Rune Farming - Ettin exploitation
Blaster The Warrior
-_- no wonder idon't get runes anymore omg >.< everyone hunts those poor ettins o btw. axe is way faster then sword
temp
i take a modified version of the spider run build with me, works great
i own for fire
what level should i get till i start farming ettins coz im up to snow ettins are they any good ?
Arkantos
ooh....I use my friends W/Mo Axe Build and it works super good
EDIT:
How the hell do you stay alive? I have full platemail (85 Armor) And I have +3 regen Mending and
+122 healing sig, and I always die.
EDIT:
How the hell do you stay alive? I have full platemail (85 Armor) And I have +3 regen Mending and
+122 healing sig, and I always die.
i own for fire
btw sorry about double post im almost level 9 and i hav a chaos axe =)
i own for fire
omg is any one there
i own for fire
hello any home
dont feel no pain
Quote:
Originally Posted by Blaster The Warrior
-_- no wonder idon't get runes anymore omg >.< everyone hunts those poor ettins o btw. axe is way faster then sword
they are both pretty fast , just depends on your build and how skilled u are , u can do sword without any interuption and take a ettin down in a row of sword skills just as fast as axe would , even without interuption , final thrust is a god of a skill. but axe can be just as fast , and its easier but lately i been doing sword, i acauly find it faster
o hey own for fire , emm snow ettins dont drop armor and the ettins we farm are in krtya , dont start farming till ur about lvl 15+ with max armor.
o hey own for fire , emm snow ettins dont drop armor and the ettins we farm are in krtya , dont start farming till ur about lvl 15+ with max armor.
Corinthian
I tried this with level 20 W/E, and build was as follows:
Gladiator's Defence {E}
Dolyak Signet
Riposte
Deadly Riposte
Distracting Blow
Savage Slash
Healing Signet
Sprint
Attributes evenly distributed.
The ettins are quite eager to cast the signet, thus one interrupt was not enough. High Tactics Ripostes really mow them down. Gladiator's Defence is great with Dolyak, you don't get knocked down when you block their Irresistable Blow. Too bad I could only take on a maximum of 3 ettins at a time. There's a feeling of real battle in it. o_O
After a few runs, the runes started dropping in heaps: Got 2 major vigors and a superior smiting rune. The rest were worthless minors or majors.
Thanks for the tips!
Gladiator's Defence {E}
Dolyak Signet
Riposte
Deadly Riposte
Distracting Blow
Savage Slash
Healing Signet
Sprint
Attributes evenly distributed.
The ettins are quite eager to cast the signet, thus one interrupt was not enough. High Tactics Ripostes really mow them down. Gladiator's Defence is great with Dolyak, you don't get knocked down when you block their Irresistable Blow. Too bad I could only take on a maximum of 3 ettins at a time. There's a feeling of real battle in it. o_O
After a few runs, the runes started dropping in heaps: Got 2 major vigors and a superior smiting rune. The rest were worthless minors or majors.
Thanks for the tips!
Yakumo
Quote:
Originally Posted by Corinthian
I tried this with level 20 W/E, and build was as follows:
Gladiator's Defence {E}
Dolyak Signet
Riposte
Deadly Riposte
Distracting Blow
Savage Slash
Healing Signet
Sprint
Attributes evenly distributed. Pretty much what my W/N use for the occasional farming trips.
1. Healing Sig
2. Dolyak Sig
3. Gladiator's Defense {E}
4. "Watch Yourself!"
5. Power Attack
6. Riposte
7. Deadly Riposte / Distracting Blow
8. Desperation Blow
I find Desperation Blow really good to use with Dolyak.
Gladiator's Defence {E}
Dolyak Signet
Riposte
Deadly Riposte
Distracting Blow
Savage Slash
Healing Signet
Sprint
Attributes evenly distributed. Pretty much what my W/N use for the occasional farming trips.
1. Healing Sig
2. Dolyak Sig
3. Gladiator's Defense {E}
4. "Watch Yourself!"
5. Power Attack
6. Riposte
7. Deadly Riposte / Distracting Blow
8. Desperation Blow
I find Desperation Blow really good to use with Dolyak.
Corinthian
With an elementalist secondary, Rust works well. Gives some more time to react.
X-Bomb
im getting more gold runes now, then before when i used to farm with guildies to unlock runes we used to kill them quick with eles befre the ether renewal and AOE nerf
Rhuobhe
Axe is still faster, even if marginally so. The reason I feel confident in that statement is twofold:
First, disrupting chop, the axe disrupting skill, uses adrenaline and thus charges very fast with cyclone. It also disables the opponents skill for about 20 extra seconds (I think its 20)
Secondly, Final Thrust, which is a godlike skill, takes 10 hits of adrenaline compared to Eviscerate (sp) which only takes 7. Final Thrust also drains all remaining adrenaline, and is only effective to its fullest potential when the ettin is at <50% health.
With only 12 axe mastery, I've had Eviscerates hit for 137 (probably on a signet, but not sure) and inflict deep wound. Say that ettins have about 400 health (lvl 17), Deep wound takes off 80 right off the top.
So that -137 Eviscerate is in reality doing about 217. I can also follow up the Eviscerate with other adrenaline skills, such as penetrating blow (which I prefer over executioners in this situation)
If you use the following strategy and perfect it, you would be AMAZED at how fast a group will drop.
For a group of 3:
Target, attack (1 swing is enough)
Cyclone, attack
Eviscerate, (or Penetrating Blow) followed by a disrupting chop when they use healing signet.
NOW LEAVE HIM ALONE!
Switch targets. He will not be able to heal, and you will kill him with subsequent cyclones and use him as an adrenaline battery.
Target, attack (1 swing is enough)
Cyclone, attack
Eviscerate, (or Penetrating Blow) followed by a disrupting chop when they use healing signet.
NOW LEAVE HIM ALONE!
Switch targets. He will not be able to heal, and you will kill him with subsequent cyclones and use him as an adrenaline battery.
Continue this, and they will drop very very fast. I can usually kill 3 in under 30 seconds.
First, disrupting chop, the axe disrupting skill, uses adrenaline and thus charges very fast with cyclone. It also disables the opponents skill for about 20 extra seconds (I think its 20)
Secondly, Final Thrust, which is a godlike skill, takes 10 hits of adrenaline compared to Eviscerate (sp) which only takes 7. Final Thrust also drains all remaining adrenaline, and is only effective to its fullest potential when the ettin is at <50% health.
With only 12 axe mastery, I've had Eviscerates hit for 137 (probably on a signet, but not sure) and inflict deep wound. Say that ettins have about 400 health (lvl 17), Deep wound takes off 80 right off the top.
So that -137 Eviscerate is in reality doing about 217. I can also follow up the Eviscerate with other adrenaline skills, such as penetrating blow (which I prefer over executioners in this situation)
If you use the following strategy and perfect it, you would be AMAZED at how fast a group will drop.
For a group of 3:
Target, attack (1 swing is enough)
Cyclone, attack
Eviscerate, (or Penetrating Blow) followed by a disrupting chop when they use healing signet.
NOW LEAVE HIM ALONE!
Switch targets. He will not be able to heal, and you will kill him with subsequent cyclones and use him as an adrenaline battery.
Target, attack (1 swing is enough)
Cyclone, attack
Eviscerate, (or Penetrating Blow) followed by a disrupting chop when they use healing signet.
NOW LEAVE HIM ALONE!
Switch targets. He will not be able to heal, and you will kill him with subsequent cyclones and use him as an adrenaline battery.
Continue this, and they will drop very very fast. I can usually kill 3 in under 30 seconds.
Retribution X
heh. i can kill em faster than 30 secs with sword. i get 3 in ~15 secs. i paid for my victo's blade using this setup! works great!
Rhuobhe
I have some trouble believing that. Is this starting off with 0 adrenaline?
What skills are you using - and what is your strategy?
What skills are you using - and what is your strategy?
Amsterdam
Quote:
Originally Posted by Bloody Death
Awesome guide, I really like the maps
I usually farm griffons and mount. trolls, which gets very boring. Im going to try ettins soon. Jw, do ettins only use physical attacks? Why thank you sir. I am glad to see posts like this.
I usually farm griffons and mount. trolls, which gets very boring. Im going to try ettins soon. Jw, do ettins only use physical attacks? Why thank you sir. I am glad to see posts like this.
Katari
The build I use is:
16 Axe
9 Tactics
rest Air Magic
Cyclone Axe
Exe Strike
Evicerate
Disrupting Chop
Conjure Lighting (Frost may be better, read on)
Sprint
Healing Sig
Watch Yourself!
Watch Yourself! is all the defense I need when fighting mobs of four or less. Ettins are lvl 15, they don't really hit that hard. If I were fighting larger mobs, I'd consider Dolyak Sig, but I don't think I could pull together a mob that would make me consider monk skills.
Quote:
Originally Posted by Corinthian
16 Axe
9 Tactics
rest Air Magic
Cyclone Axe
Exe Strike
Evicerate
Disrupting Chop
Conjure Lighting (Frost may be better, read on)
Sprint
Healing Sig
Watch Yourself!
Watch Yourself! is all the defense I need when fighting mobs of four or less. Ettins are lvl 15, they don't really hit that hard. If I were fighting larger mobs, I'd consider Dolyak Sig, but I don't think I could pull together a mob that would make me consider monk skills.
Quote:
With an elementalist secondary, Rust works well. Gives some more time to react.
Thats a great idea, swap out conjure lighting for conjure frost, then swap, another skill out for rust. Six seconds of -40AL fun. I might have to find myself an Icy Axe Haft.
The important thing to remember is to avoid 'block' stance and skills, unless you're using Dolyak Sig. On that note, I'm not a fan of Dolyak Sig, waiting for it to finish annoys me. That, and I'm using Air, not Strength.
Another thing I noticed: Ettins have +20ish AL vs Phys. Use elemental weapons if you can while fighting them.
Using a conjure may not be the fastest method for farming ettins, but it sure beats healing prayers. Mending dosn't kill. Besides, if I wanted defense vs Ettins, I'd go W/Me, and use Physical Resistance. It requires less investment than Mending, and if Ettins kill you with 80+20+40+? AL vs phys, you have some other problems.
The important thing to remember is to avoid 'block' stance and skills, unless you're using Dolyak Sig. On that note, I'm not a fan of Dolyak Sig, waiting for it to finish annoys me. That, and I'm using Air, not Strength.
Another thing I noticed: Ettins have +20ish AL vs Phys. Use elemental weapons if you can while fighting them.
Using a conjure may not be the fastest method for farming ettins, but it sure beats healing prayers. Mending dosn't kill. Besides, if I wanted defense vs Ettins, I'd go W/Me, and use Physical Resistance. It requires less investment than Mending, and if Ettins kill you with 80+20+40+? AL vs phys, you have some other problems.
Retribution X
Quote:
Originally Posted by Rhuobhe
I have some trouble believing that. Is this starting off with 0 adrenaline?
What skills are you using - and what is your strategy? Actually, I use HB, and NO running skills. and yes, I start with NO adrenaline!
My skill bar is,
Hundred Blades {Elite}
Sever Artery/Deadly Ripost
Gash
Galrath Slash
Final Thrust
Doylak Signet
Mending
For Great Justice/Ripost/Healing Signet (I never have to use Healing sig...)
Attributes are,
8 Healing Prayers
13 Swordsmanship (11 + Major rune)
11 Strength (9 + Minor + helm)
7 Tactics (6 + minor) (Generally, only if you using Healing Signet or Deadly/Ripost, otherwise i put in strength.)
i use a -2 ench shield, and a Vamp sword. (Or, if I'm bored, 10/9 sundering)
BIG THING!!! Run backwards once you have aggro to get them all adjacent! Then use doylak, and HB when it's charged, using adrenal when they are charged.
They die pretty quick, when degened.
But, i do lag a bit, so, i MIGHT be a bit slower.
The longest i have EVER taken on 1 group was, 42 secs.
What skills are you using - and what is your strategy? Actually, I use HB, and NO running skills. and yes, I start with NO adrenaline!
My skill bar is,
Hundred Blades {Elite}
Sever Artery/Deadly Ripost
Gash
Galrath Slash
Final Thrust
Doylak Signet
Mending
For Great Justice/Ripost/Healing Signet (I never have to use Healing sig...)
Attributes are,
8 Healing Prayers
13 Swordsmanship (11 + Major rune)
11 Strength (9 + Minor + helm)
7 Tactics (6 + minor) (Generally, only if you using Healing Signet or Deadly/Ripost, otherwise i put in strength.)
i use a -2 ench shield, and a Vamp sword. (Or, if I'm bored, 10/9 sundering)
BIG THING!!! Run backwards once you have aggro to get them all adjacent! Then use doylak, and HB when it's charged, using adrenal when they are charged.
They die pretty quick, when degened.
But, i do lag a bit, so, i MIGHT be a bit slower.
The longest i have EVER taken on 1 group was, 42 secs.
Rhuobhe
Quote:
Originally Posted by Katari
Mending dosn't kill. Besides, if I wanted defense vs Ettins, I'd go W/Me, and use Physical Resistance.
Quote:
Originally Posted by Katari
It requires less investment than Mending, and if Ettins kill you with 80+20+40+? AL vs phys, you have some other problems.
Agreed, but if they kill you with mending/HB you also have some other problems :P
I've been able to take groups of 8ish, probably 6-8 of which are hitting me. With Mend + HB, I'm not the one who dies I can't speak for conjure since I never tried it. Neat idea, though. I'll stick to my vampiric - that doubles as healing for me anyways. Personally I can't see why people waste armor slots on ettins, they are quite easy to kill and even with just glad's armor they hit me for 0 unless they are using a skill against me. Retribution X
Quote:
Originally Posted by Rhuobhe
/Agree Agreed, but if they kill you with mending/HB you also have some other problems :P Yeah. you do. ESP with the builds posted here... I've been able to take groups of 8ish, probably 6-8 of which are hitting me. With Mend + HB, I'm not the one who dies Long time to kill? use the glitchs? I can't speak for conjure since I never tried it. Neat idea, though. I'll stick to my vampiric - that doubles as healing for me anyways. Ditto on that. 2x. Vamperic FTW! Personally I can't see why people waste armor slots on ettins, they are quite easy to kill and even with just glad's armor they hit me for 0 unless they are using a skill against me. Because, we don't want to take ANY damage. That's what i think. /Agree. W/Mo is Usually better than W/E dont feel no pain
acauly i did a nice w/r build for ettins
9 beast mastery 15 sword rest on tactics zealous long sword of defence 15% (stance) customized +20% 1.tigers fury 2.sever artery 3.gash 4.galrath slash 5.final thrust 6.savage slash/distracting blow/watch yourself 7.victory is mine 8.sprint worked a treat + vim is acauly a realy nice heal + u dont get a 2 sec cast time or -40 armor when u do it , and u gain 5 energy. or teh tank build w/mo healing 10 16 axe 13 strength flurry disrupting chop evciarate executioners pentrating blow doyalk sigit live vicsoauly sprint as for mending fans out there ............... LIVE VICAROUSLY is suprior to mending bwahahah SziP
lol....mending fans.
Rhuobhe
Live Vicariously would be overkill, and it would mean that I need to switch off my vamp axe when I am not killing.
