Battle at Lion's Arch, WTH

Sword Hammer Axe

Sword Hammer Axe

Wilds Pathfinder

Join Date: Jun 2008

Look up.

Kurzick Conflagration Unit [KCU].

W/

Quote:
Originally Posted by kanuks View Post
Hell yes. Some peoples don't like wasting time finding a pug or don't happen to play at the same time most guildies does. Even with guildies it takes like an hour to form a group. I have no problems doing every single areas that has access to henchies in hard mode only with h/h and thats how I enjoy the game. I know many other players feels exactly the same.

GW2 is slowly disapointing me...

First they remove the move-with-mouse function and then they removes heroes and henchies. I feel like they're doing mistakes because many players enjoys the game that way.

To Faowri :

Well that is pretty sad. How will we be able to solo the end game areas designed for 8 players... How are they gonna tune this up? Give the solo players huge bonuses to life, armor and damage? In my opinion this is ridiculous. A part I really liked about heroes is that we can try so much possibilities... It's like we no longer have only 8 skills, we have 36. I still don't get why they are "regressing" the game like that...

Regressions :

Can no longer move using the mouse : check
No more heroes and henchmens : check

Is it me or they're trying to replicate wow? What they don't seem to get is that the peoples playing guild wars usually don't like wow.
Check the info dude. GW2 will first of all be soloable, will in some ways seem more like WoW and in others be even more distant from it, and you will be able to bring Companions, instead of heroes.
Don't judge a book by its cover

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

^ They removed companions, but you're right on pretty much everything else. I doubt we'll be able to do dungeons (endgame) by ourselves, however.

viespea

Ascalonian Squire

Join Date: Sep 2008

Anyone for the quest ?

IGN: Crazy Saya

Kranas

Academy Page

Join Date: Jun 2010

Did it with my assassin with H/H in normal mode. Popped a conset + used cupcakes...It was ridiculously easy as a result...Didn't wipe once. edit: Didn't actually have a single death...Not even Alesia died.

Basic hero builds went something like this:

AOTL Necro with protective spirit, spirit bond, dwaynas sorrow, blood ritual and well of the profane (I don't know if well made any difference I actually forgot to change it)

Panic Mesmer with Wastrels Demise

Splinter/Barrage Ranger

Alesia (probably not needed, but she might have helped abit)

I was an assassin which wasn't the ideal profession to me at first. I used a tanking build to reduce most damage to 0 with max domination magic so I could pile on the damage with wastrel's demise when panic was in full swing so I wasn't just tanking. I really had to body block to try and take the heat off the others...They still went for the others but they had height advantage

Strat: Let the h/h sit behind first barricade while you tank on the other side...When the enemies get too much or the rangers there start to die, shift to the next lot of rangers on the hill sitting above the choke point. The enforcers that spawned behind the barrier the once weren't a problem.

It was actually kind of disgustingly easy but I suppose consets will do that. All heroes did pretty damn well at their parts too. Also I wasted the shield that Blimm and co give you as well cause the perfected bow boss stayed too far away and I had to go out of the safety zone to attack him because he wouldn't pull due to my allies rezzing.

Xydrych

Banned

Join Date: Aug 2010

Quote:
Originally Posted by vader View Post
Bring Panic. Game over.
That's the post I was looking for.

Sprites

Sprites

Lion's Arch Merchant

Join Date: Jun 2005

royaume de la lumi??re :D

LOGW

E/Me

done it on fourth try
pick-up group + dunkoro

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I did it with 3 heroes with my ele.

But I'll wait for the hero-filled parties with a couple of characters just to try it.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Did it with 3-heroes on one account + 1-hero from my second account, so I get double the drops/rewards in one try. Completed it this way for all my 16 pve characters across both accounts.

Longasc

Longasc

Forge Runner

Join Date: May 2005

Quote:
Originally Posted by Gift3d View Post
as you can see, many people including myself have done this even before all the pve skills with relative ease.

oop! looks like it's time to get better at da game!
Seconded.

