Rune Farming - Ettin exploitation

tuperwho

Wilds Pathfinder

Join Date: Jul 2005

Tenacious Knights of Doom [TKD]

ok, 1 more question: Does the anti-farming code relate to a singe character, or to the account. i.e., if I farm for a while with character X, then switch for hours/days of playing character Y, can I go back to X and have good drops again? Or do I need to spend time with X in other areas of the game to refresh drops for characer X's same farming spot? Hope that made sense.

Undead Shadowknight

Lion's Arch Merchant

Join Date: Jan 2006

dallas

From my understanding I think its with the account

akkarin

akkarin

Academy Page

Join Date: Apr 2005

at the ettin location after the settlement on this map:
http://www.guildwarsguru.com/forum/a...0&d=1139971510
are very very often just about 4-5.. its kinda faster to just kill the ones outside of beetleton
+ these bog scales at the settlement really suck =/ and they are quite often with the ettins..

Amsterdam

Amsterdam

Krytan Explorer

Join Date: Jan 2006

Wisconsin

dth

there aren't always bog skales.. have you tried this more then once?there should also be 3-6-9 down the hill, and then that patroll by the beach.

akkarin

akkarin

Academy Page

Join Date: Apr 2005

i will try it again =( well thx anyways =)

[E]dit: i tryed it 4 times =/

lagrand1

Wilds Pathfinder

Join Date: Jan 2006

Zombies of War

W/

Amsterdam
Thanks for thread, I have been looking for this place, and getting annoyed by mergoyles for a couple of days now. Lots of great suggestions, but use what works...
Don Fideli

Lord Osi

Banned

Join Date: Jan 2006

Michigan

W/Mo

I was farming there for only 50- 60 minutes minutes today, I got 4 gold drops, 3 was superior, got 4 or 5 Major and 2 or 3 minors, Very good place if you get lucky.

Iori Shozu

Iori Shozu

Academy Page

Join Date: Feb 2006

N/

Bah come on people drop the whole w/mo thing its just gay unless you are running or soloing thirsty. Want a great ettin build

eviscerate
disrupting chop
executioners strike
axe twist
penetrating blow
tigers fury
sprint
troll ungent

skills set
axe mastery=14 or above
beast mastery=11
wilderness survival= whatever you have left
strength= 4 or 5

if your skills are charged after droping one ettin you can drop the second one in about 6-8 strikes given that you land disrupting chop right on the end of his healing sig(there seems to be a sweet spot right at the end which gives an insane critical hit)

Griff Mon

Griff Mon

Wilds Pathfinder

Join Date: Nov 2005

In the Elfen Forests of Washington State

Damage Radius

N/

I do this with a necro and a minion army. It works pretty good if I can keep my minions alive. A half dozen Bone Fiends usually do the trick along with keeping my char away from the Ettins. I also approach from Lions Arch.

I then rezone at the back of the Ascalon settlement and kill the Lynx's wandering around the area to get a new minion army (albeit smaller) up. Or I get the Ettins to attack the guards outside the settlement and use them for minions.

mickyo5

Ascalonian Squire

Join Date: Feb 2006

Princes Pack

W/Mo

Quote:
Originally Posted by Amsterdam
Ettin farming can be a faster way to make money then even underworld with a little luck. In the past few hours of ettin farming I have come across: a superior - vigor, fire magic, protection prayers, and absorption runes. The ettins outside beetleton drop all the runes and since they are lvl 15 they are easy to kill. Here is my guide:

EDIT Added another map for the second leg of the runs by the ascalon settlement in the north kryta province.

Step 1: You will need a high level warrior. My build is as follows::

I have recently been using the axe build listed below, only I use cyclone not flurry, it works great. Thanks to all who posted

Lvl 20 warrior/monk

Attribute distribution :
Healing prayers: 8
Swordsmanship: 12
Tactics: 12

Skill Set:
1:Healing Signet
2:"Charge" (an altranate running skill can be used)
3:Sever Artery
4:Gash
5:Galrath Slash
6:Final Thrust
7:Flurry
8:Mending

The reasons for skills are as follows:
:healing sig, to heal when you are very low when 3 or 4 ettins are bashing away at you.
:"charge", to run by the avicarra and mergoyles at the start.
:sever artery, to start an etting bleading
:gash, to do extra damage because of bleeding and lower health by 20%
:galrath slash, to do as much damage as possible
:final thrust, to finish each ettin off
:flurry, to build your adrenaline very fast
:mending, to keep your hp in the high numbers.

