing anything as 'not wanting to reveal to the competition' what they're upto. look around anet, most up and coming games do exactly that by showing off in detail what they are doing. its all about increasing the awareness of the product, not hiding in the bushes.
Two years off release, they really aren't (and shouldn't be) in any rush to start building hype yet.

Show me a recent MMO that has been a true success and I'll accept your premise that there might be better alternative ways for ArenaNet to operate. Out of the dozens that have released over the past 5 years only LotRO stands out as having moved ahead of the pack, and they had a lot going for them.

Inde

Site Contributor

Join Date: Dec 2004

Quote:
Originally Posted by Kuntz View Post
Every time someone from Anet says anything about anything, it's treated as fact and people expect the most extreme from it. Someone vaguely mentions 2008/2009 beta and it's suddenly quoted as fact. Regina vaguely says she's seen GW2 and is quoted that the game is fully playable. You guys take everything far to literally. You twist and turn vague quotes into some fantasy, and when it turns about to not be true, you yell at Anet and then wonder why they stopped giving you any information at all.
You are the one who is exaggerating unfortunately Kuntz. It wasn't "vaguely" mentioned with a 2008 beta. It was on every gaming news site out there. It was stated in an interview by Mike O'Brien along with the Anet team:

Quote:
We announced the Beta date for the second half of 2008 because we're confident of getting it into Beta for that period. From there, we just have to see where it takes us depending on how well the Beta the going - that is what will determine the release of the game. http://www.totalvideogames.com/Guild...ure-10979.html
Regardless of that though, things do change. Timelines vary. The fans are rabid for information and there's only so much ArenaNet can do. I'm sure many of us wonder what happened. Why the extreme shift in the timeline. If it was slated for a 2008 beta and possible release in 2009 something major had to have happened. Whether that meant just a different direction, possibly the NCSoft consolidation, or what we may never know.

Brett Kuntz

Brett Kuntz

Core Guru

Join Date: Feb 2005

Quote:
Originally Posted by Inde View Post
Regardless of that though, things do change. Timelines vary. The fans are rabid for information and there's only so much ArenaNet can do. I'm sure many of us wonder what happened. Why the extreme shift in the timeline. If it was slated for a 2008 beta and possible release in 2009 something major had to have happened. Whether that meant just a different direction, possibly the NCSoft consolidation, or what we may never know.
My bad. The wiki's made it look like it was just Gaile who mentioned the 2008 beta. When they announced GW2, and the "2008" beta, they hadn't actually began working on the game yet.

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

Quote:
Originally Posted by JR View Post
Show me a recent MMO that has been a true success and I'll accept your premise that there might be better alternative ways for ArenaNet to operate.
Look at how Bioware are handling The Old Republic, another MMO due 2010 or later. As I mentioned in another thread, they have been releasing regular screenshots and information since it was announced less than a year ago. While different subscription models they will still compete in the same MMO/RPG realm for customers.

As for the beta of GW2, that was mentioned in the offical press release back in March 2007 that announced GW2, projected to be "sometime in the second half of 2008".

JR

JR

Re:tired

Join Date: Nov 2005

W/

Quote:
Originally Posted by Inde View Post
Regardless of that though, things do change. Timelines vary. The fans are rabid for information and there's only so much ArenaNet can do. I'm sure many of us wonder what happened. Why the extreme shift in the timeline. If it was slated for a 2008 beta and possible release in 2009 something major had to have happened. Whether that meant just a different direction, possibly the NCSoft consolidation, or what we may never know.
My personal conspiracy theory involves ArenaNet dedicating resources to help NCKorea get Aion ready for release, particularly the art team. If you think about it, it does make some sense:

- Most obvious: The art in Aion has all the trademarks and style of the Guild Wars art team. I don't really see why this should be the case for two separate teams in such different locations.

- If Guild Wars 2 development was largely put on hold at the time the delay was announced and doesn't get rolling again until around the time Aion releases the time-line about adds up to what they originally projected.

- ArenaNet staff took most of the high level leadership roles at NCWest during the consolidation. This could reflect the significant responsibility they took on in bailing out NCKorea, while other parts of NCSoft (Tabula Rasa) had fallen over.

Look at the Directors of NC West:

1. Jeff Strain – Co-founder of Arena.Net, Director of Arena.net
2. Chris Chung – Director of Arena.Net
3. Pat Wyatt – Co-founder of Arena.Net, Director of Arena.net
4. David Reid – only started working at NCsoft 2 months ago


- Lack of art development would go a long way to explaining why we have still yet to see any significant media for Guild Wars 2. Seriously.

A likely situation? Maybe not, but as you said: Something drastic must have happened for a delay that sudden and that large.

Quote:
Originally Posted by slowerpoke View Post
Look at how Bioware are handling The Old Republic, another MMO due 2010 or later. As I mentioned in another thread, they have been releasing regular screenshots and information since it was announced less than a year ago. While different subscription models they will still compete in the same MMO/RPG realm for customers.
You need a successful example to prove the approach can be successful. Whilst I have a lot of faith in and respect for Bioware as a developer, let's not count their chickens before they have hatched. Many good studios (Mythic, for one) have seen huge budgets and fantastic ideas not get anything near what they had hoped in terms of player numbers.

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

GW2 and The old republic are MMOs being developed with target dates estimated to be 2010 or later, and both taking very different approaches to how they market their product. While we wont know how those differing strategies convert into success in the short term, for a fan isn't it clear which is better?

I agree that ANet as part of NC West have probably been working on localizing AION. At the very least the loss of personel has had some kind of effect in GW2s development.