Will nerfing SF really help anything to do with the game?

killerbot3009

killerbot3009

Jungle Guide

Join Date: Oct 2007

the beaster

the Gold Fish [GOLD]

W/

I belive that by nerfing SF, there will simply be a stupid inflation in Ectos/Shards prices. It will also make the HoM monuments for Elite areas a lot harder to get, due to the skill required to clear such areas.



Please share thoughts on the matter.


i find this funny the amount of people who have replied, considering i was bored when making this thread, but nice to see that not many people will be sad to see it go

Windf0rce

Windf0rce

Wilds Pathfinder

Join Date: Jan 2007

I never had a problem with Shadow Form allowing easy farming, even though I don't farm myself, I have no issues with people being able to do it - it actually benefits me in that most stuff becomes cheaper and more attainable, I think...

However things started getting out of hand with SF running or speed clears, I don't like the way it affects regular teaming just like Ursan did - it is just everywhere.

It is really difficult to find a regular 'balanced' team to clear FoW or UW at ToA. This bothers me because I actually enjoy playing with people, and I don't enjoy farming, so I'd like that to change.

gw_poster

gw_poster

Desert Nomad

Join Date: Jan 2007

so cal

R/

hmm, high ecto and shard prices - as well as actually having to TRY at obtaining 'elite' trophies for HoM?!

I believe that was the original intent of such sought-after collectible materials and a full HoM...and I also believe that's exactly why SF should be nerfed

ogre_jd

Wilds Pathfinder

Join Date: Feb 2008

Canadia

W/

Eh. Nothing'll change, really, as far as the long run goes. The farmers and clearers'll just move on to the next most efficient build/team they can find so they can keep grinding, same as they did after Ursan Blessing was altered.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Quote:
Originally Posted by killerbot3009 View Post
I belive that by nerfing SF, there will simply be a stupid inflation in Ectos/Shards prices. It will also make the HoM monuments for Elite areas a lot harder to get, due to the skill required to clear such areas.



Please share thoughts on the matter.
Before UWSC, the price of ecto had stablilized in the 6-7K range. Shards were holding steady around 2.5-3K. I doubt the prices will rise above that when/if they nerf SF.

Yes, the Elite areas will be harder to get - they should be hard to get. But in no way is SF "required" to clear them.

Xenex Xclame

Xenex Xclame

Desert Nomad

Join Date: Mar 2006

DPX

R/

Yes it will change a lott, to start people looking for "normal" teams will be able to get a group again.

Secondly it will make people go back to actually playing the game,SF is invinsible plain and simple and takes no skill,no matter what the people that want to defend SF say about it reguiring skill and how you can stil die and junk like that.

When they nerf SF FoW and UW clearing time will be much less then what it used to be before SF,2 hours for example for FoW most likely will be done regularly in 1 hour.

People might replace the SF with a obsidian flesh earth ele with armor of earth and stoneflesh, and then you bassicly have something close to SF,except as you could see, it will go slower.The 100B wars that spray numbers with mark of pain,will most likely remain almost unchanged,it works so theres no reason to dump it.

So yes it will change things, it will make things go slower,which is one of the big problems with SF being that it makes the clear way too fast.Most likely other classes that do not have a spot in SC will most likely be able to get a group easier, people will try to "improve" the build.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Destroying SF will rock GW for a little while, but I'm sure that players will find something else to do after it's rendered less effective.

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

Quote:
Originally Posted by killerbot3009 View Post
It will also make the HoM monuments for Elite areas a lot harder to get, due to the skill required to clear such areas.
lol, it will only make HoM elite areas become the way they were intended to be. Being able to clear an elite area in 15min or less should not be possible. Keep in mind you only have to complete them in NM .

Meh at the ectos & shards inflation. It will make the rich richer i suppose, but there wouldn't be as many ectos on the market today if SF hadn't been allowed to propogate for so long. meh, who knows when it comes to our economy. *sigh*

King_GhOsT

Jungle Guide

Join Date: Dec 2006

Canada

[oR]

W/

elite areas are still easy to clear without SF, I do it with 3 guildies and the rest heros (no sins) and we still roll through it (still takes like 2 hours, but I don't mind spending time actcually playing that game with friends

SkekSister

Krytan Explorer

Join Date: Jul 2008

Brighton UK

Will it help the game. No, probably not. It will drive away a chunk of an already diminishing user base and make the elite areas far less used. It will drive up prices of luxury items for the poor and inflate the value of goods held by the rich.

I'm not arguing the right or wrong of SF from a balance/mechanics/game economy point of view here, just stating what I believe the outcome of a nerf to it would be. No doubt others will disagree.

Darkobra

Darkobra

Forge Runner

Join Date: Aug 2006

Scotland

Type like an idiot, I'll treat you like an idiot

E/Me

Quote:
Originally Posted by killerbot3009 View Post
It will also make the HoM monuments for Elite areas a lot harder to get, due to the skill required to clear such areas.
Wasn't that the whole point of the game?

