back from GW2
cantalus
it's perception, to me 80 levels of that game is a deeply dull grind, but i could possibly put up with that if the movement controls weren't so bad (in my opinion) however i'm glad other people enjoy it, it's just not a game for me, i'll keep my account just incase anet decide to tweak things in the direction i'd like, if not, well, there are other things to enjoy
makosi
GW2 is an 'ok' game. It does have some enjoyability to it but, with the great hype and the extensive delays on release, it disappoints within the big picture.
Stuff I like:
-Auction house - very easy selling. (If only we didn't have to talk to Black Lion Reps...)
-Jumping! (Try going to GW1 after a few days of GW2 - feels like you have lead legs).
-Crafting. I'm especially enjoying the cookery.
-Mining/harvesting/chopping. I can't explain why but I like the little rarities found in those trees and mines.
-Mesmer illusions. Basically just minions with perks but fun nevertheless.
Stuff I'm ambivalent about:
-Graphics. Kind of scrappy and cartoon-ish. GW1 looks more refined and tidy to me.
-New professions, and the introduction of guns. Not characteristic of GW and reeks inauthenticity.
-Music. It's Jeremy Soule so it's good but some stuff is repeated a lot and is grating on me.
Stuff I don't like:
-Mobs spawning on top of me out of thin air.
-Sudden jumps and drops in monster levels (45-47 in one part of an instance then 50-53 a few yards away).
-Map exploration (Vistas, PoIs etc.). If you've done one, you've done 'em all. It gets so grindy.
-Computer heat issues: it's not just me who gets this. At least my room will be warm if I play in the winter.
-Paying to use teleporters -_-.
-Broken armour. A mob spawns on me from nowhere and now I get to pay to fix the armour when I couldn't have done anything about it. Well done, devs.
-Online store. Too expensive, IMO.
Above all, it's too rich, complex and mainstream MMO-eque whereas I had a pipe dream of reliving GW1 in 2005. Will we ever get that simple, idyllic pre-Searing feeling again?
Stuff I like:
-Auction house - very easy selling. (If only we didn't have to talk to Black Lion Reps...)
-Jumping! (Try going to GW1 after a few days of GW2 - feels like you have lead legs).
-Crafting. I'm especially enjoying the cookery.
-Mining/harvesting/chopping. I can't explain why but I like the little rarities found in those trees and mines.
-Mesmer illusions. Basically just minions with perks but fun nevertheless.
Stuff I'm ambivalent about:
-Graphics. Kind of scrappy and cartoon-ish. GW1 looks more refined and tidy to me.
-New professions, and the introduction of guns. Not characteristic of GW and reeks inauthenticity.
-Music. It's Jeremy Soule so it's good but some stuff is repeated a lot and is grating on me.
Stuff I don't like:
-Mobs spawning on top of me out of thin air.
-Sudden jumps and drops in monster levels (45-47 in one part of an instance then 50-53 a few yards away).
-Map exploration (Vistas, PoIs etc.). If you've done one, you've done 'em all. It gets so grindy.
-Computer heat issues: it's not just me who gets this. At least my room will be warm if I play in the winter.
-Paying to use teleporters -_-.
-Broken armour. A mob spawns on me from nowhere and now I get to pay to fix the armour when I couldn't have done anything about it. Well done, devs.
-Online store. Too expensive, IMO.
Above all, it's too rich, complex and mainstream MMO-eque whereas I had a pipe dream of reliving GW1 in 2005. Will we ever get that simple, idyllic pre-Searing feeling again?
DieRomantics
Nope. Just asian grinding games. I remember some idiots told me way back in 05 when I was playing GW1 it was the poor man's WoW. GW2 takes that spot for sure this day.
Da_sniper69
I love how most people complain about Guild Wars 2 as being very grindy. Yet most of you, if not all have played the first one. Guild Wars 1 is the biggest grindfest of all, with little or no reward to your grinding. Scrape the .1% of this part of the map for Grand Master Cartographer, completely vanquish a zone you've been through already 10 or more times. Don't get me started on Legendary Defender and Drunkard before they were nerfed. There is only one really expensive armor in the game (I wouldn't consider vaabi expensive unless you're poor) that everyone has. For me, 7 years of the same thing is tiring, there needs to be some change.
I respect the fact that some of you enjoy the first game more. Some people go through life being content with doing the same routine every week, they don't get tired of things. For my opinion, Guild Wars has evolved into a better game which continues the great story it left off with. The game is huge and there is so much more to do and customize. I feel like most of you are giving up because you're not used to change and are just too lazy to put effort into adapting.
I respect the fact that some of you enjoy the first game more. Some people go through life being content with doing the same routine every week, they don't get tired of things. For my opinion, Guild Wars has evolved into a better game which continues the great story it left off with. The game is huge and there is so much more to do and customize. I feel like most of you are giving up because you're not used to change and are just too lazy to put effort into adapting.
Premium Unleaded
You clearly have not been playing GW for 7 years.
Da_sniper69
Even though my gw guru account is from 2005? Good pickup on that one genius, look at my initial posts and look when they were posted. I'm one of the first (if not the first) people on gw1 to break the the gold cap with an single item. Two accounts, one has GWAMM, the other has high rank titles for PVP. Just because you don't agree on my opinion on GW1 doesn't automatically label me as new. I've played GW1 since beta and I'm glad to say I was there for the start of GW2
IGN: Tanking With Rabies.
IGN: Tanking With Rabies.
Kunder
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I love how most people complain about Guild Wars 2 as being very grindy. Yet most of you, if not all have played the first one. Guild Wars 1 is the biggest grindfest of all, with little or no reward to your grinding. Scrape the .1% of this part of the map for Grand Master Cartographer, completely vanquish a zone you've been through already 10 or more times. Don't get me started on Legendary Defender and Drunkard before they were nerfed. There is only one really expensive armor in the game (I wouldn't consider vaabi expensive unless you're poor) that everyone has. For me, 7 years of the same thing is tiring, there needs to be some change.
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cantalus
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Even though my gw guru account is from 2005? Good pickup on that one genius, look at my initial posts and look when they were posted. I'm one of the first (if not the first) people on gw1 to break the the gold cap with an single item. Two accounts, one has GWAMM, the other has high rank titles for PVP. Just because you don't agree on my opinion on GW1 doesn't automatically label me as new. I've played GW1 since beta and I'm glad to say I was there for the start of GW2
IGN: Tanking With Rabies. |
just surprised people who like gw2 are even posting here
Da_sniper69
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Except that no one has to do ANY of those things in GW1. Grind is forced in GW2. Comparing them is like comparing someone who works 80 hours a week because they love their job with someone who works 80 hours a week because they are a slave. The only people who grind in GW1 are the people who either like grind or are OCD (and should probably be playing an MMO anyway).
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By the time takes you to get to level 20 on a character in guild wars 1, I could just be around level 60 maybe even higher in guild wars 2. I mean you get 10 level per each crafting profession. You can get to 80 just by crafting alone.
DiogoSilva
No, it isn't. You reach level 80 by playing the game normally before even finishing the storyline. There's never a moment where you are forced to grind, unless you only play GW2 for the sake of the story (which are usually available every 2/ 3 levels) and absolutely dislike its gameplay, at which case, you're much better off playing a more story-driven (offline game), or even watching a movie or reading a book.
cantalus
doubt i made this clear, the pvp in gw2 is a button mashing spam fest, it's not interesting, fine for those who like it of course, but i think i'd rather play RA in gw1, and i hate RA
DieRomantics
It is a grind, I know NCSoft's PR BS promised otherwise, but it is. But, you're so satisfied with GW2 and yet you're on an ancient GW1 site confronting veterans for their negative opinions on your beloved grind-game. Apparently, since there is nothing to do at level 80 on GW2, you're left on social media websites to defend/promote GW2 to strangers. Fail MMO, successful North Korea simulator.
Gill Halendt
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Apparently, since there is nothing to do at level 80 on GW2, you're left on social media websites to defend/promote GW2 to strangers.
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Doesn't sound that different from GW1 to me, bar the different level cap and the fact that GW1 isn't getting any significant new content anytime soon.
Captain Krompdown
I'm enjoying the game.
Before anyone jumps on this simple statement and tells me that if GW2 was so great, I wouldn't be here at all, please listen to my reason for coming to this thread:
I was curious to read what GW players think of GW2.
Sorry if either of these statements are too much for you to deal with. Just don't blow a gasket over them. Go do something fun (or maybe something useful) instead.
I'm going back to bed now (because sleep is good). Then I'll probably sneak in a little GW2 (because I enjoy it) before going to work. Hope that's OK with everyone.
Before anyone jumps on this simple statement and tells me that if GW2 was so great, I wouldn't be here at all, please listen to my reason for coming to this thread:
I was curious to read what GW players think of GW2.
Sorry if either of these statements are too much for you to deal with. Just don't blow a gasket over them. Go do something fun (or maybe something useful) instead.
I'm going back to bed now (because sleep is good). Then I'll probably sneak in a little GW2 (because I enjoy it) before going to work. Hope that's OK with everyone.
cantalus
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I'm enjoying the game.
Before anyone jumps on this simple statement and tells me that if GW2 was so great, I wouldn't be here at all, please listen to my reason for coming to this thread: I was curious to read what GW players think of GW2. Sorry if either of these statements are too much for you to deal with. Just don't blow a gasket over them. Go do something fun (or maybe something useful) instead.. |
Captain Krompdown
DieRomantics
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Apparently, since you reach lv80 half-way through your personal story.
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Your argument is completely invalid. The only thing you are right about is FailNet never giving GW1 new content. It's so sad they abandoned us to push out this piece of dog crap named GW2.
Gill Halendt
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I brang 2 friends with me to GW2 and we uninstalled a week and a half later. We each had roughly 120 hours of gameplay and were doing our personal story as you said. Half-way through our story, ironically is when my story glitched and I was stuck at level 65. And no, the story did NOT bring me to that high of a level. I had to grind out "hearts" and kill monsters in single areas to get the EXP from them.
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My main character is lv80 and I'm yet to reach Lv80 missions in my personal story, but I admitedly spent quite some time also doing some other stuff, namely secondary quests and exploration, something I had to do in pretty much every level-based game I've ever played, starting from GW itself. Sure, level progression is steeper and abrupt here and there, but then again, you can still play the mission even if you haven't reached the suggested level yet.
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I also like the part where you tell me to *wait* for new content when there is no end-game content in the first place.
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It's absolutely fine with me if you don't like it. Just don't use GW1 as a comparison, since they both lack any significant end-game content judging by your standards...
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If you think myself, and other people, are going to wait to buy an expansion to give us the content that should have been initially released with the game, you've got another thing coming.
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Anyway, you can't really compare a 8 years old EoL game + 3 addons with a freshly launched new game.
A reasonable comparison would be GW2 vs GW-Prophecies in mid-2005. I don't recall Prophecies offering that much of an end-game experience either, thanks to the flawed assumption that PvP was to be enough for everyone.
Maybe. So is yours, which could be summarized with "I'm bored already, so this game must really suck and everyone will agree because my opinion is better than anyone else's".
You may or may not like what's being offered, that's a matter of tastes. Just don't pretend stuff isn't being offered at all.
DieRomantics
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Sure, level progression is steeper and abrupt here and there, but then again, you can still play the mission even if you haven't reached the suggested level yet.
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There is: dungeons, achievements, PvP. Which, incidentally, is not that different from the end-game offered by GW1.
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It's absolutely fine with me if you don't like it. Just don't use GW1 as a comparison, since they both lack any significant end-game content judging by your standards...
