noobs in UW/FoW

Yelling @ Cats

Krytan Explorer

Join Date: Jun 2009

Quote:
Originally Posted by Kopa The Demon King View Post
You need to be experienced to do UW and FoW, BUT in order to get experience YOUNEED TO DO FoW AND UW....see the problem?
Sounds like a personal problem?

Why should I care? I have experience...it isn't my obligation to carry terrible players so they can get experience.

Especially UW/FoW that you can do with 2 people and 6 heroes.

Quail Stomp

Academy Page

Join Date: Jan 2010

N/A

There is nothing wrong with teaching new players, it's just that most will not listen and learn. Thats why most exp players don't want to waste their time with them.

Neky

Ascalonian Squire

Join Date: Nov 2009

Incredible Edible Bookah [YUM]

D/W

Quote:
Originally Posted by Neky View Post
SS LFG UWSC terraway, will provide cons/entry fee.

I have never been in a UWSC group, but have played some solo UW runs, with a 50+ FOWSC runs as a MOP.

Unexperienced, yes. Willing to learn, yes. Feel free to PM
[sarcasm]I got 250+ PMs. Lucky me.[/sarcasm]


Come on community, teach me to play SS in UWSC 2200+ hrs of gameplay, GWAMM dervish up my sleeve.

impulsion

Wilds Pathfinder

Join Date: Sep 2008

Terra Noise [Zraw]

N/A

Quote:
Originally Posted by Martin Alvito View Post
This is the hard truth of online gaming. It doesn't matter how good you are. What matters is how good you are perceived to be by the players that assemble teams. If you're the best Monk/Ranger/Mesmer/Warrior in the game and no one knows about it, you won't get groups. As a rule, players figure out who is good and who is bad over time. But there are always exceptions.
I still get booted out of parties for playing E/A, or not taking IAU, or refusing to show stones etc. The fact is you have to run with guild/friends, PUGs are a joke.

What I said earlier still stands, if you are new, you don't need a teacher. Use the solo plains farm or something from PvX and learn about the UW.

BrettM

BrettM

Desert Nomad

Join Date: Aug 2008

Fuzzy Physics Institute

E/

Quote:
Originally Posted by cellardweller View Post
I haven't logged into the game since they added dhumm so I can't comment on him but nothing special is required to do the quests leading up to the battle.
If you haven't done UW since the addition of Dhuum, you shouldn't be commenting on the quests, either. They have changed. What could be done before with two players and six heroes is now much more difficult, to say the least. I suggest that you try Servants of Grenth with a 2x6 party before going around telling people that "nothing special" is required.

Morphy

Morphy

Wilds Pathfinder

Join Date: Nov 2009

The Netherlands

Not going to keep up with that anymore

R/

If you are terrible at UW, make sure you don't do stuff unless someone tells you to. People that take the quests Escort of Souls and that one with the Vengeful Aatxes are really asking to be flamed.

Axeman002

Axeman002

Wilds Pathfinder

Join Date: Sep 2008

A/Mo

i gave up trying to get in an uwsc group.......before nerf i used to do all area's then i took a break over xmas came back and now there calling me a noob because i dont have the red engine stones....so even an EXP player cant learn the new ropes thanks to these 'pro's'

dagrdagaz

dagrdagaz

Krytan Explorer

Join Date: Mar 2010

NL

E/N

red engine stone? Coudnt find it on Wiki.
Do u mean Red Rock Candy perhaps?

Anyway, i can understand a SC party cannot take the risk of failing with noobs or newbies.
But that leads indeed to less new experienced players if newbies can't learn.
Maybe when these SC players notice a serious decline in pro candidates for a team they will start teaching newbies...

Me being a newbie, tnx for the heads up.

Morgwen

Pre-Searing Cadet

Join Date: Mar 2010

Italy

Compendium Demonii [Seth]

N/

We can also repor that newbies never try to PuG others newbies either. Not only pro's don't want to waste time with less experienced players...

