7 Heroes/Embark Beach Early Next Year

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

In answer to this question on his wiki feedback page

Quote:
So is there any word on when we can expect the patch for full hero teams?
John Stumme has said

Quote:
To answer the original question - the early part of next year. There's something pretty awesome going into that build in addition to the Hero / Embark Beach stuff along with some other improvements to the game. We'll probably be talking about it more as we get closer to it being released, for now the focus is on Wedding/Wintersday.
http://wiki.guildwars.com/wiki/Feedb...ull_Hero_Party

So we can all relax and enjoy the upcoming wedding and holiday festivities.

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

What a tease. Oh well. Holidays will give us plenty of stuff to do, and then they can hit us with it.

Wild speculation on the "something pretty awesome" can begin... nao.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

Cool, good to know.

asb

asb

Frost Gate Guardian

Join Date: Apr 2008

Europe

Me/

Quote:
Originally Posted by FengShuiDove View Post
Wild speculation on the "something pretty awesome" can begin... nao.
I wouldn't expect too much. Maybe some some change to the way henchman work. I'd be already impressed if they can improve melee AI to a point where a tank doesn't run out of AoE after two seconds, or the melee heroes extending further from the group if set to "attack mode". I'd like to call out a target that is out of aggro and my warrior hero starts running up to it. AI formations(Charr mob style) or faster AoE flee would be handy to have as well, but maybe a little OP.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

Early next year = around June/July?

Arduin

Arduin

Grotto Attendant

Join Date: May 2005

The Netherlands

Limburgse Jagers [LJ]

R/

Quote:
Originally Posted by asb View Post
AI formations(Charr mob style) or faster AoE flee would be handy to have as well, but maybe a little OP.
With 7 heroes, this would be expected, yes.

Killed u man

Forge Runner

Join Date: Feb 2006

Hey atleast they didn't lie when they said it would be after the October update.

Anet, slow as over, but atleast they've given themselves enough time and a vague enough timewindow for people to not post "Is it there yet?" on these forums.

I'dd rather take: "We're incredibly slow" than "We're fast, but we keep delaying updates", so that's definatly an improvement from the "old" Anet, but it's still nowhere close to decent.

Pleikki

Pleikki

WTB q8 15^50 Weapons!

Join Date: Nov 2006

???oo ???ugs ???lan [?????????]

Aww, thats real shame, theyre rly gonna add full hero teams :/

Wouldve rather wanted em get released around gw2 release, not earlier

Smarty

Smarty

Krytan Explorer

Join Date: Mar 2008

England

Me/

Nice! I hope that ANet actually manages to stick to their hoped-for schedule this time and that it doesn't turn into "the later part of next year", cos I'm really looking forward to both Embark Beach and 7 hero team builds.

Kashrlyyk

Kashrlyyk

Jungle Guide

Join Date: May 2005

Quote:
Originally Posted by Stumme
To answer the original question - the early part of next year. There's something pretty awesome going into that build in addition to the Hero / Embark Beach stuff along with some other improvements to the game. We'll probably be talking about it more as we get closer to it being released, for now the focus is on Wedding/Wintersday.
NO! I don't want "something pretty awesome" in addition to the Hero update. I want the hero update as early as possible and you can add the rest of the shit you thought about later.

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

Quote:
Originally Posted by Pleikki View Post
Aww, thats real shame, theyre rly gonna add full hero teams :/
"Will the 3-hero restriction be lifted so we can have 7 heroes in a party?
A: It is high unlikely that this would happen as long as the playerbase remains strong (which it is). I expect that it will be years before we even consider it further."


Is it a reversal of policy or is the game worse off than they are willing to admit. After years of people asking for this I highly doubt pressure from a survey is what tipped the balance.

Prince Rogrs Nelson

Banned

Join Date: Nov 2010

Reign of Judgment (RoJ)

Me/

Quote:
Originally Posted by Pleikki View Post
Aww, thats real shame, theyre rly gonna add full hero teams :/

Wouldve rather wanted em get released around gw2 release, not earlier
Well this certainly seems to be the REASON for the update, i.e. they probably expect the GW1 pop to shrink significantly once GW2 is out, so embark beach and 7 heros will be NECESSARY for those still playing to viably enjoy the more high end areas.

