Quote:
Originally Posted by Wolf2581
You might find henchmen somewhat useless now, but they were mongoloids in the earlier years compared to today. There were so many times when I was flopping around with henchmen at 60% death penalty trying to complete quests. Now with more intelligent henchmen, customizable heroes, PvE skills, and consumables, solo play with a balanced party is a viable option nearly everywhere, even in hard mode.
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Yeah, let me know how those henchmen work out for you in the UW.
One thing that I'm seeing in this thread is a lot of untrue steroetyping.
1. NOOBS always take the quests even when you tell them not too.
2. NOOBS don't know how to play. They're going to bring horrible builds.
3. NOOBS only want to play with the pros. They won't go with other NOOBS.
4. NOOBS aren't willing to research the area first.
5. NOOBS want to be coddled. They want a pro team to drag them along while they leech off the team.
And on the other side.......
1. ELITIST JERKS won't take me along.
2. ELITIST JERKS kicked me for no reason.
3. ELITIST JERKS won't give me a chance.
Yeah, I'm guilty of a few of those too.
Ya know what, if a noob joins my team, pings a horrible build and/or refuses to listen to the leader then I don't want him along on the trip either. UW is an elite area. Not everyone can succeed there and not everyone belongs there. The "pros" that don't want to take noobs along have a point. And I don't disagree with them.
However......don't paint everyone with the same brush. Some of us are decent players that have proven we know what we're doing yet don't have UWSC experience. These players should be given a chance. If you're unsure then ask questions beforehand. Don't just come here and say new players suck. Go run home to mommy and uninstall because we don't want you around. Some do suck and some will go on to become better players than you are. Be willing to set aside your ego for 5 minutes to find out which ones are which.
Quote:
Originally Posted by Neith
My guild does UW occasionally. Last time we did it we told the new person to NOT take any quests and he ended up taking 2 quests which killed the reaper and kicked us out. BUT does that stop us from taking inexperienced players> NO. We all have wanted to experience the elite areas and those of us that have had that great opportunity should allow others. We will allow new players into our group as long as there are slots open. We do not use a permasin so it is NOT a speedclear we don't care for those. If you care to join us for a UW run we normally do it on the weekends you'd need to PM me Neith Bow Mistress or Silence and Despair (Co-leader). Our requirement for new players would be that you would need to have vent whether you have a mic or not. and you would need to NOT take any quests whatsoever. We have 4 people allowed to take quests only. All others are not allowed unless you've been in our party beforehand. I would normally say vent not required but because of the last failed run we had i would require Vent. you would be given my vent info once you've been added to the party to go play. If we don't see you on vent we will kick you out of the party. It sounds harsh but I'm tired of spending time down in an area and using cons only to get booted out by someone not willing to follow instructions.
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This guy has the right idea. He's a real pro. He knows what he's doing and he's willing to give folks a chance provided they aren't total morons and follow his instructions. He's also taking pre-cautions to guard his team.