here, I just read this tweet on the official Arenanet twitter account: http://twitter.com/arenanet/status/3785120884
what do you guys think about that? I dunno, I think I'm happy, or maybe just happy it's official.
Inde Edit: "Shadowform allows solos to access Underworld, Fissure, etc much easier, but it is becoming more prevalent and may be issue. ~DC #GuildWars" (just an additional twitter I thought I would add to this thread)
Confirmation that the Live Team is going after SF this year
12 pages • Page 1
...this year. Hmm, few months left yet lol. Glad they ARE looking at it though, so it's another "use while you can" kinda thing.
Anyway, no doubt QQWars commence
Edit:
Peeps have been under the impression (from ANet) that the areas were going to get looked at and not SF (since Linsey didn't want to spoil the enjoyment of "farming" etc etc etc)
Anyway, no doubt QQWars commence

Edit:
Peeps have been under the impression (from ANet) that the areas were going to get looked at and not SF (since Linsey didn't want to spoil the enjoyment of "farming" etc etc etc)
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Shadow Form is a rather binary state. Either you are invincible 24/7 and can do amazing things, or you have some downtime and die all the time (in which case you take another type of tank instead). As far as feedback goes Anet can decide between two bad options as both sides of the argument consider themselves serious business.
Imo, it might boil down to disabling tank and spank for a year, while restoring Ursan as the dominant overpowered speed clearing "build of the month".
Or Arenanet removes all sorts of speed clearing options and risks loosing the farmgrinders for a while. Personally, I don't mind what the Live Team does as long as it results in people having fun. The problem being that a lot of people only have fun in high power areas where the only option for them to prevail consists of breaking the game with an overpowered skill.
Imo, it might boil down to disabling tank and spank for a year, while restoring Ursan as the dominant overpowered speed clearing "build of the month".
Or Arenanet removes all sorts of speed clearing options and risks loosing the farmgrinders for a while. Personally, I don't mind what the Live Team does as long as it results in people having fun. The problem being that a lot of people only have fun in high power areas where the only option for them to prevail consists of breaking the game with an overpowered skill.
Right. so that would be the 153 375 744 456 time they nerf Shadow form?
For running between areas there is still warriors, rangers and dervishes.
Theres still Dungeons, And there will still be 600 monks.
And, they have always Changed it back.
Quote:
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This is wonderful news for all professions and PvE. Means people will actually create builds, try new things, and perhaps play together instead of paying for runs.
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Theres still Dungeons, And there will still be 600 monks.
And, they have always Changed it back.
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