Upcoming GW:B Work

shoyon456

shoyon456

Desert Nomad

Join Date: Jul 2006

D/

Quote:
Originally Posted by hitsuji182 View Post
7 heroes... It's essentially an autopilot. You just follow the mobs and your heroes do the stuff. Even with 3 of them game is too easy.
7? Pft, give me 11 and then I won't need anyone to do Urgoz/Deep

EDIT: Don't really need the full 11, but you get my point.

Karate Jesus

Karate Jesus

Forge Runner

Join Date: Apr 2008

Texas

Reign of Judgment [RoJ]

Me/

Quote:
Originally Posted by tha walkin dude View Post
And KJ, you posted the wrong link, that one goes to a thread about potions on gw2g.
Oops. Thanks, I fixed it. I was busy at the time and had copied numerous things. Should be right now.

Quote:
Originally Posted by Mesmers Are Bad View Post
Also, way to go KJ in posting a thread that didn't beat us over the head with your jaded personal opinions!
You're....welcome?

Quote:
Originally Posted by lemming View Post
Compare this to-do list with a list of things they've actually finished in the past year.
Sadly, this is probably true. But you never know. New guy may actually have a solid work ethic and get stuff done.

But he did admit that they're behind and September may be the earliest that we see anything (probably derv updates).

The Drunkard

Wilds Pathfinder

Join Date: Nov 2007

Still looking

Rt/

Oh boy, new cons! Now I'll be able to perma through UW even faster!

R_Frost

Lion's Arch Merchant

Join Date: Jan 2006

California

Me/

Quote:
Originally Posted by Karate Jesus View Post
This was already posted on GW2Guru, but I figured it should be over here too (since this forum is about the actual game).

We'll be visiting Cantha after Keiran+Gwen is resolved. September was mentioned, but he also said they're a bit behind.
He talks about seeing the ramifications of releasing Palawa Joko.
Sounds like some GvG changes are coming.
Dervish skill changes are being worked on. Trying to make it more fun to play.
One issue with 7 hero teams was pvp teams of 1 person and 7 heroes. Talks about 7 hero teams not hurting anyone, and how hard some WiK stuff was with henchmen. He's open to 7 hero teams, but says they're working on something new involving heroes.
There are new items in the works.
There will be new consumables.
Like to make new festivals.
Paragon is currently probably going to be the class focused on after Dervish.
Not aware of any plans as to what GW1 is going to be called after GW2 comes out. ("Guild Wars" or "Guild Wars original", etc)
[He would] love to add new stuff to festivals. Personal fan of Halloween.
interesting stuff. kinda sad it hit GW2Guru first before here since it does deal with GW1 stuff. why its it that we have 2 separate forums again?

anyways, happy to hear they are considering 7 heros finally. might motivate me to play more and finish off some titles

looking over the list makes me think GW2 isnt close yet. i had thought maybe at the next GW1 anniversary we might have GW2 but after reading this, if they are trying to tie in more stuff from GW1 to GW2 then maybe Christmas 2011 might be the earliest for GW2. oh well.

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

Quote:
Originally Posted by Karate Jesus View Post
But he did admit that they're behind and September may be the earliest that we see anything (probably derv updates).
Maybe we'll get lucky and they'll give us 7heros first then derv updates

Bob_ftw

Academy Page

Join Date: Nov 2007

more dragon arena yay

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

Quote:
Originally Posted by hitsuji182 View Post
7 heroes... It's essentially an autopilot. You just follow the mobs and your heroes do the stuff. Even with 3 of them game is too easy.
Yea... maybe this is true but like you mention, the game is already easy as it is. I definitely think that adding 7 hero teams would increase the fun factor. I can finally try out all of those gimmicky teams that i have wanted to do in the past but have only been able to when i can get one of my brothers to go do a random vq with me (which hasnt been very often...).

7 hero teams would make the game more fun, hands down. If you think it would make the game too easy then you can always gimp yourself by running 5 or 6, but removing the hero cap would definitely be a positive for the game.

snaek

snaek

Forge Runner

Join Date: Mar 2006

N/

Quote:
Originally Posted by tobi madera
OMG i want this so badly.. no more ahving to deal with the horribad proph henchies!(and it will make BLA feasible )
theres this thing called real people... i know its such a foreign concept thats hard to understand in an online multiplayer game... ugh who am i kidding, gw is dead.

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

Quote:
Originally Posted by snaek View Post
theres this thing called real people... i know its such a foreign concept thats hard to understand in an online multiplayer game... ugh who am i kidding, gw is dead.
yes b/c its a great idea to team up with the lvl 14~15 idiots in La......

MrGuildBoi

MrGuildBoi

Desert Nomad

Join Date: May 2006

A/

what does the B stand for in GW:B?


ty
|
|
V

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

Quote:
Originally Posted by MrGuildBoi View Post
what does the B stand for in GW:B?
It stands for Beyond.