The strategy:
Start out at Beetleton and head out the east exit. put on mending right away and head up the hill towards the east. There should be 3 or 4 mergoyles on your left, and 3 or 4 on your right, and usally an aloe that pops up when you walk by. You should only need to agro the left group. you should be able to just run by without using your running skills (they usually do from 0-2 damage per hit to me). As you walk down the hill into the pass with cliff on both sides there will be two sets of avicara. One wild and one scout. The wilds will shatter enchantment, doing a little damage but nothing to worry about. You continue to walk untill just when you hit the second group of avicara, you then charge (or whatever runnning skill you have) and rush right by them into the clearing between yourself and the ettins. You then re-enchant with mending and feel free to use your healing sig to get back in business faster. Now its time for Ettins! You should only agro 2-3 at a time, 4 if all else fails. If you take 6 you are probably in trouble (although it may be doable, depending on your items and runes you have on). You should start out by hitting flurry and slicing away at one untill you have enough to sever artery, then you gash, then galrath slash, then gash again, then galrath slash again, untill you have them nearly dead, then use final thrust and put him down. If you don't need to use final thrust it is better because you then can keep your adrenaline. You should be using flurry periodically to keep your attack rate high and your adrenaline charged quickly. After you kill one you turn to the next and continue. When you have cleared one group feel free to recharge and regen. Then its on to the next. There should be 6-8 ettins right where you find them first, then go up the hill or around to the right to find more, there should be from 5-8 more ettins depending on your spawn.

Now the beautiful part is that the ettins almost always drop "Ettins Pauldrons" so therefor, whenever you would get a purple or gold, it is a rune. Which happens MUCH more frequently then I had suspected when I started doing this, I usually get a couple purples a run and a gold rune every 1-3 runs.

Now when you finish killing all the ettins, don't just zone back to beetletun and go again.... No no no, that is what some do and that just wastes time. What you do is go to the east and there will be a zone there (see my map below). Once you are in the next zone, zone back and there will be a whole new group of ettins just waiting for you, and this time you don't even have to run through other guys. You can start right at the ettins, do a whole run, then just run back, zone-zone, and you are ready again!

Here are the maps:



Here is the product of 3 runs:



Thanks to all who read, post what you like and what you find my name is deepcameo in game. Pm me or post here if you have questions.

My guild is looking for expirianced players for both PvE and PvP. If you like this thread and want to talk to me about the guild p.m. me in game.



Mickyo5

I have been doing this run for 2 days now and the only thing i come across is Humps and normal ettin pauldron. am i doing something wrong

akkarin

akkarin

Academy Page

Join Date: Apr 2005

you must actually Oo, cause i get a lot of gold/purple/magic pauldrons

cYC756

Ascalonian Squire

Join Date: Jan 2006

i use 12 axe (+1) , 10 strenth (+2+1), 8 healing, and rest on smiting
skills i use are: cleave{E}, Cyclone Axe, Penitrating attack*, Distrupting hit*, sprint, vigerous spirit, balazzar's* spirit, and mending
(*= dont know exact spelling or name)

akkarin

akkarin

Academy Page

Join Date: Apr 2005

they are bombing the fun out of the game -.-

if reduce all the drops! everywhere..
like: we find a good spot to farm: patched!
we find a not as good spot: patched!
and this is going on the hole time, until the hole world is patched and u cant unluck anything in pve anymore -.-

WHY THE HACK ARE YOU DOING THAT?!

..
i cant get any pauldron drop from any ettin anymore (well one out of 12 drops one -.-)

thats not really a very good gadget for gw (and especially not for gwf!)
if they keep bombing all the drop rates im gonna quit this -.-

it really sux..
you arent giving the pve players a lot of chances! -.-

CTU

Frost Gate Guardian

Join Date: Dec 2005

Mo/

Have they patched the ettin farming?