On the other hand, if they don't get it out there early, based on their track record it might be seriously buggy, and by the time GW2 is out and folks are fleeing to the future, as it were, I sincerely doubt they'll have the impetus to fix any bugs that arise.

Early next year sounds good to me...if it actually happens.

Prince Rogrs Nelson

Banned

Join Date: Nov 2010

Reign of Judgment (RoJ)

Me/

Quote:
Originally Posted by Reformed View Post
"Will the 3-hero restriction be lifted so we can have 7 heroes in a party?
A: It is high unlikely that this would happen as long as the playerbase remains strong (which it is). I expect that it will be years before we even consider it further."

Is it a reversal of policy or is the game worse off than they are willing to admit. After years of people asking for this I highly doubt pressure from a survey is what tipped the balance.
See my post just now. It's got to be in anticipation of the mass exodus that will follow the release of GW2. If there are only a few thousand people left on GW at any given time at that point, they'll have a miserable time trying to find each other and party up, since those just looking to help out with something somewhere will need a central location to make themselves available (hence embark beach). Meanwhile, some trying certain areas may find that NO ONE online is interested in PuGging with them, either because the area is not very popular, or they're playing at a a weird hour, or whatever. And if that area happens to be a non-hench area like ToPK, the 7 hero team will be the ONLY option.

It's not such a stark reversal, and it's not a sign of some huge problem. It's an acknowledgment of a (pretty desirable, from their perspective, I imagine) inevitability.

RedDog91

RedDog91

Desert Nomad

Join Date: Oct 2007

Farming for Nick gifts

R/

As for the "something pretty awesome" that is being added in adition to the hero update, my money is on them adding the mechanic in HoM that lets us reserve character names in GW2.

jazilla

jazilla

Desert Nomad

Join Date: Aug 2006

Guernsey Milking Coalition[MiLk]

E/Me

Quote:
Originally Posted by makosi View Post
Early next year = around June/July?

Yes. Or for the 6th Year Anniversary update/Party.

Clobimon

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by FengShuiDove View Post
Wild speculation on the "something pretty awesome" can begin... nao.
hmmm....uhhh....
minigames of GW2 style - ideas gleaned from its development?

---
Wedding, Wintersday, 7-heroes, E-Beach, "something pretty awesome" and Winds of Change... liking that there's stuff on the horizon

Painbringer

Painbringer

Furnace Stoker

Join Date: Jun 2006

Minnesota

Black Widows of Death

W/Mo

Maybe the difficulty gets harder as you add more heros?????

Speculation is always a fun thing

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Quote:
Originally Posted by Reformed View Post
"Will the 3-hero restriction be lifted so we can have 7 heroes in a party?
A: It is high unlikely that this would happen as long as the playerbase remains strong (which it is). I expect that it will be years before we even consider it further."


Is it a reversal of policy or is the game worse off than they are willing to admit. After years of people asking for this I highly doubt pressure from a survey is what tipped the balance.
Neither. It wasn't policy, it was just the idea of the previous lead of the team. Stumme took a survey and as part of his new lead is taking the opinion of the people instead of the previous leader. Seems fair to me.

ErrantVenture

Krytan Explorer

Join Date: Nov 2010

Social Darwinism [SaD]

A/W

judging by Anet's definition of "early" I'm going to expect this update to be around june. So disappointing =(

NerfHerder

NerfHerder

Wilds Pathfinder

Join Date: Apr 2010

I was thinking the same thing, early next year as in "April". I suspect ANet will be working right up until the deadline for Wintersday, depending on what they wanted to add. Then add bug fixes up until the New Year. We still have Canthan New year in the middle of February(thats like 2 weeks away Anet time). I dont know what ANet has planned, but adding new content to CNY would be a nice segway into C:WoC and give the CNY that new event smell. Its alot to cram into a few months.

Personally, I would rather have Embark Beach and the Full Hero Party prior to full on C:WoC content. There will still be some people that need to finish factions, who could use Embark Beach. And a Full Hero Party will be a nice opportunity to test out hero team builds on what I expect to be WiK type mobs(HM anyone ).

