Simple changes I'm hoping for:
-Mysticism triggering off hexes ending as well as enchantments.
-Number of scythe targets tied to Scythe Mastery - 2nd target at 9, 3rd at 13, 4th at 16. Secondary scythers can't get higher than 12.
-Dimishing returns for weapon mastery attributes over 12 changed to normal returns. Scythe suffers more from this than other weapons, because it's more reliant on weapon damage instead of just skill damage.
All of these would help the Derv without helping secondary scythers. One of these would slightly harm secondary scythers.
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