It is not the mission that is "daft", the players are. But they are unwilling to improve. GW was much harder years ago. We have gotten soft and ultra casual.

So players are not able to do it with heroes and henchies, not able to cooperate with other "daft" players, no friends online... what to do?

Go on the forum and whine, bitch, ask for making the game even easier than it is behind the veil...?

No. See quote.


P.S..: 7 Heroes parties are apparently coming, I think that should make things easy enough.

hrusha

Ascalonian Squire

Join Date: Apr 2010

Can those of you going "lol it waz so ez" answer a couple of questions for me about using heroes?

What was the placement of your heroes exactly? Did you maintain one chokepoint or move around?

Did you use a tank (as in one person getting all the aggro initially, not just frontline melee with PS/SoA)?

How much micro did you use for your heroes?

Did you use any cons (not just consets, DP removal, candy, etc)?

I managed to do it with H/H, although it was pretty dicey (no cons). I haven't had much luck helping a friend do it with heroes, even though we've tried variations of the usual meta builds.

It feels like the main problem is positioning. When I did it with H/H, it was because the mobs were in just the right spot to get blown up by Splinter Weapon/etc. On the later groups, it seems like a small difference in positioning (complicated by the NPCs aggroing stuff and possibly keeping mobs away from the aoe sweet spot) can be the difference between winning and wiping.

ilr

Academy Page

Join Date: Mar 2010

[Abandoned acct]

Quote:
Originally Posted by viespea View Post
Anyone for the quest ?

IGN: Crazy Saya
^ this ^
I need to do this quest for the first time on my Monk. IE: I've never even seen it before b/c I quit the game for a month right as it came out so I missed doing it with all my Guildies. ...I'm one of the better Monk players in PvE if you can believe it but my Heroes kinda suck (they're all setup for concept builds like pets, prots, touching, & smiting). I'm not above bribery either (2 full Con-sets to whoever can guide us through it).

Lest121

Lest121

Wilds Pathfinder

Join Date: Apr 2007

Army of Darkness

A/Mo

Finally got this done...............sheeesh those weapons are Fugly.....

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

Quote:
Originally Posted by Lest121 View Post
Finally got this done...............sheeesh those weapons are Fugly.....
I quite like the staff, but yeah the sword is just a bowie knife.

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

Spear is hawt. Not bought anything else yet; though the war horn things aren't nearly shiny enough =(

Nekodesu

Nekodesu

Wilds Pathfinder

Join Date: Oct 2009

Quote:
Originally Posted by Skyy High View Post
^ They removed companions, but you're right on pretty much everything else. I doubt we'll be able to do dungeons (endgame) by ourselves, however.
I don't see why anybody even wanna play an """""""""""""""ONLINE"""""""""""" game if you don't intend to play online, that's kinda selfish thinking.

Williwaw87

Ascalonian Squire

Join Date: Jun 2010

There are a bunch of good roles for it:
Warrior Tank
Barrage Ranger/Panic Mesmer/Aura of the Lich or Other type of MM/Rit with Splinter Weapon and AoEs/Ele with AOE
Healers

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by kanuks View Post
Hell yes. Some peoples don't like wasting time finding a pug or don't happen to play at the same time most guildies does. Even with guildies it takes like an hour to form a group. I have no problems doing every single areas that has access to henchies in hard mode only with h/h and thats how I enjoy the game. I know many other players feels exactly the same.
Sounds like those people fail to realize that it's an online multiplayer game. If you want to play a game by yourself, don't waste your time playing an online game and then crying on forums about it.

Lortext

Frost Gate Guardian

Join Date: Oct 2005

W/

Quote:
Originally Posted by Williwaw87 View Post
There are a bunch of good roles for it:
Warrior Tank
Barrage Ranger/Panic Mesmer/Aura of the Lich or Other type of MM/Rit with Splinter Weapon and AoEs/Ele with AOE
Healers
Scythe Builds+Splinter weapon here is damage number heaven.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

I did it easilly without geting pushed back at all using two UA hero monks behind the baricade, me as nuker, SoS sin, Splinter Barrage ranger, and a derv.

