Battle at Lion's Arch, WTH

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Quote:
Originally Posted by Riot Narita View Post
Very interesting. I guess they are indeed "non-human"... but that would be a bug, surely?
EoE only triggers when creatures are below 90% health.
Test with Disease if you're uncertain on their species.

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

I haven't used EoE to great effect, but as long as you are careful it shouldn't be a problem. One problem is it's not a good idea if you are taking minions, since they're always dying and <90% hp.

I find it fitting irony that this skill is being discussed at the final quest to protect Salma's life. If you grew up in Prophecies like me, you first "meet" Salma with a quest that rewards this skill.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Quote:
Originally Posted by Xiaquin View Post
I find it fitting irony that this skill is being discussed at the final quest to protect Salma's life. If you grew up in Prophecies like me, you first "meet" Salma with a quest that rewards this skill.
How on earth is that ironic?

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

I meant it as a humorous coincidence that I wasn't expecting. We can leave semantics aside though, can't we? It was very interesting to me.

biofrog

Ascalonian Squire

Join Date: Oct 2006

Saucy Scorchers

E/

Quote:
Originally Posted by Xiaquin View Post
I meant it as a humorous coincidence that I wasn't expecting. We can leave semantics aside though, can't we? It was very interesting to me.
Interesting yes, but just as interesting as remembering where on Ascalon you picked up a skill from! Far too many skills, bosses and locations for me to remember that


Anyway, y'all can rest easy, I finished it at last.

Personally I think I was right, of course, heh. Several more tries, and in between each I would check for BLA parties. Well I had to wait till 2 AM (which will make my work today interesting..) but someone finally popped up for the battle.

First try, two actual people, 4 heroes, no consumables and we did it first go.

We did get pushed back to the throne room, and died a few times, and still made it.

Just goes to show, the henchies are bloody awful. AI fail, lack of skills available by Lions Arch, level 10.. I dunno which it is, but not using them is the best choice by far. Hell once I went in with just 3 heroes and still got to the end two groups of jade cloaks. Coincidently the same place I got to on hard mode also.

Thus, our party did it with:
Me: Sav Heat AoE ele, Healers Boon monk, Spiteful Spirit Necro, Signet of Spirits Rit and
Him: Balthazar dervish, Panic mesmer

Moral of the story, find another person! (even if it means working on 5 hours sleep)

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

I did it with 4 heroes and 1 afk player (my second account) that doesn't attack but follows me around by selecting my main char and pressing space bar.

Did it with my rit using this build: http://pvx.wikia.com/wiki/User:DarkS...s_Rit_Daesuway

Aldric

Wilds Pathfinder

Join Date: Jul 2007

[IG]

R/

Quote:
Originally Posted by Carboplatin View Post
i've used EoE, didn't have a problem with my team wiping.
Had EoE up when i did it aswell without any problems for my team

Sword Hammer Axe

Sword Hammer Axe

Wilds Pathfinder

Join Date: Jun 2008

Look up.

Kurzick Conflagration Unit [KCU].

W/

Oh come on! People have been complaining that there's not enough challenges in the game and when there finally comes a true challenge you complain about the level of difficulty?? This is ridiculous!

Not to mention: Omg it's really not that hard! If you can find just 1 other skilled person with heroes, then you're good to go, assumming you have a plan instead of just waltzing in like some idiot.
Hell if you're good at using you heroes and have a strategic mind, then you can even do it with just heroes o.0 I myself haven't been able to do that, but I know someone who has. He placed a ranger and a monk on top of the cliff where the ranger could do extra damage with his Splinter Weapon/barrage and altitude bonus, while the monk could stay in relative safety and heal the ones who held out below, which was his MM hero and himself (dervish tank) and a summoned Ooze. While this was extremely difficult and took a while, he ended up completing it, with just 4 party members!
Well moving on from this story (I'm still stunned at the feat lol), it proves that it's possible to do.

