Confirmation that the Live Team is going after SF this year

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careyt
careyt
Lion's Arch Merchant
#1
here, I just read this tweet on the official Arenanet twitter account: http://twitter.com/arenanet/status/3785120884


what do you guys think about that? I dunno, I think I'm happy, or maybe just happy it's official.

Inde Edit: "Shadowform allows solos to access Underworld, Fissure, etc much easier, but it is becoming more prevalent and may be issue. ~DC #GuildWars" (just an additional twitter I thought I would add to this thread)
Sarevok Thordin
Sarevok Thordin
Desert Nomad
#2
Mwahahhahahhaahahha

It's the SKILL, NOT THE AREAS.

I really must book some time off to read the forums when it hits.
careyt
careyt
Lion's Arch Merchant
#3
Quote:
Originally Posted by Sarevok Thordin View Post
It's the SKILL, NOT THE AREAS.

huh? I don't understand the joke.
Coverticus
Coverticus
Lion's Arch Merchant
#4
...this year. Hmm, few months left yet lol. Glad they ARE looking at it though, so it's another "use while you can" kinda thing.

Anyway, no doubt QQWars commence

Edit:
Quote:
Originally Posted by careyt View Post
huh? I don't understand the joke.
Peeps have been under the impression (from ANet) that the areas were going to get looked at and not SF (since Linsey didn't want to spoil the enjoyment of "farming" etc etc etc)
g
gone
Guest
#5
epic lulz will be had. I can not wait.
exploiter
exploiter
Jungle Guide
#6
good, no more use for assassins
Verene
Verene
Furnace Stoker
#7
Having tried perma SF on my assassin, I honestly cannot think of a more boring way to play the game. The skill collects dust.

So I can't be bothered to care either way.
zelgadissan
zelgadissan
Forge Runner
#8
As long as they admit in the developer updates for the change that they were completely retarded for ever introducing a skill like this, then I'll be happy. Otherwise, the damage is already done, who cares, dead game, insert snappy retort here, etc. etc.
Sarevok Thordin
Sarevok Thordin
Desert Nomad
#9
Quote:
Originally Posted by careyt View Post
huh? I don't understand the joke.
All the UWSCers were bleating they weren't going to change the "skill" SF itself, but the areas it was abused in.

Guess again.
Puebert
Puebert
Desert Nomad
#10
I don't understand why everyone assumes the skill is going to be nerfed. Shadow Form could be a broader term meaning the areas it is capable of farming.

I hope the skill is removed, but I don't think that quote means the areas aren't going to be looked at.
Black Metal
Black Metal
Desert Nomad
#11
I guess they've made themselves out to be liars

it was supposedly fixed after the -damage nerf (then partial unnerf)

can we just settle on something anet?
tuna-fish_sushi
tuna-fish_sushi
Desert Nomad
#12
By looking into it they mean
Deadly Paradox - 5energy cost
Shadow Form- No damage reduction

and might as well give us a shout with 0 energy cost and does 9999 dmg and every condition, and to balance it give it 5 sec recharge ty.
j
jiggles
Desert Nomad
#13
Any chance I could be added to that list?
l
lilDeath
Krytan Explorer
#14
I am sure there are way more important things to be looking at on the BIG THINGS LIST????
A
AmoebaInfectionTechnique
Frost Gate Guardian
#15
Make monsters carry Expunge Enchantments.
Kerwyn Nasilan
Kerwyn Nasilan
Forge Runner
#16
You are all misunderstanding this. By BIG THINGS, they mean new content where you can only use Shadowform, as well as the ability to upkeep it without other skills.
4
4thVariety
Krytan Explorer
#17
Shadow Form is a rather binary state. Either you are invincible 24/7 and can do amazing things, or you have some downtime and die all the time (in which case you take another type of tank instead). As far as feedback goes Anet can decide between two bad options as both sides of the argument consider themselves serious business.

Imo, it might boil down to disabling tank and spank for a year, while restoring Ursan as the dominant overpowered speed clearing "build of the month".

Or Arenanet removes all sorts of speed clearing options and risks loosing the farmgrinders for a while. Personally, I don't mind what the Live Team does as long as it results in people having fun. The problem being that a lot of people only have fun in high power areas where the only option for them to prevail consists of breaking the game with an overpowered skill.
Cuilan
Cuilan
Forge Runner
#18
This is wonderful news for all professions and PvE. Means people will actually create builds, try new things, and perhaps play together instead of paying for runs.
mastar of warrior
mastar of warrior
Krytan Explorer
#19
Right. so that would be the 153 375 744 456 time they nerf Shadow form?

Quote:
Originally Posted by Cuilan View Post
This is wonderful news for all professions and PvE. Means people will actually create builds, try new things, and perhaps play together instead of paying for runs.
For running between areas there is still warriors, rangers and dervishes.

Theres still Dungeons, And there will still be 600 monks.

And, they have always Changed it back.
T
Tyla
Emo Goth Italics
#20
Quote:
Originally Posted by exploiter View Post
good, no more use for assassins
Incorrect.

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