Discuss general pve hero usage.
HigherMinion
Quote:
Originally Posted by Sankt Hallvard

My n/rt curse runs PoD, sols, barbs, MoP, enf.blood, splinter, arage, bloodsong(fuel sp.light, mbs). Not very happy with the fact that my targets pop so fast that I get little out of barbs. And apparently they suck with MoP but I dunno.
Yeah, the reason they're so terrible with MoP is because they will throw it on the next thing you attack as soon as it recharges, even if unnecessary. So you will get minimal damage out of it. Is PoD really useful most of the time? Would have thought Rip or Strip would have sufficed.
Lusciious
Pains of Disenchantment looks viable only in areas where there are quite a few enchantments . usually there aren't many areas where enchantment would cause a problem . seeing it is in the curses attribute line, i'd rather take SS since it's unconditional and pretty effective on foes who attack very quickly e.g. assassins .
Ancestor's rage is weak in HM . 75 damage every 8 second isn't alot .
i wouldn't advice you to spread out into 4 attributes (SR, Curses, Restoration and Channelling).
You try to make it as wide as possible but it becomes to weak to even do anything useful .
also, if you've specced into restoration, get life instead of blood song .
Ancestor's rage is weak in HM . 75 damage every 8 second isn't alot .
i wouldn't advice you to spread out into 4 attributes (SR, Curses, Restoration and Channelling).
You try to make it as wide as possible but it becomes to weak to even do anything useful .
also, if you've specced into restoration, get life instead of blood song .
Squishy ftw
My most used hero builds:

Unless there's no corpses available I always use the necro + 2 others depending on the character I'm running and what it is I'm up against.
(weaken armor is often changed with enfeebling blood)
If anyone has any suggestions/remarks, don't hold back.
PS: I like conditions.

Unless there's no corpses available I always use the necro + 2 others depending on the character I'm running and what it is I'm up against.
(weaken armor is often changed with enfeebling blood)
If anyone has any suggestions/remarks, don't hold back.
PS: I like conditions.

HigherMinion
Quote:
Originally Posted by Squishy ftw

My most used hero builds:

Unless there's no corpses available I always use the necro + 2 others depending on the character I'm running and what it is I'm up against.
(weaken armor is often changed with enfeebling blood)
If anyone has any suggestions/remarks, don't hold back.
PS: I like conditions.
Well, I'll criticise from the top down, shall I? Ahem...
I wouldn't bother with Gale, a skill you have to micro to work doesn't really appeal to me. Perhaps a skill to create another condition to cover Blind?
That's an old school MM, is it? I think you should revise the elite and change BotM for Death Nova; missing out on alot of damage without that skill. Infuse and FF is still good, though. gives the MM energy to carry on spamming, and cleans the team effectively.
I think you could put something better from the command line instead of Never Surrender!, but that's just my opinion. If you're running with physicals, you have Anthem Of Envy, Anthem of Flame, Anthem Of Weakness (Which, if you take this, you could drop enfeebling).
This certain Tease mesmer, it looks nice, though I do wonder if they chain GoI and Steam. You do already have blind in the team, however, so I'd be inclined into adding either more interrupts or some /secondary support. It's odd you have a blind spammer AND Steam AND Blurry Vision. Might be overkill.
Not sure about the warrior, I'll skip that for a melee fan.
Ancestor's Rage just drains energy. It's lightning damage and if playing in Hard Mode, could be put to better use. Judge's Insight should only really be used in heavy undead areas....
... And that's all I have to say about that.

Unless there's no corpses available I always use the necro + 2 others depending on the character I'm running and what it is I'm up against.
(weaken armor is often changed with enfeebling blood)
If anyone has any suggestions/remarks, don't hold back.
PS: I like conditions.