As to what the "awesome" thing is, we know Melee AI has been discussed. I'm also thinking some sort of hero formation orders. Something like a panic "Spread Out!" button, that makes heros scatter would be helpful in addition to formation ability. To me, Control Features > AI upgrades. But, melee still needs some special love. Of course it would only make sense to upgrade Henchies as well, why even have them if they are going to become even more useless with a full hero party.

I vote for a quest where we go take a cra- uh I mean, fertalize the Sylvari Pale Tree. That way I can have some legacy lore relating to Sylvari in GW2.

EDIT: Stumme mentioned a Full Hero Party being feasable before the WiK Survey. That quote about it "not happening for years" was from the last person in charge.

ogre_jd

Wilds Pathfinder

Join Date: Feb 2008

Canadia

W/

Quote:
Originally Posted by FengShuiDove View Post
What a tease. Oh well. Holidays will give us plenty of stuff to do, and then they can hit us with it.

Wild speculation on the "something pretty awesome" can begin... nao.
...followed by wild nerdraging when it's finally released (mostly of how it discourages teaming and empties most of the remaining outposts).

Quote:
Originally Posted by Prince Rogrs Nelson View Post
And if that area happens to be a non-hench area like ToPK, the 7 hero team will be the ONLY option.
Actually, Tomb of the Primeval Kings has henchmen. Two each of Zaishen Warrior, Archer, Healer and Mage. Not the greatest henchmen, probably, but good enough to let me (not the best player in the world) nearly clear the second level (didn't pull far enough and a patrol showed up) with non-*way Heroes (Dunkoro doing mostly Heals with a little Prot, Olias as a basic MM, and Melonni as a death machine). They've been there longer than the wiki has history for the page (so early '07).

Chico

Lion's Arch Merchant

Join Date: Jan 2007

Quote:
Originally Posted by RedDog91 View Post
As for the "something pretty awesome" that is being added in adition to the hero update, my money is on them adding the mechanic in HoM that lets us reserve character names in GW2.
That would take very little resources to implement and wouldn't call it "something pretty awesome" anyway.

"something pretty awesome" would be a new elite area or a new/revamped pvp format.

NerfHerder

NerfHerder

Wilds Pathfinder

Join Date: Apr 2010

Quote:
Originally Posted by ogre_jd View Post
...followed by wild nerdraging when it's finally released (mostly of how it discourages teaming and empties most of the remaining outposts).
Like there were alot of players in outposts LF pugs before those changes?


EDIT: I thought the HoM rewards calculator already reserved our names for GW2.

SpyderArachnid

SpyderArachnid

Wilds Pathfinder

Join Date: Jul 2008

United States

Lords Of Noh [LoN]

Me/

Quote:
Originally Posted by Painbringer View Post
Maybe the difficulty gets harder as you add more heros?????

Speculation is always a fun thing
That would be pretty neat. Seeing as having seven hero teams is going to allow us to face roll all content. Would be nice if they update the difficulty when you use more than three heroes.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

WOLF!!


but really it would be nice IF they actually got something accomplished in the timeframe they have allotted thmeselves--not that would be something awesome....or to implement it without having to do 7billions bug fixes......

(though I am sure some will say actually getting that pvp update or dervish update that has been promised would be nice too)...

not holding my breath.

Prince Rogrs Nelson

Banned

Join Date: Nov 2010

Reign of Judgment (RoJ)

Me/

Quote:
Originally Posted by ogre_jd View Post
...followed by wild nerdraging when it's finally released (mostly of how it discourages teaming and empties most of the remaining outposts).



Actually, Tomb of the Primeval Kings has henchmen. Two each of Zaishen Warrior, Archer, Healer and Mage. Not the greatest henchmen, probably, but good enough to let me (not the best player in the world) nearly clear the second level (didn't pull far enough and a patrol showed up) with non-*way Heroes (Dunkoro doing mostly Heals with a little Prot, Olias as a basic MM, and Melonni as a death machine). They've been there longer than the wiki has history for the page (so early '07).
Yeah...that'd be because I'm not paying enough attention. I meant to type ToA, referring to the places accessible there from. Thanks for the catch.