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We all know the content that is usually considered a game changer is released around expansion time. Unless they stick to a stated model i.e. TSW.
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Anyway, you can't really compare a 8 years old EoL game + 3 addons with a freshly launched new game.
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Maybe. So is yours, which could be summarized with "I'm bored already, so this game must really suck and everyone will agree because my opinion is better than anyone else's".
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You may or may not like what's being offered, that's a matter of tastes. Just don't pretend stuff isn't being offered at all.
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Dismissed.
Reformed
If it was mentioned, sorry, I'm busy and check this thread as best I can. If weapons actually have maximums I sure as hell don't know what they are. Compare that to GW1 where it literally was a cosmetic decision once you hit that magical 15-22, 7-17 etc.
Gill Halendt
I replied via PM. Don't mind if you consider it "senseless babble".
Really, you don't necessarily have to spit out your resentment for not liking a game on a public forum. It won't change anyone's opinion on the matter.
I believe this is not GW2SucksILikedGW1BetterGuru.com, having such a thread active in Riverside and only a few posts on the long awaited Elementalist update pt.2 leaves me thinking. So, you love GW1, does that imply that you need to denigrate its (admitedly, much different) sequel to demonstrate it? Does that make you feel better?
Maybe it's not me being a fanboy after all...
Really, you don't necessarily have to spit out your resentment for not liking a game on a public forum. It won't change anyone's opinion on the matter.
I believe this is not GW2SucksILikedGW1BetterGuru.com, having such a thread active in Riverside and only a few posts on the long awaited Elementalist update pt.2 leaves me thinking. So, you love GW1, does that imply that you need to denigrate its (admitedly, much different) sequel to demonstrate it? Does that make you feel better?
Maybe it's not me being a fanboy after all...
Mintha Syl
Well I sort of wanted to write the above already <.<
It's getting me really sad that the only topics being active on this forum lately are the ones that talk about GW2. People says they love GW, but can only talk about the sequel they hate. People complained for long time about ele update not being completed and now that it's done it got almost completely ignored. Very few wrote in that topic at all, and of those I can count on my hands (probably hand) the ones who did some speculation on the single changes other than "this is cool" or "this sucks".
Honestly be it positively or negatively I'm pretty tired to hear talk about GW2. What's being the purpose of this forum now? Cause the 2 already has one of its own, and if the ones left on this game aren't interested to talk about it anymore other than for comparation...I don't know where the future of this forum lies.
/sadness
It's getting me really sad that the only topics being active on this forum lately are the ones that talk about GW2. People says they love GW, but can only talk about the sequel they hate. People complained for long time about ele update not being completed and now that it's done it got almost completely ignored. Very few wrote in that topic at all, and of those I can count on my hands (probably hand) the ones who did some speculation on the single changes other than "this is cool" or "this sucks".
Honestly be it positively or negatively I'm pretty tired to hear talk about GW2. What's being the purpose of this forum now? Cause the 2 already has one of its own, and if the ones left on this game aren't interested to talk about it anymore other than for comparation...I don't know where the future of this forum lies.
/sadness
cantalus
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Well I sort of wanted to write the above already <.<
It's getting me really sad that the only topics being active on this forum lately are the ones that talk about GW2. People says they love GW, but can only talk about the sequel they hate. People complained for long time about ele update not being completed and now that it's done it got almost completely ignored. Very few wrote in that topic at all, and of those I can count on my hands (probably hand) the ones who did some speculation on the single changes other than "this is cool" or "this sucks". Honestly be it positively or negatively I'm pretty tired to hear talk about GW2. What's being the purpose of this forum now? Cause the 2 already has one of its own, and if the ones left on this game aren't interested to talk about it anymore other than for comparation...I don't know where the future of this forum lies. /sadness |
however there is a reason this thread is active, gw1 became part of some people's lives, it, and it's spawn interest people, much as i agree this thread is not a positive experience, it's none the less valid
Mavrick
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If it was mentioned, sorry, I'm busy and check this thread as best I can. If weapons actually have maximums I sure as hell don't know what they are. Compare that to GW1 where it literally was a cosmetic decision once you hit that magical 15-22, 7-17 etc.
