Drops in "Commandeering a Mortal Vessel"

distilledwill

distilledwill

Forge Runner

Join Date: Sep 2006

Blighty

The Legion of the Blue Blade

R/Mo

Although I know that these won't give a player TOO much of an edge over someone else in PvP. It will give an edge nonetheless. I can imagine that a perfectly tripmodded focus/shield would go for mindboggling bucks when sold.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

yes but most of the shields here. u must remember they most have high tac reqs making em quite useless for warriors and for casters also 8ar ones

s1rmitch.ch

Ascalonian Squire

Join Date: Jan 2007

Bern, Switzerland, (Europe)

Miss S C H W E I Z

E/Me

oh great job ANET xDD i can imagine what's gonna happen now...

carnage-runner

carnage-runner

Furnace Stoker

Join Date: Aug 2006

Canada, B.C. Vancouver. aka.. amazing.

[Sith]

W/Me

I think this is a staging ground for a new mod system. Just a personal thought on the matter. Dual mod is now 2/3 mod. Triple mod is the new perfect. Just an opinion.

system.fan

system.fan

Grotto Attendant

Join Date: Aug 2008

"???oo ???ugs ???lan [?????????]" | Retired in "Teh Academy [PhD]"

Mo/A

well all my REAL oldschool dualmod stuff would be worthless than^^

guess ill be gone from GW in case those triple mod crap will drop everywhere later lol

CE Devilman

CE Devilman

Wilds Pathfinder

Join Date: Jul 2006

hell

Do U Trust Anet

N/Mo

remove jpg...U not getting MY stuff ..

Kaizu

Ascalonian Squire

Join Date: Oct 2010

N/

What is special about the last two items?
I got a Q11 15^50 Crenellated Spear.

CE Devilman

CE Devilman

Wilds Pathfinder

Join Date: Jul 2006

hell

Do U Trust Anet

N/Mo

more to remove...

Kaizu

Ascalonian Squire

Join Date: Oct 2010

N/

First i was like ah wow first e+5 item there, then i looked the sickle up at wiki:
Doubleaxe is a core item and crescent one can be found in factions.
So this one is probably attainable elsewhere than in the Mausoleum ;(

snodaard

snodaard

Jungle Guide

Join Date: Jun 2006

Holland

[Uni]

Mo/

uninscriptable doublebladed sickles are rare

Regina Buenaobra

Regina Buenaobra

ArenaNet

Join Date: Apr 2008

Me/

We're currently looking into the bug in which players are able to apply 3 mods/inscriptions on items. This is unintended, and we're looking into solutions. I'll give you an update about it as soon as I have more information from the devs.

Thanks!

system.fan

system.fan

Grotto Attendant

Join Date: Aug 2008

"???oo ???ugs ???lan [?????????]" | Retired in "Teh Academy [PhD]"

Mo/A

DAAAAAM nice sickle dude! congratz... (tell me if you're going to sell plz^^)
too bad that its 1off

/E: tyvm for information regina!

Cleavage

Cleavage

Worlds Hexiest Man

Join Date: Jun 2006

[TRDR]

No one is "Applying" mods

_Todeshand_

_Todeshand_

I <3 unconditional

Join Date: Jul 2007

Ascalon City Int. 1

Ashfords Last Heirs [olsq]

Quote:
Originally Posted by CE Devilman View Post
todays drop...


btw Regina: You can't "apply" 3 Mods to any items, they just "drop" with the 3 inherents.

Kaizu

Ascalonian Squire

Join Date: Oct 2010

N/

Just looked that one up again, if its the tyrian skin nearly max its super-rare since theyre usually only dropping up to northern shiverpeaks congrats mate!

@Regina dito Cleavage, Todeshand

_Todeshand_

_Todeshand_

I <3 unconditional

Join Date: Jul 2007

Ascalon City Int. 1

Ashfords Last Heirs [olsq]

Quote:
Originally Posted by Kaizu View Post
Just looked that one up again, if its the tyrian skin nearly max its super-rare since theyre usually only dropping up to northern shiverpeaks congrats mate!
As whites and blues they can drop in Nightfall Tutorial and Prophecies, too. There are no recorded purple or gold inherent Tyrian Sickles however. Only the inscr. ones from EotN.

