Poll : Make LDOA account wide?
melissa b
Should LDOA be made account wide? i.e. Should Paragons, Assassins, Ritualists, and Dervishes be given access to a title that they currently can't attain? Should Older characters from prophecies that have already seared be given access to a title they currently can't obtain?
Yes
Neutral
No
Other
Yes
Neutral
No
Other
Hobbs
No, just as my Pre Searing Ele can't have defeated Shiro and conquered the Lich and attained Protector of Cantha and Tyria, so my Assassin can't have frolicked in the fields of Ascalon before the Searing.
MithranArkanere
No. Now that you can add it to the HoM without leaving pre, I'd rather remove it from characters that leave pre, so Propehcies characters can't have one extra title once they leave, making LDoA exclusive to pre.
Sagittario
Despite I don't like prophecies, it's start is much harder and slower than other campaigns', so I think those ppl should be rewarded. You have enough chances to gain GWAMM.
gremlin
Only under one condition and that is that ldoa is removed from pre the conditions for gaining it are made as difficult/time consuming as the other similar titles.
Sadly it is far too late for that to happen
Sadly it is far too late for that to happen
Rites
why?
the rate things are going, all titles should just be handed over at character creation, none are actually any work anymore anyway
the rate things are going, all titles should just be handed over at character creation, none are actually any work anymore anyway
Chrisworld
I totally agree. While were at it, why don't we rework society in real life too so that when a member of a family becomes, say, a Doctor, then other members of his or her family can also be called Doctors.
Bright Star Shine
God, people can be whiny. It's getting worse and worse. Ever since Anet started to make things easier, people are bitching things are still too hard.
No, No, No.
Play the goddamn game.
No, No, No.
Play the goddamn game.
Ayuhmii Shanbwa
no, and unlike the "no the game should be as challenging and hard (if you call it hard) as possible, or newer profs that shouldn't get it (cuz i'd like to have a rit in pre), my reason is a bit more personal toward the title
my reason: no, cuz it should be for that character which deserves it, in other words, a char which did something to gain that title, even if they would (and they wont) make pre possible for newer profs i'd say the same
so yea, its not about that it might not fit in the lore or the thought that people think GW is too easy, its just that that one char got it, and so it should be the only one to wear that title
so, just try and gain it by playing pre on that one char
i could say i think its a personal title, unlike kurz/lux, treasure hunt and wisdom (dont care about un/lucky), cuz those are made for the player, not the chars, thats how i see it
my reason: no, cuz it should be for that character which deserves it, in other words, a char which did something to gain that title, even if they would (and they wont) make pre possible for newer profs i'd say the same
so yea, its not about that it might not fit in the lore or the thought that people think GW is too easy, its just that that one char got it, and so it should be the only one to wear that title
so, just try and gain it by playing pre on that one char
i could say i think its a personal title, unlike kurz/lux, treasure hunt and wisdom (dont care about un/lucky), cuz those are made for the player, not the chars, thats how i see it
Killed u man
Quote:
God, people can be whiny. It's getting worse and worse. Ever since Anet started to make things easier, people are bitching things are still too hard.
No, No, No. Play the goddamn game. |
Every non-PvE skills based title (So exceptions are lightbringer, Sunspear and all EYTN titles except master of the north) should've been made acount wide a long time ago.
Anet realized this with the Chest titles, and every other title that was made acount wide, so doing this for LDoA is only natural. Allow us to create a character, get the title, dedicate it to HoM and allow every character to see and show the title. It doesn't matter who you got LDoA with, as long as you got it...
M3G
I see LDoA more of a kind of protector/guardian title.
So doesn't really make any sens to me to make it account wide...
So doesn't really make any sens to me to make it account wide...
Gabs88
I dont see anything wrong in this, from a storyline perspective there's nothing to stop a Canthan or Elonian character from having visited Ascalon before the searing. And the title is allready completely devalued anyhow now
Bellatrixa
Ewnoplz. As stated by others above, it doesn't make sense and there are enough titles out there for you to g et GWAMM without getting LDOA. I'd rather see Drunkard/Party/Sweet made accountwide tbh.