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Quote:
Originally Posted by MrGuildBoi View Post
what does the B stand for in GW:B?
Beyond.

X Dr Pepper X

X Dr Pepper X

Frost Gate Guardian

Join Date: Apr 2008

The Mirror of Reason [SNOW]

R/

/Yes! to Derv/Para updates, new halloween/festival content, new items, Palawa Joko, Gwen/Kieran, Cantha content, GvG changes

/Nooooooooo to 7 heroes, new cons

If you want this game to be revitalized, isolating players from eachother with 7 heroes isn't the way to go.

You'd have better luck giving people only 1 hero and forcing them to interact with at least 3 other players for HM whilst allowing Henchmen to breeze thru NM.

Also nothing needs to be done to make this game easier via consumables. If anything, remove all partywide cons from the game or restrict them from elite areas.

Fix rangers. Fix Melee Hero AI, and ranged physical hero AI b/c they cannot compete with spell(spammer)caster heroes. Fix the stupid power creep of all professions and HM monsters. Fix Save Yourselves.

Also, why is Mesmer the new Elementalist? And the Elementalist the new Monk?

EDIT: Oh. And delete every single EOTN PvE skill.

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

7 heros makes me wonder if we will be able to individually flag all 7 or will the last 4 of the party be flagged like henchies are now?

Ka Tet

Ka Tet

Krytan Explorer

Join Date: Nov 2006

Pita Bread And Scud Missiles Ai[iiii]

I think people may be getting a bit too excited. All he said was open to the idea of 7 heroes. He didn't say it was in the works or even on the agenda. The fact that they're working on something else with heroes would seem to mean that it ain't happening in the next year, if it happens at all.

Lishy

Lishy

Forge Runner

Join Date: Jan 2008

Quote:
Originally Posted by snaek View Post
theres this thing called real people... i know its such a foreign concept thats hard to understand in an online multiplayer game... ugh who am i kidding, gw is dead.
And then Guild Wars 2 happened.

The forth fly

The forth fly

Krytan Explorer

Join Date: May 2008

england

Mo/

meh to the 7 heros,its not needed the game is easy enough but it might help newbies and the stupid.

Jenn

Jenn

Resigned.

Join Date: Sep 2006

Can you imagine trying to flag 7 heroes? Giggle. That said, I'm looking forward to it - my heroes are quite a bit more talented than.. well.. others XD. I think we're at the point in the game where pugging is rarely done to the point that 7 heroes is almost a non-issue. Might make things easier for those who are having problems in PvE, but meh...

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

Quote:
Originally Posted by X Dr Pepper X View Post
/Yes! to Derv/Para updates, new halloween/festival content, new items, Palawa Joko, Gwen/Kieran, Cantha content, GvG changes

/Nooooooooo to 7 heroes, new cons

If you want this game to be revitalized, isolating players from eachother with 7 heroes isn't the way to go.

You'd have better luck giving people only 1 hero and forcing them to interact with at least 3 other players for HM whilst allowing Henchmen to breeze thru NM.

Also nothing needs to be done to make this game easier via consumables. If anything, remove all partywide cons from the game or restrict them from elite areas.

Fix rangers. Fix Melee Hero AI, and ranged physical hero AI b/c they cannot compete with spell(spammer)caster heroes. Fix the stupid power creep of all professions and HM monsters. Fix Save Yourselves.

Also, why is Mesmer the new Elementalist? And the Elementalist the new Monk?

EDIT: Oh. And delete every single EOTN PvE skill.
tl;dr version: kill most if not all the fun i/other people get out of the game.

Seriously, if i feel like talking to to people ill talk to my guild. If i want to get help with something, i get my guild. If i dont and i just want to h/h it(or if they acctually do it just h) i would like to have the best possible ways to do it.

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

There are a lot of us who can't usually play with other people b/c of real life stuff. I can rarely play with others because i often have to afk for some reason or another. My schedule is not built around guild wars - If there is going to be a family dinner tonight, i can't just tell the rest of my family to hold off on eating till im done vanquishing. If some friends call me and want to go out somewhere, im not going to put off going out till i finish the dungeon im in. I vanquish all the time and i often end up going afk 2-3 times throughout the course of the vq for some reason or another. There are many reasons why people have to choose playing with NPCs over other people, so there are no reason to make comments like this:

Quote:
theres this thing called real people... i know its such a foreign concept thats hard to understand in an online multiplayer game... ugh who am i kidding, gw is dead.
Quote:
If you want this game to be revitalized, isolating players from eachother with 7 heroes isn't the way to go.

You'd have better luck giving people only 1 hero and forcing them to interact with at least 3 other players for HM whilst allowing Henchmen to breeze thru NM.
because there are often legit reasons why people go with heroes over other peeps.