Jenn

Jenn

Resigned.

Join Date: Sep 2006

Quote:
Originally Posted by Regina Buenaobra View Post
We're currently looking into the bug in which players are able to apply 3 mods/inscriptions on items. This is unintended, and we're looking into solutions. I'll give you an update about it as soon as I have more information from the devs.

Thanks!
Regardless of the technicalities of 'applying' mods others are commenting on, thanks for confirming that you guys are looking into solving this!

-Jenn

Weruda

Ascalonian Squire

Join Date: Apr 2008

8 runs so far, no triple-modded items for me QQ

a guild mat got that item at his first run:

Artaban

Frost Gate Guardian

Join Date: Nov 2009

[TWWT]

only thing worth mentionning is

gold q10 command heraldic shield
-2/enchant
+29hp
+9vs/lightning

Shy Guy

Shy Guy

Wilds Pathfinder

Join Date: Sep 2009

...

W/

Are any of you guys h/h 'ing this?

Frozen Ele

Frozen Ele

Jungle Guide

Join Date: Jul 2009

Mirror of Reason [SNOW]

E/N

Quote:
Originally Posted by Regina Buenaobra View Post
We're currently looking into the bug in which players are able to apply 3 mods/inscriptions on items. This is unintended, and we're looking into solutions. I'll give you an update about it as soon as I have more information from the devs.

Thanks!
You might be interested in these posts that outline some patterns and theories about the new drops:

Luny's Post
My Post

Eragon Zarroc

Eragon Zarroc

Atra estern?? ono thelduin

Join Date: Jan 2008

Madness Incarnate

[Duo]

W/P

Quote:
Originally Posted by Artaban View Post
only thing worth mentionning is

gold q10 command heraldic shield
-2/enchant
+29hp
+9vs/lightning
uber for perma sins in uw mountains and fow forest.

LicensedLuny

Badly Influenced

Join Date: Dec 2005

Buying Humps! (No kidding! Check my buy thread)

Hello Kitty Krewe [HKK] Forever!-ish

Ok, so I've been sorting through SS from last night's runs with friends.

There's nothing unusual about these items compared to what's already listed, but they illustrate a few points.


  • As Frozen Ele pointed out, these items are being generated like normal inherents rather than inscriptions being changed to inherent mods. Notice the inherent HCT Inspiration Magic on a Fast Casting wand and the inherent poison reduction on a staff, along with another inherent armor vs. Species on an offhand.
  • The prefix mods dropping on these items are inscription-system based. Notice the Fire Staff (with the inherent poison reduction mentioned above) dropped with a Swift Staff Head attached. Normal areas producing inherent items never include Swift or Adept Staff Heads.

To add to the list of non-core skins we're seeing drop, the following dropped for me or teammates during our runs ...

Arcane Scepter
Crude Daggers
Sickle (both "doubleaxe" and "crescent" now)
Tribal Axe
Pyrewood Staff
Serrated Spear
Crimson Claw Scepter
Banded Spear
Goldleaf Defender
Evil Eye Staff
Voltaic Wand

LawQ

LawQ

Frost Gate Guardian

Join Date: Feb 2009

Australia

N/Rt

Q10 tac tall shield: +60hp hexed, -20% posion
Q11 Bronze Edge 15^50
Q11 Wingblade Spear 15^50

Ailina

Krytan Explorer

Join Date: Jan 2010

Whats Prot Spirit [FoR]

R/

Hey, have the Locked Chests stopped spawning in the area? I dunno if it's just bad luck, but during my last three runs (one of which was last night), not a single locked chest has spawned in the Mausoleum. There hasn't been a new build that I've seen (in fact, I haven't closed the gw client in a few days, I've just signed off). Are you people still seeing locked chests spawn? I know there are probably only a few hours left in which to farm the area, but there's not much of a point if there are no chests.