Quote:
Originally Posted by akkarin
they are bombing the fun out of the game -.-

if reduce all the drops! everywhere..
like: we find a good spot to farm: patched!
we find a not as good spot: patched!
and this is going on the hole time, until the hole world is patched and u cant unluck anything in pve anymore -.-

WHY THE HACK ARE YOU DOING THAT?!

..
i cant get any pauldron drop from any ettin anymore (well one out of 12 drops one -.-)

thats not really a very good gadget for gw (and especially not for gwf!)
if they keep bombing all the drop rates im gonna quit this -.-

it really sux..
you arent giving the pve players a lot of chances! -.-

Rhuobhe

Wilds Pathfinder

Join Date: Oct 2005

Less Crying is Key [kThx]

They did NOT nerf the ettins. In all likelyhood they WILL NOT nerf the ettins. I think the dev's do want people to be able to unlock things in PvE.

They "nerfed the reason to farm ettins" so to speak. Well, at least they reduced the reasons why one would do it. They decreased the likelyhood of getting rich off it, and by doing this they probably hoped for people to farm it for unlocks and not money.

Right now there are only 3 runes worth 5 figures: (sup) Absorbtion, Vigor, and Healing. Ettin farming just isn't so rewarding that people are making 60k/hour from it.

This is probably a good thing, because of the influx of runes, prices have been plunging, making even the most rare runes affordable to the common player. That's the way ANet would have wanted things to be, at least I think so.

I still get good drops, and there are days that I don't. When I don't I either keep going until the drops get better (and they usually do after 4-5 passes) or I do something else and farm ettins another day.

Hardly any reason to quit.

BTW if you want unlocks, try FoW and/or UW. I've had a lot of perfect mods from there.

akkarin

akkarin

Academy Page

Join Date: Apr 2005

i did 4 runs without getting any colored pauldron..

thats more than just not having luck i think -.-

but well maybe i really acted a little bit too hard oO
i dont know why.. xD

hmm i gonna try it later again

Eclair

Desert Nomad

Join Date: Apr 2005

I usually get horrible luck on my gold armors =/ Something like 9/10 would turn out to be majors T_T.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

I just went from Beetleton through ascalon settlement and back and forth about 6 times. I got 1 gold which was a major rune, about 6 or 7 purples and a few blues. 2 major vigors, a minor strength and everything else was crap.

I did the thing with the pig quest to get more ettins. It does work and they do drop runes. Thats where I got my only gold drop from along with a purple. From my runs there doesnt seem to be any spot between Beetleton and past Ascalon Settlement that gives more/better drops than others. Its pure random.

I might try a few more times but I think I'll end up sticking with farming Griffons. I get a steady stream of money from that and its quicker. Unless I can find a sup absorb....

The_Janitor

The_Janitor

Frost Gate Guardian

Join Date: Oct 2005

New Jersey

The Adventurer's Society [TAS]

Me/N

Not much longer until they nerf this. Nice job letting 'em all know.

RaccoonSalsa

Ascalonian Squire

Join Date: Feb 2006

Next to PC

ex Pure Beards [PuBe] :(

The best build i have found so far is W/Me

15 (11+1+3) Sword
9 (8+1) Tactics - for shield (Grognar's Defender or the Crimson Carapace Stance Shield)
9 (8+1) Strength
9 Inspiration

1. Hundred Blades
2. Sever Artery
3. Gash
4. Galrath Slash
5. Final Thrust
6. Physical Resistance
7. Ether Feast
8. Sprint

Sprint is just for getting around and running past things. Physical Resistance should be up all the way through each fight, last just over a minute. Ether Feast is a decent self heal, 105 i think. Hundred Blades charges up your adrenal skills very fast in large groups. I dont take anything to stop healing signets because the damage is enough to kill straight through them.

Jancid Brennberg

Academy Page

Join Date: Feb 2006

Teh Bloodshed

W/R

The best build I have found so far is W/Me, too - but axy!

12 (10+1+1) Axemastery (Booya, 12 ist the way to go!)
12 (10+2)Strength (12% AP, nice Sprint)
9 (8+1)Tactics (107 healed per Signet use)
9 (8+0)Inspiration (62s Resistance)
right, no superior rune needed!

