Better PUGing by improving your build in 7 steps

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Wilds Pathfinder
#104
Quote: Originally Posted by bj91x View Post I couldn't disagree with this more. When I'm playing with h/h, I don't bring a res skill. There's no need to. Things go as I planned pretty much every time and in case something goes wrong, my 3 heroes have res skills. However, when I PUG, I bring Rebirth if I don't need to use my 2ndary profession (with the exception of missions where running then rebirthing isn't much of an option). This is because PUG is unpredictable and I don't know if we're going to encounter a wipe situation.

Healers don't need 8 skills to heal effectively, just like DPS players don't need 8 skills to DPS effectively. Being a veteran, I know ahead of time when things will go sour. Bringing Rebirth makes it that much easier to res my teammates when I'm one of the only players to have run to safety preventing a full wipe. I'm I'm a healer, I'm usually the farthest from danger and it's much easier to run to safety since I'm the farthest from the enemies.

My heroes follow a similar rule. All my non-healer heroes bring res skills that can be used in battle. All my healers bring Rebirth. This is because of the reason I stated above; Healers are the farthest from the enemies and the easiest to run to prevent full wipe when things go bad. Apparently I do need to explain step 3. Ok follow because this is a quick explanation.There are three main rez situations: combat, post-combat, and near-wipe recovery. Healers should not combat rez because if they stop healing, people die. Thus, combat rez should be handled by non-healers. Thus, non-healers bring rez, which means that post-combat rez could be handled by non-healers, as well. So the healer doesn't need a rez for those two situations. Which leaves NWR. If the healer is the only one left alive, he should rez... But on the other hand, near-wipes (and complete wipes too) usually happens because the healer died. Thus the only reason a healer should have a rez is if something that almost never happens, happen. That's like wearing shoes when you sleep just in case you'd sleepwalk.
Daesu
Daesu
Furnace Stoker
#106
Quote: Originally Posted by MasterSasori View Post You pretend you don't have a rez unless you're sure that everyone else who has one has already used theirs or is dead. Tried that before, and you would be surprised how many PUG players do not actually bring a res. Maybe they have a res scroll but they are just not telling so that others would use theirs, OR they just dont want to invest their scrolls in a team that sucks.

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And scrolls do help if monsters are camping the bodies. Much better than Rebirth since it's instant and everyone revives at the same time. Sure in the process of running away, probably 50% of them die again but in such a short time that no additional DP is present and some people do manage to survive in the massacre. It might call for another scroll but hopefully it won't. In pugs, the group normally kicks the bucket in the same area. Normally if the team dies except for me. I would still prefer rebirth because reviving with scrolls within monster aggro will risk additional DP to the team since scrolls only res at 25%hp and 0% energy. In HM accumulating DP too fast, can make the team useless since monster damage is so great.

Sacrificing scrolls after scrolls, without DP removal, would just suck. Besides if your PUG team plainly consists of mostly morons and leeroys all over the place, is it really worth investing all your consummables just to force them through the mission? When I could have just quit the team in town, and if no other good teams were around, do it easily with my 2 accounts and 6 heroes?

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If you don't want to waste money then consider spending that extra minute to make sure the pug are running rez and aren't complete morons. Some times the only guys with the res are among the dead. There is no way you can tell if a pug member knows how to pull or leeroys all over the place, unless you know the guy before. Even if they copy a pvx build, that doesn't necessarily imply that they understand PvE 101 and these are the people are investing your cons on. Also, if the team dies in a pug situation, chances are higher that people you have used your res scroll on, may give up and just leave the game.
MasterSasori
MasterSasori
Desert Nomad
#107
Quote: Originally Posted by Daesu View Post Tried that before, and you would be surprised how many PUG players do not actually bring a res. Maybe they have a res scroll but they are just not telling so that others would use theirs, OR they just dont want to invest their scrolls in a team that sucks. It is not surprising because I pug often and I know that the usual pug does not usually have more than 4 copies of rez. If they didn't want to invest scrolls in a team that sucks then they should have considered H&H. Pugging comes with risk and benefits and if you want to reap those benefits, then you should also be prepared to face those risks as well.

Quote: Originally Posted by Daesu View Post Normally if the team dies except for me. I would still prefer rebirth because reviving with scrolls within monster aggro will risk additional DP to the team since scrolls only res at 25%hp and 0% energy. In HM accumulating DP too fast, can make the team useless since monster damage is so great. I'm not understanding your argument here. Rezzing with Rebirth is the same as using a Scroll except it takes 5 seconds and rapes your energy and skills. You don't have to revive everyone with a single scroll; you can just rez one or two person and not get aggro.

