Primary Ritualist, why?
The Josip
Other than looks/armor, why do people use primary ritualists nowdays?
I'm asking because as a mesmer primary, I also understand there's very little reason to have mesmer primary, because most of the mesmer skills received (multiple) nerfs since good old days (and even then mesmer wasn't that good in PvE).
I liked good old Ritual Lord before nerf, but now, why? Spirit spam is very powerful, but I looked at my mesmer and realized I can just as well put 12 in Communing and 12 in Channeling, and I get exactly what Ritualist primary has (sure, I don't have minor runes but difference is negligible). Now I have a nice powerful SoS build without the need to bother creating Rt primary.
Regarding profession-based PvE skills (sunspear / allegiance), I also find it sad that some of these skills are tied to primary attribute (Leadership, Critical Agility..), while some are as effective even if you're not primary in that class. Which basically tells people it's good to have some class as main, but others are pointless.
I'm asking because as a mesmer primary, I also understand there's very little reason to have mesmer primary, because most of the mesmer skills received (multiple) nerfs since good old days (and even then mesmer wasn't that good in PvE).
I liked good old Ritual Lord before nerf, but now, why? Spirit spam is very powerful, but I looked at my mesmer and realized I can just as well put 12 in Communing and 12 in Channeling, and I get exactly what Ritualist primary has (sure, I don't have minor runes but difference is negligible). Now I have a nice powerful SoS build without the need to bother creating Rt primary.
Regarding profession-based PvE skills (sunspear / allegiance), I also find it sad that some of these skills are tied to primary attribute (Leadership, Critical Agility..), while some are as effective even if you're not primary in that class. Which basically tells people it's good to have some class as main, but others are pointless.
Windf0rce
I recently created a Ritualist for spirit spamming, even though my Monk can also be decent at it.
Spawning Power seems to make the spirits less squishy (combined with Armor of Unfeeling the effect seems even stronger), even though I don't have a lot of points in it due to a huge attribute spread.
If I remember correctly, I run (numbers can be wrong):
Ritualist:
10+1+1 Channeling, 9+1 Communing, 9+1 Restoration, 8+1 Spawning.
Monk:
11 Channeling, 11 Communing, 9 Restoration.
Standard SoS build: SoS, Pain, Bloodsong, Vamp, Shadowsong, Spiritleech, AoU, Summon Spirits.
The Rt's spirits seem to be definitely more resilient and I run the exactly same bar on both characters; while the Monk can get the job done, the Rt seems better to solo tougher stuff (UW). Besides, people don't really take me seriously if I tell them I'll spirit spam as Mo/Rt (even though it is decent), so having a Rt primary is good.
Spawning Power seems to make the spirits less squishy (combined with Armor of Unfeeling the effect seems even stronger), even though I don't have a lot of points in it due to a huge attribute spread.
If I remember correctly, I run (numbers can be wrong):
Ritualist:
10+1+1 Channeling, 9+1 Communing, 9+1 Restoration, 8+1 Spawning.
Monk:
11 Channeling, 11 Communing, 9 Restoration.
Standard SoS build: SoS, Pain, Bloodsong, Vamp, Shadowsong, Spiritleech, AoU, Summon Spirits.
The Rt's spirits seem to be definitely more resilient and I run the exactly same bar on both characters; while the Monk can get the job done, the Rt seems better to solo tougher stuff (UW). Besides, people don't really take me seriously if I tell them I'll spirit spam as Mo/Rt (even though it is decent), so having a Rt primary is good.
Kenzo Skunk
Painful bond instead of Spiritleech aura? Have you tried that Windy? Seems like mobs die a lot quicker.
upier
Why ritualist for spirit spamming?
Because everything else is worse.
Because everything else is worse.
Windf0rce
Good point Kenzo, yes sometimes I run it and things die much faster indeed. The attribute spread gets a bit better too because I can move points out of Resto.
The Spiritleech build is the one I use for UW solo runs - it is better than Painful Bond because Smite Crawlers have Smite Hex and it also helps against their Reversal of Fortune spam (less dmg = less heals). If I feel like running Chaos Planes, the Spectres also have Hex Breaker. Overall Spiritleech lets Spirits self heal and survive a little bit longer so it's usually my choice for UW.
But yes for Chamber-only runs I'd use Painful Bond, and possibly most other PvE areas too. Lots more of damage. I'm kind of a noob to Rits though, take my experience with them with a grain of salt. :P
The Spiritleech build is the one I use for UW solo runs - it is better than Painful Bond because Smite Crawlers have Smite Hex and it also helps against their Reversal of Fortune spam (less dmg = less heals). If I feel like running Chaos Planes, the Spectres also have Hex Breaker. Overall Spiritleech lets Spirits self heal and survive a little bit longer so it's usually my choice for UW.
But yes for Chamber-only runs I'd use Painful Bond, and possibly most other PvE areas too. Lots more of damage. I'm kind of a noob to Rits though, take my experience with them with a grain of salt. :P
dsielschott
well i run a spirit spam build on my ranger for all my vanquishes..... set up spirits take aggro pull to spirits....things die REALLy fast and easy, with the expertise with ranger you can put up spirits and spam other skills of your liking...... i admit i do have ursan on my bar for the double pulls and bosses but other than that i normally just sit and watch/call next target..... it works great..., i know a rit could do it a little better but not essential, so that is a good question as to why rit primary....i guess u answered your own question.....COOL ARMOR
EwolxNavi
There may be better classes for this but...
For me, my Rit primary is all about versatility. Most folks want Spirit Spam, and I can do that. But I can also spike, minion master and heal (and I can heal better than some monks I've seen). I do of course suffer from the problem that my ranger guildmate does. Versatile classes can't do things quite as well as the dedicated classes can, we're jacks-of-all-trades but masters of none. Still, I like being able to switch quickly to fill the various niches that a group requires when that particular class is in short supply.
For me, my Rit primary is all about versatility. Most folks want Spirit Spam, and I can do that. But I can also spike, minion master and heal (and I can heal better than some monks I've seen). I do of course suffer from the problem that my ranger guildmate does. Versatile classes can't do things quite as well as the dedicated classes can, we're jacks-of-all-trades but masters of none. Still, I like being able to switch quickly to fill the various niches that a group requires when that particular class is in short supply.
The Josip
Quote:
Originally Posted by upier
Because everything else is worse.
Quote: Originally Posted by Windf0rce The Rt's spirits seem to be definitely more resilient Which isn't important because good spirit spammer will properly place his spirits so they won't even come under (heavy) attack. And you can both move them fast, often, and heal for a lot, with that Kurzick skill.
So, yes, having high hp spirits is good to have, if the bonus is free.. but it's not worth a single point in Spawning.
Quote:
Originally Posted by Ewolxnavi
But I can also spike, minion master and heal (and I can heal better than some monks I've seen).
How do you spike as Rt? That's the thing, in PvE HM which is all people play these days, channeling.. is just not going to do much compared to spirit spam for instance. I don't know how good Rt is these days as minion masters, so won't comment on that. But as for heal.. yea, I played with Restoration a lot, but to be honest, I don't think that Restoration Rt comes even close to E/Mo heal/prot spammer. So, what I'm trying to say is, that, for instance, an Elementalist will spike better than Rt, will have more utility, will be able to use spirit spam builds as effective as those of Rt, and Ele will also heal for much more. Ok, Rt will be better at minion mastering.. but if you want minion mastering necro will do it better. Moreover, necro will heal better with uber soul reaping, necro will be just as good spirit spammer, and necro will spike much better than Rt (Discord..). Quote:
Quote:
Rits cannot spike or heal as good as other professions.
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