/notsigned.
/notsigned.
JSX
Yeah, i'm gonna have to disagree with making it account wide, just doesn't fit it all.
And as mentioned before, we have the option to add it to hom IN pre.
And as mentioned before, we have the option to add it to hom IN pre.
Miteshu
Why not make it account wide? I am not going to use the LDoA toon after I achieved it.
And no one else is going to make a second one because of the HoM.
And no one else is going to make a second one because of the HoM.
RedDog91
LDoA should become account wide only if every other title does too.
My pre-searing character deserves to be Canthan Cartographer and Holy Lightbringer.
/notsigned
My pre-searing character deserves to be Canthan Cartographer and Holy Lightbringer.
/notsigned
Bad Company Sin
What the hell? Hell no, esp if other char's aren't from proph. Its just not right, if you want it to be account wide, please delete all your characters, remake them in proph, obtain LDOA on all chars, cept assassins, dervs, paragons, and rits, just don't bother with those.
/notsigned
/notsigned
jensyea
HAHAHA
Awsome, I saw the poll and went like mwuahaha I think the voters for no will be about double then the voters for yes. Pretty close, 40 yes / 74 no. C'mon guys. Bitch all you want. It's never gonna happen
oh so /notsigned btw
Awsome, I saw the poll and went like mwuahaha I think the voters for no will be about double then the voters for yes. Pretty close, 40 yes / 74 no. C'mon guys. Bitch all you want. It's never gonna happen
oh so /notsigned btw
Coast
reverse acc wide title on chest/wisdom also then imo
melissa b
I voted yes to have some positive benefits for guild wars....
Eliminate Front-Loaded Titles
When your new or creating a fresh character you should be able to play the story line and worry about titles later. Not feel a pressure to stay in pre-searing to level 20 before enjoying the storyline or be out a title permanently. With account-wide access you play your character through the storyline than roll a throw-away character to add in the title to your character at your chosen time.
Eliminate Stifled Profession Variety
A new person should not having to choose between a profession that best appeals to them or a profession that gives them a +1 title advantage. This creates a stagnation of variety. That person should be able to choose any profession without a disadvantage for choosing one and not another.
Eliminate the Older Character disadvantage
People that played through pre-searing in the intended way before the March 3rd, 2011 update were put at a disadvantage by allowing the +1 to titles for newly created prophecies characters or people that abused the death leveling mechanic. It's unreasonable to ask for a veteran player to delete a main with for example 40 titles to attain LDOA. Allowing that person to roll a new throwaway character to get that title for their main would be much more reasonable. As it stands now LDOA is not reasonably obtainable for people thats playstyle is having 1 main character and their main was created before March 3, 2011.
Eliminate Front-Loaded Titles
When your new or creating a fresh character you should be able to play the story line and worry about titles later. Not feel a pressure to stay in pre-searing to level 20 before enjoying the storyline or be out a title permanently. With account-wide access you play your character through the storyline than roll a throw-away character to add in the title to your character at your chosen time.
Eliminate Stifled Profession Variety
A new person should not having to choose between a profession that best appeals to them or a profession that gives them a +1 title advantage. This creates a stagnation of variety. That person should be able to choose any profession without a disadvantage for choosing one and not another.
Eliminate the Older Character disadvantage
People that played through pre-searing in the intended way before the March 3rd, 2011 update were put at a disadvantage by allowing the +1 to titles for newly created prophecies characters or people that abused the death leveling mechanic. It's unreasonable to ask for a veteran player to delete a main with for example 40 titles to attain LDOA. Allowing that person to roll a new throwaway character to get that title for their main would be much more reasonable. As it stands now LDOA is not reasonably obtainable for people thats playstyle is having 1 main character and their main was created before March 3, 2011.