I wouldn't bother with Gale, a skill you have to micro to work doesn't really appeal to me. Perhaps a skill to create another condition to cover Blind?
That's an old school MM, is it? I think you should revise the elite and change BotM for Death Nova; missing out on alot of damage without that skill. Infuse and FF is still good, though. gives the MM energy to carry on spamming, and cleans the team effectively.
I think you could put something better from the command line instead of Never Surrender!, but that's just my opinion. If you're running with physicals, you have Anthem Of Envy, Anthem of Flame, Anthem Of Weakness (Which, if you take this, you could drop enfeebling).
This certain Tease mesmer, it looks nice, though I do wonder if they chain GoI and Steam. You do already have blind in the team, however, so I'd be inclined into adding either more interrupts or some /secondary support. It's odd you have a blind spammer AND Steam AND Blurry Vision. Might be overkill.
Not sure about the warrior, I'll skip that for a melee fan.
Ancestor's Rage just drains energy. It's lightning damage and if playing in Hard Mode, could be put to better use. Judge's Insight should only really be used in heavy undead areas....
... And that's all I have to say about that.
Cuilan
Quote:
Originally Posted by HigherMinion

This certain Tease mesmer, it looks nice, though I do wonder if they chain GoI and Steam. You do already have blind in the team, however, so I'd be inclined into adding either more interrupts or some /secondary support. It's odd you have a blind spammer AND Steam AND Blurry Vision. Might be overkill.
That mesmer or ele has points in fast casting/energy storage (more than likely), inspiration, domination, illusion, maybe fire, and water.
Squishy ftw
Thanks for the comments HigherMinion.
Gale: I agree with you on this. Only reason this was in the bar is because I got tired of the running kourna monks. This will be gone as soon as I'm done there.
MM: Death nova was originally in the bar but I hated how the hero tends to stay back for ages, casting it all the time. By the time he arrives the next mob is already gone.
Para: I should've probably said some more about this. Enfeebling and never surrender are the 2 skills that generally change depending on the area. Anthem of flame or envy is normally in it's place, as you said.
Mesmer: It's either the mesmer or the ele, I normally don't run them together because of the anti-melee overkill.
AR: Point taken, will change those.
Thanks.
Gale: I agree with you on this. Only reason this was in the bar is because I got tired of the running kourna monks. This will be gone as soon as I'm done there.
MM: Death nova was originally in the bar but I hated how the hero tends to stay back for ages, casting it all the time. By the time he arrives the next mob is already gone.
Para: I should've probably said some more about this. Enfeebling and never surrender are the 2 skills that generally change depending on the area. Anthem of flame or envy is normally in it's place, as you said.
Mesmer: It's either the mesmer or the ele, I normally don't run them together because of the anti-melee overkill.
AR: Point taken, will change those.
Thanks.
Lusciious
I shall add to that .
Cripslash is useless in pve . You don't snare opponents . You kill them . The only thing good on that bar is the rupt and dw .
Yes, AR is bad in HM . Smite ain't worth it if you ask me . Personally, I don't like SoH . I hate microing so my opinion on that would be biased .
If you wanted blind, I'd get signet of midnight + epidemic . It's unlinked too .
Weird looking MM you got over there . The only MM I run is one with OoU as it's elite .
The mes looks like a nice build . I'd drop the signet for the duplicate skill of wandering eye . Well not exactly duplicate but similar . But yeah .. Too much attribute spread like what culian said.
I don't use / run paragons so idk about them ..
Edit: if you want anti melée, spec into earth magic .
Cripslash is useless in pve . You don't snare opponents . You kill them . The only thing good on that bar is the rupt and dw .
Yes, AR is bad in HM . Smite ain't worth it if you ask me . Personally, I don't like SoH . I hate microing so my opinion on that would be biased .
If you wanted blind, I'd get signet of midnight + epidemic . It's unlinked too .
Weird looking MM you got over there . The only MM I run is one with OoU as it's elite .
The mes looks like a nice build . I'd drop the signet for the duplicate skill of wandering eye . Well not exactly duplicate but similar . But yeah .. Too much attribute spread like what culian said.
I don't use / run paragons so idk about them ..
Edit: if you want anti melée, spec into earth magic .
MasterSasori
Quote: Originally Posted by Sankt Hallvard

Quote: Originally Posted by Sankt Hallvard

Quote: