Botters in PvP (Preventive actions for RBR)

Narcin

Lion's Arch Merchant

Join Date: Feb 2007

Mo/

wont get into this whole arguement... all i have to say is...no names, and since, it has been a bitch to monk in GvG or HA. i asked a guy running the bot myself, hes running 7 interupts, i also enjoy the 3 times in a row he power blocked my channeling....

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by pumpkin pie View Post
So bot in PvP (RBR) do exist. as many of you claim to be able to beat those bot. and you do know it exist, how else you gonna know you are better then the bot, right? and how the programmer of the bot does not know the route any better then you guys do?
I don't think said bot exists, and if it does it's probably bad.

You have a limited amount of time available to you during events. Either you're doing research, or you're losing ground to the field. Debugging bot code takes away from time that could be used to improve your route. It follows that the coder of a bot doesn't know the route as well as players that dedicate their entire effort to improving their runs.

Borat: you're just plain wrong about syncing. If you're good enough, it isn't rational. If you suck and you can't get a top 100 time without syncing, it's rational. But if that's the case, you'd still be better off investing the time in learning to play better. Then you don't have to sync, and can get more quality runs as a result.

Killed u man

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by Martin Alvito View Post
I don't think said bot exists, and if it does it's probably bad.

You have a limited amount of time available to you during events. Either you're doing research, or you're losing ground to the field. Debugging bot code takes away from time that could be used to improve your route. It follows that the coder of a bot doesn't know the route as well as players that dedicate their entire effort to improving their runs.

Borat: you're just plain wrong about syncing. If you're good enough, it isn't rational. If you suck and you can't get a top 100 time without syncing, it's rational. But if that's the case, you'd still be better off investing the time in learning to play better. Then you don't have to sync, and can get more quality runs as a result.

You keep contradicting yourself. At one end, you're saying that a bot could NEVER anticipate the usage of shields, or the actions of other players, WHICH ARE THE ONLY VARIABLES IN ROLLERBEETLE RACING. (The map, boxes, everything else is static)
Yet now you claim CONTROLLING those other players does NOT net you any advantage?

Your intire arguement is based on the fact that a bot could never anticipate other people's behaviour (the only variable, again), yet now you claim that those same "other players" don't affect your play whatsoever?

Those are the 2 complete opposites, I think this "e-fight has been won. (Not wether or not bots exist, but if bots would truly be better)

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

It costs time to be able to control the other players. It isn't worth the time invested. Seriously.

A basic TFT with one other player costs you half your available runs. That's a huge cost to pay. It gets worse as you add additional players to the scheme, but at a diminishing rate (although it gets harder to pack them all into the run).

I can get 1/6 clean runs without having to sync five players into the run. In fact, I can do a lot better than that...without the cost of having to repay other players for protecting me!

Killed u man

Forge Runner

Join Date: Feb 2006

Ok, but if you have enough guildies syncing, even if 2-3 each time, how will this hurt you?

I'm not arguing that syncing itself is a bitch, I'm saying that, once you've mastered the "skill of RBR" (which is something a bot could duplicate PERFECTLY), the only variable left is other people.

And the only "worry" you have there is kd's. If you can make sure they don't KD you (as in, you have guildies), you can just go about, and hope for the best boxes you can possibly get.

You guys keep talking about "magical" skill. What is this "skill" you talk about. Next thing up, you're going to say RBR detects your life-force, and the more you use the force, the better your time will be.

I know I'm rediculing it now, but that's exactly how I feel when I read your arguements. You can't seem to accept the fact at the end of the day Rollerbeetle racing is nothing more than cutting corners perfectly, and timing your speed boosts perfectly. Everything else is just random and/or luck. And everything a player can add to that, a bot can aswell, only better.

Did I ever say those botters in question were BAD at RBR? For some reason, you started talking about: "A real person will ALWAYS be faster because it knows the optimal routes". Well YOU MISSED MY INTIRE POINT. The BOT IS SUPPOSED TO USE THE OPTIMAL ROUTE, HENCE "BOT".

And that's exactly what I felt when facing certain top 100 players (multiple times), each time, their movement "felt" botlike. It's like talking to one of those AI programs. They MIMIC, or do their best atleast, human behaviour, but you can still find some AI behaviour.

The exact same route they take. They almost identical scores. The way some corners get cut in EXACTLY THE SAME WAY. (Exactly the same angle) This is something a real player could do, just like interrupting 1/4's, just not at a consistent rate. And that's exactly what some of these RB racers are doing, with up to 25 characters/acounts in the top 100 rankings...

Polgara Val

Wilds Pathfinder

Join Date: Apr 2007

TSR

Mo/Me

Bottom line is a bot no matter how sophisiticated no matter how many ways you programme it to do "when this happens do this" can ever outpace the top RBR racers.

It simply doesent have what the human brain can do, to aniticipate and adjust to almost an infinite amount of variables and things that can occur during a race, baring the static things that always occur.

Pol

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by Killed u man View Post
Ok, but if you have enough guildies syncing, even if 2-3 each time, how will this hurt you?
It won't help. I would have to support them when it is in my interest not to do so.

Further, their presence will disrupt my efforts to take the most optimal line, unless I have the best ping. But if that's the case, I will disrupt their efforts, and they are better off not syncing with me.

It follows that syncing can't obtain, given that the players involved are all good. It only makes sense if no one in the scheme is good enough to post a top 100 score without syncing.

Killed u man

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by Martin Alvito View Post
It won't help. I would have to support them when it is in my interest not to do so.

Further, their presence will disrupt my efforts to take the most optimal line, unless I have the best ping. But if that's the case, I will disrupt their efforts, and they are better off not syncing with me.

It follows that syncing can't obtain, given that the players involved are all good. It only makes sense if no one in the scheme is good enough to post a top 100 score without syncing.
Ok, THEIR presence will cause a hazard, but non-syncers won't? You're putting everything upside down now, I think...

Let me recapitulate what the point was here:

"Syncing is better than not syncing", and as a counter-arguement, you say: "Syncers will body block you". How does that make any sense? Are you hereby claiming that other people (non syncers) DON'T body block you?

The very essence of syncing in is to create a flawless run for 1 individual... Heck, you could even have all your guildies leave so that you can have a nice solo run. (I never tried it, but I think it lets you finish the map)

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

You need to compare the two relevant states of the world:

1) You don't sync and are paired with five randoms.
2) You do sync and have a quid-pro-quo with the players you sync with.

If the five randoms were better than they are, syncing would make sense. But they aren't, and it doesn't. Returning the favor 50%+ of the time is irrational, because proper Shield usage can get you more quality runs than syncing could.

If you're always getting the quality run due to syncing, then your partners would be better off not syncing with you. Now, I'm excluding the possibility that you have some external hold over them (such as inclusion in your HA teams) that permits you to get 100% compliance from your partners. While you might have that, the rest of us don't.

tyrant rex

Lion's Arch Merchant

Join Date: Jul 2007

mini games in a dead game sure are serious

Killed u man

Forge Runner

Join Date: Feb 2006

Quote:
Originally Posted by Martin Alvito View Post
You need to compare the two relevant states of the world:

1) You don't sync and are paired with five randoms.
2) You do sync and have a quid-pro-quo with the players you sync with.

If the five randoms were better than they are, syncing would make sense. But they aren't, and it doesn't. Returning the favor 50%+ of the time is irrational, because proper Shield usage can get you more quality runs than syncing could.

If you're always getting the quality run due to syncing, then your partners would be better off not syncing with you. Now, I'm excluding the possibility that you have some external hold over them (such as inclusion in your HA teams) that permits you to get 100% compliance from your partners. While you might have that, the rest of us don't.

I never claimed you guys were syncing, tough I have find Yuris with another guildie in that same run. (Probably was coincidental)

But even then your claim still is wrong, for the obvious reason that do not need to "win" every run. Alot depends on the first box, so you can just rush for that one, and whichever gets that one gets carte blanche for the rest of the match.
Also, once you do get a couple of clean runs, it's only a matter of time before you get enough lucky boxes to get a top 100 score. Thus, you can afford to return the favor, as you already have your position in top 100.

Syncing will ALWAYS be better than non-syncing, just as much as a bot will always be able to play better than a player. RBR is nothing more than routine. Using the right skills at the right time (and again, cutting corners), this is the sole reason why bots exist, to do routine jobs for us...

Greedy Gus

Greedy Gus

Jungle Guide

Join Date: Feb 2006

Striking Distance

Quote:
Originally Posted by Martin Alvito View Post
It would make me furious if it really were an issue.

I still haven't seen the dodge/pickup claim proven.

I know that botting RBR isn't plausible.

The bots aren't going to get you gold capes. Champ points, yes. But that title was already wrecked by an uglier exploit. The problem with the interrupt bots is that they are predictable. This isn't an FPS; machine-like precision can be an exploitable disadvantage in a strategy game.
What is wrong with you guy? It's this kind of denial & downplaying of bots that gives anet reason to ignore it, like the debate is still out or something. People talk openly about using bots in vent these days and the evidence is overwhelming. This is a serious charge and anet's feet should be held to the fire on it, instead of giving them more breathing room.

And if his charges are at all apt that you're in a guild that has never accomplished much except for flawlessly playing minigames over & over, then people should really rethink your neutrality as a side of the debate. Even if you are squeaky clean personally, you're as much defending your guild as denying botting.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

I think you are missing Martin's point Killed. If 5 players are syncing and are all good enough to get top 100 times, it would be better for them each to play with randoms and have 5 times as many runs, then to be able to attempt a top 100 time run 1 every 5 runs if they are quid-pro-quoing it.

@Greedy. Bots exist. THIS bot, doesn't exist. It's the fact that people are just making random crap up that is why Martin and others are getting defensive.

Kattar

Kattar

EXCESSIVE FLUTTERCUSSING

Join Date: Mar 2007

SMS (lolgw2placeholder)

Me/

No names or links to outside websites are going to be allowed here. Just a heads up.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

You can't just rush for the first box. There's a clearly optimal line to reach that box, and if everyone squabbles over it all of you will rubber band and lag.

No one good will settle for one position in the top 100.

Yes, syncing is superior to not syncing...so long as you blindly ignore the costs of syncing. If you modeled the function correctly, you'd realize that you're better off not syncing.

I never suggested that you brought up syncing. When it was brought up by someone else (as it regularly has been in the past), I replied to the issue. From the individual player's perspective, it is never rational to sync if you can produce top 100 times without syncing. While syncing confers an advantage, the time costs (executing the sync and repaying the favor) make syncing inefficient.

The top players are out for #1 and no one else. It's generally understood among top players that you do not mess with one another's runs, but that just exemplifies Axelrod's proof about cooperation in iterated Prisoner's Dilemma games.

@ Gus: Again, I'm not denying the existence of the bots in GvG. What I'm saying is that they are dumb, and that quality humans can exploit that. I completely agree that they are reprehensible and should be removed from the game ASAP. That said, I don't think that they are the problem that players make them out to be. They are lousy strategic actors; they play the same maximization function irrespective of what you do. There are ways to exploit that.

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by Killed u man View Post
-Interrupt bot (Another version, which allows multiple bar set-ups, as well as more complicated actions -Glyph of Essence Diversion "interrupting" eg)
-Pick-Up bot (comonly used in Snowball arenas by multiple guilds)
-Dodge bot (As the above, usually is integrated in the pick-up bot)
-Rollerbeetle bot (Multiple version, some use click to move -which works through packet pinging-, others have "flawless" pre-recorded routes, and the bot optimizes strafing/corner cutting)
-Weapon swapping bot (This will allow you to set parameters for certain bars, and the bot will then weapon swap for you. I have seen this in action in high-end GvG already, I won't call out names)

These are existing bots, which see use every day. There also is some other projects which are not within my grasp, or simply kept low by that community themselves.
You left out the GvG spike bots. They're far more common than interrupt bots, and far more dangerous.

And I've never heard of dodge bots or pick-up bots.

Killed u man

Forge Runner

Join Date: Feb 2006

Well spike bots are a more advanced application, as it would require a server of some sort to organize the spikes on each individual computer. But yes, I have heard of spike bots before. (By those people who made the other bots) Tough it would be much less effective in practical appliance as other bots.

Player can create good enough of spikes themselves, so I dont see the need to bot such a thing.

Also Martin, I get your point, but mine still stands: Some of you are going to rubberband, but atleast 1 is always going to get "luck" enough to get the fastest route, and thus the rest should make sure he gets his flawless run. (By Kd'ing the non syncers)

Tough I DO agree, and understand on your point that syncing itself doesn't net you an incredible advantage, due to the cost it comes at. (Which is return the favor) I was merely pointing out that the sync itself can clearly propel a single player forward, and give him a nice base to create top scores.

@Hawk: Martin is indeed in one of the guilds I'm referring to, and I would happily allow him to change my posts in order to keep his identity "secret". I also, by no means, mean to call out that individual guild. As I've said with Snowball At's, I don't want to get them banned, I'm asking Anet to CHECK and REVIEW the logs of the top 100 players. I KNOW they (or some of them are botting) as I KNOW the bot exists, and I've seen their play correspond with that behaviour. I can't expect Martin NOT do defend his guild (No person wants to admit to botting, or that his/her friends are botters). So I can understand him being defensive.

All I'm asking is the same thing from him. We KNOW bots exists, interrupt bots, DnD/pickup bots, ... We KNOW certain guilds used those bots in Snowball Arenas (Anyone who has ever faced them would understand), and we (well I) KNOW most of these rollerbeetle players happen to be in that same guild. (The "guy" *You can blank out his name from before if you want mod* I mentioned earlier was also in that snowball guild, also botting)

Come on, that's atleast a little suspicious, no?

...

And again, I do NOT want them banned, I merely want a chance at a top 100 score, without having to compete against bots...

-Pluto-

Lion's Arch Merchant

Join Date: Feb 2007

US

Diversionary Tactics [DT]

Mo/

Quote:
Originally Posted by Martin Alvito View Post
They are lousy strategic actors; they play the same maximization function irrespective of what you do. There are ways to exploit that.
Absurd! I can sort of see this argument for straight up competition against a bot (ie, rupt bots in gvg), but roller-beetle is indirect competition. How the hell can you abuse the rigidity of a bot if you never actually get to encounter it while it's out there posting a perfect score in its own instance with a bunch of scrubs who don't have the skills, knowledge, or even the desire to do anything about a botting player? Bots in roller-beetle are perhaps a bigger problem in some ways than other types precisely because their performance is entirely independent of other top100 competitors.

