Henchman Skill Bar Contest Winners!
The Drunkard
Bah, I wanted my P-instibility bar to win...Would've made HA fun with the kd spam
Ah well, grats to all the winners...I'm jealous
Ah well, grats to all the winners...I'm jealous
Great Dwarf Weapon
O.O u get a EL Henchmen tonic ahhh
jimme
I knew I shouldn't have submitted original builds, but should've copied meta builds.
dr love
waste not is a good skill! and heroes do use it fine... but its pretty much the lazy man's power drain. Power drain is just straight up better, except for the fact that you got to be good to use it. something that henchmen do BETTER than most players. But there were probably 10 of the infuse bar with power drain, and only 1 with waste not, so guess what...
I Angra I
If the AI used the builds properly I would have no problem with it, the builds are on wiki for a reason (they are good). The problem is that the AI doesn't know how to use the majority of these skillbars and will therefore end up totally useless as a henchman.
Giga_Gaia
So according to Regina, the Live Team (Robert, was it?) spent a lot of time being "ridiculously busy" for determining the winners, only to come up with those the AI has no hope of using properly? Okay... seriously, if a company really wanted to waste resources that badly, they could have just hired a bunch of people to build a house in the middle of a desert; it probably would have made just as much sense.
Actually, Waste Not is actually one of the few skills that the AI CAN use properly. But yeah, meh.
Actually, Waste Not is actually one of the few skills that the AI CAN use properly. But yeah, meh.
Dzjudz
I guess they didn't want AI interrupt builds anymore .
Shadowmoon
http://pvx.wikia.com/wiki/Build:N/E_HA_Lingering_Curse
should have just copy pasted, and hope that i was the one picked, wonder who else copy paste that bar and didn't hit the lotto.
On a side note, if they do change to the henchy ai to use the relic snare right and body block the runner, ha would be even more broken with 0 lag body blockers.
should have just copy pasted, and hope that i was the one picked, wonder who else copy paste that bar and didn't hit the lotto.
On a side note, if they do change to the henchy ai to use the relic snare right and body block the runner, ha would be even more broken with 0 lag body blockers.
moriz
and in other news, linsey and co do not know how the AI works. if they did, they'd never picked most of those builds.
awry
you know what i think will happen? You know those Happy rr day people? Yeah, welcome them to ha and gvg! Just grab some shit henchmen and click enter for your free zkeys.
Narcissia
holy shit i won?!?!
Psuedo Antipathy
I'm shaking lol. I'm so lame.
So how/when do we get prizes?
Psuedo Antipathy
I'm shaking lol. I'm so lame.
So how/when do we get prizes?
Apok Omen
You guys are really that blind, huh?
They chose some of the most useless meta builds ever so that people won't use any AI in PvP. Or at least as much as now.
Also, if they actually chose builds that only AI could use better than players (Tease, KD spam, etc.) then you all would be f'ing pissed off.
Granted, they have some templates that will be chosen due to what AI will use best (Migraine mes, LC/SB necros), but if they didn't do this, then no PvE pugs would be able to have a chance at starting out in a PUG.
No, this is the closest to a ''no AI players" PvP that we will get.
They chose some of the most useless meta builds ever so that people won't use any AI in PvP. Or at least as much as now.
Also, if they actually chose builds that only AI could use better than players (Tease, KD spam, etc.) then you all would be f'ing pissed off.
Granted, they have some templates that will be chosen due to what AI will use best (Migraine mes, LC/SB necros), but if they didn't do this, then no PvE pugs would be able to have a chance at starting out in a PUG.
No, this is the closest to a ''no AI players" PvP that we will get.
Jensy
Giga_Gaia
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You guys are really that blind, huh?