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

Here`s a cry to those who do uw a lot and also use the farming section -
Can you all team up and re`write a basic guide for uw - not a sc guide but a general guide.
I ask this as cerb`s uw guide is out dated and with i think cerb not doing much gw and im sure if you all teamed up and rewrote it you may start to get players with some idea of whats there and whats expected - its a first foot on the ladder of learning.

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

Newbies can still read wiki / pvxwiki, no?

When I did DoA for the first time, I read the wiki and knew what to expect and what to bring / what not to bring. We made it easily.

Neith

Neith

Krytan Explorer

Join Date: Jun 2008

Texas

One in Guild Wars

R/

My guild does UW occasionally. Last time we did it we told the new person to NOT take any quests and he ended up taking 2 quests which killed the reaper and kicked us out. BUT does that stop us from taking inexperienced players> NO. We all have wanted to experience the elite areas and those of us that have had that great opportunity should allow others. We will allow new players into our group as long as there are slots open. We do not use a permasin so it is NOT a speedclear we don't care for those. If you care to join us for a UW run we normally do it on the weekends you'd need to PM me Neith Bow Mistress or Silence and Despair (Co-leader). Our requirement for new players would be that you would need to have vent whether you have a mic or not. and you would need to NOT take any quests whatsoever. We have 4 people allowed to take quests only. All others are not allowed unless you've been in our party beforehand. I would normally say vent not required but because of the last failed run we had i would require Vent. you would be given my vent info once you've been added to the party to go play. If we don't see you on vent we will kick you out of the party. It sounds harsh but I'm tired of spending time down in an area and using cons only to get booted out by someone not willing to follow instructions.

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by Spiritz View Post
Here`s a cry to those who do uw a lot and also use the farming section -
Can you all team up and re`write a basic guide for uw - not a sc guide but a general guide.
I ask this as cerb`s uw guide is out dated and with i think cerb not doing much gw and im sure if you all teamed up and rewrote it you may start to get players with some idea of whats there and whats expected - its a first foot on the ladder of learning.
The wiki has all of the quest information covered. Most of them are described in a step-by-step guide. Start with reading the info on Clear the Chamber, try to finish the quest and continue form there to the other quests. Read the discussion page on the wiki, use skills that are suggested and tackle it one quest at a time.

Scary

Scary

Krytan Explorer

Join Date: Sep 2007

Uhmmmm??

Limburgse Jagers [LJ]

N/

Quote:
Originally Posted by sarlius master mage View Post
does anyone other than me have a serious pet peeve of this??

EXAMPLE 1 : 5 mins ago we are in a time, a guy says im a tank i have done hundreds of UW clears, so we thought, sweet lets get him in!
we then enter and he isnt a tank!
he then says.. does anyone know where the reaper of the labrynth is... -.-

it seems to happen everytime, you get one or two massive noobs joining a group caiming to be really good and experienced, and it turns out they have no clue what they are doing.

i wish there was some way of telling who was and wasnt experienced in the elite challenges, but then i suppose it would end up like HA where people only want r5+ and massive title discrimination become apparent. it's a shame but i just really wanted to rant about it because it stresses me out when your up for a full clear and it ends up failing because of one or two lying noobs!

LOL LOL

Quote:
Originally Posted by Introverted Dimensions View Post
It's annoying that people do that but it's also, sadly, the only way that people like him will ever get to experience UW/FoW.
Indeed,

Sure there are times that you want to do things with a exp team. but its to damn sad that there are lots of people who think they are exp. just becouse they can do speed clears. cough x\cough. wel To mine opnion its more fun to do things with a random team and finish it. Those things give more game exp than any speed clear.
And asking for some kind of rank just to do noobish speed clear.

Shame

Inferno Dawn

Inferno Dawn

Ascalonian Squire

Join Date: Aug 2008

Twin Serpent Mountains

E/

This whole new update to UW is confusing, only on the skeletons and Dhuum part. I was gone for almost 9 months and during that time things were taken/added to UW so I get back and whoa! UW is chaged.