If you choose to revive more than one person at a time and pray for a mass exodus with minimal casualties, I want to point out that the newly rez people have 5 seconds to die without incurring additional DP. If you are likely to die, you're probably going to die in those 5 seconds anyway.

Quote: Originally Posted by Daesu View Post
Sacrificing scrolls after scrolls, without DP removal, would just suck. Besides if your PUG team plainly consists of mostly morons and leeroys all over the place, is it really worth investing all your consummables just to force them through the mission? When I could have just quit the team in town, and if no other good teams were around, do it easily with my 2 accounts and 6 heroes? Saccing scrolls after scrolls because you don't have DP removal on your part means you're unprepared or just stupid for only preparing for one part of a scenario where there are other parts that should be addressed.

If you don't think the pug are worth the consum then the options are simple. 1) dont pug or 2) dont use the consum. When mentioning H&H, the vast majority of PvE can be H&H, so you only pug when you want human interaction. If you don't want to deal with pugs then by all means, don't. You'll also save yourself mucho dinero in addition to unneeded grievance.

Daesu
Daesu
Furnace Stoker
#108
Quote: Originally Posted by MasterSasori View Post I'm not understanding your argument here. Rezzing with Rebirth is the same as using a Scroll except it takes 5 seconds and rapes your energy and skills. You don't have to revive everyone with a single scroll; you can just rez one or two person and not get aggro. It doesn't matter if Rebirth brings your energy to zero because if you are smart, you only use it outside of aggro range. It is not meant to be used during combat. Scroll is only shout range and doesn't teleport the guy to you so when you revive them with 25%hp and 0e within monster aggro, they die. That is a big difference.

Quote: Saccing scrolls after scrolls because you don't have DP removal on your part means you're unprepared or just stupid for only preparing for one part of a scenario where there are other parts that should be addressed. Only a moron would invest all his cons on a failed team. If the team just cant work together, it is better to just leave and find another team that can.

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You can't always tell how a pug member will perform, but with experience, there are a few tics that clue you off subconciously. One way you can always be sure how good a pull is if you do it yourself. And by the time you get to see their skills (or lack of them), it is already too late because you have already entered the game with them and invested time.

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Being supportive of your pug fosters a better attitude among the group. Even if the entire team is pretty horrible, people can still enjoy the challenge and each other's company. Encouragement will also help keep people from leaving. Everytime someone tries to encourage the team people start to leave. You should know when to give up than keep throwing cons away stupidly. Even if you dont give up, others in the team would see how bad it is and start to leave also. Doesn't matter if you have wasted cons on the mission or not.
The Josip
The Josip
Wilds Pathfinder
#110
The thing is, a lot of us don't feel like bothering anymore with team organization. It's tedious sometimes and lasts too long. Sometimes we just want to jump into a group, press "1" and go. That is, if group looks decent enough (when I see WMo I still ragequit).

Sometimes organizing a PuG group feels more like babysitting than actually playing the game and having fun. When I join a PuG group I should be able to expect some decent skillbar that can aid the team in achieving the goal, and some decent playing skill because it's HM after all so person finished the campaign (unless bought account that is).


This is for general HM areas, of course that better organization should be sought for some more difficult ones.
MasterSasori
MasterSasori
Desert Nomad
#115
Quote: Originally Posted by Daesu View Post It doesn't matter if Rebirth brings your energy to zero because if you are smart, you only use it outside of aggro range. It is not meant to be used during combat. Scroll is only shout range and doesn't teleport the guy to you so when you revive them with 25%hp and 0e within monster aggro, they die. That is a big difference. Scrolls teleport you to your location. I doubt the shout vs the spell range is all that different but one thing that is noticeable? No energy and 5 seconds.

Quote: Originally Posted by Daesu View Post Only a moron would invest all his cons on a failed team. If the team just cant work together, it is better to just leave and find another team that can. Or if you're really smart and don't want to deal with this, you should have went with friends/guildies or H&H.