They chose some of the most useless meta builds ever so that people won't use any AI in PvP. Or at least as much as now. Also, if they actually chose builds that only AI could use better than players (Tease, KD spam, etc.) then you all would be f'ing pissed off. Granted, they have some templates that will be chosen due to what AI will use best (Migraine mes, LC/SB necros), but if they didn't do this, then no PvE pugs would be able to have a chance at starting out in a PUG. No, this is the closest to a ''no AI players" PvP that we will get. |
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Originally Posted by Regina Journal Update - 30 September 2009
Henchman Skill Bar Judging
Over the past couple of weeks, Robert and Linsey have been looking at the Henchman Skill Bar contest submissions and deciding which of the bars you submitted should go into the game. The Henchman Skill Bar contest took up more time than we predicted, due to the overwhelming response of the community (more than 30 000 submissions!). We view this initiative a success, despite the fact that it's taken a little longer for the team to select winning skill bars than if they had come up with those bars themselves. The in-game submission tool was something that Mike worked on and it's something that we may find use for in the future. Robert has been taking point on this project, and has been coming in on the weekends for that. The process for vetting builds has been interesting. There’s been a lot of discussion in the Live Team room between Linsey and Robert about pros and cons of certain skills in certain builds, what those builds are most appropriate for, and the like. We’ve had a few laughs about some of the builds submitted, and there’ve been some really great submissions as well. There are some interesting stats aggregated from the submissions, but I’m not sure we’ll have the time to actually compile and publish those. I talked to Robert about what interesting findings he saw, and he said that it looks like we received more bars for Monks and Warriors than other Professions. Also, a surprising number of submissions contained no Elite skill in the bar. If we do have any more interesting facts, I’ll try and grab Robert when he’s not ridiculously busy to give me a few more tidbits. |
FoxBat
There are a few OK builds here, but this is mostly epic fail. Unless they are going to write special scripts for each bar, the AI will mis-use or fail to use most everything. I can't believe I wasted any time actually testing when the live team clearly didn't.
lutz
Did nobody really expect them to choose poor AI-oriented skills?
Eragon Zarroc
Sooooooo, isn't Charm Animal a completely wasted skill slot on the HA RaO Ranger now after skill update? O_o
]HM[ Sabre Wolf
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Also, if they actually chose builds that only AI could use better than players (Tease, KD spam, etc.) then you all would be f'ing pissed off.
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Originally Posted by Regina
If we do have any more interesting facts, I’ll try and grab Robert when he’s not ridiculously busy to give me a few more tidbits.
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Still Number One
awry
Well you know what it does begin to sound like they just smiter booned AI players. I had assumed they spent the extra week delay to test out the new builds to make sure they work properly. But many of these are generic builds that henchmen will suck at and you can't even manually control their skills. Forget about flagging them if you have more than one of them. This is anet's way of kicking us in the nuts and pissing on us when we're down. Every second I think about these builds the more glaring flaws i notice.
Shayne Hawke
]HM[ Sabre Wolf
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Well you know what it does begin to sound like they just smiter booned AI players.
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Reverend Dr
What I want to know is how they determined which of the 50 people that entered the same skillbar actually won. Or did they remove all duplicated skill bars and choose from what was leftover?
awry
Ego
Moonstruck Muse
Congratz to anyone who won without a cookie cuter build.
Question: Perhaps I totally don't know this elite, but on the para with The Power Is Yours, isn't that only, what, 1 energy per party member? So how is that a good elite?
Really the PVX-ness of it irks me so much. I actually sat in front of that stupid npc making builds and making sure they weren't on PvX or like PvX ones, because anet said unoriginal builds won't win, but nope...
Really though, to anyone who won w/o pvx stuff, congratulations! I am glad we have at least a few good henchies to use!
Question: Perhaps I totally don't know this elite, but on the para with The Power Is Yours, isn't that only, what, 1 energy per party member? So how is that a good elite?
Really the PVX-ness of it irks me so much. I actually sat in front of that stupid npc making builds and making sure they weren't on PvX or like PvX ones, because anet said unoriginal builds won't win, but nope...
Really though, to anyone who won w/o pvx stuff, congratulations! I am glad we have at least a few good henchies to use!
Wild Rituals
There is really nothing you can do but laugh
Gratz to all the winners i suppose.
sucks to be the people who actually submitted bars that arnt meta but might actually work
And really why remove Hero's from HA if your just going to give Hench the same freaking bars the Heros ran in the first place?
Gratz to all the winners i suppose.
sucks to be the people who actually submitted bars that arnt meta but might actually work
And really why remove Hero's from HA if your just going to give Hench the same freaking bars the Heros ran in the first place?
Reverend Dr
Racthoh
Keeps Mending Refrain up and triggers Finale of Restoration while being an energy engine from Leadership (like what "Go For The Eyes!" used to be able to do in PvP before it was hit with the 4 second recharge) and provides some energy to the party as well.
DreamWind
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You guys are really that blind, huh?
They chose some of the most useless meta builds ever so that people won't use any AI in PvP. Or at least as much as now. Also, if they actually chose builds that only AI could use better than players (Tease, KD spam, etc.) then you all would be f'ing pissed off. |
Zahr Dalsk
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Yup... like i said... Band Aid on a gun shot wound
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Moonstruck Muse
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Keeps Mending Refrain up and triggers Finale of Restoration while being an energy engine from Leadership (like what "Go For The Eyes!" used to be able to do in PvP before it was hit with the 4 second recharge) and provides some energy to the party as well.