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so basically damage on lvl 80's: Legendary (Massive grind) > Exotics > Rares > Greens
legendary have 1% more damage than exotics, exotics have 15% more damage than rares. So unless you're willing to drop an insane amount of time to get the mats needed for legendary, lvl 80 exotics would essentially be your "Max" damage for any weapon.
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As for me - I 'quit' GW1, but will probably come back to it some time in the future, one of those games I find that you can't really quit for good.
My opinion of the GW2 game as a whole: I enjoy it.
Only time will tell if it will give me the same amount of fun, and memories that GW1 gave me the past 7 years.
The thing with GW2 is, when you make a sequel that deviates from the the original game, you won't be able to satisfy the entire fan base that plays and loves the original.
To people thinking about moving onto GW2 - find a friend that has the game, play around a bit.
Maybe it's your cup of tea, maybe it isn't. It's best to figure out if it's for you rather than deciding based on reviews and opinions.
Kunder
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There is no holy trinity in GW2. Dungeons are a graveyard zerg. Everyone dies, goes to kill a mob, rinse and repeat. There is no *holy trinity* to be found. Don't know what that means? Google it. BTW I love dungeons, six sets of FoW. Those are facts, not opinion like you seem to love implying. |
instanceskiller
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Well I sort of wanted to write the above already <.<
It's getting me really sad that the only topics being active on this forum lately are the ones that talk about GW2. People says they love GW, but can only talk about the sequel they hate. People complained for long time about ele update not being completed and now that it's done it got almost completely ignored. Very few wrote in that topic at all, and of those I can count on my hands (probably hand) the ones who did some speculation on the single changes other than "this is cool" or "this sucks". Honestly be it positively or negatively I'm pretty tired to hear talk about GW2. What's being the purpose of this forum now? Cause the 2 already has one of its own, and if the ones left on this game aren't interested to talk about it anymore other than for comparation...I don't know where the future of this forum lies. /sadness |
Reformed
I was going to throw this in elsewhere but it accounts for the big premium on power/precision vs. toughness which you would think would cut the other way or be more balanced. The GW2 dungeons to me simply are not fun. You are a glass cannon and even 5v1 on some of the bosses it feels like trying to chop down a tree using a spoon. Having basically no margin for error also piles on the repair costs which in turn chip away at what you would get as a reward making this even worse.
Kunder
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even 5v1 on some of the bosses it feels like trying to chop down a tree using a spoon.
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Honestly, who thought these bosses were fun? If it takes minutes of combat to even see a change in their Health bar something is seriously, seriously wrong. These bosses have more HP than the combined health of every enemy in a GW1 elite area, even taking into account GW2's inflated numbers. And beating them is literally nothing more than kiting when they are chasing you while avoiding red circles when they aren't. It's a disgrace.
Saldonus Darkholme
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That's ridiculous. In the time it takes to kill a GW2 boss I could easily take a spoon, have it smelted down and forged into a knife, and then cut down multiple trees.
Honestly, who thought these bosses were fun? If it takes minutes of combat to even see a change in their Health bar something is seriously, seriously wrong. These bosses have more HP than the combined health of every enemy in a GW1 elite area, even taking into account GW2's inflated numbers. And beating them is literally nothing more than kiting when they are chasing you while avoiding red circles when they aren't. It's a disgrace. |
I LOVE how we're told that everything is better, less skills to choose is better, jumping is better, dodging is better, BUT...when you're fighting one of these goobers, all THAT goes right out the window! There is absolutely NO skill involved: warriors just stand there and pound away with the Guardians, and the backlines can throw some damage and heals.
You know the sad thing about GW2? I was HOPING I'd like it, that it'd live up to the hype. BUT, I feel jaded by it, and NOW, THAT has caused me to lose interest in GW1.