The problem is.. is that everyone is keeping this new UW thing a secret. I understand we'd rather have experience than first timers. But, I honestly still don't understand this. This coming from someone who has done UW a thousand times since Ursan days and has failed many times (which I'll admit to, because everyone fails at some point and we all started somewhere.. Hell I had to teach myself the build since no one wanted to help)

How do you get rid of those pesky skeles? >_> I got to pools, cleared, did the quest, and died right before getting to the queen. Is it still the same quest just added skeles and lots of KD?

I'm still good at UW, just this skele thing.. ain't workin' with me! Anet you disappoint me!

Wolf2581

Wolf2581

Frost Gate Guardian

Join Date: Apr 2006

Joliet, IL, USA

Hardcore Militants United [HMU]

Me/

There are plenty of text guides and videos that are helpful in learning the areas, monsters, and different player roles. You might find it beneficial to start out with a mid- or backline character and leave most of the decision-making to more experienced players. A monk in particular is a good starting option since monks tend to be in higher demand anyway. It can be expensive to spend 1K each time to screw around on your own, but if it means that much to you, you will do what it takes.

You might find henchmen somewhat useless now, but they were mongoloids in the earlier years compared to today. There were so many times when I was flopping around with henchmen at 60% death penalty trying to complete quests. Now with more intelligent henchmen, customizable heroes, PvE skills, and consumables, solo play with a balanced party is a viable option nearly everywhere, even in hard mode.

TheRaven

TheRaven

Desert Nomad

Join Date: Sep 2006

Virginia

Spirit of Elisha

W/

Quote:
Originally Posted by Wolf2581 View Post
You might find henchmen somewhat useless now, but they were mongoloids in the earlier years compared to today. There were so many times when I was flopping around with henchmen at 60% death penalty trying to complete quests. Now with more intelligent henchmen, customizable heroes, PvE skills, and consumables, solo play with a balanced party is a viable option nearly everywhere, even in hard mode.

Yeah, let me know how those henchmen work out for you in the UW.

One thing that I'm seeing in this thread is a lot of untrue steroetyping.

1. NOOBS always take the quests even when you tell them not too.

2. NOOBS don't know how to play. They're going to bring horrible builds.

3. NOOBS only want to play with the pros. They won't go with other NOOBS.

4. NOOBS aren't willing to research the area first.

5. NOOBS want to be coddled. They want a pro team to drag them along while they leech off the team.

And on the other side.......

1. ELITIST JERKS won't take me along.

2. ELITIST JERKS kicked me for no reason.

3. ELITIST JERKS won't give me a chance.

Yeah, I'm guilty of a few of those too.


Ya know what, if a noob joins my team, pings a horrible build and/or refuses to listen to the leader then I don't want him along on the trip either. UW is an elite area. Not everyone can succeed there and not everyone belongs there. The "pros" that don't want to take noobs along have a point. And I don't disagree with them.

However......don't paint everyone with the same brush. Some of us are decent players that have proven we know what we're doing yet don't have UWSC experience. These players should be given a chance. If you're unsure then ask questions beforehand. Don't just come here and say new players suck. Go run home to mommy and uninstall because we don't want you around. Some do suck and some will go on to become better players than you are. Be willing to set aside your ego for 5 minutes to find out which ones are which.

Quote:
Originally Posted by Neith
My guild does UW occasionally. Last time we did it we told the new person to NOT take any quests and he ended up taking 2 quests which killed the reaper and kicked us out. BUT does that stop us from taking inexperienced players> NO. We all have wanted to experience the elite areas and those of us that have had that great opportunity should allow others. We will allow new players into our group as long as there are slots open. We do not use a permasin so it is NOT a speedclear we don't care for those. If you care to join us for a UW run we normally do it on the weekends you'd need to PM me Neith Bow Mistress or Silence and Despair (Co-leader). Our requirement for new players would be that you would need to have vent whether you have a mic or not. and you would need to NOT take any quests whatsoever. We have 4 people allowed to take quests only. All others are not allowed unless you've been in our party beforehand. I would normally say vent not required but because of the last failed run we had i would require Vent. you would be given my vent info once you've been added to the party to go play. If we don't see you on vent we will kick you out of the party. It sounds harsh but I'm tired of spending time down in an area and using cons only to get booted out by someone not willing to follow instructions.
This guy has the right idea. He's a real pro. He knows what he's doing and he's willing to give folks a chance provided they aren't total morons and follow his instructions. He's also taking pre-cautions to guard his team.