The general point stands, however!

NerfHerder

NerfHerder

Wilds Pathfinder

Join Date: Apr 2010

Quote:
Originally Posted by cosyfiep View Post
(though I am sure some will say actually getting that pvp update or dervish update that has been promised would be nice too)...

not holding my breath.
LOL didnt we just get the PvP update? GvG is the only PvP that exists right?
/sarcasm

In all fairness, those issues are supposed to be worked on seperately. Although the exact nature to how this is done remains elusive.

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by SpyderArachnid View Post
That would be pretty neat. Seeing as having seven hero teams is going to allow us to face roll all content. Would be nice if they update the difficulty when you use more than three heroes.
Agree. Because , considering most players did finish titles , etc , simply adding 7 heroes wouldn't do much. I mean , it would be fun for 2 hours but after all was tested , there would be nothing left....
I mean , the only interest i see there is to be able to do DoA , UW , FoW ( urgoz /deep eventually ) alone , but apart of that.....

Prince Rogrs Nelson

Banned

Join Date: Nov 2010

Reign of Judgment (RoJ)

Me/

Quote:
Originally Posted by Missing HB View Post
I mean , the only interest i see there is to be able to do DoA , UW , FoW ( urgoz /deep eventually ) alone , but apart of that.....
This.

The obvious reason for implementing this update is the fact that, once GW2 is out and the GW1 servers start to empty of players, you'll practically NEED the option of 7 heroes to do some areas, as PuG options will go from slim to none.

Honestly, it's one of the only ways to keep the game viable for players who have come late to the fun, and will not be ready to leave GW1 behind when GW2 comes along.

Stoney Malloney

Stoney Malloney

Lion's Arch Merchant

Join Date: Nov 2006

Netherlands, Amsterdam

Connoisseur of Ectoplasm [eC]

W/

Something pretty awesome being the Canthan version of of of of Oppressor Weapons/Tormented Weapons/Destroyer Weapons...

OMG new content for Cantha ! <3

New quests to get more HoM weapons =P

That's pretty awesome no?



Vote for Cantha update TODAY! =P

Sytherek

Sytherek

Academy Page

Join Date: Aug 2008

Florida, USA

R/E

Quote:
Originally Posted by SpyderArachnid View Post
That would be pretty neat. Seeing as having seven hero teams is going to allow us to face roll all content. Would be nice if they update the difficulty when you use more than three heroes.
I wish people would quit repeating this BS...

EIGHT PLAYERS with 24 PvE skills will still steamroll all content.

All seven heroes will do is make content possible when humans aren't available, convenient, or desirable.

And it's a moot question anyway.

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

Quote:
Originally Posted by Stoney Malloney View Post
Something pretty awesome being the Canthan version of of of of Oppressor Weapons/Tormented Weapons/Destroyer Weapons...

OMG new content for Cantha ! <3

New quests to get more HoM weapons =P

That's pretty awesome no?



Vote for Cantha update TODAY! =P
Yea... uh, id far rather have 7 hero teams, devish update, paragon update, and any more planned skill updates. We've got plenty of content and weapon skins in the game already, and although im not against adding more, Id rather them spend their time on the stuff that improves replayability.

jazilla

jazilla

Desert Nomad

Join Date: Aug 2006

Guernsey Milking Coalition[MiLk]

E/Me

Quote:
Originally Posted by Missing HB View Post
Agree. Because , considering most players did finish titles , etc , simply adding 7 heroes wouldn't do much. I mean , it would be fun for 2 hours but after all was tested , there would be nothing left....
I mean , the only interest i see there is to be able to do DoA , UW , FoW ( urgoz /deep eventually ) alone , but apart of that.....
apart from that...VQ's, Cartography, Dungeons, etc. You are also forgetting that this will be an immense boon for people that start playing GW2 but havent played GW1 and decide to try it out because they want some of the cool rewards from GW1 in GW2. Also, this will just be plain fun for build designing. You will be able to do off the wall builds that could end up really great but you just were never able to convince friends to roll a weird build idea. Heroes don't complain about their roles either. All in all I would say it has a ton of beneficial applications. I don't see any drawbacks either because it will NEVER limit how much time I spend with friends in game.