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Yeah, I mean some of the builds are interesting, but some are... bleh. Oh well... I can't say I'm terribly surprised anet took this seemingly lazy route.
Still Number One
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Yup... like i said... Band Aid on a gun shot wound
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The Smiter's Boon nerf was an example of A.net finally learning they screwed up and actually doing the necessary thing to fix the problem (keep it out of the game because it had no business being here). Some of you guys need to realize that not every skill can be balanced because the mechanic behind it is imbalanced. We already have way too many skills in the game, so trying to come up with a new mechanic would be just as dumb as keeping the skill in its imbalanced form. Killing it was the best option and honestly they need to do this with more skills. Primal Rage comes to mind...
QueenofDeath
I can't resist: "I know thousands of players that are going to quit after the implementation of this". You give us heroes and then you won't let us use our creative minds to use them in PVP? Hereos are just an extention of oneself yet you separate them from us like siamese twins. Just because I don't actually play every skill they use doesn't mean they aren't made from my skillful mind. Henchies are near the same except they have retarded builds now. They cannot be adjusted for specific counter builds for specific guilds. I have to say in truth I think Anet is the most nerf happy ruin the game type of development team I've ever encountered in all my online gaming years. So, comon now I need at least 1000 players to quit with me. )
Ryker
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So basically here is where I got the impression they were not changing AI behavior at all for this. The builds submitted are not necessarily bad but a lot of them are to complex for effective use by AI. Frenzy/PRage for one should really not be trusted on a hero especially when faced by a caster or ranged spike. AI has always had tough times with hammers along with complex assassin combos as well. Skills such as Aura of Stability, Defile Defenses, Infuse and others are used incorrectly or not used at all by AI.
... So here's my post to say screw you anet I made all my builds according to AI flaws. |
Frenzy et al will make all warriors easy targets, and lower adrenaline skills will be used first rather than building up (hammer bash before dev hammer?).
Ranger bars are interesting but overlapping poison means they can't be used together, and 3/4 are basically wiki copy-pastes.
Mesmer AI isn't able to prioritize targets as well as humans. (backfire won't go on casters holding martial weapons but frenzy will, etc)
Monks often incorrectly use infuse, and are incapable of pre-protting.
Necromancers have poor energy management and no common sense to pace themselves till people start dying.
Ele AI is unable to distinguish between martial attackers and casters holding spears (blurred/blinding surge on monks?). They are also programed to use spells mostly in regard to damage making water and air almost useless (not to mention the lack of <b>originality</b> in a FOTM wiki build. What happened to that criteria?).
Assassin henchmen have no way of prioritizing chain skills to lengthen chain (to them, +20 damage dw and bleeding is better than +11).
Rit and Derv bars are fairly meta, but the AI can actuallly handle them so I won't complain.
Even if Paragon is the most boring C-Space face-roll buff class ever, henchmen rarely have use skills on recharge, and even more rarely save them till the correct moment (I'm looking at you Song of Concentration)
All classes: Stance use will be erratic and based more on recharge than opportunity (flail/dash/natty stride misuse). Energy management will be off for all classes because melees likely won't use Zealous weapons, and casters won't switch weapon sets to hide energy.
In conclusion: WTF anet? These Henchmen won't even be able to be used for 6 months while they update AI, and before that, meta-shifts and skill changes will make these obsolete in 3. Either this contest needs to be bi-monthly, or there needs to be a PvP-Henchman version of most of these skills. (Such as "Frenzy (PvP-Henchmen)- Attack 33% faster, take double damage. Ends if you take 200 damage")
PS. I'm not knocking you winners, you guys submitted very good GW bars. Mad props. But either the contest should have said "the AI will be updated to work with new hench bars" or they made the wrong choices. That simple.
Still Number One
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I can't resist: "I know thousands of players that are going to quit after the implementation of this". You give us heroes and then you won't let us use our creative minds to use them in PVP? Hereos are just an extention of oneself yet you separate them from us like siamese twins. Just because I don't actually play every skill they use doesn't mean they aren't made from my skillful mind. Henchies are near the same except they have retarded builds now. They cannot be adjusted for specific counter builds for specific guilds. I have to say in truth I think Anet is the most nerf happy ruin the game type of development team I've ever encountered in all my online gaming years. So, comon now I need at least 1000 players to quit with me. )
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IronSheik
Lol wtf is this shit.
Hammer bash on an adren bar on a henchie.
Normal Hero PvE HB build won
Frenzy+Shock on a henchie, ROFL
Honestly Anet, you let a RaO win?
Lol at the migraine bar
Lol at the meta infuser, henchies can infuse good?