Quote:
meh to the 7 heros,its not needed the game is easy enough but it might help newbies and the stupid.
I dont understand why it matters that allowing more heroes would effect the difficulty of the game. Giving access to more heroes would promote team strategy and would really make the game a lot more fun for those of us who can't party with other people. The possibilities are endless and allowing us to take 7 heroes would open up a whole new level of strategy. Plus, from a lore stand point, i think it would be fun to be able to use more heroes at a time since you have interacted with he heroes throughout the missionlines and you know their backgrounds and personalities.

Quote:
Oh. And delete every single EOTN PvE skill.
This I agree with completely but it isnt going to happen...

Ellix Cantero

Lion's Arch Merchant

Join Date: Apr 2005

Quote:
Originally Posted by EPO Bot View Post
Seven hero play becomes more and more justified as more people have played this game to death and move on. But it allso means the permanent end of pugs.
The permanent end of pugs for me was sometime in late 2005. From what I've seen, the playerbase has only gotten worse.

Bring on the full hero teams!

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

Good point made by Jenn with hero flagging. If they are going to remove the limit, maybe it's time to consider some sort of hero formations so they're not balled up waiting for AoE to wipe them. I don't see another way to manage seven AI.

There are so many consumables and with hero teams already paving over PvE with ease, there's nothing here that would break anything, it's just more of what we have. I'm pretty excited if they can pull most of it off.

Essence Snow

Essence Snow

Unbridled Enthusiasm!

Join Date: Nov 2009

EST

DPR

Quote:
Originally Posted by Xiaquin View Post
Good point made by Jenn with hero flagging.
<---chop liver?*cough*

BenjZee

BenjZee

Forge Runner

Join Date: Dec 2006

The Overacheivers [Club]

Mo/

7 heroes, why stop there...there are areas for 12 party members. Also how will they change the GUI for inventory to now include more heroes. Then ofcourse the compass flags.....

Ranger Jaap

Lion's Arch Merchant

Join Date: Oct 2007

Am i the only one happy about 7 heros?

R_Frost

Lion's Arch Merchant

Join Date: Jan 2006

California

Me/

Quote:
Originally Posted by Ellix Cantero View Post
The permanent end of pugs for me was sometime in late 2005. From what I've seen, the playerbase has only gotten worse.

Bring on the full hero teams!
exactly................ i stopped getting into PUG's (other then the elite areas) a few months after factions release. it was guildie's, alliance mates, friends that werent part of my guild or alliance or henchies back then. then we got our heros in nightfall it just made it easier to not have to worry who i was playing with when it came time to do something if no one is around. at this point of GW, what difference does it make. now when i get on, about 3-4 times a week, my friends list and guild is a ghost town. granted my friends list is mostly people in the alliance guilds but im lucky anymore if more then 2 or 3 are on when i play. if we werent ment to play with 7 heros then why in the hell do we have so many? Anet didnt have to give us more but they did which led to the heros making the game easier for some due to stuff like the triple necro team or broken skills or game mechanics with the E/Mo protter as examples.

now really does 7 heros make the game easier then a full party of humans with the max amount of PvE skills on each bar? no. a full human team is easier and more powerfull and probably faster. 7 heros just make it easier for the people like Lanier pointed out, who play the game at their own pace, enjoy playing the game but do to real life stuff cant sit down and dedicate 1 or more hours of uninterrupted game play, will usually start something and finish it later. i happen to also be one of those people. 3 heros and henchies allow us to do this now but 7 heros give us more options on a team build in tougher areas. when your title chasing, other then missions, its usually difficult to get a full team and lately from what ive seen, if its not the current Z-mission or bounty its difficult to get a full team as most outposts when im on the game are pretty empty

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

7 heroes will make the game easier for people who understand and develop good team builds.

However, it will have the opposite effect on those who are newbies or still learning.

For both groups, the fun factor will increase, nevertheless.

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

For those who haven't listened to the interview, he talked about how the original decision on more heroes was based upon the problems it would cause in PvP. But, in his opinion, the PvP changes have done away with those problems. He also said that his job as Lead for the Live Team is to review previous decisions if there is a good reason.

He also said the new Cantha content would be in a new area, not in the existing playable areas. He said that they have seen the problems caused by using the existing Kryta to play out the WiK content. Although there really was not a choice in that case.

Kranas

Academy Page

Join Date: Jun 2010

Heroes still can't use the overpowered EOTN PvE skills, and most of the team builds you see around for speedclears and the like incorporate these skills, so there will still be room for those sorts of groups...I'm all for seven heroes.