Kopa The Demon King

Kopa The Demon King

Academy Page

Join Date: Mar 2010

Forever Knights

D/

Quote:
Originally Posted by Yelling @ Cats View Post
Sounds like a personal problem?

Why should I care? I have experience...it isn't my obligation to carry terrible players so they can get experience.

Especially UW/FoW that you can do with 2 people and 6 heroes.

^ not my problem ive done plenty in UW and FoW, it was tough starting out but I got the experience in it , and do it almost regularly when time permits me.

Im talking in termsa of why we see so many noobs sneaking in, Theres a paradox of sorts in which NOBODY starting out their FoW and UW adventures could get into, unless they do the following

A) spend hours looking for a team willing to take them

OR

B) Lie aboyut your skill and get in to the detest of the team

^ ^ nice assumption though, i guess because i see how or why noobs dfo it means I myself am a noob to UW or FoW...PERFECT unflawed logic there!

If you dont care then dont care, who the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO am I to say do this, i have no power in it. Im just saying noobs need the experience at some point, may as well find some people who are actualy willing to let people in to break the paradox.

Noobs are noobs, stop the QQ cuz it wont fix anything, It's not gunna stop the noobs from doing what they do. rofl.

Quail Stomp

Academy Page

Join Date: Jan 2010

N/A

Its very rare that i do pve anymore but i don't mind taking people that are new to pvp in a group as long as they are willing to learn. If you are new to uw or whatever elite mission and want to get in a good group you will need to do the same as pvp players and build a friends list. Don't be scared to talk in all chat and let people get a chance to know you. That being said do not make yourself look like an ass and pretend you know everything. Once they get to know you and consider you a friend they will be willing to teach and put up with some newb mistakes you may make the first few times in.

The Scorpion Knight

The Scorpion Knight

Krytan Explorer

Join Date: May 2009

I still haven't beaten either of the places, I really should attempt it more often.

Winston

Winston

Krytan Explorer

Join Date: Apr 2006

Melbourne, Australia

Maybe slightly OT, but is it still possible to rock up to ToA with a Splinter/Barrage Ranger and get into a team?

I never got into the the SC thing but always enjoyed FoW/UW even though it may take a few hours to complete. I guess I never really played for the reward, just for the fun.

Kaleban

Kaleban

Jungle Guide

Join Date: May 2005

Hot as hell Florida

[Wckd]

Me/

Quote:
Originally Posted by Chthon View Post
Your conclusion does not follow from the tale you told. You recite the problems, then you assert your theory about why they occurred, but you present no evidence or reasoning linking the two together. Moreover, when the noob finally does as your theory says he should in order to improve, he fails, and fails to ever improve. To me, that would imply that your theory is wrong. At the very least, it's useless, because it does not offer any insight into solving the problem.
Still Number One is absolutely right.

The reason? An inexperienced player in UW will not "learn the ropes" because he or she is being told when, where, and what to do, because the team, assuming a non-SC run, does not want to spend several hours only to fail.

The ONLY way human beings learn is by failing, trial and error. You don't change if something works brilliantly, which is why GW is so horribly flawed, it caters to the speedclear/gimmick builds because they afford players the greatest reward for the least effort.

If you truly think otherwise, then you are extremely naive. There is a wild card for "natural talent" just as in some sports, but still requires practice and learning.

