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Drops in "Commandeering a Mortal Vessel"
7 pages • Page 5
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system.fan
Grotto Attendant
"???oo ???ugs ???lan [?????????]" | Retired in "Teh Academy [PhD]"
Mo/A
Joined Aug 2008
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There was someone who said to have gotten a perfect smiting wand (20/10 or 10/10, casn't remember) with a 15/-1 inherent. It was on the PC section a few hours ago, but looks like it was removed.
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It was just removed or You also got some message from mod? It's kinda weird they deleted this thread.
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J
Even then it's a matter of time. I assume we can still do the quests after halloween? As long as we have it in our questlog. So we could farm them after halloween by just not clicking the last object (pugging is very dangerous tho). So then it will become game-breaking!
I don't have alot of good items
(did like 10 runs). But i really liked this part of the halloween! I didn't knew trying to collect rare items was so much fun 
I don't have alot of good items
(did like 10 runs). But i really liked this part of the halloween! I didn't knew trying to collect rare items was so much fun 
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That 10/10/15/-1 Pronged Rod sixdartbart got is the most awesome afterburner I've ever seen - it would work for any caster! Very nice drop, congrats! 
Personally, I doubt they leave these triple-modded items in the game for very long simply because of their history of changing things like the double-suffix moddable quest rewards and WiK greens, etc. I've no idea if it means rollback or not, as I'm not a dev.
Still, even if none of us are likely to get to keep any of this stuff, your wand has my vote for coolest find of the thread so far!
Cheers folks

Personally, I doubt they leave these triple-modded items in the game for very long simply because of their history of changing things like the double-suffix moddable quest rewards and WiK greens, etc. I've no idea if it means rollback or not, as I'm not a dev.
Still, even if none of us are likely to get to keep any of this stuff, your wand has my vote for coolest find of the thread so far!
Cheers folks
Most people don't realise those 3-mods aren't really any broken. Their effect on the game balance is negligible, on the lines of items already existing for years and accepted (the unconditionals, low req shields and foci, and odd mod combinations that come up useful in very specific situations), they're not anywhere near the blatant imbas like those bug WiK greens or SoA axe or HoD axe.
IMPORTANT NOTE: There's no technical possibility for a double of the same kind of mod on those triple items - there WON'T be any shield with 2 +Armor mods or 2 +Health mods for example. And the common most broken thing about items nerfed in the past was the fact they had (possible) duplicate of the same mods!
Now a huge huge majority of existing tri-mods, even 'perfect' ones, are still not even minimal threat to the game balance - the mods aren't quite the most useful combination and the added 3rd is often not enough to make the item better than a typical popular optimal choice.
Chances that a very powerful triple will drop are astronomical, you can't expect a 20/20 focus with an additional +30hp (probably the most op possibility), it would take months or years of heavy farm.
Best way to ensure balance IMHO would be having the 3rd mod disabled for PvP.
But a single extra mod negligible mod does NOTHING in PvE (compare to the power granted by consumables), so not only the item shouldn't be removed, but also it would be fantastic if future content offered MORE of such awesomeness.
IMPORTANT NOTE: There's no technical possibility for a double of the same kind of mod on those triple items - there WON'T be any shield with 2 +Armor mods or 2 +Health mods for example. And the common most broken thing about items nerfed in the past was the fact they had (possible) duplicate of the same mods!
Now a huge huge majority of existing tri-mods, even 'perfect' ones, are still not even minimal threat to the game balance - the mods aren't quite the most useful combination and the added 3rd is often not enough to make the item better than a typical popular optimal choice.
Chances that a very powerful triple will drop are astronomical, you can't expect a 20/20 focus with an additional +30hp (probably the most op possibility), it would take months or years of heavy farm.
Best way to ensure balance IMHO would be having the 3rd mod disabled for PvP.
But a single extra mod negligible mod does NOTHING in PvE (compare to the power granted by consumables), so not only the item shouldn't be removed, but also it would be fantastic if future content offered MORE of such awesomeness.