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

Quote:
Originally Posted by Darcy View Post
He also said the new Cantha content would be in a new area, not in the existing playable areas. He said that they have seen the problems caused by using the existing Kryta to play out the WiK content. Although there really was not a choice in that case.
thats good. i hadnt listened to the interview so i wasnt aware of this. its a good thing there will be a new are that doesnt totally mess up the stuff in the normal content. maybe there will be like a new island floating off the mainland in cantha?(another came from a tropical place outside the known world maybe?) and its carrying some new form of life thats dangerous to everything the canthans know and love, so your sent by teh emporer to go eradicate this threat before it becomes an empidemic like shiro did?

just guessing tho. thatd be a preety cool plot tho

Neo Nugget

Neo Nugget

Site Contributor

Join Date: Jan 2006

R/

Oho! I really hope they can pull off some of these changes. I can't wait to head back to Cantha.

Owik Gall

Owik Gall

Wilds Pathfinder

Join Date: Jan 2007

Guardians of the Light

W/Mo

Now let's not get too excited about going back to Cantha, yet. We still have to go through the Keiran/Gwen drama that's still in the works. Though I do suspect that the events for Cantha would have something to do with the heir for the throne. If not, I would expect something else that would at least continue the trend of filling the background for GW2, like the WiK event did.

I'm guessing that what's exciting the players the most is the possibility of a 7 hero team. Many has asked for it and Anet continually denied it and vowed it was final. Yet, we seem to see someone from Anet giving in. Could it really mean we will have 7 heroes like so many have asked for? I'm going to stick my ears out for this.

NerfHerder

NerfHerder

Wilds Pathfinder

Join Date: Apr 2010

Im all for having 7 heros, I suggested it during WiK and still think it should be implemented. It would allow those of us that work odd hours to get things done easier. And, I cant wait to see the types of hero team builds that would evolve from this. I would rather have the game be easier and more exciting, rather than nerfed to hell and tedious. The elite areas, most dungeons, and SCs will probably still be done better with real players anyway.

Adding formations for heros sounds like an awesome way to go. A simple scatter command that keeps them just far enough away from each other so they dont all get hit by the same AoE would be a good start.

Hearing that interview disheartned me a little. I have officially given up hope of seeing a decent skill update this month. Im also concerned that the demo for GW2 ate into thier resources. Does this mean they will push back GW:B/updates another 2-4 weeks for PAX? Is this the kind of treatment GW2 will get when they start working on thier new expansion for GW2? Overall, I'm very pleased with Stummes vision for GW(many of his thoughts parallel my own). The only question now is can they get this done or are the die hard GW fans going to be the perpetual Charlie Brown with Anet-Lucy holding the updates football?

Femmefatal

Academy Page

Join Date: May 2010

I agree with 7 heroes they will have to revamp the ai in several chapters. I can already beat easily the ai in Prophecies with just 3 heroes and myself and I do very little.

Xiaquin

Xiaquin

Wilds Pathfinder

Join Date: Jun 2010

[aRIN]

R/

Quote:
Originally Posted by Essence Snow View Post
<---chop liver?*cough*
Sorry I scrolled through the thread quickly and, being her post was at the bottom, it was one of the few I read.

Quote:
Originally Posted by Ranger Jaap View Post
Am i the only one happy about 7 heros?
Nope! I think my whole guild would be thrilled if it happens.

Abedeus

Abedeus

Grotto Attendant

Join Date: Jan 2007

Niflheim

R/

Quote:
Originally Posted by BenjZee View Post
7 heroes, why stop there...there are areas for 12 party members. Also how will they change the GUI for inventory to now include more heroes. Then ofcourse the compass flags.....
They'll have to add a screen for changing items and skills for heroes only. Then, you would add 3 heroes to control, then 4 heroes you can't control other than with the global flag. You know, they would be like henchmen, but with your builds and your chosen professions.

Regina Buenaobra

Regina Buenaobra

ArenaNet

Join Date: Apr 2008

Me/

All: I just want to emphasize that some of what John is talking about in the interview is not planned, so for example please don't go thinking you'll get 7 Hero parties in the future just because John says he is open to them. Thanks.

Highlander Of Alba

Highlander Of Alba

Wilds Pathfinder

Join Date: Jan 2007

Real Rogue Clan

Rt/Mo

Quote:
Originally Posted by Regina Buenaobra View Post
All: I just want to emphasize that some of what John is talking about in the interview is not planned, so for example please don't go thinking you'll get 7 Hero parties in the future just because John says he is open to them. Thanks.


There it goes nail in the coffin now guys......

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

Also remember the Live Team is not large. It takes a long time to get things completed.

Life Bringing

Life Bringing

Wilds Pathfinder

Join Date: Jul 2008

Fissure of Woe

[LOD]/[GS]/[DL]/[LOD*]

N/P

Quote:
Originally Posted by Regina Buenaobra View Post
All: I just want to emphasize that some of what John is talking about in the interview is not planned, so for example please don't go thinking you'll get 7 Hero parties in the future just because John says he is open to them. Thanks.
Read: Don't get too excited, none of this is going to happen in the near future.