19 Apr 2006 at 18:12 - 156
For the different complaints people have for Tombs...
It takes too long...
Not if you join a B/P group. On average I'd say that even an average PUG B/P can clear Tombs in about 45 minutes, probably just a bit longer than a typical Oro run in SF. I do 1-2 runs just about every evening, and that's after work, dinner, gvg/ha, etc.
Drop rates suck...
Well, yes and no. Gold items that actually drop are very rare, as well as ectos. I've only gotten 2 gold items as drops (not chests) in probably 50+ runs. Chests, on average, are maybe 33% gold chests, and of those, it's probably 50-50 if the items class the chest is set to be something decent (in other words, not a wand/staff/cesta chest).
But the drops rates are far superior for "green items" in Tombs than SF runs. Before the changes to Tombs (new greens) I farmed SF a ton as a MM, and maybe 1 out of 8 Oro runs I'd get maybe one green item. Maybe. All I really managed to get out of all of those Oro/FA runs was two Drago's Flat Bows, Morgriff's Staff, and one Malinon's Shield plus a small handful of relatively worthless items that no one wants or uses (10% rockmolder anymore?).
But in Tombs, I've gotten items that are actually useful, even if they aren't worth a ton of money. Most of the staffs are worthwhile to use every day, especially the necro and mesmer items, and the Victos items can net you some nice coin. I've gotten 3 of Elswyth's Recurve Bow (vamp), 3 Victo's Mauls, 2 Victo's Axes, and a Bulwark as well as Koles and Illyana's Staffs. Just about every run I get at least one green on average.
I've probably done about 3x the SF runs than I have the Tombs runs, and comparing the # of items I've gotten from each isn't even close.
Now, unless you're a necro (MM or Orders), a ranger with barrage and a pet, or a healing monk, clearing Tombs can take the 2-3 hours people mention. That can make the whole Tombs thing "unprofitable" for most, I would imagine. My answer to this is - go make a monk, necro, or ranger, and join the B/P groups, and farm more efficiently. Most people who farm have either a monk or a necro already, so it shouldn't be that big of an issue. The only real losers are the stance tanks and echo nukers who were hot commodities for SF farming runs, they are the ones faced with the choice of rolling a new character, or enduring the long runs (I won't talk about Mesmers, they have always been screwed, this is nothing new).
Simply look at the prices for items - all of the Tombs greens are so common that they sell for peanuts, and the big ticket item - the Bulwark - has been slowly declining in price as the market gets more and more.
Cliffs:
-Green Drops for Tombs are actually more common than SF.
-Dislike the amount of time it takes to clear Tombs? Join a B/P group.
-Mesmers are screwed again.
And as always, this is my personal opinion, but based on literally hundreds of runs done between SF and Tombs.