Commission - Closed: Tommy's Sketchbook

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

Tried exagerating a bit, but I guess it was a bit too much
Is this any better?


The orb she's holding is from the Spell Breaker skillicon, but I'm going to change it into a staff and lower the arm a bit I think. Orb seems too random

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

I think that looks much better.

And I like the Spellbreaker orb :P

InfestedHydralisk

InfestedHydralisk

Jungle Guide

Join Date: Jan 2007

The Netherlands

None

R/

Hmm, if you maybe draw the orb smaller, but floating above her hand with some light effect from it, wouldn't that be better?

Also, I think her breasts look huge for a small monky like that.

GeminiJuSa

GeminiJuSa

Krytan Explorer

Join Date: Nov 2009

BhLd

E/Mo

Ele-boobs on monk :O
Very nice job Tommy. I want to "paint" too now :3

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

Heh, yeah I slimmed her boobs a bit, I always tend to make them too big. I really have no idea why *puppy eyes*

And nothing is stopping you Gemini!

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

Ok quit the previous monk because skin color turned out to be wrong Too lazy to change it so I started over. New wip:



Bad idea: use myself as ref for a girl. Slimmed her waist down 10 times and still too broad xd Its nice to finaly render a face again, missed it.

Perynne

Perynne

Site Contributor

Join Date: Oct 2006

Finland

Runners of the Rose [RR]

R/

I don't think the problem is her waist, it's her upper body/rib cage area. The waist is fine, but right now she lacks ribs. Remember that the chest curves out from the waist, instead of being straight as a pole all the way to the neck.

Her shoulders are good though. You just need to widen the ribcage area, and then leave the waist how it is.

I love love LOVE how you did her face. She looks cute as a button! The skintones are great too, I couldn't stop staring at the lovely smoothness of the skin.

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

This any better? I need to be careful for ele-boobs


..and I'll just assume buttons look cute

Perynne

Perynne

Site Contributor

Join Date: Oct 2006

Finland

Runners of the Rose [RR]

R/

A little better, but it could curve more.

Something like this?

The boobs can be smaller though - just remove the booblines I drew, but keep the general width the same or something. Just because she's got less boobs doesn't mean she's got less ribs. It's hard to do smaller boobs though, because finding the right size for the upper body (without it looking too thin or manly) is difficult.

And yes, buttons are super cute! <3 They're so small, and round, and usually colourful. :3

Ravenhawk

Ravenhawk

Jungle Guide

Join Date: Apr 2009

Eon

Me/N

That has got to be the most adorable monk face I've ever seen so far!

Thistle Xandra

Thistle Xandra

Site Contributor

Join Date: Aug 2010

ugh... boob are such a pain to draw! Her face is absolutely adorable!

Charlie Dayman

Charlie Dayman

Desert Nomad

Join Date: Apr 2009

Trifecta Luminati [TRI]

W/

Face is lookin' good, though her right nostril is a wee-bit bigger than the left.

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

Good catch Charlie. I'll see and fix that. Also still need to find a way to make her eyes look less scary

And Aero, it doesn't matter when intended I guess. Though its not really intended. When it comes to gaming characters I have a certain perspective of doing it 2 ways: Either realism and giving them flaws and character or a different style and try to make 'm look smooth and perfect. Ofcourse there are all sorts of combinations, but if I draw game characters I oftenly try to make them look 'perfect'. If I do things for friends or something then charicature all the way xd So depends on what you try to acchieve I think.

Charlie Dayman

Charlie Dayman

Desert Nomad

Join Date: Apr 2009

Trifecta Luminati [TRI]

W/

Quote:
Originally Posted by Aeronwen View Post
Remember I am not an artist, so I am asking this out of curiosity..

Does it matter? After all real people are always not totally symmetrical or is it a bit too much to be realistic? For a picture like this, it comes off that the monk is supposed to have a rather idealized face. So that means she'd have a fairly symmetrical face - unless whoever commissioned this says otherwise in regards to facial features/structure.