Weapon: Axe, Stance: +15% DMG, any elemental upgrade (i prefer shock), AL vs- physical upgrade
Shield: Def. 16, Stance: +45HP /-2 DMG (green or blue collectors ..)
Armor: Knight's or Ascalon. The Absorb pays of - and it's just 5 AL less than a fullplate armor vs. ettins. (80+10 vs. 85+10) (i have the opinion anyway, that the plate armor is inferior to the other two types. )
Skills:
1. Eviscerate (+34 dmg, 17s deep wound)
2. Executioners Strike (+34 dmg)
3. Cyclone Axe (BPAoE attack, +10 dmg)
4. Disrupting Chop
5. Distracting Blow
6. Sprint (13s +25% movement rate)
7. Healing Signet (+107 Health, -40AL for 2s)
8. Physical Resistance (62s +40 AL vs. physical, -17 AL vs. elemental)

The Healing Sig isn't really needed in fighting, as this build can take up to 5 ettins at once and mows them down. Afterwards, heal up with the Sig, next group. A run from Beetletun to Scoundrels takes ~9 minutes, killing every Ettin on the run. So, it's 6 runs (back & forth) within a hour.

If your servers have favor, remember to drop by the Dwayna monument, /kneel before it and get the 10% morale boost. +2 energy and +HP make it easier. Just keep the stance up and hack away, if they try to heal, interrupt. And do the switchy thing.

Locus

Ascalonian Squire

Join Date: Nov 2005

Dark Star

N/Me

Yea I use a W/Me Sword build as well posted it like 4 or 5 days ago.
Don't really need a running skill...

http://www.guildwarsguru.com/forum/s...d.php?t=122867

To be honest most of the time I forget to use FGJ and still kill them very quickly. I don't think it's a very big deal as long as you interrupt they always die quick.

And all the people who keep saying nice job since they're going to nerf it...need to find something better to do. People have been doing it for a very long time. A-Net knows about the drops and the rate. Honestly you don't even make a whole lot of money doing it unless you get *very* lucky. I get golds...but a lot of the time they aren't Sup Vigor(hell a lot of the time they're not even a Sup) and such...the people who get those do this and pretty much nothing else or are incredibly lucky. I myself have done this about 15 times and have not gotten a Sup Vigor or Absorbtion.

It is a very fun farming method. If they nerf it...whatever...but please don't come in here and flame a thread because you're afraid of it getting nerfed. Look at all the Solo/Duo UW threads out there. They still work.

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

i was using my 8 sec build and like 5 runs nothing then woot 3 golds in 1 run O_O this is so weird

ikepdx

Academy Page

Join Date: Dec 2005

I don't farm out of Beetletun, but out through Kryta into the North Kryta Provence where Ettins usually only run in packs of 2 or 3.

I farm easily with my Mo/E, E/Mo and lastly with W/Mo. The run out of Kryta is only difficult with my Warrior when hitting Level 12 Mergoyles (Deep Freeze) and Level 11 (Soul Barbs/Price of Failure/Life Siphon) or 17 Bogs (PoF/Chilblains/Putrid Explosion) as the mers and any bogs combined can bring a warrior to his knees in seconds.

Head N out of Kryta into Scoundrels Rise, pick off the 4 groups of L12 mers you hit going though the canyon 'cause you can't run through them, once out turn W, take out the 2 L11 bogs one at a time and then the 2 L12 mers. Once the PIA lower level bogs and mergoyles are gone you can basically walk through the lower pass (4 L14 mers & 3 L17 bogs), though the next 2 groups of L14 mers and into N Kryta. With my E/Mo and Mo/E I can easily fight my way through and get okay drops, but with my warrior its horrible with the hexes so I just run through.

In NKP head toward the beach but stay on the bluffs, avoid the L11 bogs if possible and take out any L14 mers on the bluff. 2 or 3 groups of Ettin will usually roam the bluffs (sometimes near bogs, but usually can be drawn away), take them out then turn N toward Ascalon Settlement where you'll usually find 2 or 3 more groups of Ettins. Once you've cleared them, go though AS and W into Nebo Terrace, rezone back to NKP and go back through AS and start all over again.