Hobbs
Quote:
Eliminate the Older Character disadvantage
People that played through pre-searing in the intended way before the March 3rd, 2011 update were put at a disadvantage by allowing the +1 to titles for newly created prophecies characters or people that abused the death leveling mechanic. It's unreasonable to ask for a veteran player to delete a main with for example 40 titles to attain LDOA. Allowing that person to roll a new throwaway character to get that title for their main would be much more reasonable. As it stands now LDOA is not reasonably obtainable for people thats playstyle is having 1 main character and their main was created before March 3, 2011. |
melissa b
You bring up GWAMM as your opening remark yet I specifically gave an example of a completionist, someone that already passed GWAMM with 40 titles that wants this title for their main for fun but has zero incentive to do so because they would have to delete it. Also since when are +1s negligible? To some sure but to many not. +29hp mod vs +30hp results in a significant change in value to many. +1 to a title track is significant. Having a character title combo with LDOA that never achieved it is not different than Treasure Hunter and therefore is negligible. If its not negligible can you point out how it would be detrimental to your playing the game if someone has the title on their sin for example?
Hobbs
It doesn't make any sense for a Sin to have LDoA, it's not a matter of it having a detriment to me, making every title account wide doesn't have any negative impact on me either but it'd still be a dumb idea.
The fact is, LDoA is a title for characters who have spent a long time in pre searing. Assassins were way across the ocean in Cantha and didn't do anything remotely legendary to defend Ascalon at all. Hell, they probably didn't even know about the Charr threat.
The fact is, LDoA is a title for characters who have spent a long time in pre searing. Assassins were way across the ocean in Cantha and didn't do anything remotely legendary to defend Ascalon at all. Hell, they probably didn't even know about the Charr threat.
melissa b
So you agree the change would not be detrimental. While other titles could be make account wide this title stands out as actually have good reason to for balance.
The fact is, Wisdom was a title for characters that spent a long time acquiring and identifying golds. Yet Anet made changes allowing Presearing characters which have no access to unidentified golds yet can be Sources of Wisdom at level 1 and have an added in-game benefit. How is my new pre-searing character who was just born, never saw a gold, seen a foe, or ventured outside an outpost a "source of wisdom" or an "oracle of wisdom"?
The fact is, Wisdom was a title for characters that spent a long time acquiring and identifying golds. Yet Anet made changes allowing Presearing characters which have no access to unidentified golds yet can be Sources of Wisdom at level 1 and have an added in-game benefit. How is my new pre-searing character who was just born, never saw a gold, seen a foe, or ventured outside an outpost a "source of wisdom" or an "oracle of wisdom"?
Elfblade
You are missing an important point for chest and wisdom, You can use several characters to complete the title. While for LDOA you can only complete it on 1.
Anyway you are lazy ( and the other 48 saying yes)....
Anyway you are lazy ( and the other 48 saying yes)....
melissa b
Yes it would be too easy to obtain the title if it was made account wide and the experience of multiple characters stacked to complete the title. This could be addressed though through the use of it only transferring at max.
Generalizing people voting yes as "lazy" makes you ignorant. Is someone that has 40 titles that wants 41 lazy if they want to create a character to do LDOA and transfer it to their main? Or if someone wants to do the title after the storyline instead of before lazy?
Additional Notes
Previously to October 2006 the title didn't exist so they couldn't "have gotten it", previously to March 3, 2011 they had to choose either LDOA or Survivor.
/still signed
Generalizing people voting yes as "lazy" makes you ignorant. Is someone that has 40 titles that wants 41 lazy if they want to create a character to do LDOA and transfer it to their main? Or if someone wants to do the title after the storyline instead of before lazy?
Additional Notes
Previously to October 2006 the title didn't exist so they couldn't "have gotten it", previously to March 3, 2011 they had to choose either LDOA or Survivor.
/still signed
Bad Company Sin
Lol anyone that has 40 titles and wants more can go fo a dif title than that of LDOA. if they wanted LDOA they should have gotten it when they made that char whether before or after the update.
/still notsigned.
/still notsigned.

Dosearius Takerius
what a joke.
/notsigned now, later or ever.