Eragon Selene

Eragon Selene

Wilds Pathfinder

Join Date: Feb 2007

USA

[eF]

R/A

I belived long ago it should have been nerf'd when they nerf'd Ursan. I have a perma sin but rarely use him, I find him boaring. I prefer to play the game with a "team".

Atleast with Ursan you went into elite areas as a "team", Ursan just dumb'd it down some, put all classes on a semi even playing field, and made Elite areas faster.

I argued this point long ago that SF would impact the IG economy more the Ursan ever had............and it has with its 7min UWSC's and hords of ecto farmer's.

So what if ectos go back to 10kea? Whats the big deal with that? God forbid you have to earn your titles and FoW Armor instead of letting a runner do it for you.

Please nerf SF

P.S dont forget UWSC's were done in 30-40min before Perma sins with Terra Tanks and a core group. So delite your sin and make an Ele, that still works.

riktw

Wilds Pathfinder

Join Date: Jul 2008

netherlands

Mo/E

nerfing SF wont help.
imho its possible to do 30 min or faster UWSC without SF.
i am making monk/ele builds for it atm and tested a couple already.
should be possible, now i just need another 7 people to test it with me haha

so they should nerf 55HP, terra tanks and 600HP before UWSC is not possible anymore.

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Not now, the damage has been done. Same situ with Z-keys. They need to make dungeons more appealing (ie 10x as much loot...) and un-runnable too.

Hantex Brinx

Ascalonian Squire

Join Date: Jun 2009

I cant believe ppl really think that sf nerfing will make pugging easier...

Strawberry_Lilly

Strawberry_Lilly

Pre-Searing Cadet

Join Date: May 2008

Amsterdam

The Sneezing Dragons [TSD]

Me/Rt

Quote:
Originally Posted by Windf0rce View Post
I never had a problem with Shadow Form allowing easy farming, even though I don't farm myself, I have no issues with people being able to do it - it actually benefits me in that most stuff becomes cheaper and more attainable, I think...

However things started getting out of hand with SF running or speed clears, I don't like the way it affects regular teaming just like Ursan did - it is just everywhere.

It is really difficult to find a regular 'balanced' team to clear FoW or UW at ToA. This bothers me because I actually enjoy playing with people, and I don't enjoy farming, so I'd like that to change.
totally agree

Atro

Atro

Miss the good ol' days

Join Date: Sep 2009

Where don't I live?

A/

imho, i dont think nerfing SF will do anything major or anything close to major to the economy. For speedclears the time will be 5-10minutes more, for running there's still warriors, ranger, dervishes, most any profession can run.

Also, the people that argue whether it will bring back "balanced" teams , I dont think it will, If they do nerf SF that high end speedclear guilds are just gonna make some other speedclear build and use it and will eventually release it into the community again.

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

Quote:
Originally Posted by Hantex Brinx View Post
I cant believe ppl really think that sf nerfing will make pugging easier...
Those same people seem to think with SF out of the way they will be able to run whatever shitter build they want in PuGs call it "balanced" and achieve similar results. Unfortunately for them so long as superior alternatives exist that will never ever happen. Ironic too that this same crowd complains about being forced to play a certain way while demanding that others change their play style to accommodate them. SF is broken sure, but enough already.

Evil Eye

Lion's Arch Merchant

Join Date: Dec 2007

P/Me

Who the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO gives a shit if some area in pve should be hard to clear if you want some thing challenging go gvg with honorbalance.

Roy_

Roy_

Academy Page

Join Date: Dec 2008

Whatever Floats Your [Boat]

A/

Quote:
Originally Posted by gw_poster View Post
hmm, high ecto and shard prices - as well as actually having to TRY at obtaining 'elite' trophies for HoM?!

I believe that was the original intent of such sought-after collectible materials and a full HoM...and I also believe that's exactly why SF should be nerfed
I definitely agree with this.

slowerpoke

slowerpoke

Desert Nomad

Join Date: Jul 2007

Cuba

sometimes the pot must be stirred to prevent stagnation

Tenebrae

Tenebrae

Forge Runner

Join Date: Feb 2007

Spain

LHV

R/N

Quote:
Originally Posted by Xsiriss View Post
Not now, the damage has been done. Same situ with Z-keys. They need to make dungeons more appealing (ie 10x as much loot...) and un-runnable too.
This. Make them un-runnable is going to be hard if no one nerfs SF but if they do ... will be one step forward in the right direction. For the drop issue , i dont see how throwing a skill to bring up a "hidden treasure" is worth when that "treasure" gives you 10-200g ? blerf , make it 400g+ / 2-6 rare materials ( non ectos ).

own age myname

own age myname

Desert Nomad

Join Date: Sep 2007

Minnesota

[TAS]

R/

Probably not. There will be other gimmicks to follow.

Braxton619

Braxton619

Desert Nomad

Join Date: Jul 2008

A/W

No it will not. There is still 600/smite that still tops all of farming.

I use perma and its great... nerfing SF will not help the game... it will make a lot of people leave which is less sells for GW2.