Morphy

Morphy

Wilds Pathfinder

Join Date: Nov 2009

The Netherlands

Not going to keep up with that anymore

R/

Quote:
Originally Posted by Sword Hammer Axe View Post
Oh come on! People have been complaining that there's not enough challenges in the game and when there finally comes a true challenge you complain about the level of difficulty?? This is ridiculous!
People need to stop bringing bs like this up. Not everyone wanted PvE to be harder, much like not everyone wanted Mesmers to be powercreeped. It only makes sense that the people who didn't support it and found evidence as to why it causes problems will come back and complain about it. That makes this complaint of yours ridiculous.

CagedinSanity

CagedinSanity

Wilds Pathfinder

Join Date: Jul 2006

Away from you.

W/

I've only done Riverside Assassination so far (coming back from running out of WoW money again) and it was rough. One wipe H/Hing because of level 15 henches. Then hired a player who brought a hero, and it went pretty smoothly. One death at the Ether Seal but we figured it out.

Not a fan of over-challenging things myself, though. Trying to find non-suck people wastes time and patience. I've H/H'd most of the game several times by now and don't like pigeonholed into playing with people that will ruin everything.
Yes, it's an MMO. But I use that aspect for discussion, guilds, and alliances.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Morphy View Post
People need to stop bringing bs like this up. Not everyone wanted PvE to be harder, much like not everyone wanted Mesmers to be powercreeped. It only makes sense that the people who didn't support it and found evidence as to why it causes problems will come back and complain about it. That makes this complaint of yours ridiculous.
The problem with that is, when people complained that PvE was too easy and should be harder, none of you guys stepped up to defend it.

There is no pleasing everyone, but you people who want PvE to be easier need to be more vocal if you want your needs to be met.

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

Quote:
Originally Posted by Daesu View Post
/snip
The real problem is you can't please everyone. Ultimately, fine tune the difficulty on your own by making it more challenging. If someone complains the difficulty is too easy, that's too bad. I'm not saying PvE buffs didn't cause this, but sure as heck they're not going to be reverted, so you might as well accept it.

Commander Kanen

Lion's Arch Merchant

Join Date: Mar 2008

[DVDF]

P/

Quote:
Originally Posted by Daesu View Post
I did it with 4 heroes and 1 afk player (my second account) that doesn't attack but follows me around by selecting my main char and pressing space bar.

Did it with my rit using this build: http://pvx.wikia.com/wiki/User:DarkS...s_Rit_Daesuway
So you used a bot ?

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Commander Kanen View Post
So you used a bot ?
No, I used a afk second account char with his RoJ hero. My rit brings 2 necros and 1 rit heroes. No cons.

Hyper Cutter

Hyper Cutter

Desert Nomad

Join Date: Jun 2006

Knights of the White Eye [HINA]

Quote:
Originally Posted by majoho View Post
Yeah seriously what's the point in having two level 10 henchmen, they could easily just make them level 20 when you activate the quest.
That should happen for all War in Kryta content, for that matter.

tommaso

Frost Gate Guardian

Join Date: Nov 2006

I was born in Tyria, precisily in the town of Ascalon, but lately i 've been living in Elona.

E/Mo

Well i was having real trouble making this quest, than i read this topic and found usefull info. Panic mesmer rly kicks ass in this quest. I was already a barrage ranger. The group: a resonable tank warrior, a reasonable (but kinda suicidal) SS necro, 2 splinter/barrage rangers (me and another good one), mesmer hero (panic + other area comination spells), healer hero. it worked on the 1st try, but we wiped like 3 times, mostly because the SS necro was always in the front, sometimes ahead of the tank, which wasnt very helpful.

Sarevok Thordin

Sarevok Thordin

Desert Nomad

Join Date: Apr 2006

Scotland

W/N

Done it with a PuG

My War was using Defy/GDA and supported by a player monk/rit

It's absolutely HILARIOUS watching all the 0s on your screen followed by the splinter barrage proceeding to tear apart everyone agroed on you.

Also, playing the Samurai Sentai Shinkenger opening theme during it makes it feel extra epic.
http://www.youtube.com/watch?v=vpbex...eature=related


Lol enough Tokusatsu nerding.