The main reason I pointed it out though is because her entire face is pretty symmetrical and even. But that right nostril of hers really comes off a lot bigger in comparison, and throws off the balance of her face.

IMO, it's easier including non-perfect features onto a study that's exclusive to the face. That way, you can really accentuate ALL the imperfections of the face without it simply coming off as disproportionate because of one purposeful imperfection.

Now that I think about it, I feel it's almost a natural tendency to sort of idealize the faces on figure drawings in regards to their proportions. It's not until we do portrait studies where things like wrinkles, crooked nose, moles, and other imperfections are really included.

EDIT Or he could just increase the size of the smaller nostril to match the larger. That could work too.

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

Thought I share it with my fellow smudgers.

I love this wonder

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

Added the hair and ribbons:

Charlie Dayman

Charlie Dayman

Desert Nomad

Join Date: Apr 2009

Trifecta Luminati [TRI]

W/

Lookin' good - liking the darkness of her roots in comparison to the rest of her hair. Are you using that new brush you just posted on this WIP?

InfestedHydralisk

InfestedHydralisk

Jungle Guide

Join Date: Jan 2007

The Netherlands

None

R/

Looks very good, very nice work on the face, and great detail on the hair.

Nian

Nian

Wilds Pathfinder

Join Date: Mar 2007

Finland

R/

Whoa I looove her face! She is soo cute. You're awesome Tommy's. <3
Sorry I don't check in here too often recently wah. I just love that expression. It's exactly like I would imagine her, a little goofy. :'D

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

Quote:
Originally Posted by Charlie Dayman View Post
Lookin' good - liking the darkness of her roots in comparison to the rest of her hair. Are you using that new brush you just posted on this WIP? I used that brush partly. I did most of the hair withone of those ps-standard hard edge brushes, then locked the layer and added shading on the hair with a rough edged brush, unlocked the layer and started smudging with the brush posted above at a bit of a big size, then continued smudging at a higher strenght and smaller brush for some small strands of hair. I really like the brush though, if you use it on a bigger size you notice you get a 'real brush' look, imo better then those realistic brushes adobe added in PS CS5.

And glad to hear you like it Nian <3 And thnx IH :3


Edit
Oh also had this lying around, party is now already over so I figure I could upload it. Text is in dutch so a few you will understand what it says, though its not really interesting xd I know have it printed on poster on A1 size, think I'm gonna put it in my room ;3

Please full-view on dA.

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

Nian gave me a freecard to make a true genuine Tommy-armor design ^^ So I'm gonna have a go at a sort of skirt with labyrinth mixture, a bit of a monk/rit combo Still need to think it around a bit, here is a start of it.



Still debating if I want to make her head a bit smaller, its her head that makes her look cute, smalling it make her chest look a lot broader.

` Marshmallow

` Marshmallow

Wilds Pathfinder

Join Date: May 2009

Canadaa!

Last Friday Night [TGIF]

E/

OMGWOW ;o ; ... So pretties..

InfestedHydralisk

InfestedHydralisk

Jungle Guide

Join Date: Jan 2007

The Netherlands

None

R/

Yeah, her head does look quite big compared to her arms and stuff. It doesn't have to be THAT much smaller, just a little bit in my oppinion.

Nian

Nian

Wilds Pathfinder

Join Date: Mar 2007

Finland

R/

Oohh still lovely <3 Oh I kind of like the large head, it's cute like you said. She seems that way ingame too because of the giant hair buns. :P

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

Some more progress. Added some ambient light, made her head a bit smaller after all, some small changes to the body aswell, think it looks a bit more balanced now. As for the armor, I still don't know what I'm gonna do, must say I'm really liking this very simple pover wrapping, really something a Monk could wear Meh, I'll have to think things over. Hopefully I can finish the hands and spellcasting animation tomorrow.