Lucius Beregond
Currently waiting it out before purchasing, so far, I'm disappointing with the reviews. Perhaps the game was over-hyped, but I expected far better. Might buy it, might not. I'm absorbed in Skyrim as of now however and see no point in buying Guild Wars 2 right now.
Alvarez
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Currently waiting it out before purchasing, so far, I'm disappointing with the reviews. Perhaps the game was over-hyped, but I expected far better. Might buy it, might not. I'm absorbed in Skyrim as of now however and see no point in buying Guild Wars 2 right now.
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I'm not praising the game I'm just wondering where you are reading your reviews.
Back on topic here. I have played an Engineer to level 80 and have not finished my personal story. The story is weak, poorly presented, and I don't have the drive to start another character over only to do the hearts and events over again.
I'll go back to it in a couple weeks and start it again and see how it goes. I'll stick with the original Guild Wars as my game to play.
cantalus
i'd ignore critic reviews, all of them on metacritic, and i'd ignore player reviews that are between 1 and 3 and 9 to 10, read the reviews inbetween, the ones without emotive language, GW2 isn't a bad game, it's just not the game many, including me, wanted, and it was pretty clearly released too soon, and it's obviously made to gain a steady revenue stream out of micro purchases
Premium Unleaded
One of the things which has struck me is how easily defensive a lot of the GW2 crowd gets at any sort of criticism raised. Not necessarily from the people on this board, but on other boards.
akelarumi
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One of the things which has struck me is how easily defensive a lot of the GW2 crowd gets at any sort of criticism raised. Not necessarily from the people on this board, but on other boards.
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What I always loved bout this community is that, although we disagree on many many things and fought over it, in the end we all did it because of love for the game. Even now, in this topic there are people who love GW2 and people who are dissapointed. But there is mutual respect cause we still all share one thing. We love GW1. That is what a community should be and in my experience the greatest compliment I could give you all (and you deserve it).
Malice Black
The semi-nerf to s/c CoF made for an interesting QQ thread
spun ducky
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ACTUALLY, you'd have time to go mine the proper nodes for the metal as well!
I LOVE how we're told that everything is better, less skills to choose is better, jumping is better, dodging is better, BUT...when you're fighting one of these goobers, all THAT goes right out the window! There is absolutely NO skill involved: warriors just stand there and pound away with the Guardians, and the backlines can throw some damage and heals. You know the sad thing about GW2? I was HOPING I'd like it, that it'd live up to the hype. BUT, I feel jaded by it, and NOW, THAT has caused me to lose interest in GW1. |
It will be just like gw1 and already is really the good teams will farm at high speed while the average player complains it is too hard. Gw1 says hello in this department on a lot of accounts. The same guys saying uw is hard couldn't fathom the guys completing it in 8 minutes.
I know I sound like an ass but gw2 is extremely easy and every dungeon so far can be completed sub 20 minutes with the right tactics.
DoomFrost
*raises hand*
If you're talking about "elites" and "champions" then that's understandable as they're meant to be done by more than 1 player. Bosses like "veterans" though can be solo'd easily and downed pretty quickly if you're built right.
Kiting has been around since GW1, which I've used both in PvE and PvP. Best way to save your healers energy and prevent damage was running away from a pursuing melee foes, your party scattering if they were hit by an AoE skill that did damage over time, or heck you could even avoid ranged projectiles if you moved at the right time too. GW2 is pretty much the same in those regards only it throws the dodge mechanic into the mix. I don't see how it's a disgrace.
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If it takes minutes of combat to even see a change in their Health bar something is seriously, seriously wrong. These bosses have more HP than the combined health of every enemy in a GW1 elite area, even taking into account GW2's inflated numbers.