/notsigned now, later or ever.
gremlin
If they were designing gw now and asked me for my input I would say either All titles are shared or none of them.
Guild membership and storage shared ok that is fine it would be complicated to do otherwise.
Couldn't have people in a dozen guilds at the same time.
Factions is the main problem as you cannot run one character as pro Luxon and another as pro Kurzic.
Once you have those titles account wide it becomes easier to pick others and the more you make account wide the less reason there is for others to remain character based.
Logically I do not want any titles to be account wide but I think a few more will do so and ldoa is the one most likely to shift over first.
We just have to do the best we can with titles.
Guild membership and storage shared ok that is fine it would be complicated to do otherwise.
Couldn't have people in a dozen guilds at the same time.
Factions is the main problem as you cannot run one character as pro Luxon and another as pro Kurzic.
Once you have those titles account wide it becomes easier to pick others and the more you make account wide the less reason there is for others to remain character based.
Logically I do not want any titles to be account wide but I think a few more will do so and ldoa is the one most likely to shift over first.
We just have to do the best we can with titles.
Kaleban
Ya know, the people saying its dumb or illogical to have LDoA as account wide and citing the fact that Sins or Paras weren't in pre-Sear are being silly.
Its the same logic that would make PvP titles character based for example. How is it logical to max out your Hero title on a PvP character but then display it and the emote on a level 1 character in Pre-Searing? Or the same level 1 character being a Grandmaster Treasure Hunter despite there not being any lockec chests in Pre-Sear?
Titles need to be internally consistent. The game's original premise was to prevent MMO grind, and yet with each expansion grind increased, especially in title farming and REALLY especially the faction/rep titles.
IMO, all titles effects should be account wide, so if you maxed out Lightbringer on one character, all other characters benefit from the title effect. GWAMM on the other hand should still require each character that receives it to individually acquire the number of titles necessary. That way, those who are interested in playing multiple alts and not title GRINDING can do so without fear of being handicapped or pigeonholed into focusing on one solitary character, and those who want GWAMM on more than one character would still have to put in the time and effort to do so.
Its the same logic that would make PvP titles character based for example. How is it logical to max out your Hero title on a PvP character but then display it and the emote on a level 1 character in Pre-Searing? Or the same level 1 character being a Grandmaster Treasure Hunter despite there not being any lockec chests in Pre-Sear?
Titles need to be internally consistent. The game's original premise was to prevent MMO grind, and yet with each expansion grind increased, especially in title farming and REALLY especially the faction/rep titles.
IMO, all titles effects should be account wide, so if you maxed out Lightbringer on one character, all other characters benefit from the title effect. GWAMM on the other hand should still require each character that receives it to individually acquire the number of titles necessary. That way, those who are interested in playing multiple alts and not title GRINDING can do so without fear of being handicapped or pigeonholed into focusing on one solitary character, and those who want GWAMM on more than one character would still have to put in the time and effort to do so.
Bellatrixa
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previously to March 3, 2011 they had to choose either LDOA or Survivor.
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LDOA is meant to be (and correct me if I'm wrong here), the title you obtain for taking a character to level 20 in pre-Searing Ascalon. This requires creating a character in Prophecies and levelling it from 1-20 in pre-Searing. Lore-wise, this means that the character will have gone through the Searing. Now, if you claim this is unfair on the professions you can make in Nightfall/Factions, what about people who don't have Prophecies (and yes, I know some people who don't)? Surely it's unfair that they can't get LDOA on their sins/rits/dervs/paras? What good would this change be for them? I personally see LDOA as a little perk for those who started off in the very first campaign.
Imho LDOA is fine as it is now. They fixed what was awful about it, now leave it alone. A few weeks ago I saw a Lv 1 Derv in Minister Cho's with Tyrian Trailblazer (that's 80% carto for those who don't know). It made me feel sick tbh. I wouldn't feel right with my Lv 1 sin nub running around with Slayer of All when she's not set foot in EotN no more than I would with my main Factions Necro having LDOA because my warrior hit Lv 20 in Pre. Some titles are character based for a reason. I can understand why some have been changed to account-wide to encourage people to play other characters and not feel "stuck" to one. The changes to Wisdom/Treasure Hunter were a great decision imo. What you're suggesting is entirely unnecessary and wrong on so many levels. Until you come up with a valid reason as to why this title should be accountwide (and don't try to bring "ZOMFG IT'S NOT FAIR" into it as there are many things in this game and also life that aren't fair), I shall remain
/stillnotsigned.
