Everyone who tried both knows that physicals can deal insane amount of damage compared to others, with insane protection (SY..).
This game always had very imbalanced builds/skills which existed on purpose because of ANets policy of "shifting overpowered metagame". I think it's time for a change. Obviously, since next updates will deal with Paragons and Dervishes there's not much hope, but you never know. I've been playing lately with Me/D (!) because even as melee mesmer I kill faster than as caster mesmer, even after the mesmer buff update. I mean, come on, something is wrong here. My (buffed) melee mesmer can kill monsters in HM in two hits. Two hits. Let me do that with a spell! |
taking away secondary professions would be the first step. eliminate PvE skills and cons. having too many skills in the game is another problem. you could eliminate over 1/2 the skills in the game and no one would notice or care. as long as some professions can out play other professions using that professions skills there will never be balance in the game.