Using Weakness Trap + Black Powder Mine along with a nuker with Ebsoh makes it ridiculously easy.

I want to try and do it with 5 heroes on my other characters, but I can be bothered with getting them infused yet.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by Nekodesu View Post
I don't see why anybody even wanna play an """""""""""""""ONLINE"""""""""""" game if you don't intend to play online, that's kinda selfish thinking.
Because other people like the idea of playing a single-player RPG where the towns are filled with chatter and people to show off to / chat with whenever you so desire. This is a very common desire, and it's time for people to stop throwing up the "BUT IT'S ONLIIIIIIINE!" card as if it means anything. ANet knows damn well that it needs to cater to solo players, players who play with small groups, AND players that enjoy PUGs if they want GW2 to do well.


Quote:
Originally Posted by Arkantos View Post
Sounds like those people fail to realize that it's an online multiplayer game. If you want to play a game by yourself, don't waste your time playing an online game and then crying on forums about it.
Same to you, with the added nugget that you didn't even read the post you quoted:
Quote:
Even with guildies it takes like an hour to form a group.
Which is a very damn good reason why it's better to play solo sometimes.

Seef II

Seef II

Desert Nomad

Join Date: Nov 2005

US

R/Mo

I ended up pugging it. I was running a suboptimal Mesmer build, but to my credit it had Panic. First try and we made it with only one hairy spot. From reading this thread, I was expecting something harder...

shady tradesman

Frost Gate Guardian

Join Date: Oct 2010

E/

Why does everyone have so much trouble grouping up? Am I the only one who has real life friends who also play Guild Wars? In fact, I've met a lot of people who play guild wars just by talking to people around campus. :3

As for the battle of Lion's arch, we found it challenging but fun. It might have been a little too hard if you're making builds from scratch instead of using wiki builds or whatever, but that's what we did and we got it in four tries.

helloeveryone

Academy Page

Join Date: Oct 2010

none

Me/N

try playing on weekend where there is more players available

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by Arkantos View Post
Sounds like those people fail to realize that it's an online multiplayer game. If you want to play a game by yourself, don't waste your time playing an online game and then crying on forums about it.
Just about every online multiplayer game is possible to play solo for most of the the game, including WoW, Lotro and many others. In games where grouping is usually required like DDO, they have a far better LFG system implemented than GW and other MMOs do (server wide party search easilly broken down into blocks and level range showing each LFG and the mission / quest that they want to do).

In a game like GW where grouping with others is incredibly frustrating, can take hours to manage, and then your group can fail in <10 minutes and have everyone leave, group play is an incredibly horrible experience.

Just because a game is an online multiplayer game, it doesnt mean that grouping up with others is easy and fun, or even at all possible to make a decent group for whatever part of the game you want to play.

Particularly with something like WiK, it is very hard to find specific classes of players that you need to comlete the quest, and it can only be done once which further reduces the number of available players. But even with other things in the game that are available to play for everyone (like UW + FoW), if you arent running a particular speed clear build, and dont have a certain number of end chest items in your inventory, you will never be able to find a group for the content anymore (I've left my character stood in ToA for over 3 hours with a LFG for UW message up on the party search, and absolutely no non elitist speed clear groups were forming in that much time).

We Play ''Fragway'' Alot

Academy Page

Join Date: Sep 2010

Holland

[uMAD]

Mo/W

Dont people got a guild/alliance or mabye even friends from real life or in game? who can help them out? way better then pugging it.

harpharp

Academy Page

Join Date: Apr 2009

Quote:
Originally Posted by bhavv View Post
Just about every online multiplayer game is possible to play solo for most of the the game, including WoW, Lotro and many others. In games where grouping is usually required like DDO, they have a far better LFG system implemented than GW and other MMOs do (server wide party search easilly broken down into blocks and level range showing each LFG and the mission / quest that they want to do).

In a game like GW where grouping with others is incredibly frustrating, can take hours to manage, and then your group can fail in <10 minutes and have everyone leave, group play is an incredibly horrible experience.