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Kiting has been around since GW1, which I've used both in PvE and PvP. Best way to save your healers energy and prevent damage was running away from a pursuing melee foes, your party scattering if they were hit by an AoE skill that did damage over time, or heck you could even avoid ranged projectiles if you moved at the right time too. GW2 is pretty much the same in those regards only it throws the dodge mechanic into the mix. I don't see how it's a disgrace.
Elegance
Gw2 dungeons felt more cheesy than hard to me.
Cleared them and ended up back here.
Gw1 dungeon mechanics are more interesting and unique imo,(just did the deep yesterday, and it sure as heck was more enjoyable than gw2 dungeons.)
All the change done in gw2 recently just means you really want a necro and theif to permablind trash, not too much more.
I'm pretty sure everyone will agree that having to consistently rez downed people(as well as go thru it) isn't what you expected to be doing at endgame.
Honestly, no tank would have been fine, but was there really a need to remove healer?
Best part is there are monks in game that can indeed heal pretty well... too bad they aren't playable >_>
Cleared them and ended up back here.
Gw1 dungeon mechanics are more interesting and unique imo,(just did the deep yesterday, and it sure as heck was more enjoyable than gw2 dungeons.)
All the change done in gw2 recently just means you really want a necro and theif to permablind trash, not too much more.
I'm pretty sure everyone will agree that having to consistently rez downed people(as well as go thru it) isn't what you expected to be doing at endgame.
Honestly, no tank would have been fine, but was there really a need to remove healer?
Best part is there are monks in game that can indeed heal pretty well... too bad they aren't playable >_>
dagrdagaz
I am not getting the WASD neseccity.
I use the mouse and arrow keys. Works fine sofar imho.
I tried a caster char a little, constant strafing and moving if u want to avoid foes.
Wich u have to, cos u cant take much hits before u get killed.
Much more demanding on your mouse hand.
In other words, classes or races that can get minions or summoned creatures will help.
Except if u play a Warrior ofcourse.
What did help for me is i started really playing a Ranger, and often foes focus on the pet so i can actually stand still at times.
Crafting can be fun, seems like it anyway
However, crafting is kinda broken at the moment, at least semi.
For leveling in Crafting u need way to much mats to decently get atm.
To expensive to buy and to time consuming to farm.
I use the mouse and arrow keys. Works fine sofar imho.
I tried a caster char a little, constant strafing and moving if u want to avoid foes.
Wich u have to, cos u cant take much hits before u get killed.
Much more demanding on your mouse hand.
In other words, classes or races that can get minions or summoned creatures will help.
Except if u play a Warrior ofcourse.
What did help for me is i started really playing a Ranger, and often foes focus on the pet so i can actually stand still at times.
Crafting can be fun, seems like it anyway
However, crafting is kinda broken at the moment, at least semi.
For leveling in Crafting u need way to much mats to decently get atm.
To expensive to buy and to time consuming to farm.
spun ducky
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Talking about movement I totally miss click-to-move, I keep trying and get disappointed it doesn't work. It should be an option, even if disabled by default. It just adds so much more quick maneuverability.
2nd biggest pain its the complete lack of person2person trading. People don't trust each other enough and don't want to trade by mail at all (it was obvious this Anet idea was full of fail). |
The removal of the trade window was to stop RMT trading and that is also why item dropping was removed. The average player doesn't know this yet but there is also a gold cap on what you can mail per day and varies depending on how active/developed the account. It can range from as low as 1 gold to as high as 35 gold or so as I have observed so far.
So anet locked everyone in this poor trading system trying to push their real money store. The reality is RMT gold trading is live as ever I am sure you have noticed in LA and most major towns. They either send the gold direct in mail with a fake back story or mail you crafting materials of the direct auction house merch value. The latter shows that all the protections and annoyance anet added did nothing to stop RMT. In fact it is easier now as there is no face to face meetings for the trade so less chance of player reports.
The final thing is they are going Diablo 3 on it and making it so the only way to afford exotic or end game gear is through the gem store. It is quite evident looking at the recent dungeon nerfs. A hard timer of no quicker than 30 minutes on a dungeon is retarded.