Because I feel like I'm surrounded by screaming monkeys in a forest, and since I don't want to get banned or insult people, I decided to be quiet and not read the thread.
I am no longer interested in dialogue. As for my monologue, this is how I see this thread:
Me: Pyhsicals do tons more damage
X: Physicals can't do so much damage, just look at all blind and blablabla. I have theorycrafted it perfectly, look at my paper.
Me: Blind in PvE?
X: I saw it on wiki, there are skills that inflict blind, ffs 1121212121!!!! so many, also weakness also hexes! you be wrong lad! Theorycrafting ftw!
Me: No, there's some blindness in Oola's lab and those Nightfall plants, that's about it.
X: Noob! You can't win blind! And Faintheartedness! Therycrafting forever!
Me: With condition removal that your team has, and even without it, melee will do so much more damage anyway. Despite the lack of ideal conditions. Not all conditions are equal for casters as well (ether seals, roaring ethers, various interrupts, vow of silence dervishes..). After vanquishing all 3 campaigns, it is obvious that on average melee does much more damage. Net damage.
X: But there's blind! And all other stuff! Waaaaah!"1212121!!!!#"%$%! How can you not get it? You can't do any damage if there's blind! So casters and melee are balanced in this way.
Me: I agree. Blinded melee does 10% damage which is in total equal to caster who does 100% damage.
Me: Physicals do tons more damage.
Y: And where's proof of that?
Me: *rolleyes* (how about play the game?)
Z: Mesmers are overpowered now
Me: 8 skills please for general PvE
Z: I heard someone did SC of Frostmaw!
Me: 8 skills please for general PvE
Z: Roaring Ether clearly shows mesmers are overpowered!
Me: 8 skills please for general PvE
Z: Ever seen a gimmick speedclear of area x?
Me: 8 skills please for general PvE
Z: It's really good in PvP!
Me: 8 skills please for general PvE
(and this goes on and on forever, it's like talking to a wall)
G: Behold! The iMesmer! OQZDAZkCT0AkAyATP2gIgpiIDA
Me #1: *deep sigh*
Me #2: (when I'm in the mood) So this is overpowered mesmer build? There are mesmer builds that are stronger than that but never mind let's see how it fares vs... say D/W. DW provides 82% permanent with SY damage reduction to other team members, as long as they are in earshot. Mistrust and CoP both antisynergize with Panic, WW depends on luck and that enemy lives 3 seconds (which is an eternity considering how fast DW is killing). In practice WW will not trigger most of the time. Arcane Conundrum is a joke, it's a theorycraft skill which, like WW, shows how slow casters really kill (yes I did actually try this skill and it's bad in general PvE for many reasons). Wandering Eye in itself is a great skill, if it wasn't for overpowered melee whose autoattack does more damage than this skill, and the fact that you're preventing a hit on your team that might be blocked anyway in one way or another which further decreases the value. Second thing is that biting casters a bit and biting melee a bit means that everyone dies bit by bit which is less effective than killing one foe (or group) first and then second afterwards. Known as target focus. So overall we have here a build that offers less protection than D/W, and far less damage, and this is overpowered mesmer build that makes the world tremble? Geez please don't roll D/W you might suffer a heart attack.
Me: Physicals do tons more damage.
T: Suck it up, you should be weak and what I play should be overpowered. It is the order of things.
Me: Whatever.
C: I'm Sceptic. I don't believe you, and your scientific methods are flawed, your data is incomplete, and you should dance around me for ages trying to convince me into something. I will not provide any better alternatives myself. I am Sceptic.
Me: Main characteristic of a sceptic is inability to understand.
S: Melee are overpowered only because of casters.
Me: And why are casters not overpowered because of melee? Ha? It's a team game. A team is likely to consist of casters and melee. If such team composition ends up in melee being overpowered, that's imbalance. It can be intended by design, but it's still overpowered.
S: Blabla. So you see, physicals alone can't do much.
Me: It's a team game. Stop theorycrafting for one second and go play the game. You'll notice around 7 other people/henchmen/heroes with you.
B: QQ more! Play something else! Who cares! Looooozer! $%$%"#! blurp
Me: *beasts*
K: I am not skilled in this game, but I am entitled to opinion. Blablablabla..
Me: Please, just refrain from comments. I don't care about your human rights.
Originally Posted by MMSDome
Do you know from personal experience that magic is superior to physical damage? Is that the way it is in real life?
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