Also:
So uh, you intend to have some way of transporting characters back to Pre? Lol. They'd have to make a character in Pre to get the title regardless of account or character wide. Your logic is invalid.
melissa b
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Until you come up with a valid reason as to why this title should be accountwide
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Failure to comprehend for the loss. Lol at transporting characters back to pre that would be fail on so many levels. Account-wide = All characters (the older character included) have a title when one character (the new character created to get the title) completes it.
Bright Star Shine
Quote:
IMO, all titles effects should be account wide, so if you maxed out Lightbringer on one character, all other characters benefit from the title effect. GWAMM on the other hand should still require each character that receives it to individually acquire the number of titles necessary. That way, those who are interested in playing multiple alts and not title GRINDING can do so without fear of being handicapped or pigeonholed into focusing on one solitary character, and those who want GWAMM on more than one character would still have to put in the time and effort to do so.
|
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I already previously came up with 3 valid reasons feel free to read them. |
melissa b
I don't care if you don't believe balance is valid that fine by me but many people would think that's valid. Also, show me where I said I want the game easier or said the game was too hard. Personally, I feel the game is for the most parts easy. Some parts specifically a few titles I feel have too much grind mostly (treasure hunter or lucky). For the lucky I already made a proposed change in another thread. For treasure hunter I would leave alone but my opinion of it's the same.
Don Zardeone
IDEA!!!
Make a pre for cantha and elona and maybe allow map travel to the areas!!!
In cantha it can take place before the winds thing that petrified the forest and jade-ified the sea.
Imagine a beautiful forest and stuff and boat people!
In elona... euh, dunno, but asum!
Make a pre for cantha and elona and maybe allow map travel to the areas!!!
In cantha it can take place before the winds thing that petrified the forest and jade-ified the sea.
Imagine a beautiful forest and stuff and boat people!
In elona... euh, dunno, but asum!
matter of time
Provided it's not a sarcasm, it seems that you don't understand the mechanisms of obtaining these titles. LDOA is the kind of very specific title limited to specific place and to specific character. It is pure grind of one characted up to 20lvl ... and thus for me it is purly limited to this specific character. Chest/wisdom (mayby lucky and unlucky naturally too) are logically account based. Why? Because such solution supports creating new chars and play the game instead of sitting in one place with one char and making endless the same chest run. This solution enables grinding by different chars throughout the content of the game.
LDOA account based? no thanks !
LDOA account based? no thanks !
Bright Star Shine
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Chest/wisdom (mayby lucky and unlucky naturally too) are logically account based.
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The rest is correct though.
Hobbs
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How is my new pre-searing character who was just born, never saw a gold, seen a foe, or ventured outside an outpost a "source of wisdom" or an "oracle of wisdom"?
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Its the same logic that would make PvP titles character based for example. How is it logical to max out your Hero title on a PvP character but then display it and the emote on a level 1 character in Pre-Searing? Or the same level 1 character being a Grandmaster Treasure Hunter despite there not being any lockec chests in Pre-Sear?
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LDoA on the other hand requires the exact same input no matter what character you do it in and is made no less convenient by being account based, it only screws up the lore.
distilledwill
I really really really really really really really really really really want to say yes - because it would make getting my GWAMM a little bit easier, but I'm going to have to say no.
matter of time
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Wisdom and treasure hunter aren't logically account based, they were made that way for logical reasons. Because one character had to id every gold, and salvage every armor, because it had a higher chance of not breaking it etc.. It was stupid the way it was, so they changed it. Also, it allowed people to do for example chest runs on a character other than their main.
The rest is correct though. |

