Preliminary Skill Update Notes - 23 April 2010
Covah
Riot Narita
I fear the Wind Riders...
Cuilan
Those Wind Riders were pretty weak and their interrupts recharge poorly, so you could just cast filler stuff and then you'd be set.
My old illusion build that I still have saved will appreciate the Frustration and Wandering Eye changes.
Not much about energy management.
My old illusion build that I still have saved will appreciate the Frustration and Wandering Eye changes.
Not much about energy management.
Shadowkiller Seth
im so happy that im done with the vanquishing..
Shriketalon
Mesmer skills that are mesmery and still powerful?
Understanding of fundamental problems and a willingness to change them?
Future attention on Dervish and Paragon?
Understanding of fundamental problems and a willingness to change them?
Future attention on Dervish and Paragon?
Essence Snow
The only thing that bothers me.....these seem like they will all be abused by other classes more so than benefiting mesmers. Hopefully they will realize this and put a "clause" in there if u will.
Barrage
Buffs......For....Mesmers?..................
Arduin
Trub
Buff(s) for Fast casting, purple slinging, dancing interupters.
kewl..
kewl..
S00per Dave
Mintha Syl
This. Is. Big.
Sounds promising!
Sounds promising!
Zenzai
Wow. Talk about scary. Get your Hex Eater and Purge Signets ready.
.HunTer
lol Migraine
That thing will be so OP
That thing will be so OP
Kerwyn Nasilan
I can play my pretty mesmer nao, yay!
Charlie Dayman
Sounds neat, I think I might finally give mesmer a go.
Trader of Secrets
Well now theres a debuff on HM creatures.
miriforst
Hardest enemies in gw of all time now?
imagine... max degen.... all spells interrupted.... slow skill activation.... clumsines.... yeah FTW!
this is gona be awesome fun to try these skills out! (haha gg backbreaker spammers, getting a new rival in, WHAT?? A MESMER??)
imagine... max degen.... all spells interrupted.... slow skill activation.... clumsines.... yeah FTW!
this is gona be awesome fun to try these skills out! (haha gg backbreaker spammers, getting a new rival in, WHAT?? A MESMER??)
jazilla
I agree that I think lessening some of the casting times on some of the longer to cast skills could be an issue if there isn't a clause as stated above. Really like how things are shaping up though!
madriel222
The new Psychic Instability just screams win...
Abedeus
GHAHHGHGHGHHGAHHGHAHGHAGA
Psychic Instability = for every 10 seconds, enemies are knocked down for 4. Woah. Also Stolen Speed is nice on a Hero, to make sure every enemy is hexed and give your allies Fast Casting. Now Mesmer will boost party DPS too...
Migraine = woah. Slow downs everything PLUS it's a Dazed but harder to remove.
Psychic Instability = for every 10 seconds, enemies are knocked down for 4. Woah. Also Stolen Speed is nice on a Hero, to make sure every enemy is hexed and give your allies Fast Casting. Now Mesmer will boost party DPS too...
Migraine = woah. Slow downs everything PLUS it's a Dazed but harder to remove.
Ninja Ninja
I got a feeling there will be balance issues..
Gennadios
Quote:
As we’re designing and testing changes, we’re looking very specifically at enabling roles (typically with a blend of damage mitigation and damage dealing) and play styles. We’re aiming to add and some powerful and appealing options for the Mesmer in PvE without introducing excessive power creep |
Now, would anyone like to take bets on which remaining decent Paragon skill will be sucker-punched in this update?
My money's on Defensive Anthem.
miskav
GG spirit spamming in UW now. lol
aspi
Axel Zinfandel
Panic looks like so much win. It's like Cry of Frustration every time the target uses a skill lol.
Migraine is like an uber hex-form of daze lol
Psychic Instability.. well, not much to be said there.
The most interesting piece of info other then all this though is the fact that they are in fact looking at dervishes and paragons, and oddly enough smiting monks.
Migraine is like an uber hex-form of daze lol
Psychic Instability.. well, not much to be said there.
The most interesting piece of info other then all this though is the fact that they are in fact looking at dervishes and paragons, and oddly enough smiting monks.
Cuilan
Apparently excessive power creep is fine if you're using an already powerful profession. Nerfs for the weak, buffs for the godly.
Xsiriss
Commence Mes Heroway. Only problem now is what combo's to try out first.
Greedy Gus
Most of those need to be pve-only, as they've already had to be nerfed in pvp (or still need to be).
The Drunkard
Quote:
Well still got pretty far today. But indeed the mindblades killed me.
|
I'm loving the new versions of panic and physic instability, mesmers might actually start to see high-end areas now without relying on Cop or another proffession gimmick. Teams are also going to have to start bringing a lot more hex cleaners to prevent from wiping, which is another plus.
I love the notes for accumulated pain:
Quote:
Accumulated Pain – lower energy cost; recharge is short; now deals decent damage |
Grj
Quote:
Considering half these updates looked like a description for a PvE skill, yeah.
Now, would anyone like to take bets on which remaining decent Paragon skill will be sucker-punched in this update? My money's on Defensive Anthem. |
Now the other professions left behind said power creep will need to be buffed to stay on the same level.
End
Axel Zinfandel
Quote:
Commence Mes Heroway. Only problem now is what combo's to try out first.
|
Stolen Speed most definitely
Psychic Distraction could be interesting for areas with a high concentration of one-class mobs. just interrupt like crazy and you've pretty much cut out their damage output.
Migraine looks amazing on it's own, but imagine Migraine along with Panic and Frustration.
Wandering eye was already a decent damage option, but now, whooey.
AOD_EaSyKiLL
Quote:
Panic is still useless unless they lower the ENG cost.
The Drunkard
Quote:
Dark-NighT
"Panic – new behavior: “For 1…8…10 seconds, target foe and all nearby foes are hexed with Panic. When a hexed foe successfully uses a skill, all other nearby foes are interrupted.”
My mesmer thanks anet, i am going to have SO much fun with that.
My mesmer thanks anet, i am going to have SO much fun with that.
Ninja Ninja
Quote:
I do love this: http://www.guildwarsguru.com/forum/r...tml?t=10407729 And let's not forget: http://www.guildwarsguru.com/forum/h...tml?t=10432143 Oh how people laughed. |
AlienFromBeyond
So who's ready for Frustrationway? Punishing Shot + Warmonger's/Wailing Weapon + Disrupting Accuracy should result in near instant death, at least if each of those counts as a separate interrupt on a single attack for Frustration.
-Makai-
Vanquish Maguuma and Asuran Lands...like...now.
Anyways, good to see Mesmers getting some love, though a lot of these changes seem a bit extreme. Also, Fast Casting better be linked to these skills somehow.
Anyways, good to see Mesmers getting some love, though a lot of these changes seem a bit extreme. Also, Fast Casting better be linked to these skills somehow.
Cuilan