Just because a game is an online multiplayer game, it doesnt mean that grouping up with others is easy and fun, or even at all possible to make a decent group for whatever part of the game you want to play.

Particularly with something like WiK, it is very hard to find specific classes of players that you need to comlete the quest, and it can only be done once which further reduces the number of available players. But even with other things in the game that are available to play for everyone (like UW + FoW), if you arent running a particular speed clear build, and dont have a certain number of end chest items in your inventory, you will never be able to find a group for the content anymore (I've left my character stood in ToA for over 3 hours with a LFG for UW message up on the party search, and absolutely no non elitist speed clear groups were forming in that much time).



...shakes head

WOW is not a game where u can solo most of the time. To enjoy the game content, at level 80, which is the max level, you have to group to do ANY level 80 dungeons and level 80 raids and u have to group for pvp.


In gw, you can enjoy the endgame content with heros and henchies. That is a big difference.

keli

Krytan Explorer

Join Date: Sep 2006

Budapest

E/

First I tried to do it with henchies, but failed at the end. Then I asked my classmate to do it (he is a ranger and I am an ele). We did it on the first try.
Then I helped one of my friends to get his oppressor weapons so I started again with my mesmer (he is a monk). We did it on the second try.

IMO this difficulty is pretty much ideal and the quest was fun. I'm looking forward to these type of quests in GW2.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Arkantos View Post
Sounds like those people fail to realize that it's an online multiplayer game. If you want to play a game by yourself, don't waste your time playing an online game and then crying on forums about it.
Sure if you enjoy standing in town and LFG for hours. Why are some people expecting others to play this game in the most boring way possible? What kind of argument is that, that we all MUST play it this way because it is an online multiplayer game blah blah blah. Just leave us alone, you play it your way and we play it our way!

I don't want to have to deal with LFG, elitist builds, and PUG issues AT ALL if I can help it. It is unfortunate that heroes are a lot weaker than human players and we are forced to group in the most difficult areas, otherwise I wouldn't bother.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by bhavv View Post
Just about every online multiplayer game is possible to play solo for most of the the game, including WoW, Lotro and many others.
Same applies to GW. The big difference between GW and most other online RPGs is that in GW, almost everything is doable by yourself with AI.

Quote:
In a game like GW where grouping with others is incredibly frustrating, can take hours to manage, and then your group can fail in <10 minutes and have everyone leave, group play is an incredibly horrible experience.
Apparently you haven't played many MMOs. In WoW, grouping is incredibly frustrating, can take hours to manage, and then your group can fail in <10 minutes and have everyone leave. The difference is, in GW you can roll through most content with 1-2 other players and heroes. In WoW, you need to find 24 other players. Same thing applies with most other MMOs.

Quote:
Just because a game is an online multiplayer game, it doesnt mean that grouping up with others is easy and fun, or even at all possible to make a decent group for whatever part of the game you want to play.
You're right, but the fact that it's an online multiplayer game should give you a big enough hint that you're eventually going to have to group up with others.

Quote:
Particularly with something like WiK, it is very hard to find specific classes of players that you need to comlete the quest, and it can only be done once which further reduces the number of available players. But even with other things in the game that are available to play for everyone (like UW + FoW), if you arent running a particular speed clear build, and dont have a certain number of end chest items in your inventory, you will never be able to find a group for the content anymore (I've left my character stood in ToA for over 3 hours with a LFG for UW message up on the party search, and absolutely no non elitist speed clear groups were forming in that much time).
If you can't find the maximum amount of players you need, then settle for less. If you can't find any, then you still have the option to play with AI. Although I do agree with you, finding groups for end-game content is terrible.


Quote:
Sure if you enjoy standing in town and LFG for hours. Why are some people expecting others to play this game in the most boring way possible? What kind of argument is that, that we all MUST play it this way because it is an online multiplayer game blah blah blah. Just leave us alone, you play it your way and we play it our way!

