Drops in "Commandeering a Mortal Vessel"
Premium Unleaded
There was someone who said to have gotten a perfect smiting wand (20/10 or 10/10, casn't remember) with a 15/-1 inherent. It was on the PC section a few hours ago, but looks like it was removed.
Kaizu
I just got a gold cane q11 Illusion with
10% HCT
Energy +4^50
19% HRT Illu.
pretty awesome id say.
10% HCT
Energy +4^50
19% HRT Illu.
pretty awesome id say.
hitsuji182
system.fan
nah saw a few max triple modded before.... but still a nice offhand =)
lishi
Stoned Reaper
Wow I got a gold 14wEnchanted scyth, and a few grapes offhands/wands, and no triples.
Gunna run it on my monk over and over :P
Gunna run it on my monk over and over :P
I Haz Healz
Hmm, no longer allowed to try to buy or sell these in Ventari's. Not cool :/
Arduin
Seriously, those drops are brutal.
Gabriel of Ravn
best thing i've gotten so far is a ram's hammer 15^50 QQ
LocoStar
I've got tripple moded Air Wand - will post screenie later, but yes it drops like hell. My guildie got q12 Spear with 15^50 mod oldschool
Weruda
Not that good, but not too bad for the first run:
3rd run:
3rd run:
Donnie Yen
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There was someone who said to have gotten a perfect smiting wand (20/10 or 10/10, casn't remember) with a 15/-1 inherent. It was on the PC section a few hours ago, but looks like it was removed.
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It was just removed or You also got some message from mod? It's kinda weird they deleted this thread.
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LocoStar
It was just removed or You also got some message from mod? It's kinda weird they deleted this thread.
Gabriel of Ravn
JONO51
I guess ANet may be removing the triple modded stuff then?
tooburns
they better do something about that
Ben Greenwood
They really should be removed, true the ones seen so far arnt completely game breaking, just the fact they are not replicable, and the possibility of something kinda game breaking, like a +10vs,+10vs and +30hp on a say r8 tactics shield, now thats kinda getting on the unfair side.
Warvic
Even then it's a matter of time. I assume we can still do the quests after halloween? As long as we have it in our questlog. So we could farm them after halloween by just not clicking the last object (pugging is very dangerous tho). So then it will become game-breaking!
I don't have alot of good items (did like 10 runs). But i really liked this part of the halloween! I didn't knew trying to collect rare items was so much fun
I don't have alot of good items (did like 10 runs). But i really liked this part of the halloween! I didn't knew trying to collect rare items was so much fun
LicensedLuny
That 10/10/15/-1 Pronged Rod sixdartbart got is the most awesome afterburner I've ever seen - it would work for any caster! Very nice drop, congrats!
Personally, I doubt they leave these triple-modded items in the game for very long simply because of their history of changing things like the double-suffix moddable quest rewards and WiK greens, etc. I've no idea if it means rollback or not, as I'm not a dev.
Still, even if none of us are likely to get to keep any of this stuff, your wand has my vote for coolest find of the thread so far!
Cheers folks
Personally, I doubt they leave these triple-modded items in the game for very long simply because of their history of changing things like the double-suffix moddable quest rewards and WiK greens, etc. I've no idea if it means rollback or not, as I'm not a dev.
Still, even if none of us are likely to get to keep any of this stuff, your wand has my vote for coolest find of the thread so far!
Cheers folks
Yawgmoth
Most people don't realise those 3-mods aren't really any broken. Their effect on the game balance is negligible, on the lines of items already existing for years and accepted (the unconditionals, low req shields and foci, and odd mod combinations that come up useful in very specific situations), they're not anywhere near the blatant imbas like those bug WiK greens or SoA axe or HoD axe.
IMPORTANT NOTE: There's no technical possibility for a double of the same kind of mod on those triple items - there WON'T be any shield with 2 +Armor mods or 2 +Health mods for example. And the common most broken thing about items nerfed in the past was the fact they had (possible) duplicate of the same mods!
Now a huge huge majority of existing tri-mods, even 'perfect' ones, are still not even minimal threat to the game balance - the mods aren't quite the most useful combination and the added 3rd is often not enough to make the item better than a typical popular optimal choice.
Chances that a very powerful triple will drop are astronomical, you can't expect a 20/20 focus with an additional +30hp (probably the most op possibility), it would take months or years of heavy farm.
Best way to ensure balance IMHO would be having the 3rd mod disabled for PvP.
But a single extra mod negligible mod does NOTHING in PvE (compare to the power granted by consumables), so not only the item shouldn't be removed, but also it would be fantastic if future content offered MORE of such awesomeness.
IMPORTANT NOTE: There's no technical possibility for a double of the same kind of mod on those triple items - there WON'T be any shield with 2 +Armor mods or 2 +Health mods for example. And the common most broken thing about items nerfed in the past was the fact they had (possible) duplicate of the same mods!
Now a huge huge majority of existing tri-mods, even 'perfect' ones, are still not even minimal threat to the game balance - the mods aren't quite the most useful combination and the added 3rd is often not enough to make the item better than a typical popular optimal choice.