The mission was incredibly fun, I imagine the next part of beyond will deal with the search for Thackeray, unless the team want to add in bits showing the outcomes of Kisu and Joko.

WinterSnowblind

WinterSnowblind

Jungle Guide

Join Date: Feb 2007

I thought the mission itself was fun, but I generally agree with the OP. They seem a bit too hard, and if you're trying to play them solo - which seems to be the direction the game is trying to go, it's more or less impossible.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by WinterSnowblind View Post
I thought the mission itself was fun, but I generally agree with the OP. They seem a bit too hard, and if you're trying to play them solo - which seems to be the direction the game is trying to go, it's more or less impossible.
It's not impossible to complete this with heroes and henchmen. There's no such thing as "more or less impossible." I've completed BLA along with all of WiK H/H, and so have a number of other posters in this thread. I'll grant that it is definitely challenging, but then it is an end game Difficulty: Master quest.

It is extremely annoying that the henchmen are so weak, but they make fair meat sacks for minions.

Screen:



Essence, Grail, summon (Juggernaut from a mysterious summon), and rainbow canes used. Rit and mesmer bar were thrown together and they were not properly equipped. I don't play either class. Team wiped once when the Jade or Musaat showed up; I forget. I believe it was Perfected Armor's group that wrecked us.

El Perma Shadow

El Perma Shadow

Frost Gate Guardian

Join Date: Jul 2009

Conspired Illuminated Experts (CLX)

A/

Quote:
Originally Posted by Kelfer View Post
If they're gonna make something this tricky they might at least let us have a party of 8 w. lvl 20 hench, otherwise this is just a joke!
Glad to see you play with the other people in the community who have a brain not run by a C++ code

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Quote:
Originally Posted by CagedinSanity View Post
I've only done Riverside Assassination so far (coming back from running out of WoW money again) and it was rough. One wipe H/Hing because of level 15 henches. Then hired a player who brought a hero, and it went pretty smoothly. One death at the Ether Seal but we figured it out.

Not a fan of over-challenging things myself, though. Trying to find non-suck people wastes time and patience. I've H/H'd most of the game several times by now and don't like pigeonholed into playing with people that will ruin everything.
Yes, it's an MMO. But I use that aspect for discussion, guilds, and alliances.
Sorry, but if you were having trouble with Riverside Assassination H/H, you really shouldn't be complaining about bad players. I'm not saying you're horrible, but you clearly have some room for improvement, because that mission is really easy when done right and using proper pulling.

I think that's what this thread is coming down to. Tons of players have been waltzing through NM PvE with H/H, and only when the party size is reduced and some of the hench are dramatically powered down do they see the skill disparity between simply getting through the campaigns and actually being a good player.

Smith23

Guest

Join Date: May 2010

E/

Quote:
Originally Posted by CagedinSanity View Post
I've only done Riverside Assassination so far (coming back from running out of WoW money again) and it was rough. One wipe H/Hing because of level 15 henches. Then hired a player who brought a hero, and it went pretty smoothly. One death at the Ether Seal but we figured it out.

Not a fan of over-challenging things myself, though. Trying to find non-suck people wastes time and patience. I've H/H'd most of the game several times by now and don't like pigeonholed into playing with people that will ruin everything.
Yes, it's an MMO. But I use that aspect for discussion, guilds, and alliances.
If you thought Riverside Assassination was hard and didn't won't to waste the time to find players to do it with just wait until you hit the Battle for Lion's Arch mission. The easy way to do the mission is to have ALL real players in the group. Or just try to use Eye of the North consumables. Makes anything a lot better and more easy.

Yes it's end game content, yes it's going to be hard but I think this new content is just Anet sick joke towards us and is about GW2 combat. I think they are trying to make us do stuff with other players and not depend on H/H to do everything since GW2 won't have a hero or Henchman system. It's either go it alone or with other players.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

I did it again, this time with my mesmer in NM. At one point, Olias died and I used a summoning stone. I think that was our only death.