Sure, you can abuse a bot's predictability in a game of chess, but can you do the same for something like a competition of who can complete a crossword puzzle first?

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by Killed u man View Post
Well spike bots are a more advanced application, as it would require a server of some sort to organize the spikes on each individual computer.
Um....no, no they don't. They are more complex, but you only need 1 computer to do it and you don't need a server. People do it all the time....

Quote:
Originally Posted by Killed u man View Post
Player can create good enough of spikes themselves, so I dont see the need to bot such a thing.
So, you can spike in exactly 8-10 second intervals or exactly 3 seconds after a specific skill is called on a target?

I've seen a lot of GvG's where half the team was spike bots. It's practically bending one of the other team's players over every 10 seconds.

Killed u man

Forge Runner

Join Date: Feb 2006

Also in reply to above quote by Pluto:

How can U abuse said interrupt bot? Faking is usually not an option, because of the many interrupts he has available. Not casting, well.. That's exactly what the bot wants you to do in the first place.

There isn't much U can do to that to gain advantage. Just like the weapon swapping bot, or the pick-up bot.


The DnD bot is the ONLY one that can be abuse, as I've seen it drop relics even when surrounded by an intire enemy team (or presents, better said). And this was also one of my many arguements to explain WHY it was a bot playing in the first place.

So in a way, your quote shows the possibility that Yur*** was in fact botting, as he was always doing the exact same thing "irrespective of what we did". He was Dropping and dodging even when surrounded, and body blocked, by 6+ people. (This was also how we stole a few relics, and managed to get a small chance against your guild, the fact that he would ALWAYS DnD a kd'ing snowball)

@Above post:

Ok, but here, GW ACTS as your server. My point was, for a spike bot to work, you need a universal timer, preferably something non-related to GW. But yes, the way you explained would work aswell, one guy pings target, 3 seconds later, everyone spikes that target. I don't see why U had to quote me on that, as here, the Guild Wars server acts as your universal timer.

Tough, if one player has, let's say, 3K ping, and another 50 ping, then the person with 3K will get the "target ping" 3 seconds later. So when he gets the target, everyone else is already spiking. Whereas with an independant server, (Which assumingly will give everyone 10-50 ping) everyone will get the ping at the same time, and the bot can then adjust the spike according to ping. (And whatever the delay on the ping-spike is, is the buffed you have for lagg) So even if you had 3K ping, the spike bot would activate your spike skill straight away as it recieves the ping, because it knows it will activate 3 seconds laters...

Hence why I said: "independant server".

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

The last thing that I will do is use mod powers to mess with your posts. Sling your accusations with impunity. The thesis I'm defending is that you're incorrect about the impact of syncing and botting in RBR. Syncing isn't worth the cost for the best players. Ditto for botting.

As for botting in GvG - I think the problem is overstated. Is it bad and environment-defining? Absolutely! But if you know that guild X bots, you can adjust your build to take advantage of that knowledge and win. From a ladder perspective, it's terrible. From a mAT perspective? Not so bad.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Said interrupt bot spends (lots) of energy to interrupt things. Good teams didn't roll over to heroes loaded up with Power Block and other interrupts. You shouldn't QQ now.

The bot needs energy to function, no?

If Yuri was botting, then the proper response is to throw a snowball, provoke the drop, and steal.

As for others: you're assuming that the bot understands optimal play...which is a contention that I reject. Optimal play changes...fast.

Killed u man

Forge Runner

Join Date: Feb 2006

Also, someone publicaly announced a site on no names where one can find some of the programs I was talking about. For the non-believers, feel free to check it out... (Tough this is not related to the programs I'm personally talking about, they are made by different people, using the same techniques)

@ Above:

The bot usually runs on pdrain, leech, dshot, and other cheap 5 energy spells. So you, as the "faker" are ATLEAST spending as much energy as the bot is. And I don't know about you, but 40 energy on a Monk means alot more than 40 energy on a mesmer. Any GvG will agree on that one. You don't play (push, fallback) according to your mesmer's energy, you play according to your Monk's energy...

And throw a snowball to make him drop a relic is exactly what I did. (I don't know what the problem here is?)

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Then change your bar...

If the meta calls for 5e spells, you run them. If it calls for KD-locking the mesmer, KD-lock it. If your tactics are fail, I have no sympathy. I've monked enough teams that refused to properly support the backline, then blamed the L on the backline, to know.

If throwing a snowball is sufficient to compel a drop, then the mission was accomplished. You have the gift, amirite? Again, while I think an advantage (in principle) exists from botting, good play can negate such an advantage. It's humans that can make decisions that are dangerous. Bots cannot dominate GW.