Chances that a very powerful triple will drop are astronomical, you can't expect a 20/20 focus with an additional +30hp (probably the most op possibility), it would take months or years of heavy farm.
Best way to ensure balance IMHO would be having the 3rd mod disabled for PvP.
But a single extra mod negligible mod does NOTHING in PvE (compare to the power granted by consumables), so not only the item shouldn't be removed, but also it would be fantastic if future content offered MORE of such awesomeness.
End
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IMPORTANT NOTE: There's no technical possibility for a double of the same kind of mod on those triple items - there WON'T be any shield with 2 +Armor mods or 2 +Health mods for example. And the common most broken thing about items nerfed in the past was the fact they had (possible) duplicate of the same mods!
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tuna-fish_sushi
This is why I love guild wars, so many fun glitches!
The time where you could map travel anywhere without ever even being there.
The time where you could customize a weapon as many times as you want. (hello 1000 wanding damage in RA)
Double same modded weapons
DoA glitch
Duncan glitch
etc,etc...
The time where you could map travel anywhere without ever even being there.
The time where you could customize a weapon as many times as you want. (hello 1000 wanding damage in RA)
Double same modded weapons
DoA glitch
Duncan glitch
etc,etc...
sixdartbart
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That's really hard to say. If it's ignoring one set of rules for drops. How can we be sure that it won't ignore others?
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with the suffix being the part that is bugged, these wands offhands and shields are limited to shield handle/wand wrapping or focus core being the only extra mods.
Karate Jesus
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One good shield/high energy set could really increase someone's capabilities in PvP.
Still pretty awesome. It'd be fun to keep one if they don't kill them all.
Eragon Zarroc
I would think that the chances of a roll-back this late in the game are negligible. They would have to revert all progress that all people made in relation to Halloween: quests, ToT farming, Costume Brawling, and acquiring masks. The rage would be too epic to comprehend. They will have to pursue a different more creative option.
Pleikki
Im positively sure they wont do anything for em. Because as Yawgmoth Said its not that huge difference for balance, and as seen during the years they havent removed other items like unconds, r7s etc, And for example there was that guildhall glitch, and because of that even now there are in Pre searing max gold weapons and mods and sup runes etc. which never got removed..
LocoStar
I think it's very big diffirence for PvP players cuz You could have wand and focus with three mods each so it means that You have two weapons and got 6 mods. Is this not overpowered? I.e. 40/40 mod and extra +30hp and +5e^50. It is very overpowered indeed!
animal fighter
Yawgmoth
You're talking about theoretical best possibilities without acknowledging that those items DO NOT EXIST yet and chances for such drops are extremelly low. Such a set would be in the *millions* of man-hours of hardcore farming and we got just 1 day.
animal fighter
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You're talking about theoretical best possibilities without acknowledging that those items DO NOT EXIST yet and chances for such drops are extremelly low. Such a set would be in the *millions* of man-hours of hardcore farming and we got just 1 day.
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have you seen the post above you?
Obey The Cat
All the people who want that they stay ingame are people with tons of ectos. Those people just wanna buy and own items which are better than items of other players... who cannot afford them. Or they wanna sell for 10000 ectos to get rich.
Please get serious guys. Using them is nearly using an exploit since we KNOW that they are NOT indended to have so many mods.
Please get serious guys. Using them is nearly using an exploit since we KNOW that they are NOT indended to have so many mods.
bsoltan
When I first started doing these quests I thought about wether the items dropping would be inscribable or not as it is a dungeon but it is in Prophecies...
Then when I didn't see any inscriptions I just figured it was Prophecies stuff although it was dropping all kinds of weapons.
I also thought it was weird that chests would randomly appear when I clicked on a Sarcophacus.
However through all that and running the quest ~10 times I didn't pick up on any of this item stuff. Shame, I am curious to know what they are going to do about it now!
Nice work on those doing the drop research, it is very interesting.
Then when I didn't see any inscriptions I just figured it was Prophecies stuff although it was dropping all kinds of weapons.
I also thought it was weird that chests would randomly appear when I clicked on a Sarcophacus.
However through all that and running the quest ~10 times I didn't pick up on any of this item stuff. Shame, I am curious to know what they are going to do about it now!
Nice work on those doing the drop research, it is very interesting.
LocoStar
I dropped this wand yesterday:
makosi
Initially these Mausoleum drops were inscribable but there was a patch that fixed a bug which prevented players from entering the Mauesoleum who didn't have EotN.
After this update the items became non-inscribable but still retained some of their EotN traits which is why we have some of these weird weapons/offhands.
I sure hope you picked it up again.
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Fixed a bug that prevented players from entering The Mausoleum during "Commandeering a Mortal Vessel" without owning Guild Wars: Eye of the North. |
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Originally Posted by LocoStar
I dropped this wand yesterday:
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system.fan
LawQ
Q9 Crentalled scythe 15^50 i found Max golds, pic later if i figure it out
salvatore888
Pleikki
Wow awesome stuff salvatore, rly. ive done around 30-35 runs and havent got single usable thing yet