Lol at a henchie with slow wards.
Lol at henchie with song of concentration, they can use that well, OH and make haste too? Leet sauce! Good thing they can target!
Lol at a sin hero.
My god anet, these are HENCHMEN, all you control is their RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing flags, not their bars.
The RaOs will never get anything daze, the warriors will frenzy and die instantly or shock themselves into exhaustion constantly.
And primal rage won...the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO.
Serpent's Quickness on a cripshot, okay.
Lol at EXACT MB meta won.
Lol at a damn wastrel's spike sin, really anet? you think your awesome sin AI can pull this off?
There's maybe 8 builds that can be actually executed, about 0 that'll be run well.
I at least thought a tainted flesh would've won..since that all henchies can do well.
EDIT: I just want to quote dbulger from a few pages ago on this
http://wiki.guildwars.com/wiki/Hero_behavior
Heroes will overwrite weapon spells with other weapon spells.
This makes the GvG rit bars essentially shit.
Heroes do not seem to use Falling Lotus Strike or Falling Spider on their own.
Gg, one whole wasted bar
Heroes will not use Rage of the Ntouka, "Coward!", or Deadly Paradox.
Gg, other sin bar dead.
Death's Charge and Death's Retreat are only used for healing.
Okay..so the warr GvG bar has useless secondary
Hammer bash on an adren bar on a henchie.
Normal Hero PvE HB build won
Frenzy+Shock on a henchie, ROFL
Honestly Anet, you let a RaO win?
Lol at the migraine bar
Lol at the meta infuser, henchies can infuse good?
Lol at a henchie with slow wards.
Lol at henchie with song of concentration, they can use that well, OH and make haste too? Leet sauce! Good thing they can target!
Lol at a sin hero.
My god anet, these are HENCHMEN, all you control is their RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing flags, not their bars.
The RaOs will never get anything daze, the warriors will frenzy and die instantly or shock themselves into exhaustion constantly.
And primal rage won...the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO.
Serpent's Quickness on a cripshot, okay.
Lol at EXACT MB meta won.
Lol at a damn wastrel's spike sin, really anet? you think your awesome sin AI can pull this off?
There's maybe 8 builds that can be actually executed, about 0 that'll be run well.
I at least thought a tainted flesh would've won..since that all henchies can do well.
EDIT: I just want to quote dbulger from a few pages ago on this
http://wiki.guildwars.com/wiki/Hero_behavior
Heroes will overwrite weapon spells with other weapon spells.
This makes the GvG rit bars essentially shit.
Heroes do not seem to use Falling Lotus Strike or Falling Spider on their own.
Gg, one whole wasted bar
Heroes will not use Rage of the Ntouka, "Coward!", or Deadly Paradox.
Gg, other sin bar dead.
Death's Charge and Death's Retreat are only used for healing.
Okay..so the warr GvG bar has useless secondary
Martin Alvito
The disturbing part is that many of these bars are clearly suboptimal, in addition to being poorly run by heroes.
Crip Shot, Serpent's Quickness and Determined Shot? Crip Shot doesn't recharge fast enough for you? As an alliance member pointed out, SQ has great synergy with the Nat Stride on that bar.
Migraine and Frustration on a hero? Really? Like it needs it. No cover hex for the Migraine?
Soul Bind, Faintheartedness and Defile Defenses with nothing but GoLE to power all that? Really?
A Hundred Blades without an IAS? But with Plague Touch?
Is there a reason the GvG LC uses Signet of Lost Souls for energy rather than going to a secondary for a better solution?
Disappointing.
Crip Shot, Serpent's Quickness and Determined Shot? Crip Shot doesn't recharge fast enough for you? As an alliance member pointed out, SQ has great synergy with the Nat Stride on that bar.
Migraine and Frustration on a hero? Really? Like it needs it. No cover hex for the Migraine?
Soul Bind, Faintheartedness and Defile Defenses with nothing but GoLE to power all that? Really?
A Hundred Blades without an IAS? But with Plague Touch?
Is there a reason the GvG LC uses Signet of Lost Souls for energy rather than going to a secondary for a better solution?
Disappointing.
]HM[ Sabre Wolf
Thats my point, you are not understanding me... if that are trying to kill it for Heros then why even bother introducing henchmen to replace them when they are just going to turn into Smitter's Boon. My point is your point... except for the fact they do have the ability to delete it (Heros).
Still Number One
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Thats my point, you are not understanding me... if that are trying to kill it for Heros then why even bother introducing henchmen to replace them when they are just going to turn into Smitter's Boon. My point is your point... except for the fact they do have the ability to delete it (Heros).
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