Killed u man

Forge Runner

Join Date: Feb 2006

Aside from the fact I totally do not agree with your vision on bots, I still believe you're wrong in thinking that real players can overcome bots.

I'm really sorry, but if you have a mesmer out there who can interrupt your every spell, including 1/4's, you're NOT GOING TO WIN.

Sure, no GvG team is ever going to use such a bot, cuz it would blatantly obvious (which it is right now, but atleast people aren't using it in AT's) and it would get banned, I gues?!, fairly fast.

What you're saying is that Monk, which RELY on casting spells can overcome the fact they CAN'T CAST spells? How exactly?

And when people have to adjust their bars in order to "anti" bots, well that pretty much prooves my intire point. (That the bot is too powerfull to be beaten by measures of "skill") And as said before, what exactly was your idea?

Run Mo/D's with Pious concentration? Do you know this is not, in the least bit, a viable option?

And you're calling "botters" a new meta? I mean, I'm really sorry, but I'm almost laughing at that statement...

Having to KDlock a mesmer, aside from the fact I can name a million counters, just so he can't interrupt your Monks ever spell is NOT a viable option.

Again, I (we as a guild) DID force-drop Yuris' relic. We picked it up, but he would then again pick it up. (He alone could outpick-up all of us 90% of the time)

It's not just exploiting a bot's weakness, it's BEATING the bot. Sure, we CAN force drop his present, but 2 seconds later, one of you guys (your guild) KD'd us, and he would once again pick it up and run it another mile closer to their avatar. (And he wasn't the only one botting)


It's the same in rollerbeetle. You CAN beat a bot, maybe once, but a bot is going to get better results in the long run. We (regular players) can get a 480K run, MAYBE a 483K run. Botters can get consistent 480k+ runs, just because every chance they get, will be a chance they take for the full 100%.

Quote:
Originally Posted by Martin Alvito View Post
Bots cannot dominate GW.
Yet they have been for years. Not the high end PvP (HA - GvG) but in lower end (TA), Snowball and RBR. That is the very foundation of my claims. Bots have been dominating these formats (Well, mainly the holiday events, the TA interrupt bot was widely know as an annoyance, but still beatable).

Bob Slydell

Forge Runner

Join Date: Jan 2007

I hurd with various forms of packet injection, it's possible to move wherever you want in the map.

l Rainy l

l Rainy l

Academy Page

Join Date: Mar 2008

Sofia, Bulgaria

雨とカルヴン失敗 [おいしい]

Mo/

Quote:
Originally Posted by Martin Alvito View Post
But if you know that guild X bots, you can adjust your build to take advantage of that knowledge and win.
You sound a lot like Polly with this statement - this is not a good thing. Regardless of whether or not one can defeat a bot - which you so polemically defend in a rather desperate attempt to show your own skills at RBR (a niche part of a dead game lol) - they are still against the general spirit of GW.

From observing your posts in this thread, I have deduced you are a very obtuse thinker. Everything you have said is a result of your own set of skills - simply ignoring the average player, you consider bots a non-issue because you believe you can defeat them. Besides this being the unevenly-stressed argumentation of an obviously very insecure person, you come across as rude and egotistical.

While the OP is no doubt whiney, having to read your obnoxious posts was 1000 times more painful of an experience.

Pro-tip (to quote you): It is possible to defend your point of view without brutally reinforcing your own skill set in RBR. Oh, and also, we are talking about RBR - stop being serious.

Mister-Magic

Academy Page

Join Date: May 2008

Frog Eaters Country

The Ultimate Edition [rain]

P/A

You should stop wasting your time Martin, Borat is just bad, and he's just complaining because he's not enough skilled to get in top 100. Even in top 100, he would complaining again because he's not top 10. That's an amazing whining thread. And by the way, I don't think the guy on the youtube video is cheating, I don't see any problem.
My best is 483,375 with fail start and taking 3 powerups (next to the cows, cuz no echo in cave), I improved my course for 2 years and got my first top 100 last year. It's just skill. Don't forget that someone did 480+ thanks to the youtube video (page 1 or 2 I don't remember). Now please Borat stop whining.

~Ewok

kedde

kedde

Wilds Pathfinder

Join Date: May 2007

Kaons Banned Fecal Super Team [Ban]

Mo/A

Quote:
Originally Posted by Martin Alvito View Post
Then change your bar...

If the meta calls for 5e spells, you run them. If it calls for KD-locking the mesmer, KD-lock it. If your tactics are fail, I have no sympathy. I've monked enough teams that refused to properly support the backline, then blamed the L on the backline, to know.