Thanks~


Hmm. Odd. There were originally no locked chests at all, but one suddenly spawned/appeared when I clicked on a sarcophagus. Previously I'd been avoiding clicking on them so I wouldn't accidentally update the quest and have to abandon it. Besides the one that spawned, there were none.

Raven Wing

Jungle Guide

Join Date: Nov 2005

The Imperial Guards of Istan [TIGI]

N/

I made 3 runs 1h ago, there spawned 1 chest per run.
And yes you can make more spawn by opening sarco's, but I advise against that. Any of them can appearently trigger completion of the quest. I had it complete last night upon opening sarco #2.
Got a nice air wand btw.
req10, +5e/enchanted, 10%hct all spells and 19% hsr for air spells.

undead living

Wilds Pathfinder

Join Date: Jan 2008

Nobl

N/Me

anyone want to go farming in the dungeon before it closes? PM Friendly Killers if you do please

GhostKairi

GhostKairi

Wilds Pathfinder

Join Date: Mar 2008

WTB Q8 Fire/ES Staffs And OS Crystallines!

Teh Academy [PhD] - Tomb of the collectors

E/

Quote:
Originally Posted by LicensedLuny View Post
Ok, so I've been sorting through SS from last night's runs with friends.

There's nothing unusual about these items compared to what's already listed, but they illustrate a few points.


  • As Frozen Ele pointed out, these items are being generated like normal inherents rather than inscriptions being changed to inherent mods. Notice the inherent HCT Inspiration Magic on a Fast Casting wand and the inherent poison reduction on a staff, along with another inherent armor vs. Species on an offhand.
  • The prefix mods dropping on these items are inscription-system based. Notice the Fire Staff (with the inherent poison reduction mentioned above) dropped with a Swift Staff Head attached. Normal areas producing inherent items never include Swift or Adept Staff Heads.

To add to the list of non-core skins we're seeing drop, the following dropped for me or teammates during our runs ...

Arcane Scepter
Crude Daggers
Sickle (both "doubleaxe" and "crescent" now)
Tribal Axe
Pyrewood Staff
Serrated Spear
Crimson Claw Scepter
Banded Spear
Goldleaf Defender
Evil Eye Staff
Voltaic Wand
I personally would like to see a screenshot proof of these dropping either max or gold. Not that i dont believe you, its just these are very rare and i would like confirmation on weither this is actually worth the time and money considering triple mods will most proberly be nerfed soon.

jimbo32

jimbo32

Site Contributor

Join Date: Aug 2008

Canada

Gentlemens Club [GC]

W/

Both of those skins you highlighted are fairly common in EotN (the double sickle is especially easy to find), which is where the drop table for the mausoleum apparently originates from. This "dungeon" isn't really Prophecies, so what's considered "rare" in Proph has nothing to do with the mausoleum.

Oh, and Luny:
Off the top of my head, you can add the Iron Hammer and Draconic Spear skins to your list of available drops.

Cleavage

Cleavage

Worlds Hexiest Man

Join Date: Jun 2006

[TRDR]

Well with everything gone now except the npc for skeles (wtf remove him also dammit) the quest "Commandeering a Mortal Vessel" has vanished from the active quests logs for any character that had it still. This means NO ONE can continue to farm there. Soooooo I think its safe to say the QQ's can stop. There is absolutely no item that is game breaking that came from there. Nothing needs to be fixed. Just relax and enjoy.

lishi

Forge Runner

Join Date: Jul 2005

Latest update.



Ran a build to help identify bugged items acquired in the Mausoleum during "Commandeering a Vessel."

GhostKairi

GhostKairi

Wilds Pathfinder

Join Date: Mar 2008

WTB Q8 Fire/ES Staffs And OS Crystallines!

Teh Academy [PhD] - Tomb of the collectors

E/

Quote:
Originally Posted by jimbo32 View Post
Both of those skins you highlighted are fairly common in EotN (the double sickle is especially easy to find), which is where the drop table for the mausoleum apparently originates from. This "dungeon" isn't really Prophecies, so what's considered "rare" in Proph has nothing to do with the mausoleum.