If you need a good example, here's one: Pick nearly any sports team in the world. More than likely it did not finish first in its respective championship nor even likely qualify for "playoffs" the year of its inception.

Humans learn by making mistakes and then applying the lessons learned to future endeavours. All of you who think the rosy alternative are fooling yourselves and will be one of the reasons GW will continue to suck, and that is burying your heads in the sand to the real problems and issues.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

Quote:
Originally Posted by Winston View Post
Maybe slightly OT, but is it still possible to rock up to ToA with a Splinter/Barrage Ranger and get into a team?
Splinter barrage is so weak, it can't really rock up any location.

I find myself in many inexperienced PUG groups for UW, but I dare not give build advice when I'm on a lower tier profession since I don't often lead. Of course we fail from lack of damage and poor builds. Human error, too, but mostly awful builds.

animal fighter

animal fighter

Forge Runner

Join Date: Dec 2009

buying shields w/ armor vs animals

Animal Fightas Inc [?????????]

lol @ this whole thread. gz you can complete UW, wanna know why? you're in a group with people that have done it a million times. UW is just like HA, experience = win.

anyone that thinks it takes any sort of skill to do either UW or HA clearly needs to play a game that actually requires skill (IE not guild wars or any other shitty MMO). 'noobs' are just people that haven't completed whatever you're doing as many times as you.

WarcryOfTruth

WarcryOfTruth

Site Contributor

Join Date: Nov 2009

Atlanta

[LIFE]

P/

Quote:
Originally Posted by animal fighter View Post
lol @ this whole thread. gz you can complete UW, wanna know why? you're in a group with people that have done it a million times. UW is just like HA, experience = win.

anyone that thinks it takes any sort of skill to do either UW or HA clearly needs to play a game that actually requires skill (IE not guild wars or any other shitty MMO). 'noobs' are just people that haven't completed whatever you're doing as many times as you.
Not true, I was in an HA party what won the Hall of Heroes once and I had only been playing the game a month or two. As for your comments about this "shitty game" if that is how you feel about it, why are you commenting on a forum about said game?

Zodiac Meteor

Zodiac Meteor

Imma Firin Mah Rojway!

Join Date: Aug 2008

At the Mac Store laughing at people that walk out with anything.

E/Mo

Quote:
Originally Posted by animal fighter View Post
lol @ this whole thread. gz you can complete UW, wanna know why? you're in a group with people that have done it a million times. UW is just like HA, experience = win.
anyone that thinks it takes any sort of skill to do either UW or HA clearly needs to play a game that actually requires skill (IE not guild wars or any other shitty MMO). 'noobs' are just people that haven't completed whatever you're doing as many times as you.
First time in HA, got 4 wins in a row... with a trapper.
Luck was clearly on my side, however,
Quote:
Originally Posted by ElnoreVarda
Its the party leaders responsibility to make sure the party works. IE, that people have the right builds, know how to use them, make sure they know the vital stuff about the area, make sure there are cons (if needed), that people have picks and clean inventories and other things that might be important.
If you have people in the party that sucks and you didn't notice while you were setting up in town, then you need to work with your team management.
!!THIS!! If an experienced person controls the entire team you can win. That's how my first time at HA trapper won, I was told: what to do, where to go, when to do it and who to watch.

You have to micromanage the people and get them to listen to whoever is in charge. Doing it flawlessly once, can make the person really know how to do it flawlessly again.

Today, I did Frostmaws HM (Ironically with Cuilan that randomly pm'ed me ) and 6 other PuG's. I didn't ask for their experience with the dungeon, plus half of them didn't ping. All it took was good healing and a tank that knows what to do (Thanks Cuilan) with a cleanser mesmer, ER Infuser, PnH, 2 Barragers, 1 dervish attack spammer, SoS rit and a weird assacast ranger? We rolled the dungeon in about ~30-40 minutes.

Frostmaws is hard as hell, yet changing a PuG into a organized amazing team only takes 1 person.