If throwing a snowball is sufficient to compel a drop, then the mission was accomplished. You have the gift, amirite? Again, while I think an advantage (in principle) exists from botting, good play can negate such an advantage. It's humans that can make decisions that are dangerous. Bots cannot dominate GW.
This here I have to point out.
Of course no bot as of now that can be feasibly created for a purpose such as a game will be able to have sophisticated enough AI to draw conclusions for interchanging variables and as many factors as a human brain does.
But that isn't even the point.

Even if you can work around some of the issues with bots, there never, ever should even be an issue with bots which is what the thread was originally about, barring the whole RBR sidetrack.

Its the complete same old argument as gamebalance has always gone through, now just for internal and external game mechanics instead.
If x meta is terrible you adapt, very true, but x meta shouldn't have to be terrible in the first place.
Same goes for x bot, it simply shouldn't be there in the first place, no matter how many points it has that are still inferior to a human brain.

shump

Ascalonian Squire

Join Date: Nov 2007

Quote:
Originally Posted by Shayne Hawke View Post
The better bots won't be looking to make the most efficient use of what it's given. It will simply be hoping that it gets an Echo and Super out of its first few boxes and then gets to run with it. Trying to make a bot that puts out the absolute best usage of all skills considered at all times would be truly impossible.
Have you ever programmed in your entire life. All it would take would be simple if statements.
Quote:
Originally Posted by Polgara Val View Post
Bottom line is a bot no matter how sophisiticated no matter how many ways you programme it to do "when this happens do this" can ever outpace the top RBR racers.

It simply doesent have what the human brain can do, to aniticipate and adjust to almost an infinite amount of variables and things that can occur during a race, baring the static things that always occur.

Pol
infinite variables? are u kiddening be programming a bot for RBR is easy. Try programing true AI for a video game which is about 1000x times harder. Or how bout how shadows are shaded on to different textures good luck with needing to no calculus like the back of your hand.

spike bots would be easy to implement. Grab the time from the clock on your pc that everyone has sync with the same website. spike every 30 sec or what eve.

I Angra I

I Angra I

Krytan Explorer

Join Date: Feb 2007

Napa, CA

Inadequately Equipped [GeAr]

R/N

@ the Martin Alvito guy and everyone else saying that bots aren't a problem because you can just outplay them:

I've only skimmed through your posts in this thread, haven't really read any of them entirely, but it seems like you're trying to play devil's advocate by saying "bots aren't a problem because you can easily counter them". You are in fact spewing nonsense. Bots have no place in competitive PvP, snowball arenas, RBR, or anything else in the entire game, and there's absolutely no reason for ANet to allow them. It doesn't matter if you can outplay them or not - they shouldn't be allowed. I think it's absolutely hilarious that your entire reasoning is based on the fact that you're on such a high horse that you think you can just outplay bots or build against them with simple nonsensical theorycrafting and solve the entire problem. First of all, in GvG, interrupt bots (and bots of any kind) ARE in fact a problem. Not even getting into the morality of the situation, i.e. the fact that bots have no place in competitive gaming and it takes away from the whole experience, when a mesmer bot has 8 interrupts on his bar, it completely locks down 2-3 characters on the other team. Now, that may not be a problem when you're playing in a rank 200 guild against a rank 800 guild that has a bot (which I suppose is why you think that they aren't a problem?) but when they start being introduced into high level GvG (think single elims of a mAT), with teams of equal skill level, it will in fact give the botting team a HUGE edge.

I have absolutely no idea why ArenaNet has not addressed this issue yet, and it truly is the final nail in the coffin to killing this game's competitive aspect. It was already getting terrible when they decided to space out skill updates to 2 month periods, and then decided to delay them anyway, when there have been huge problems with the meta and tiebreaker system for months, even YEARS now. But this is the one big, final "F U" to the competitive playerbase, and it's very sad to imagine what competitive GvG could have been, compared to what it turned out to be, because its company is run by such incompetents.

This isn't how you run a successful company, and I really hope GW2 turns out to be a disaster if they decide to run it in the same terrible way that they've managed this game.

Polgara Val

Wilds Pathfinder

Join Date: Apr 2007

TSR

Mo/Me

Quote:
Originally Posted by shump View Post
Have you ever programmed in your entire life. All it would take would be simple if statements.


infinite variables? are u kiddening be programming a bot for RBR is easy. Try programing true AI for a video game which is about 1000x times harder. Or how bout how shadows are shaded on to different textures good luck with needing to no calculus like the back of your hand.

spike bots would be easy to implement. Grab the time from the clock on your pc that everyone has sync with the same website. spike every 30 sec or what eve.
Actually I have used shadows/shading/textures/low poly etc which in turn leads to physics and maths since I am a 3D animator by proffesion so I do know more then most. In point of fact though if you can come up a "comepetitive bot" and its as "easy" as you say to make one, then feel free to do so and lets see how far it gets you into the top 100.

The OP was talking about a competitive bot in RBR not something that rolls around like a dead donkey all the way to the end. My 16 year old cousin can do that to if he was bothered to actually sit down and do it of course.

