Good Vs Evil.. GW2

Cool Down

Cool Down

Academy Page

Join Date: Mar 2009

Denmark

E/

When you look at the list of playable races which we have heard of so far, you have a list of five playable races.
* Asura
* Charr
* Human
* Norn
* Sylvari

But are these races really balanced when you think of a good vs evil scenario. So far the only evil race i see on the list is the Charr ?
Am i the only one who think that is a little lame, i would really love some more "evil" races.
Asura could go as a kind of "evil" because of their personality, but still they help all the other ones in Eye of the North.
Human's aint evil for sure, and Norn can't be either since they also assist the humans in Eye of the North.
That leaves the Sylvari.. but they are a non-violent race as far as i could see on the wiki

Correct me if I'm wrong, but that aint much evil in GW2 to me?

KaraMong

Pre-Searing Cadet

Join Date: Jul 2009

from what i noticed in GWEN, the Norn are neutrals and so the Asura, despite the fact they help the Humans.

I think it will be Charr vs Humans and the other 3 are neutrlas and can help each others.

Tahlia Tane

Lion's Arch Merchant

Join Date: Oct 2006

W/

What makes you think humans aren't evil? In so many fantasy games humans are portrayed as a xenophobic species that is often suspicious of other races. Norn have helped humans and stuff, but that could only be a temporary alliance. It's not like they totally love each other. Very often you have alliances that are just convenient while they have no love for each other. See: luxons & kurzicks in the Cantha storymode.

Guild Wars 2 is many years in the future. Many races have their own interests in many areas, and it's not unimaginable that eventually their interests would not be compatible, which could lead to war. I think the way you think of evil is too one-dimensional. The dumb, shallow kind of evil is annoying, IMO. A lot of games have it like that. Sometimes evil to one person is good to another person... that makes things much more interesting.

I think Guild Wars 2 is going to look really interesting.. GW1 is just playable humans. Having so many playable races would make the game look so different from GW1. I think more high-fantasy, although GW1 always had many brushes with high-fantasy already, despite the medieval atmosphere of the game.

Tahlia Tane

Lion's Arch Merchant

Join Date: Oct 2006

W/

Quote:
Originally Posted by Cool Down View Post
So far the only evil race i see on the list is the Charr ?
Prophecies portrayed Charr as evil but that changed with GWEN. Motivation for why they've destroyed Ascalon was understandable, because the humans just kept on invading Charr territory, the Charr had to do something back. So Charr aren't evil either. And I like it that way (see above post).

subarucar

subarucar

Desert Nomad

Join Date: Jul 2006

New Zealand

None

The Charr are not all that evil, look at all the Charr allied NPC's and Pyre Fierceshot for example. I havnt read much info on GW2 but I always asumed that all playable races would be allied to fight the greater evil.

TottWriter

TottWriter

Academy Page

Join Date: Jul 2009

South East England

Gorgutz War Band

Mo/Me

Not all games have to have a selection of 'good races' and 'evil races'. In ANet's position that's the last thing I'd be dong. They have enough accusations of WoW copying as it is.

Besides, it was only really the humans in Ascalon that ever had an issue with the Charr anyway. GW2 is set in what is at the moment Kryta. I don't see many Krytans fighting Charr for their very lives, to be blunt. The point of Proph as far as Ascalon is concerned is that it died. That way your character can go roaming arond, solving dispues here and there with no homeland calling them back.

Personally, I see the five races (and remember that those are the only 'announced' races. I guess it's possible that they have another in mind) as all more-or-less getting along. At least as far as not fighting each other outright is concerned. The Charr and the remaining human homelands are separated by a mountain range. I don't know. The story may bring them together or apart in interesting ways. But at least for the beginning of the plot I can see there being a tenuous peace between them, particularly in the light of a common foe such as dragons.

Pursh

Pursh

Academy Page

Join Date: Jun 2009

Moscow, Russia

[lion] IGN: Monk Elvara

Mo/

Humans did not invade Charr territory at all, the Charr attacked Ascalon, Kryta, and Orr by surprise, and at the time all the human nations were weak due to the Guild Wars, so every nation except Kryta fell.

Deimos Zargarda

Deimos Zargarda

Frost Gate Guardian

Join Date: Aug 2008

I dont think they will be fighting each other, rather against a new foe.