Morgwen

Pre-Searing Cadet

Join Date: Mar 2010

Italy

Compendium Demonii [Seth]

N/

Quote:
Originally Posted by Zodiac Meteor View Post


!!THIS!! If an experienced person controls the entire team you can win. That's how my first time at HA trapper won, I was told: what to do, where to go, when to do it and who to watch.
Agree...but old UWSC didn't work this way, every sin had a mission to complete alone...how could one experienced person control every single player in UW? They're simply out of sight...

I haven't try UW post nerf, but the team mechanics seems the same as the old UWSC to me...Every single PG has 1 or 2 miss to accomplish on his own... One experienced Player saying to MNT pg what to do while he's finishing chamber is not feasible

isildorbiafra

Krytan Explorer

Join Date: Aug 2007

The Netherlands

W/

Word of advice. Minimize lost time by clearing chambers followed bij wastes and plains. If a PUG is going to fail it will be on those maps. Make it true; and you have a winning team.

BuD

BuD

Krytan Explorer

Join Date: Mar 2006

Nunya

E/Mo

Quote:
Originally Posted by Kaleban View Post
If you need a good example, here's one: Pick nearly any sports team in the world. More than likely it did not finish first in its respective championship nor even likely qualify for "playoffs" the year of its inception.
Colorado Avalanche. First year in the NHL 1995. They are the 95-96 Stanley Cup Champs.

Olim Chill

Olim Chill

Wilds Pathfinder

Join Date: Oct 2007

USA

DMI

N/

Quote:
Originally Posted by BuD View Post
Colorado Avalanche. First year in the NHL 1995. They are the 95-96 Stanley Cup Champs.
They were the Quebec Nordiques the year before (NHL franchise since the late '70s) - not a new team from scratch.

He shoots...deflected!

Neith

Neith

Krytan Explorer

Join Date: Jun 2008

Texas

One in Guild Wars

R/

Quote:
Originally Posted by Kaleban View Post
Still Number One is absolutely right.

The reason? An inexperienced player in UW will not "learn the ropes" because he or she is being told when, where, and what to do, because the team, assuming a non-SC run, does not want to spend several hours only to fail.

The ONLY way human beings learn is by failing, trial and error. You don't change if something works brilliantly, which is why GW is so horribly flawed, it caters to the speedclear/gimmick builds because they afford players the greatest reward for the least effort.
I disagree. I learned the UWSC by asking questions and following directions not by making my team fail at it. I learned normal way by the same method. If people are not smart enough to ask questions...such as "Am I allowed to take the quest? Which quest am I allowed to take? which path are we going? who do we aim for? where should I place my spirits? who do i follow? Who are we nuking?" Then they shouldn't be partying in those areas. Those are questions that should be running through a players head anyway because of the missions and quests they would've already done in order to get to ToA, Chantry, or Zin Ku. They can also ask "Why don't we follow this path? or Why can't i take all the quests at once?" That way they can learn without making the team fail.

The only thing I agree with in the quote is that GW is catered to the SC/gimmick builds which is sad that is why we don't use those in my guild. If you want to use those find a party that is willing there are many out there, but when you party with us we don't use those.

Quote:
Originally Posted by TheRaven View Post
This guy has the right idea. He's a real pro. He knows what he's doing and he's willing to give folks a chance provided they aren't total morons and follow his instructions. He's also taking pre-cautions to guard his team.
I'm a girl

Zodiac Meteor

Zodiac Meteor

Imma Firin Mah Rojway!

Join Date: Aug 2008

At the Mac Store laughing at people that walk out with anything.

E/Mo

Quote:
Originally Posted by Olim Chill View Post
They were the Quebec Nordiques the year before (NHL franchise since the late '70s) - not a new team from scratch.
On the argument of experience = good, there is 9 years old in the Tae Kwon Do class that was really good at double kicks. At his first tournament all he did was double kicks every round. Gotten first place, only to have been kicked once out of all of his matches.