Pol

kedde

kedde

Wilds Pathfinder

Join Date: May 2007

Kaons Banned Fecal Super Team [Ban]

Mo/A

You completely missed the point.
They're not hard to create for anyone with coding experience and they'll never fail since they get all the data needed to function for their simple yet effective tasks directly from the game instead of being some retarded bot relying on oldschool methods like pixels or external timers.

Yeah, my mother could learn how to make one as well if she would be bothered, how is that even a point.
Neither is how far it'll actually get you a fair point.
There are too many factors involved for a single bot to yet take everything into account, but nobody should care the least about that part as long as they know its possible to even use a bot.

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

Quote:
Originally Posted by kedde View Post
You completely missed the point.
They're not hard to create for anyone with coding experience
This is what I'm so disappointed about.

Script kiddies that can only download and install a bot aren't nearly as effective as the crowd that can create and modify bots. Earlier someone mentioned having their channeling pblocked, either that person wasn't running the notorious interrupt bot or was an idiot; that bot has a setup where you can determine which skills are interrupted by what, either they set an interrupt-all or actually told the bot to pblock channeling.

But what about a bot I can toggle on and off with a keystroke? Play normally until I need to do something perfectly, toggle the bot on, then toggle it back off when done, toggle it on only when its conditions are correctly met, so there is no drawback to running the bot. What about further modification? Is there really an upper limit to it? At what point does a bot stop being "oh bots are bad and easy to beat" and they start becoming a legitimate concern?

The answer is as soon as there is the existence of bots.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

Quote:
Originally Posted by l Rainy l View Post
From observing your posts in this thread, I have deduced you are a very obtuse thinker. Everything you have said is a result of your own set of skills - simply ignoring the average player, you consider bots a non-issue because you believe you can defeat them.
I don't believe. I know. The other top RBR players are human beings, not bots. It follows that I can beat a bot.

It also follows that you, or anyone else, is capable of beating a bot in RBR given sufficient effort. If you disagree and you wish to convince me, then you need to script the bot that can beat me and prove me wrong.

Quote:
Originally Posted by l Rainy l View Post
Besides this being the unevenly-stressed argumentation of an obviously very insecure person, you come across as rude and egotistical.
I don't know where you're getting insecure from. Rude and egotistical is by design here. Borat is claiming that I cheat. If there's a possible response to that claim that isn't egotistical, I'd love to hear it. As for rude, I see no reason to be nice here. He's wrong and he's engaging in slander. I don't appreciate slander, so I don't play nice in response.

@ Ewok - You're good. The evidence proves it.

@ Angra - I'm not defending the existence of bots. I agree that they're reprehensible, as I've said elsewhere in the thread. The point is that the best players (in any format) don't lose to them. If you're losing to bots...you're bad. Don't blame the bot. It's a fixed constraint. Alter your own behavior to beat the bot.

People used to load up mesmer heroes with seven interrupts. The hero was just as ninja as a bot. Good players still beat the heroes. I've watched them do it in obs.

So why complain about it? In practice, the bot is no different than blood spike, IWAY, or any other build devoid of skill. It sucks that bots define the GvG meta right now. However, there's not much to do about it except adapt until ANet gets around to solving the problem.

I Angra I

I Angra I

Krytan Explorer

Join Date: Feb 2007

Napa, CA

Inadequately Equipped [GeAr]

R/N

Quote:
Originally Posted by Martin Alvito View Post
@ Angra - I'm not defending the existence of bots. I agree that they're reprehensible, as I've said elsewhere in the thread. The point is that the best players (in any format) don't lose to them. If you're losing to bots...you're bad. Don't blame the bot. It's a fixed constraint. Alter your own behavior to beat the bot.

People used to load up mesmer heroes with seven interrupts. The hero was just as ninja as a bot. Good players still beat the heroes. I've watched them do it in obs.

So why complain about it? In practice, the bot is no different than blood spike, IWAY, or any other build devoid of skill. It sucks that bots define the GvG meta right now. However, there's not much to do about it except adapt until ANet gets around to solving the problem.
I didn't see that you had said you were against the existence of them so I apologize for the harsh post earlier. However I'd still beg to differ, at least in GvG, that bots can simply be beat by playing well. I do agree that if you're playing against a worse team, then yes, of course you'll still win because you're a lot better than the 7 other players on their team. However, when you have two really good teams of fairly even skill level, having something like a mes or ranger with perfect interrupts being able to completely shut down either midline defense or monks can be a pretty huge issue. When the rest of the team knows how to wipe you and is good at it, having something like an interrupt bot actually is pretty beneficial I think. Also, at least with the mesmer bots, they don't just simply interrupt and that's it. You're still capable of playing it like a regular dom mes, using your diversions/shames/enchant strips etc, and in addition to that have your bot interrupting things. So it does kind of make it twice as potent as a regular player on dom mes, if the person on it is good at mesmering to begin with.