I used our merged discordway+spiritway 3-heroes build with my AP mesmer:

http://pvx.wikia.com/wiki/User:DarkS...oes_For_Caster

My other character (which is my other account) is my ranger using a build that doesn't need me to target an enemy, so I have the other keyboard on my lap and control both characters at the same time. My ranger was using this build:

http://pvx.wikia.com/wiki/Special:Pv...Submit+Qu ery

My ranger brings a panic mesmer hero.

Nice to have double rewards (for both my characters) at one go.

belshazaarswrath

belshazaarswrath

Krytan Explorer

Join Date: Mar 2006

AMP

So I have been able to do this fine so far. However recently I've been stuck with people who have no clue how to play the game at all. This is bringin me down.

mordake

mordake

Ascalonian Squire

Join Date: Aug 2006

Belgium

Mo/

i really don't kno what the big fuss is about... i did it on my first go with a random pug

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

Just some polite ribbing but, your exp bar (no longer of value) is bigger than the party members' you need to keep alive?

And the quest isn't that bad, probably Panic mesmer, what looks like a splinter barrager, and maybe an imba? That would do pretty awesome just right there.

Edit: Was squinting, thought I counted two monks.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by Xiaquin View Post
Just some polite ribbing but, your exp bar (no longer of value) is bigger than the party members' you need to keep alive?

And the quest isn't that bad, probably Panic mesmer, what looks like a splinter barrager, and maybe an imba? That would do pretty awesome just right there.

Edit: Was squinting, thought I counted two monks.
Yes it is not difficult if you have the right professions in your party. It is easier to do it with humans than it is with heroes because they can bring more PvE skills.

I can clear this in NM with just 1 summoning stone (no other cons), 4 heroes, and controlling 2 characters through 2 keyboards. I probably didn't need that summoning stone but I panicked when 1 hero died at that time. I thought the party would wipe but we didn't have a single wipe.

kanuks

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by Daesu View Post
Yes it is not difficult if you have the right professions in your party. It is easier to do it with humans than it is with heroes because they can bring more PvE skills.

I can clear this in NM with just 1 summoning stone (no other cons), 4 heroes, and controlling 2 characters through 2 keyboards. I probably didn't need that summoning stone but I panicked when 1 hero died at that time. I thought the party would wipe but we didn't have a single wipe.
You should try it with 3 heroes + 2 lvl 10 henchies for more challenge. Still doable without too much troubles.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by kanuks View Post
You should try it with 3 heroes + 2 lvl 10 henchies for more challenge. Still doable without too much troubles.
Yes it is still do-able in NM without cons, HM is a different matter for those who want a challenge. Just choose Alesia and the necro hench and flag them somewhere safe.

kanuks

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by Daesu View Post
Yes it is still do-able in NM without cons, HM is a different matter for those who want a challenge. Just choose Alesia and the necro hench and flag them somewhere safe.
I don't think anyone came near to do it with h/h in hm without cons. I managed to kill the first jade armor boss and his group but died the wave after. I will do more trys when i have the time.

prism2525

prism2525

Forge Runner

Join Date: Nov 2005

Among dead bodies.

The Republic of Sky Pirates

E/

Anybody still QQing abt this being too hard needs to lie down a while.

http://kirq8q.blu.livefilestore.com/...03a.jpg?psid=1

Wish Swiftdeath

Desert Nomad

Join Date: Feb 2007

Mo/W



Except when Salma's being stupid .

Finished it next attempt though haha.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

Quote:
Originally Posted by prism2525 View Post
Anybody still QQing abt this being too hard needs to lie down a while.

http://kirq8q.blu.livefilestore.com/...03a.jpg?psid=1

Nice Photoshop, as you couldn't do it because you don't know what kind of builds to use.

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

Quote:
Originally Posted by AmbientMelody View Post
It's basically Thunderhead Keep vol.2.

Back to early Prophecies I've failed this mission 30 times with people

Mostly because everybody played on his own, rather than like a team ...
This is not true as most got into groups to do THK and is easier than all Desert Missions combined.I can only guess the reason you failed is because you had poor leadership and didn't know the mission well enough.

I see a lot players looking for real players to do Z-Missions today.I would say that it is hard enough to HM with Henchies never let alone fighting the W. Mantle.I do understand what your are going through as it is hard to even do run through Kryta.I have hard time doing it on my Ranger through The Cured Lands easy on my Monk.