Free Runner

Free Runner

Forge Runner

Join Date: Oct 2005

GW2G

Knights Of The Sacred Light [KSL]

Quote:
Originally Posted by Pursh View Post
Humans did not invade Charr territory at all, the Charr attacked Ascalon, Kryta, and Orr by surprise, and at the time all the human nations were weak due to the Guild Wars, so every nation except Kryta fell.
Ascalon originally belonged to the Charr. The Humans then arrived on Tyria, drove them back and took it, causing the Charr to become angry and attempt to counterstrike. Thus the whole Charr vs Humans sceneario. Charr aint evil. They are evil from a human perspective.

Tomm

Krytan Explorer

Join Date: Mar 2008

W/R

I think Charr won't be evil in GW2.
They will fight for pure survival, together with other races, against some great evil that is to come.

That's only my opinion.

gerlin

gerlin

Frost Gate Guardian

Join Date: Sep 2007

W/

I think all parties will have evil in them. We'll just get quests/missions to kill those that are evil and a party of good will triumph once again. As long as we get heroes!

citizensmith1001

citizensmith1001

Frost Gate Guardian

Join Date: Sep 2008

Behind You

[RoaR]

D/

Awww , when i first saw the name of this thread i thought it was going to be about the idea of having good and evil sides in GW2 that the player could actually join and which would make a difference mission wise to the way you played the game but oh well.

Quote:
Originally Posted by Cool Down View Post
Correct me if I'm wrong, but that aint much evil in GW2 to me?
You have only listed the playable races,theres going to be loads of evil guys in GW2 , sadly unplayable going by whats already been said about playable races, theres the Undead of course , the Dragons (several of them)and the Corsairs.

Fay Vert

Desert Nomad

Join Date: Apr 2006

R/

Who says its about good vs evil among playable races?

Miss Sarah Lauren

Miss Sarah Lauren

Lion's Arch Merchant

Join Date: Mar 2009

The Netherlands/Norway

Phase Six [PT]

E/

Arent the dragons the evils ones? you see it in the cutscene when you end EOTN

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

imho, humans are the most evil one in that list!

pamelf

pamelf

Forge Runner

Join Date: Aug 2006

Australia

Lost Templars [LoTe]

Me/Mo

I think your good vs. evil example is oversimplifying the situation. Yes, the Charr are at odds with the human races, but that doesn't make them 'evil'. After all, when it comes to guilds all races will be welcome. I simply think the races offer us choices. I like that there won't be a simple 'us' and 'them' scenario. I think you need to look at it in a bit more depth rather than so black and white.

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Quote:
Originally Posted by TottWriter View Post
Not all games have to have a selection of 'good races' and 'evil races'. In ANet's position that's the last thing I'd be dong. They have enough accusations of WoW copying as it is.
And that's only because Blizzard decided to take the lame way out and toss the darker races in with the Horde instead of making a third faction (which they could have done, especially if they let Arthas die in Frozen Throne as the advertising suggested they would. But that's an old rant).

I'd agree with the general consensus - there are no really 'good' or 'evil' races out of those playable in GW2. Apart from EOTN, recall that the really big problems in each chapter was caused by someone who was (originally) from the same race as the characters - Khilbron, Shiro, and Varesh respectively.

You probably could say that the Sylvari are a little bit more good than the others (following Ventari's pacifistic tenets as a religion) while Charr are more evil (highly aggressive, engaging in slavery and spitting on anything humans would regard as altruism beyond you-scratch-my-back-I'll-scratch-yours-as-long-as-it-remains-convenient behaviour) but on the whole I think we'll find that individuals are just as capable of great good or evil regardless of race.

Cool Down

Cool Down

Academy Page

Join Date: Mar 2009

Denmark

E/

I just figured they would need atleast two factions (good vs evil) for the big epic pvp battles I've come to expect from what we have heard so far

draxynnic

draxynnic

Furnace Stoker

Join Date: Nov 2005

[CRFH]

Those battles are essentially between parallel worlds rather than between races in the same world.

Some have theorised that there'll be CharrvHuman battles in southern Ascalon, but that allows for other races to remain neutral.

leetLoLa

leetLoLa

Krytan Explorer

Join Date: Mar 2009

Pawn!

Who Are You [wAu]

W/Mo

lol maybe humanoid races vs beasts?

Star Gazer

Star Gazer

Wilds Pathfinder

Join Date: Nov 2005

Zerohour Enterprises [ZHE]

W/

apparently, noone read the magazine when it released some of the scenarios of gw2.

1) the great destroyer and other dragons from around the world will once again roam the earth. bam, we have destroyers

2) livia takes the scepter of orr to the city of orr. bam, we have the undead.

3) stone summit will continue to worship the great destroyer. bam we have stone summit.

as far as the charr is concerned, they will be friendlies, which is why the races you listed are playable races.