Quote:
Originally Posted by Me
If an experienced person controls the entire team you can win. That's how my first time at HA trapper won, I was told: what to do, where to go, when to do it and who to watch.
Quote:
Agree...but old UWSC didn't work this way, every sin had a mission to complete alone...how could one experienced person control every single player in UW? They're simply out of sight...
UWSC is currently impossible because no builds are founded yet.

You would be surprised spending a lot of time, constructing a perfect team you can do just as good as any guild group. Now this can be good an bad, I've been on teams that it took 1 hour to build the perfect team yet beat the Ooze Pit in 15 minutes.

TheRaven

TheRaven

Desert Nomad

Join Date: Sep 2006

Virginia

Spirit of Elisha

W/

Quote:
Originally Posted by Neith View Post
I'm a girl
Ooops, So sorry madam.

sthpaw

sthpaw

Frost Gate Guardian

Join Date: Oct 2007

Australia, Sydney

Overclockers Australia [OCAU]

W/

all this UW talk made me itching to have a crack at it last night, completed icy wastes quest and 4H quest few others but stuffed up at unwanted dunno why but the vengeful killed the reaper and we were at vale killing the keeper there
gonna have another crack at it on the weekend.

btw who is harder to beat mallyx (in his room) or dhumm?

Risus

Risus

Krytan Explorer

Join Date: Jun 2007

56min UW HM post-2/25 I win

FDR

A/

To every single person saying that they have never done it and have to start somewhere, here is my response: FIND A DAMN ALLIANCE TO TEACH YOU

Don't join a PUG and expect just because you pay cons we will be content, because you are wasting more than our money, you are wasting our TIME. We don't join a PUG to watch someone attempt to learn an area then fail miserably because Youtube doesn't answer your questions. We join a PUG to finish. So keep your learning to an alliance or don't learn at all.

Also to prevent this I keep a MASSIVE blacklist, I'm trying to get one of my programmer friends to create a simple program to cross check names on the list with party members and tell me if one is on there and why.

edit:
Quote:
UWSC is currently impossible because no builds are founded yet.
Lies, I've already done a full clear in HM in <2 cons. Alliances have builds. Mine does, I know DL does as well. Its not hard to make a build, all you need is experience and a few hours of testing new builds.

lambda the great

lambda the great

Jungle Guide

Join Date: Nov 2005

here

Almost a Guild

W/N

That's funny. noobs in UW/FoW . haha

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

Quote:
Originally Posted by sthpaw View Post
...dunno why but the vengeful killed the reaper and we were at vale killing the keeper there

btw who is harder to beat mallyx (in his room) or dhumm?
The center group will occasionally overextend and aggro the reaper in the Labyrinth, kill those first. As far as pure bullshit skills go Mallyx still wins.

sthpaw

sthpaw

Frost Gate Guardian

Join Date: Oct 2007

Australia, Sydney

Overclockers Australia [OCAU]

W/

Quote:
Originally Posted by Reformed View Post
The center group will occasionally overextend and aggro the reaper in the Labyrinth, kill those first. As far as pure bullshit skills go Mallyx still wins.
thought so but some1 in the team said otherwise, then tele us to vale, then felt bad lolz.

mallyx is cake even in room, consume soul or gaze of fury is ftw.

Ellis 404

Ascalonian Squire

Join Date: Aug 2005

Me/Mo

Quote:
Originally Posted by Kaleban View Post
The ONLY way human beings learn is by failing, trial and error.
First off, no. Secondly, even when we do learn from failure, it doesn't have to be our failure. I've never put radium on my teeth yet I still learned it was probably best not to.

Trip555

Ascalonian Squire

Join Date: Nov 2009

Destiny Dealers

There was a time when I was pretty angry about noobs, that was when I wanted to get a FOW/UW statute.

Nowadays I'm absolutly relaxed.

I found it funny that people think: "Oh Shadow Form got nerfed, now I can do Ice Wastes with my Defy Pain Warrior."
Did it got buffed?- No.