To the 2 above I would block out your names as for security reasons.Vanguard Mesmer?

kanuks

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by Smith23 View Post
If you thought Riverside Assassination was hard and didn't won't to waste the time to find players to do it with just wait until you hit the Battle for Lion's Arch mission. The easy way to do the mission is to have ALL real players in the group. Or just try to use Eye of the North consumables. Makes anything a lot better and more easy.

Yes it's end game content, yes it's going to be hard but I think this new content is just Anet sick joke towards us and is about GW2 combat. I think they are trying to make us do stuff with other players and not depend on H/H to do everything since GW2 won't have a hero or Henchman system. It's either go it alone or with other players.
You sure? No henchies or heroes in gw2? If that's true then i won't buy the game that's for sure.

kanuks

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by prism2525 View Post
Anybody still QQing abt this being too hard needs to lie down a while.

http://kirq8q.blu.livefilestore.com/...03a.jpg?psid=1

You used cons

Faowri

Faowri

Ascalonian Squire

Join Date: Mar 2006

Mantle Assassins

Me/E

Quote:
Originally Posted by kanuks View Post
You sure? No henchies or heroes in gw2? If that's true then i won't buy the game that's for sure.
The word is that it will still be solo-able, just that you won't need henchies/heroes to do that. You should be self-sufficient.

Finished BfLA yesterday as a Panic mesmer with the first PUG I tried. It was good fun! I'd tried a few times with heroes/hench beforehand but without any success.

Ghost Dog

Krytan Explorer

Join Date: Mar 2008

W/

Quote:
Originally Posted by kanuks View Post
You sure? No henchies or heroes in gw2? If that's true then i won't buy the game that's for sure.
This is your reason?

Bye.

kanuks

Krytan Explorer

Join Date: Nov 2005

Quote:
Originally Posted by Ghost Dog View Post
This is your reason?

Bye.
Hell yes. Some peoples don't like wasting time finding a pug or don't happen to play at the same time most guildies does. Even with guildies it takes like an hour to form a group. I have no problems doing every single areas that has access to henchies in hard mode only with h/h and thats how I enjoy the game. I know many other players feels exactly the same.

GW2 is slowly disapointing me...

First they remove the move-with-mouse function and then they removes heroes and henchies. I feel like they're doing mistakes because many players enjoys the game that way.

To Faowri :

Well that is pretty sad. How will we be able to solo the end game areas designed for 8 players... How are they gonna tune this up? Give the solo players huge bonuses to life, armor and damage? In my opinion this is ridiculous. A part I really liked about heroes is that we can try so much possibilities... It's like we no longer have only 8 skills, we have 36. I still don't get why they are "regressing" the game like that...

Regressions :

Can no longer move using the mouse : check
No more heroes and henchmens : check

Is it me or they're trying to replicate wow? What they don't seem to get is that the peoples playing guild wars usually don't like wow.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Quote:
Originally Posted by kanuks View Post
First they remove the move-with-mouse function and then they removes heroes and henchies. I feel like they're doing mistakes because many players enjoys the game that way.
Guild Wars 2 is not going to be Guild Wars 1. I'm expecting it to be very different and I'm expecting a lot of people to be taken aback by how different it will be.
It's been said solo-play is still viable. All the henchmen did in Guild Wars was facilitate that and ANet have deemed such things unnecessary for Guild Wars 2.


Quote:
Originally Posted by kanuks View Post
Well that is pretty sad. How will we be able to solo the end game areas designed for 8 players... How are they gonna tune this up? Give the solo players huge bonuses to life, armor and damage? In my opinion this is ridiculous. A part I really liked about heroes is that we can try so much possibilities... It's like we no longer have only 8 skills, we have 36. I still don't get why they are "regressing" the game like that...
Copy-paste above.
Although it's worth noting that we know nothing about the end-game of Guild Wars 2. Whine when we actually know something and you won't look too foolish.

It's been discussed a fair bit on GW2 Guru, go over there.