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7 heroes... It's essentially an autopilot. You just follow the mobs and your heroes do the stuff. Even with 3 of them game is too easy.
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EDIT: Don't really need the full 11, but you get my point.
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And KJ, you posted the wrong link, that one goes to a thread about potions on gw2g.
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Also, way to go KJ in posting a thread that didn't beat us over the head with your jaded personal opinions!
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Compare this to-do list with a list of things they've actually finished in the past year.
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This was already posted on GW2Guru, but I figured it should be over here too (since this forum is about the actual game).
We'll be visiting Cantha after Keiran+Gwen is resolved. September was mentioned, but he also said they're a bit behind. He talks about seeing the ramifications of releasing Palawa Joko. Sounds like some GvG changes are coming. Dervish skill changes are being worked on. Trying to make it more fun to play. One issue with 7 hero teams was pvp teams of 1 person and 7 heroes. Talks about 7 hero teams not hurting anyone, and how hard some WiK stuff was with henchmen. He's open to 7 hero teams, but says they're working on something new involving heroes. There are new items in the works. There will be new consumables. Like to make new festivals. Paragon is currently probably going to be the class focused on after Dervish. Not aware of any plans as to what GW1 is going to be called after GW2 comes out. ("Guild Wars" or "Guild Wars original", etc) [He would] love to add new stuff to festivals. Personal fan of Halloween. |
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7 heroes... It's essentially an autopilot. You just follow the mobs and your heroes do the stuff. Even with 3 of them game is too easy.
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Originally Posted by tobi madera
OMG i want this so badly.. no more ahving to deal with the horribad proph henchies!(and it will make BLA feasible )
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/Yes! to Derv/Para updates, new halloween/festival content, new items, Palawa Joko, Gwen/Kieran, Cantha content, GvG changes
/Nooooooooo to 7 heroes, new cons If you want this game to be revitalized, isolating players from eachother with 7 heroes isn't the way to go. You'd have better luck giving people only 1 hero and forcing them to interact with at least 3 other players for HM whilst allowing Henchmen to breeze thru NM. Also nothing needs to be done to make this game easier via consumables. If anything, remove all partywide cons from the game or restrict them from elite areas. Fix rangers. Fix Melee Hero AI, and ranged physical hero AI b/c they cannot compete with spell(spammer)caster heroes. Fix the stupid power creep of all professions and HM monsters. Fix Save Yourselves. Also, why is Mesmer the new Elementalist? And the Elementalist the new Monk? EDIT: Oh. And delete every single EOTN PvE skill. |
| theres this thing called real people... i know its such a foreign concept thats hard to understand in an online multiplayer game... ugh who am i kidding, gw is dead. |
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If you want this game to be revitalized, isolating players from eachother with 7 heroes isn't the way to go. You'd have better luck giving people only 1 hero and forcing them to interact with at least 3 other players for HM whilst allowing Henchmen to breeze thru NM. |
| meh to the 7 heros,its not needed the game is easy enough but it might help newbies and the stupid. |
| Oh. And delete every single EOTN PvE skill. |