Some times I get lucky. I've gotten 3 Sup Runes of Divine Favor, 1 Sup Rune of Vigor, Death Magic, other sup runes not worth much, and probably 10 Major Vigors. Lots of other drops too, but nothing worth much gold. Then I've had the run where I've only gotten 8 regular pauldrons and 4 hides.

MinionTheory

Ascalonian Squire

Join Date: Feb 2006

Unyielding Vengeance

N/Me

Here is a really fast kill build:

Sprint
Battle Rage {E}
Galrath
Savage
Final Thrust
Sever Artery
Gash
Mending

I find that i never need to use healing signet as long as i have a vamp 3:1 sword.

Rhuobhe

Wilds Pathfinder

Join Date: Oct 2005

Less Crying is Key [kThx]

Quote:
Originally Posted by Amsterdam
I have recently been using the axe build listed below, only I use cyclone not flurry, it works great. Thanks to all who posted Just curious, which axe build is it that you're using, is it the one I posted?

naginatools

Academy Page

Join Date: Nov 2005

Quote:
Originally Posted by Rhuobhe
Well I tried this a few times, and here is what I have to say:
It *definatly* is faster for killing an ettin 1 on 1 than the axe build I posted before.
It *definatly* is slower for killing groups of 3 or more. I can kill 3 with my axe build in less time than it takes to kill 2 with the sword build.

Maybe it's just me (i'm not using a firey hilt) but I don't see this being too fast, and with 15 swords, I never hit for over 155 with final thrust, and with Eviscerate (sp) I can spike up to 137ish with 12 axe.

But whatever floats your boat I like sword better for other areas, like FoW, but for ettins, the axe is king.


BTW I did this Battle Rage sword build in TA just for kicks. Replaced sprint with Rez. It was a blast. I was spiking the other team madly with Battle Rage. 3 consecutive wins, and I am a total PvP noob. (hate it for the most part) Just like my build and this is really old.

Rhuobhe:
Try the build again, or let me say, try sword with Fiery Hilt, you will see the different.
But this Ettins farming is kind of bad these days, bad drops :/

MrrPimpKillerj

Academy Page

Join Date: Jan 2006

IoT

W/Mo

OK i just tried this buildbut i swapped flurry for bonites defence and in with in 5 mins i got a super ranger of expertise rune so This build dose work nice job
=)

Undead Shadowknight

Lion's Arch Merchant

Join Date: Jan 2006

dallas

"But this Ettins farming is kind of bad these days, bad drops :/"

might want to go somewhere else and then come back to ettins. I hadn't been ettin farming in probably a week or at least 3 or 4 days. Did 4 runs, got at least 1 gold each time and got a Sup Absorbsion Now I can get armor for all of my chars.

vallu0

Pre-Searing Cadet

Join Date: Feb 2006

The Eternal Raiders

W/Mo

I tried that and it was awesome!!!

kemydes

Ascalonian Squire

Join Date: May 2005

I would testify about the ettin's farm, i have tried several time since 2 weeks, and the results are very differents from one time to another, it happens i get only or almost only white trash!! most of the times i get some blue/purple/one gold of poor quality BUT yesterday it was amazing, look at it:
Rune sup Vigor, rune sup absorption, rune sup smithing, rune sup expertise, rune sup fire, many purple and many blue and all of these in less than 1h30 (clean the both parts of colonie two times!!!) AMAZING, first time i get sup vigor and sup absorption of all the entire game (more than 1200 h of game !!).

BlasphemousMusic

Ascalonian Squire

Join Date: Feb 2006

Drenched in Blood

Mo/W

Just to keep the up the updates I tested this today with my W/Mo (never died btw, so eat it W/Mo haters!)