Hantex Brinx

Ascalonian Squire

Join Date: Jun 2009

Quote:
Originally Posted by Reformed View Post
Those same people seem to think with SF out of the way they will be able to run whatever shitter build they want in PuGs call it "balanced" and achieve similar results. Unfortunately for them so long as superior alternatives exist that will never ever happen. Ironic too that this same crowd complains about being forced to play a certain way while demanding that others change their play style to accommodate them. SF is broken sure, but enough already.
You sad it all!

Chico

Lion's Arch Merchant

Join Date: Jan 2007

SF nerf = some people quit, some people rage, everybody moves on

Achrr The Archer

Achrr The Archer

Krytan Explorer

Join Date: Nov 2005

Minnesota

[Bye]

Mo/

SF doesn't bother me one bit. I don't even have an assasin charecter and never plan to, but I sure as hell run that Vale Necro or UA monk. Gives me something to do when there's not a group forming for something else in the meantime. I say it's not hurting anything, and let it be. People are just going to move onto the next big thing.

moriz

moriz

??ber t??k-n??sh'??n

Join Date: Jan 2006

Canada

R/

will it help the game at this point? not really. however, that is irrelevant. no online game, especially one that claims to be a competitive RPG, should EVER have a godmode option. for that reason alone, SF deserves to die.

AlsPals

Lion's Arch Merchant

Join Date: Mar 2007

Sellin hot stock tips for pro[fit]

Me/E

Quote:
Originally Posted by Xsiriss View Post
Not now, the damage has been done. Same situ with Z-keys. They need to make dungeons more appealing (ie 10x as much loot...) and un-runnable too.
Exactly. If areas are so damned difficult, no need to make it easier. Make it so if you are actually stuck in that sumbitch dungeon for 2 hours, you are holding more gold pixels than white pixels, nahmean? Speed clears allowed better times to possibly see better stuff. Who wants 2 hours just to get two diamonds?

Xo Twinblade

Xo Twinblade

Frost Gate Guardian

Join Date: Oct 2008

Zealots of Shiverpeak

W/N

I think it should be nerfed to the point where you can only run perma as a/e and with cons.

so you can still use it but it just wont be overpowered.

tw1tchdp

Lion's Arch Merchant

Join Date: Apr 2006

[CKIE]

W/Me

Quote:
Originally Posted by slowerpoke View Post
sometimes the pot must be stirred to prevent stagnation
you my friend, are wise =]

obsidian ectoplasm

obsidian ectoplasm

Desert Nomad

Join Date: Jan 2008

Bring back Ursan please.

own age myname

own age myname

Desert Nomad

Join Date: Sep 2007

Minnesota

[TAS]

R/

Quote:
Originally Posted by obsidian ectoplasm View Post
Bring back Ursan please.
+1 to that. Ursan at least didn't have class discrimination.

Camdo

Ascalonian Squire

Join Date: Aug 2007

Quote:
Originally Posted by obsidian ectoplasm View Post
Bring back Ursan please.
i agree..i liked ursan

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

Quote:
Originally Posted by own age myname View Post
Ursan at least didn't have class discrimination.
Where were you? Towards the end all groups were demanding either W/Me mantras or Eles with prismatic. This was after everyone realized that even godawful players could farm Path to Revelations and meet the rank requirement.

own age myname

own age myname

Desert Nomad

Join Date: Sep 2007

Minnesota

[TAS]

R/

Quote:
Originally Posted by Reformed View Post
Where were you? Towards the end all groups were demanding either W/Me mantras or Eles with prismatic. This was after everyone realized that even godawful players could farm Path to Revelations and meet the rank requirement.
Playing it with my guildies

upier

upier

Grotto Attendant

Join Date: Mar 2006

Done.

[JUNK]

Meh, just today I hopped onto my para, aggored half the map, and let my buddies take everything down as we took next to 0 damage.
SF what?

Taco Fiend Taco

Ascalonian Squire

Join Date: Feb 2009

Quote:
Originally Posted by Hantex Brinx View Post
I cant believe ppl really think that sf nerfing will make pugging easier...
The highly anticipated SF nerf is going to be like when we were little kids and that huge present under the xmas tree...each passing day before xmas getting more excited to open that huge present...then on xmas day yay! open the present and its a big frilly sweater grandma knitted.

QueenofDeath

Krytan Explorer

Join Date: Jul 2009

When SF exploit farming is gone my stacks of ectos will buy me a lot more stuff and as George Carlin said we can never have enough stuff. ) It will be nice to see ecto prices go back up to 8k-9k or more again. )

tw1tchdp

Lion's Arch Merchant

Join Date: Apr 2006

[CKIE]

W/Me

Quote:
Originally Posted by Reformed View Post
Where were you? Towards the end all groups were demanding either W/Me mantras or Eles with prismatic. This was after everyone realized that even godawful players could farm Path to Revelations and meet the rank requirement.
Yea... well any class can hit Mesmer 2nd profession with mantra