Aeon221

Aeon221

Krytan Explorer

Join Date: Jan 2006

[TEW]

N/

We had two major enemies in Proph. The Mursaat, aided by the White Mantle. And the Titans, aided by the Charr. And an incidental enemy in the legions of the dead!

Our allies were a small group of humans, a centaur, a dragon, the White Mantle (briefly) and the legions of the dead (briefly).

As far as I can tell, that leaves the player characters as pretty morally flexible.

Factions and Nightfall also saw the player scrambling for allies and fighting former friends, and EotN was consumed by it -- with the rehabilitation of the Charr as the most noteworthy element.

Which leads me to believe that we'll not be forced to pick a permanent alignment, although there will most probably be optional ones. It definitely appears to rule out the stupid race war concept.

Quote:
Originally Posted by Ventari
This place is home and haven. As bloodshed cast its shadow , we shelter beneath this place of solace, to live life as it was meant to be, in harmony and unity, regardless of race or caste. All are welcome.

TottWriter

TottWriter

Academy Page

Join Date: Jul 2009

South East England

Gorgutz War Band

Mo/Me

Quote:
Originally Posted by Cool Down View Post
I just figured they would need atleast two factions (good vs evil) for the big epic pvp battles I've come to expect from what we have heard so far
Well, we don't exactly need a good vs evil scenario to have PvP now. At this point, everythng we suggest is conjecture, but I have real doubts that the devs will cut the player base in half like that. The most serious divide I could ever imagine would be more like it is in Factions, in the sense that you're denied services open to the 'other side'. Which would sort of make sense (possibly), depending on where each race 'spawns'.

Or I'm just talking out of my rear.

Ugh

Ugh

Krytan Explorer

Join Date: Jun 2009

R/

Quote:
They will fight for pure survival, together with other races, against some great evil that is to come.
Probably this. I hope the races aren't fighting against each other. All that'll do is drag the annoying Kurzick-Luxon debates into GW2.

I still hope they decide not to give us playable races.

Cool Down

Cool Down

Academy Page

Join Date: Mar 2009

Denmark

E/

I would love to battle against other players in big epic pvp battles... i dont care about stone summits, destroyers or undeads it would just be awsome if they also became playable

Eliz Genevieve

Eliz Genevieve

Frost Gate Guardian

Join Date: Jul 2009

Portugal

The Archivists' Sanctum [Lore]

D/

Quote:
Originally Posted by Star Gazer View Post
apparently, noone read the magazine when it released some of the scenarios of gw2.

1) the great destroyer and other dragons from around the world will once again roam the earth. bam, we have destroyers

2) livia takes the scepter of orr to the city of orr. bam, we have the undead.

3) stone summit will continue to worship the great destroyer. bam we have stone summit.

as far as the charr is concerned, they will be friendlies, which is why the races you listed are playable races.

one word: wtf?

3)The last stand of the Stone Summit was in 'The Last Hierophant' quest in GWEN, hence the name 'Last'. And Dagnar, their so called leader, was killed in the Thunderhead Keep Mission.

2)Livia hesitates before grabing the Scepter, and in the cinematic we don't really see her grabbing it. In which magazine you read that?

1)The great destroyer got pwned by us in GWEN. The destroyers got pwned by the Dwarves. Bam, we don't have the destroyers.

On-Topic: As stated in The Movement of the World, each race will have it's own problems, in remaining neutral, helping Humans over Charr, the Dragons., etc.

The Norn don't have the respect they once had with the Humans in GWEN, in part thanks to the Krytan Queen.

The Asura are neutral.

Sylvari, we don't know much about them.

Charr/Humans -> Each have their own problems, and each have their own good & evil guys.

Raudic

Raudic

Frost Gate Guardian

Join Date: Jun 2008

W/

in the movement of the world it sort of implies that all the races are basically competing for land, and that humans had lost their uncontested dominance. i think itll just be free for all. you can ally who you want, and fight whoever also.

Tomm

Krytan Explorer

Join Date: Mar 2008

W/R

Quote:
Originally Posted by Eliz Genevieve View Post
one word: wtf?

3)The last stand of the Stone Summit was in 'The Last Hierophant' quest in GWEN, hence the name 'Last'. And Dagnar, their so called leader, was killed in the Thunderhead Keep Mission.

2)Livia hesitates before grabing the Scepter, and in the cinematic we don't really see her grabbing it. In which magazine you read that?

1)The great destroyer got pwned by us in GWEN. The destroyers got pwned by the Dwarves. Bam, we don't have the destroyers.