Did 5 runs from section 1-2 Beetleton thru ascalon settlement, killing only ettins. Not sure on the time but everyone has different builds for this. Anyway what I got was this in 5 runs:

4 Purple armors
2 Blue
3 Gold

4 blue/2 purple items

I think I got major vigor and sup curses out of these two. But I had at least 1drop per run. Keep in mind I never did the zoning I ran straight there and mapped back to beetletun. And for those who skip the ones outside beetletun, I got my most from there.

dont feel no pain

dont feel no pain

Forge Runner

Join Date: Sep 2005

Uk,Wales

dude something that people arn't noticing is that with a w/mo sure u cant die but yet its much slower , mess around with w/r's w/e's w/mes and u might learn something, i did , the build i made has taken down 3 ettins in less than 20 secs and yes i lived , w/mes has a very tasty pshyical resistance , w/r has tigers fury , they all have extra's that are worth more than the monk secondary.

i dont hate w/mo's , a lot of my builds are w/mo , but realy u dont need all that defence for these measly ettins , with these guys its nice to ram up offence and make sure u got enough defence to just stay alive.

Amsterdam

Amsterdam

Krytan Explorer

Join Date: Jan 2006

Wisconsin

dth

There hasn't been an update, there is an anti farming script, your drops will be better the first time. Go farm them, ettin farming is just as drop likely as it used to be.

Edit: I went out to see if I could get a verification here today... This is what happened my first run:

TrouT

Pre-Searing Cadet

Join Date: Jan 2006

W/Mo

This is all i got in 3 runs
[IMG]<a href="http://img469.imageshack.us/my.php?image=gw0031dc.gif" target="_blank"><img src="http://img469.imageshack.us/img469/8881/gw0031dc.th.gif" border="0" alt="Free Image Hosting at www.ImageShack.us" /></a>[/IMG]

Rahl

Rahl

Furnace Stoker

Join Date: Apr 2005

Austin, Tx

Mmph Its [Good]

Mo/

I use a W/R build, works awesome.

Sword and Axe builds:
Attribs:
Str: 7 (6+1)
Axe: 15 (11+4)
Tactics: 10 (9+1)
Beast Mas: 9

The sword attrib's are the same, except for swapping the 15 on Axe to 15 on Sword.


zxerox

Ascalonian Squire

Join Date: Jun 2005

E/Me

Been doing the ettin run alot and drops do vary alot. First 2 times i tried i died at first mob, but since then its been easy and belive it or not on my first full successful run i got a sup absorbtion, and another time a sup vigor as well was various other sup runes. I just use my normal e/me build for it, as i find it works great here as well as in general pve / pvp.

E/Me

earth magic 16 (12 + 3 + 1)
energy storage 13 (12 + 1)

earth attunement
aura of restoration
armour of earth
ether renewal (Elite)
stone daggers
crystal wave
earthquake
aftershock

you have to fight the first part outside beetletun its tricky taking on the avicara at times but with a little practice its done easily. Once you reach the ettins make sure all 3 main enchantments are on (attunement, aura and armour) and get as many ettins around you as you can, up to 10 even. do crystal wave, earthquake followed by aftershock for high damage. and stone daggers to finish and to kill time while other skills recharge. Aura of restoration and armour of earth keeps you alive as you cast spells, and when you are nearly dead or need energy use ether renewal (make sure all 3 other encahntments are still active) and spam stone daggers as many times as you can until ether renewal wears off. this should almost max out your health and energy. if posssible use aftershock on its own when they use healing signet as it does high damage. this really works and goes to show that not only warriors can farm. i have also seen fire eles farm here with lots of area of effect spells

Thannis

Ascalonian Squire

Join Date: Feb 2006

Brotherhood of Shadows

W/N

My best run was 3 Sup monk runes 1 Sup vigor 1 sup absorbtion. In 1 day. You just have to work it but not farm every day. Also Rune prices have dropped alittle because of the griffon nerf.

Amsterdam

Amsterdam

Krytan Explorer

Join Date: Jan 2006

Wisconsin

dth

They have been dropping steadily for a while. I am sure I have single handedly drivin them down a few percent because of my teaching and threads ahah or maybe not who knows. Anyways I am sure they will continue to go down and bottom out sometime soon.

Rhuobhe

Wilds Pathfinder

Join Date: Oct 2005

Less Crying is Key [kThx]

I farm them every day and I've had 2 sup absorbtions and 2 sup vigors (amongst other runes) in the past 5 days.