To say a skill sucks and boycott it just means you have less options on your plate and makes you a less complete player IMO :P Warriors Endurance, for example is a skill which is probably never used. I have some very interesting ideas for it, ideas which would allow me to solo areas that otherwise would be deemed impossible. I'm glad I didn't disclude it from my skillset Batou of Nine
Quote:
Originally Posted by Bloody Death
+122 healing sig, and I always die. |
Executioner's Strike
Eviscerate [elite]
Cyclone Axe
Disrupting Chop
Sprint
Vigrorous Spirit
Balthazar's Spirit
Mending
16 Axe
8 Healing
Rest in Strength
Works best with a set of Gladiators Armor for that extra energy. You can use a Vamp Axe, or anything you want, just DONT use a Zealous axe.
Right before i aggro ettins, i cast Mending and Balths, which leaves me with 8 energy. I then use Sprint to aggro as many ettins as i can (in the first area outside Beetletun i can aggro 8-10 depending on spawn). After they are nearly all aggroed and are starting to hit me, i caste Vigorous Spirit. By now i should have PLENTY of energy and can cyclone directly after i caste Vig Spirit. The small amount of dmg will be recovered, and my health will easily top off. I use the same strategy that this guy uses::
Quote:
Originally Posted by Rhuobhe
If you use the following strategy and perfect it, you would be AMAZED at how fast a group will drop.
For a group of 3: Target, attack (1 swing is enough) Cyclone, attack Eviscerate, (or Penetrating Blow) followed by a disrupting chop when they use healing signet. NOW LEAVE HIM ALONE! Switch targets. He will not be able to heal, and you will kill him with subsequent cyclones and use him as an adrenaline battery. Target, attack (1 swing is enough) Cyclone, attack Eviscerate, (or Penetrating Blow) followed by a disrupting chop when they use healing signet. NOW LEAVE HIM ALONE! Switch targets. He will not be able to heal, and you will kill him with subsequent cyclones and use him as an adrenaline battery. Continue this, and they will drop very very fast. I can usually kill 3 in under 30 seconds. This method works with ANY size aggro. I often Disrupt one or two then concentrate on the third to kill, and then come back to the others if they are still alive. Continure that method with the rest of the aggro. You recast Vig Spirit as needed, Cyclone Axe as MUCH as possible, and disrupt as many heal sigs as you see. This setup should keep you alive quite nicely, i have never gone under 50% health with this setup... enjoy. EDIT:: I found my inspiration, from Nickelocene in post #10. Which btw, you dont need any tactics in this build, unless its for your shield. I use a strength shield so i can concentrate on only 3 attributes. yar!! Rhuobhe
Yay, finally someone else has tried the disrupt-moveon method
Works great, doesn't it? Katari
Quote:
Originally Posted by Rhuobhe
Nor does Healing signet, and HS is a 2 second cast, Mend is a maintained enchantment. It gives you the advantage of using a +15% while enchant weapon, and always have the +15%
Almsot every W/Mo build listed here either uses weapon+heal+tactics or weapon+heal+pront. With a conjure not only do you have that full time enchant, but you're doing damage with it as well.
Of course, you mention gathering larger groups than I bother with. Maybe you really need it. Whatever works for you. dont feel no pain
Quote:
Along with that setup, use a Major Vigor and a Major Absorbtion. Your shield should also have negative dmg mods, when enchanted. I can take ettin groups down REAL fast, and take on as many as i want without trouble! I think this Axe build was already presented, but:: | Executioner's Strike Eviscerate [elite] Cyclone Axe Disrupting Chop Sprint Vigrorous Spirit Balthazar's Spirit Mending 16 Axe 8 Healing Rest in Strength i think u should drop balthzars spirit and take a zealous axe haft and since u will oly be using one skill that costs energy in a fight that lasts 30 sec and 5 erngy u might not even need balthzars spirit or a zealous axe haft, then u have an extra skill slot for more dmg , e.g pentrating blow. clark_wilson
Never think for a second that Ettin Farming out in Beetletun will get you anywhere. For if you do you may be missing out on some of just a few of the things I've got from Farming Ettins in just 1 day:
olydog
I WAS using the disrupting axe build....but have made my own far superior sword build with the warrior that just annihillates them!