Oh, and Luny:
Off the top of my head, you can add the Iron Hammer and Draconic Spear skins to your list of available drops.
There are no recorded max gold inherent double bladed sickles or tribal axes, hence the intrest, not how rare it is over the games, just if a max one finally dropped of either that has an inherent mod, not an insc.

Horace Slughorn

Horace Slughorn

Wilds Pathfinder

Join Date: Oct 2008

Experientia Docet [OHX], Trinity of the Ascended [ToA], We Gat Dis [HRUU]

W/

Quote:
Originally Posted by Cleavage View Post
Well with everything gone now except the npc for skeles (wtf remove him also dammit) the quest "Commandeering a Mortal Vessel" has vanished from the active quests logs for any character that had it still. This means NO ONE can continue to farm there. Soooooo I think its safe to say the QQ's can stop. There is absolutely no item that is game breaking that came from there. Nothing needs to be fixed. Just relax and enjoy.
lol, maybe some people got "game-breaking" drops and simply decided not to post them in this thread that is monitored by anet?

Also, regarding the fact that locked chests spawn when you click on a sarcophagus. This is not a unique occurence. Often quest updates and spawns will change the location of locked chests or "add" them in.

Cleavage

Cleavage

Worlds Hexiest Man

Join Date: Jun 2006

[TRDR]

I am still debating whether to share my screenshots or not

LicensedLuny

Badly Influenced

Join Date: Dec 2005

Buying Humps! (No kidding! Check my buy thread)

Hello Kitty Krewe [HKK] Forever!-ish

Quote:
Originally Posted by GhostKairi View Post
I personally would like to see a screenshot proof of these dropping either max or gold. Not that i dont believe you, its just these are very rare and i would like confirmation on weither this is actually worth the time and money considering triple mods will most proberly be nerfed soon.
Ok, well the doubleaxe Sickle was a white or blue, not nearly as good as the purple one(s) posted earlier. I don't think I saved a SS.

It was a teammate who got the Tribal Axe. His was gold, but he picked it up faster than I could snap a picture. I don't want to mention his name without his permission (but I know he's been watching this thread, so maybe he'll post.) I think it wasn't max, but I can't remember for sure. I didn't get a picture of it, though.

And no hard feelings! I don't take offense at "screenshot or it didn't happen."

EDIT - Oh, but to my understanding, there were never any triple-mod axes ... that was limited to Shields, Wands and Foci only. I'm interested to see if they let us keep our inherent mod versions of things which are normally only ever inscribable now.

Cleavage

Cleavage

Worlds Hexiest Man

Join Date: Jun 2006

[TRDR]

After this new build to "Detect & Remove" items ?? Can anyone answer what exactly has changed to thier items ? Example if you had a Scythe or Spear with an inherent mod, was it switched to an inscription or was it deleted or just left alone ?

irundroks

irundroks

Lion's Arch Merchant

Join Date: Mar 2008

I don't even know

Through The Eyes Of The Dragon

E/

they remained the same for me. i think it's just to find the items and possibly remove them later. as of the moment, there have been no changes.

Jenn

Jenn

Resigned.

Join Date: Sep 2006

Quote:
Originally Posted by Cleavage View Post
After this new build to "Detect & Remove" items ?? Can anyone answer what exactly has changed to thier items ? Example if you had a Scythe or Spear with an inherent mod, was it switched to an inscription or was it deleted or just left alone ?
If you read more closely, this update was solely to identify the items - nothing else. I suppose once they have sorted out what they need to, they will then either remove or 'fix' the items.

Master_Sepp

Frost Gate Guardian

Join Date: Feb 2007

Did one run and got a q10 fastcasting arcane scepter (ene +5^50, hct 10%, hcr 9%) and a q11 15^50 stoneshard hornbow.
Anything worth? After the update I don't think so... :S

Cleavage

Cleavage

Worlds Hexiest Man

Join Date: Jun 2006

[TRDR]

Quote:
Originally Posted by jenn View Post
if you read more closely, this update was solely to identify the items - nothing else. I suppose once they have sorted out what they need to, they will then either remove or 'fix' the items.

i dont like to read !!!!