/cut
Did you see that big dragon opening his eye in last cinematic.

Well, if we killed Great Destroyer, this one will be ULTIMATE DESTROYER.

Solas

Solas

Desert Nomad

Join Date: Oct 2006

Ireland

Currently LF Active HA Guild, Glad 2, Comm.3, R2

E/

Hope their is no Good Evil divide.
Just two different factions that see the other as the enemy

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

I think the charr will still be the bad guys with some humans and the sylvari being the good guys. That said, the dragons and joker polo will be the major villians in GW2 (joker polo might even have been a henchman of one of the dragons if ANet's writing is bad enough).

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

I'd rather not copy WoW/WAR/TOR/SWG/CoX and any other MMO with a good vs evil side.

And humans are evil. To quote Paul Barnett from Warhammer Online
"Humans are basically humans. Wonderful dreams. Terrible Nightmares. Don't really think things through. Will chop down an entire forest without thinking of the consequences."

Eliz Genevieve

Eliz Genevieve

Frost Gate Guardian

Join Date: Jul 2009

Portugal

The Archivists' Sanctum [Lore]

D/

Quote:
Originally Posted by Tomm View Post
Did you see that big dragon opening his eye in last cinematic.

Well, if we killed Great Destroyer, this one will be ULTIMATE DESTROYER.
hah... Never heard of Primordus? Of The Ancient Dragons?
here:
http://wiki.guildwars.com/wiki/Ancient_dragons


Quote:
Originally Posted by Wiki
Primordus is one of the ancient dragons. Until recently, he lay dormant far beneath the Central Transfer Chamber, but at the end of the Eye of the North campaign, he begins to awaken.
And don't get to me with all the 'wiki is player edited, no good!' crap, if you want to know more, read this:
http://wiki.guildwars2.com/wiki/The_...t_of_the_World

gah, thought that two years since that info was published, everyone would have read that <<.

Zahr Dalsk

Grotto Attendant

Join Date: Aug 2007

Canada

Quote:
Originally Posted by Cool Down View Post
So far the only evil race i see on the list is the Charr ?
Oh, you mean that species the ascalon people tried to wipe out?

Seems to me humans are more evil - being as they tried genocide.

Aeon221

Aeon221

Krytan Explorer

Join Date: Jan 2006

[TEW]

N/

Quote:
Originally Posted by Zahr Dalsk View Post
Oh, you mean that species the ascalon people tried to wipe out?

Seems to me humans are more evil - being as they tried genocide.
It's ok though, the Charr returned the favor.

Zinger314

Zinger314

Debbie Downer

Join Date: May 2006

N/Me

Wait, GW had a plot?

It's highly likely that all factions will be "good" factions. Otherwise the story *cough* might get too fragmented.

FlamingMetroid

FlamingMetroid

Jungle Guide

Join Date: Sep 2007

standing on your last control point, while the rest of your team is to busy killing mine

The Luminaries [Lumi]

A/

I imagine that there will be no player factions like there are in other games. The first GW2 info talked about how players would fight representing their servers, instead of an in game group. (or something to that effect)

Lonesamurai

Lonesamurai

Furnace Stoker

Join Date: Apr 2006

Cheltenham, Glos, UK

Wolf Pack Samurai [WPS]

R/A

Oh FFS, why the F**K do we need sides in GW2, we already have Alliance/Horde, Order/Destruction in others, and the Big Epic PvP Battles are going to be GvG styled like in Guild Wars 1, cos funnily enough... IT'S CALLED GUILD WARS!!!

Nodakim

Nodakim

Krytan Explorer

Join Date: May 2008

Hrvatska

N/Me

There is no good/evil,only ally/foe.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

There is no good or evil. Only conflict.

That said, who says charr will be evil in GW2? They live for war, true, but living for war means allying with your greatest enemies to take down bigger threats.
Besides. "There are no gods for the Charr!"
I'm sure their motives will shift greatly in GW2.

Gigashadow

Gigashadow

Jungle Guide

Join Date: Aug 2005

Bellevue, WA

W/

Server vs server (or world vs world or whatever you want to call it) is a much better idea than good vs evil on the same server. You can avoid population imbalances by picking appropriately sized worlds to fight each other each week. You now have "server" pride, which is more personal than "good/evil side" pride, as there are many servers, but only 2 good/evil sides.

I always thought it was weird that in some MMOs that half the population on your server you could never, ever group up with, and that they were basically just taking up space that could have been allocated for people on your side. If it was a game on a PvE type of server, the interaction between sides could be so small that the other side might as well have have not been there at all.