Quote: Originally Posted by Daesu View Post
Everytime someone tries to encourage the team people start to leave. You should know when to give up than keep throwing cons away stupidly. Even if you dont give up, others in the team would see how bad it is and start to leave also. Doesn't matter if you have wasted cons on the mission or not. Whenever there is nonsarcastic encouragement, I find the opposite to be true. This is subjective and there is no point to argue this. If they leave, then that just shows how replaceable pugs are with H&Hs but for some reason they CHOSE to pug. They took the risk of pugging and therefore need to take all in all consequences of it.

Daesu
Daesu
Furnace Stoker
#116
Quote: Originally Posted by MasterSasori View Post Scrolls teleport you to your location. I doubt the shout vs the spell range is all that different but one thing that is noticeable? No energy and 5 seconds. Again, that doesn't matter if you are not in combat and there are no monsters within aggro range. Even if you use scrolls, your dead team mates also res with 0 energy. So take the waiting time to think back what your team did wrong.

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Or if you're really smart and don't want to deal with this, you should have went with friends/guildies or H&H. Where is the drama if you have free time to burn?

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Spending time is essentially spending money. I see little difference so if you are going to pug, be ready to invest. I'm not saying that you should stick around terribad people or waste money on them but if you're not going to go a bit out of your way, then save everyone some grief and don't pug. I PUG not because I have no other choices to clear that mission. I pug to watch the drama and it is not fun to throw cons at people who need to learn the hard way, so I pug without cons and tried to give advice if they are willing to listen. If I run out of time and all pugs failed, I would simply take my heroes and clear it once and for all. I dont see why you HAVE TO bring cons when you pug. Throwing power stones at your pug would not make them any better players.
MasterSasori
MasterSasori
Desert Nomad
#118
Quote: Originally Posted by Daesu View Post Again, that doesn't matter if you are not in combat and there are no monsters within aggro range. Even if you use scrolls, your dead team mates also res with 0 energy. So take the waiting time to think back what your team did wrong. 5 seconds saved with your energy intact ensure that you're not a sitting duck. And if you're not in aggro range then why does it even matter what rez you are using?

And why wait if you're willing to use a scroll? The reasons why a wipe occurs can be figured out by the time there is a single rebirth anyway.

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Originally Posted by Daesu View Post
I PUG not because I have no other choices to clear that mission. I pug to watch the drama and it is not fun to throw cons at people who need to learn the hard way, so I pug without cons and tried to give advice if they are willing to listen. If I run out of time and all pugs failed, I would simply take my heroes and clear it once and for all. I dont see why you HAVE TO bring cons when you pug. Throwing power stones at your pug would not make them any better players. Where are you getting all these ideas that I never mentioned?

I never stated that you have no other choice. If you read my earlier posts I said that pugging is a choice. If you pug to watch the "drama," then surely leeroying retards and inflated egos must in some way not be terrible enough to deter you from pugging?

I never stated you HAVE to bring cons, it's because you choose to do so just like you choose to pug. If you are comparing Rebirth v. Scrolls, there is no "lesson" or advantage the skill has over scrolls other than money. If you're not willing to pay up for pugs then deal with the pug as it is or just leave. But if you can't deal with the pug from the beginning, just stick with your H&H. If you want drama, then prepare to deal with retards.
Daesu
Daesu
Furnace Stoker
#119
Quote: Originally Posted by MasterSasori View Post 5 seconds saved with your energy intact ensure that you're not a sitting duck. And if you're not in aggro range then why does it even matter what rez you are using?

And why wait if you're willing to use a scroll? The reasons why a wipe occurs can be figured out by the time there is a single rebirth anyway. It matters at what range you are using it and cons only promotes a lazy play style.

Quote: I never stated that you have no other choice. If you read my earlier posts I said that pugging is a choice. If you pug to watch the "drama," then surely leeroying retards and inflated egos must in some way not be terrible enough to deter you from pugging? I have never said it deters me from pugging.

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I never stated you HAVE to bring cons, it's because you choose to do so just like you choose to pug. No, just because you decide to pug doesn't necessarily mean you have to (or choose to) bring cons.

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If you are comparing Rebirth v. Scrolls, there is no "lesson" or advantage the skill has over scrolls other than money. If you're not willing to pay up for pugs then deal with the pug as it is or just leave. But if you can't deal with the pug from the beginning, just stick with your H&H. If you want drama, then prepare to deal with retards. Where did I say I can't deal with pugs? I just am just disagreeing with you that you should bring cons to pugs. If the pug is set to fail, then let them fail. That way people can learn from their mistakes instead of covering it up with cons.