I don't want to have to deal with LFG, elitist builds, and PUG issues AT ALL if I can help it. It is unfortunate that heroes are a lot weaker than human players and we are forced to group in the most difficult areas, otherwise I wouldn't bother.
You don't have to all the time, but seeing as it is an online multiplayer game, you're eventually going to have to. If you pick up an online multiplayer game expecting to play the whole thing solo, then you're a fool. The bottom line is, you're eventually going to have to, unless you're skilled enough to do it by yourself with AI.

Also, my post what more directed at him saying GW2 is slowly disappointing him due to the fact that h/h is gone, forgot to add that in the quote. I do understand why you want to play GW1 alone, but again, you can't expect to do everything by yourself in an online multiplayer game.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by Arkantos View Post
If you pick up an online multiplayer game expecting to play the whole thing solo, then you're a fool. The bottom line is, you're eventually going to have to, unless you're skilled enough to do it by yourself with AI.

Also, my post what more directed at him saying GW2 is slowly disappointing him due to the fact that h/h is gone, forgot to add that in the quote. I do understand why you want to play GW1 alone, but again, you can't expect to do everything by yourself in an online multiplayer game.
I don't think the name calling is called for. It's not foolish to expect that the original game may be playable solo with AI when ANet actually printed that on the box and designed the game to support that option. Now if you expect to be able to play as efficiently with AI as a coordinated group of players, that is probably not a reasonable expectation.

Arkantos

Arkantos

The Greatest

Join Date: Feb 2006

W/

Quote:
Originally Posted by MisterB View Post
I don't think the name calling is called for. It's not foolish to expect that the original game may be playable solo with AI when ANet actually printed that on the box and designed the game to support that option. Now if you expect to be able to play as efficiently with AI as a coordinated group of players, that is probably not a reasonable expectation.
No, it is foolish to pick up an online game and expect to never have to group. The game is playable solo, but that doesn't mean that you can complete the game and then do as you wish alone. I'm not trying to say that you're (not directed at you btw) a fool if you want to play solo, I'm saying you're a fool if you expect to never have to play with others.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by Arkantos View Post
No, it is foolish to pick up an online game and expect to never have to group.
Not really. People do it. It was one of the selling points of GW. The only exceptions are the elite dungeons, and those are only exceptions because they prohibit henchies from going down (and we can't take 7 heroes...yet).

GranDeWun

GranDeWun

Wilds Pathfinder

Join Date: May 2005

What's annoying is that the requirement to group is completely unpredictable - why can I easily solo all the WiK content, but not the last mission?

keli

Krytan Explorer

Join Date: Sep 2006

Budapest

E/

people shouldn't be able to play through the end-game content with henchies. end of story.

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

GW would not sell millions of copy if it was not for the solobility. Granted its fun to play in a group sometimes but there are many out there that are time-strapped and they do not have the time to play with others. Not to mention the interuption factor (BRB, 1 min, 1 sec etc...) that is the group killer for many. IMO the impending release of full heros teams is the last carrot before the release of GW2.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Quote:
Originally Posted by Painbringer View Post
GW would not sell millions of copy if it was not for the solobility.
Having a lot of soloable content doesn't mean that you shouldn't have content requiring grouping.

See: WoW.

Premium Unleaded

Wilds Pathfinder

Join Date: Aug 2005

I didn't even know about the supposed solobility of GW when I first heard about it in 04. I'm pretty sure most people wouldn't have either, regardless of when that was. No monthly fees is the reason it sold so well.

Fay Vert

Desert Nomad

Join Date: Apr 2006

R/

Quote:
Originally Posted by keli View Post
people shouldn't be able to play through the end-game content with henchies. end of story.
Says who?

If henchies are available then we can assume ANet says otherwise.

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

Quote:
Originally Posted by keli View Post
people shouldn't be able to play through the end-game content with henchies. end of story.
Well, currently you can't take henchies into elite areas, requiring you to party up.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

I don't see why having two options (AI + human group) is a bad thing.

Don't like heroes and hench? Don't use them.

Anybody who tries to pug UW/FoW will know just how moronic and infantile people can be and I would have given up on GW a long, long time ago if partying the whole game was compulsory.