RedDog91

RedDog91

Desert Nomad

Join Date: Oct 2007

Farming for Nick gifts

R/

Quote:
Originally Posted by Chico View Post
Quote:
Originally Posted by RedDog91 View Post
As for the "something pretty awesome" that is being added in adition to the hero update, my money is on them adding the mechanic in HoM that lets us reserve character names in GW2.
That would take very little resources to implement and wouldn't call it "something pretty awesome" anyway.

"something pretty awesome" would be a new elite area or a new/revamped pvp format.
Thats your personal opinion. I'm guessing based on 2 factors:
1. ANET wants to get things that bridge GW1 and GW2 out of the way
2. ANET employees acting on their own whims (which is what he is doing) have shown a very broad definition of words like "awesome", "cool", and "special" over the years

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Quote:
To answer the original question - the early part of next year. There's something pretty awesome going into that build in addition to the Hero / Embark Beach stuff along with some other improvements to the game.
He didn't say "in addition to 7 heroes", he said "in addition to hero stuff." That could be inclusive of AI and/or other changes like formations if they happened. The "something pretty awesome" though is NOT directly related to heroes, because it's not part of "hero stuff."

I also doubt it's new content per say (unless you count something like zquests as content), I don't see why they would start talking about that significantly ahead of it being released. Seems more likely to be something systemic that would require explanation.

Elmindreda Farshaw

Academy Page

Join Date: Feb 2007

Shiverpeak Search and Rescue [Lost]

early next year, aka sometime in 2013. Going by how "soon" the derv update has come, and how "every other month" skill updates, with "previews" the month before. I love this game, but anet needs to just shut their mouth, no one trusts any timeline they give anymore.

Clobimon

Frost Gate Guardian

Join Date: Jul 2006

Quote:
Originally Posted by Elmindreda Farshaw View Post
early next year, aka sometime in 2013. Going by how "soon" the derv update has come, and how "every other month" skill updates, with "previews" the month before. I love this game, but anet needs to just shut their mouth, no one trusts any timeline they give anymore.
You're not one of those that writes "love the derv changes" on every wiki game update discussion page are you?

I've experienced probably one of the worst companies when it comes to development speed and timeliness, so I can appreciate ANet for what they are. I've also experienced ANet when GW was their primary focus so that also adds appreciation.

----------------------------------------------------
Just thinking about the "other game improvements" part. Since Embark Beach has to do with party searching and forming can we assume that the party search window we have will be revised in addition to that? What I'm getting at is... We all know that an auction house won't be added to GW. Currently TRADE listing is part of the party search window in a very limited fashion. If that window were to be revised with the Beach addition, can we hope and/or speculate that improvement to the Trade listing portion also be part of it?

Prince Rogrs Nelson

Banned

Join Date: Nov 2010

Reign of Judgment (RoJ)

Me/

Quote:
Originally Posted by Clobimon View Post
Just thinking about the "other game improvements" part. Since Embark Beach has to do with party searching and forming can we assume that the party search window we have will be revised in addition to that? What I'm getting at is... We all know that an auction house won't be added to GW. Currently TRADE listing is part of the party search window in a very limited fashion. If that window were to be revised with the Beach addition, can we hope and/or speculate that improvement to the Trade listing portion also be part of it?
Oooooh! A good point, thoughtfully raised. And a very exciting possibility! Second to an auction house would certainly be some kind of "universal" trade channel...

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Quote:
To answer the original question - the early part of next year. There's something pretty awesome going into that build in addition to the Hero / Embark Beach stuff along with some other improvements to the game.
Basically repeating myself, but while your idea would be helpful, it is clearly related to Embark Beach stuff. This is something OTHER than that.

Not to mention, we wouldn't need embark beach if party search was somehow universal - that's the point of the place, a central meeting spot.

vader

vader

Wilds Pathfinder

Join Date: Jul 2005

P/W

Quote:
Originally Posted by makosi View Post
Early next year = around June/July?

This was exactly my question. Early next year means nothing because for anet it could possibly mean June.