Battle Rage(elite) Sever artery Gash Galrath slash Final Thrust Sprint Live Vicariously Mending(+3) 8 in healing prayers, 16 in sword and rest in strength...this is by far faster then the axe build. Try it out and I'm positive you will agree! I also use glads armor, knights boots..sup vigor, sup absorption, sup sword and sup strength. My health is only at 380 but never ever falls below 7/8-3/4! I use a strength shield with a -2(stance) +-2(while enchanted), fiery dragon sword with a 15% always -5 energy, and +5 armor...works like a dream! dont feel no pain
Quote:
Originally Posted by clark_wilson
Never think for a second that Ettin Farming out in Beetletun will get you anywhere. For if you do you may be missing out on some of just a few of the things I've got from Farming Ettins in just 1 day:
*Dying of jealously!!* omg that cant be from one day , well mabye if u farmed like for 12 + hours $pIrIt $aMan
Here is my own build is completly own to me it works good but u there some rulz;U will not chat when u farming with this build,And u never lose your attention from the skill bar and ettins skills here is the build of warrior/ele farmer
use axe[not anything special] now the skills; doylak signet/or armor of earth healing signet defy pain exectioner strike power attack distrupting chop sprint frenzy/or flurry attributes: 10 axe mastery +2 rune 10 streght+1 rune 10 tactics+1 helm+1 rune armor: ascalon helm the rest is gladiator armor now in the case you want to use armor of earth the attributes goes; 8 earth magic 10 axe mastery +2 rune 10 streght+1 rune 10 tactics+helm+1 rune the tactics is the same like very other build make at the start the frenzy/flurry then defy pain and remember too make it again over and over u'll kill all ettins without and difficulty but when you end the battle defy pain will end too and you gonna have 1 hp but don't freak out heal yourself and go to the other group it will take more time but is still my own very special build delcolt
Ok, so just to get things clear, whats the best run for farming ettins? the place outside beetletun has around 12, but when i go to the one near ascalon settlement, i only see around 7.
$pIrIt $aMan
Just made a full run from beetltun to ascalon seetlment if you can't make your mind in what you'll farm them farm everything
Llednar
I have yet to try farming w/ my Warrior. But I imagine an Ettin build would go somthing like this.
Sword 11+1 Strength 11+1 Healing 8 Tactics 3+1 Severe Artery Savage Slash Hundred Blades {E} Boonetis Defense Mending Dolyak Signet Sprint Healing Breeze mabye? I dunno, something to heal u! I hate axe so i subbed Cyclone w/Hundred Blades skaterman
Yeah that first post... How the heck do you stay alive? I found myself continuosly using heal sig... And killed like 1 every like minute. After reading all these builds i really dont want to try all of them out. Which one works the best and efficient?
dont feel no pain
well since u keep dying heres a safe build
10 healing 12 axe (8+3+1) 12 tactics (11+1) rest on stregnth w/mo disrupting chop executioners strike evicarate/healing hands healing sigit vigerous spirit live vicosuly balthzars spirit sprint should be ice and safe stupoop
noticed somthing...no one shared a w/me build <_<
would somthing with physical resistance work well? Wulfgar3
Man!! thxs!! good build! i have been farming this for 2 days now and have gotten atleast 5 sup runes (not always worth so much) 10 major and 10 or so minor! my last run i got 2 sups and 4 majors! nice.
Nyx Fulkrum
Did they nerf the Ettin farming? I have been there for days now. At first, I was getting gold and purple pauldron drops all the time. Now, I can go for hours and not get a single drop.
Hurricane
Usually I use Rust along with Dolyak sig and deperation blow. I do atleast 75-100 dmg per hit since they take forever to heal sig. It seems like they are nerfed though. :/
Quote:
noticed somthing...no one shared a w/me build <_< | would somthing with physical resistance work well? Ignorance? (Anti-signet) |