Death By An Arrow

Death By An Arrow

Jungle Guide

Join Date: Jul 2009

The Kurzick Mob [Mob]

R/

The head looks better proportioned now.

However, now she looks a little thin in the arms... and her shoulders might be too broad. But that might just be me.

it looks really nice so far though, the detail in the face is amazing!

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

Funny thing is I slimmed her shoulders down from the previous, just because I made her arms thinner aswell she looks broad. What proportions can do.. I must disagree that she looks too broad, if it wasn't for the fact that her right shoulder is longer, so it might be that, I already made sort of symatrical again. So in my current photoshop version I think she looks correct . Thnx for pointing it out though :3

InfestedHydralisk

InfestedHydralisk

Jungle Guide

Join Date: Jan 2007

The Netherlands

None

R/

Head looks better now. I think her arms look too thin though.

Ravenhawk

Ravenhawk

Jungle Guide

Join Date: Apr 2009

Eon

Me/N

Proportion of the head does look a lot better. She's so cute, I want to pinch her cheeks!

And yeah, arm could be a little less thin but it looks good as it is to me either way

InfestedHydralisk

InfestedHydralisk

Jungle Guide

Join Date: Jan 2007

The Netherlands

None

R/

Quote:
Originally Posted by Ravenhawk
View Post
I want to pinch her cheeks! I don't get this kind of stuff. :P Why do people want to pinch people, it only causes some pain. You don't pinch a cute bunny now do you? :P

Ravenhawk

Ravenhawk

Jungle Guide

Join Date: Apr 2009

Eon

Me/N

Quote:
Originally Posted by InfestedHydralisk View Post
I don't get this kind of stuff. :P Why do people want to pinch people, it only causes some pain.
I have my violent tendencies and this is one way to release them without getting in too much trouble. *sage nod*

Quote:
Originally Posted by InfestedHydralisk View Post
You don't pinch a cute bunny now do you? :P Cute bunny ?!? where???!?!?! *hands turn to pincers*

InfestedHydralisk

InfestedHydralisk

Jungle Guide

Join Date: Jan 2007

The Netherlands

None

R/

Leave bunny alone!

Perynne

Perynne

Site Contributor

Join Date: Oct 2006

Finland

Runners of the Rose [RR]

R/

I don't think the shoulders are too broad either, but her arms are a little on the skinny side. Perhaps broaden them on the side closest to her chest? That way it won't add any broadening to her shoulders.

I love how she looks so far! The soft, ambient light is definitely making her look even cuter, and re-sizing her head really didn't take away any of her pretty looks. :3 Her skin looks so smooth and soft... makes me want to just reach out and stroke it and feel the softness.
Awesome job Tommy's, in my opinion this is so far one of your best paintings.

Death By An Arrow

Death By An Arrow

Jungle Guide

Join Date: Jul 2009

The Kurzick Mob [Mob]

R/

Yeah, I think the shoulders looked broad to me because of the arms; they just looked broad in comparisson to her arms, not necessarily the rest of her body.

^^

Lady Kaguya

Lady Kaguya

Academy Page

Join Date: May 2007

D/

wow, i love your painting style...very elegant and detailed, and it holds lots of personality. i really love what you did with the monk up there...the face looks lovely so far, and nothing bothers me yet on it. : )

do you flip your image? that always helps me a bunch if I'm having trouble with front views like that

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/

Thnx! I rarely flip my images. I work in 300-400dpi @ A4 size most of the time, and it sometimes took 5 minutes to flip my image on my old computer. And so the habbit slipped away. I should use it again soon, thnx for reminding me <3

Tommy's

Tommy's

Furnace Stoker

Join Date: Dec 2006

[Bone]

Mo/



Slowly more progress. Put in all of the colors now, now the detailing and texturing begins

Aeronwen

Aeronwen

not so much fell as.....

Join Date: Jan 2009

UK

bone

R/

Oh my that looks amazing so far