On the subject of knowing it's coming and building against it, it's really hard to keep track of what teams across the Atlantic are running because of the huge contrast in times zones. We (being American teams) never really see much of anything from Europe until we play against their teams in mAT's, and even then it's match after match and not much time to obs, get information on who's running what, etc. And it's difficult to just always be built for it because, not thinking of anything specific but in general, it seems like it would be gimping yourself if you were to play against anything else, in order to counter botting.

l Rainy l

l Rainy l

Academy Page

Join Date: Mar 2008

Sofia, Bulgaria

雨とカルヴン失敗 [おいしい]

Mo/

Quote:
Originally Posted by Martin Alvito View Post
If there's a possible response to that claim that isn't egotistical, I'd love to hear it.
I can't believe you are serious. For someone who clearly takes pride in his vocabulary your reasoning skills deeply sadden me. Honestly, all you have to argue is that it is impossible for that complex of a bot to exist given the variables - that's it. Why you feel the need to assert yourself in the equation is absolutely nonsensical. The argument at hand is that these bots do not exist at high levels. You are essentially saying in response:

1. I am amazing at RBR
2. I don't use a bot therefore there are none
3. Hypothetically if there was one I would beat it anyway

Alternative:

1. I personally have never encountered one
2. Too complex to code RBR

(Although you mentioned these 2 points you somehow spent the other 90% of your argument addressing the previous 3.)

I'm sorry but that answer seems to painstakingly made to include yourself in the answer.

Quote:
Originally Posted by Martin Alvito View Post
If you're losing to bots...you're bad. Don't blame the bot. It's a fixed constraint. Alter your own behavior to beat the bot.
These are the kind of responses that I still find disturbing as they are one of the primary reasons progress does not get made in GW. "Your losing to bots you're bad" is an immature and elitist approach to a wide spread problem that is fundamentally cheating. The fact of the matter is that while this problem may not effect the top areas of pvp, it effects the player base much more severely on an aggregate level. I feel very happy for you and your e-penis that you have no trouble with bots, but not everyone has been blessed with such "skill" - and hubris.

The fact of the matter is one shouldn't have to alter their behavior to bots because they shouldn't exist in the first place. Moreover, they are made for a reason - they give the player an unfair advantage in some areas, even if these areas become less exploitable in high end pvp. This attitude that you have just demonstrated is grotesquely out of touch with the majority of the player base and the more casual pvper, and you perpetuating it only lends itself to less progress in the future. Unfortunately people like you - who have obvious problems with elitism and a big ego - are the ones who have privileged access to such means of communication as skill balance forums.

We understand you think very highly of yourself in this game, but I ask you - probably for the first time in your life - to be slightly more empathetic in your responses. Secondly, I urge you to keep in mind that we are talking about Guild Wars, and more specifically - and somewhat surprising considering your level of ego - RBR. This is an online video game - I can understand you pursuing some level of apathy in the real world, but why you feel the need to flaunt your place as a "top player" in GW is strange. Get over yourself and you will be much more successful in life.

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

You still haven't made an argument for how there's a non-egotistical response. At the end of the day, the claim is:

- I am good at it, and I don't cheat.
- Other people are good at it. They don't cheat either.
- There's a reason why that obtains: time limitations. If you could test your RBR bot 24/7, there would probably be a bot. But you can't, and there isn't.

As for you're broader claims about cheating:

- I agree that it is pathetic.
- I completely disagree about the appropriate response. Until ANet does something about it, it's here. It's real. You have to deal with it. Complaining about it won't solve matters. You have to adapt.
- It is not impossible to adapt. You know what the bot is going to do. It has limitations. It's bad at splitting. It's bad at energy management. It's bad at dealing with certain hexes.

That is the healthy attitude. Spitting on other people isn't going to get you anywhere. Neither will complaining about reality.

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

What part of its easy to turn on and off bot behavior with the push of a button do you not understand? Need to interrupt shit, turn in on. Need to play normal, turn it off. Its hard to "take advantage of bot behavior" when the controller turns off the bot the moment that behavior starts being disadvantageous.

Jesus RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO. There are enough hurdles for new players, do they also have to learn how to beat bots before they can have any success at this game, are their cries of bot only going to be met with "l2p"?

Martin Alvito

Martin Alvito

Older Than God (1)

Join Date: Aug 2006

Clan Dethryche [dth]

They shouldn't have to learn how to beat bots. But while the bots are around, they need to.

If I force you to turn the bot off, the mission is accomplished, no? You are no longer cheating. Face it: a bar loaded up with interrupts is pretty bad if you have to turn off the hacks. You'd rather have a real Mesmer bar at that point.

Apparently I can't stress this enough: I want the bots gone too. But there is no sense in getting all worked up about them in the meantime. There's not much to do except counter the bots effectively and then laugh at the botters.