Six character slots confirmed
Gli
Here's my take on the silly formulas:
8 * 50% = 400% sounds about right.
6 * 100% = 600% is probably an exaggeration, and here's why:
No character will be able to play 100% of the game because when you decide to either create a Prophecies or a Factions character, a huge chunk of the campaign you don't pick won't be suitable for that character at the time he's ready to cross campaign bounderies. All of this is compounded by the fact that many people already use all 4 of their current slots. I think it's a fair assumption that existing level 20 characters will have to jump in at an advanced point of Fractions campaign if they want challenging content.
Let's be gracious and use a conservative estimate for the amount of content unsuitable for any specific character, say... 20%?
In that case we'd be looking at:
6 * 80% = 480%
Since I'm pretty sure the pre-level 20 content of Prophecies takes up more than 20% of PvE content, the real number is will probably be considerably lower than this assumed 480%.
Pick that apart however you like. I'm sure there'll be some clever yet myopic retorts. Guess what? I don't care, I'm done with this.
8 * 50% = 400% sounds about right.
6 * 100% = 600% is probably an exaggeration, and here's why:
No character will be able to play 100% of the game because when you decide to either create a Prophecies or a Factions character, a huge chunk of the campaign you don't pick won't be suitable for that character at the time he's ready to cross campaign bounderies. All of this is compounded by the fact that many people already use all 4 of their current slots. I think it's a fair assumption that existing level 20 characters will have to jump in at an advanced point of Fractions campaign if they want challenging content.
Let's be gracious and use a conservative estimate for the amount of content unsuitable for any specific character, say... 20%?
In that case we'd be looking at:
6 * 80% = 480%
Since I'm pretty sure the pre-level 20 content of Prophecies takes up more than 20% of PvE content, the real number is will probably be considerably lower than this assumed 480%.
Pick that apart however you like. I'm sure there'll be some clever yet myopic retorts. Guess what? I don't care, I'm done with this.
Static
Hey all sorry i havent been checking up on GW lately, and am planning to get back into GW when factions come out. So if you have an existing GW account, you wont be able to keep your items/gold to use in GW:Factions?
Riceboi
That's great news to hear. Yay Now I can create a Ritualist and an Assassin. I still have some questions though.
Can my 4 existing characters still go back to Tyria once my account is link to new Factions?
Can my 2 new characters in Factions play the old missions in Tyria(ie. THK, UW,Desert missions)?
Can my 4 existing characters still go back to Tyria once my account is link to new Factions?
Can my 2 new characters in Factions play the old missions in Tyria(ie. THK, UW,Desert missions)?
SylverDragon
Quote:
Originally Posted by Static
Hey all sorry i havent been checking up on GW lately, and am planning to get back into GW when factions come out. So if you have an existing GW account, you wont be able to keep your items/gold to use in GW:Factions?
|
a) Create a new account for Factions, which will have 4 slots, full access to the Factions campaign, but no links with your GW account.
b) Add the Factions key to your GW account, which will give you 6 slots with access to all the items/gold in your GW account, and characters will be able to travel between the two campaigns (via Lion's Arch and Seitung Harbour).
CKaz
I agree thank goodness they finally released the message.
And also made mention Gaile had to be brainwashed by the line but anyhow...
So now I know I need to wrap up my last couple ranger unlocks and put a 'UAS' account on the chopping block, because there's just no way this works for my household. If they don't care about my $100 a chapter more power too them (2 accounts go with me and it'll be interesting to see how my friends and guild go).
I'm actually regretting getting a lot of people involved - I guess I should have seen it coming when all these 'special weekends' didnt add a slot for all of us to try it as we're already strapped.
ANet what you've failed to realize is that it's a game enjoyed many different ways. There's a lot of people you've turned away today. I was going to search out the pre-order box - at least on the day before you've saved me the effort of following up with a return.
Probably the most amazing failure is you could have gotten away with such a model if you made up the shortage left from Prophecies. Obviously it wasnt worth it and we'll start looking at other games again.
And also made mention Gaile had to be brainwashed by the line but anyhow...
So now I know I need to wrap up my last couple ranger unlocks and put a 'UAS' account on the chopping block, because there's just no way this works for my household. If they don't care about my $100 a chapter more power too them (2 accounts go with me and it'll be interesting to see how my friends and guild go).
I'm actually regretting getting a lot of people involved - I guess I should have seen it coming when all these 'special weekends' didnt add a slot for all of us to try it as we're already strapped.
ANet what you've failed to realize is that it's a game enjoyed many different ways. There's a lot of people you've turned away today. I was going to search out the pre-order box - at least on the day before you've saved me the effort of following up with a return.
Probably the most amazing failure is you could have gotten away with such a model if you made up the shortage left from Prophecies. Obviously it wasnt worth it and we'll start looking at other games again.
Kool Pajamas
I was hoping for at least 3.
Better than one though. I'm probably going to make a Rt/A on one account and A/Rt on the other and have 2 pvp slots on each to have one of every profession.
Better than one though. I'm probably going to make a Rt/A on one account and A/Rt on the other and have 2 pvp slots on each to have one of every profession.
dargon
YOu can please some of the people all of the time, but you can't please all of the people all of the time. If you don't like it, go elsewhere. Personally, I'm very happy with the change, room for an assassin (I found ritualists to be, meh, kinda like monking ) and one other character plus my pvp slot. Happiness for me!
d3kst3r
I think we need more benefits from linking. I mean why have 6 account slots when you can have 8?
Despite it being against the EULA, I know many people who are planning to sell their original Guildwars accounts in order to buy Factions. If ArenaNet isn't going to give us more bonuses from linking then I feel that lots of people are just going to keep selling the previous chapter and using the money to buy the next chapter. This way ArenaNet will stand to lose a lot of money.
Despite it being against the EULA, I know many people who are planning to sell their original Guildwars accounts in order to buy Factions. If ArenaNet isn't going to give us more bonuses from linking then I feel that lots of people are just going to keep selling the previous chapter and using the money to buy the next chapter. This way ArenaNet will stand to lose a lot of money.
Francis Crawford
What's all the whining about? If you want to play absolutely all the possibilities, you need two accounts. That has been true all along, and remains true.
Six character slots is what one really needs for Prophecies (1 for each profession except Mesmer, because there's little need to play a PRIMARY mesmer in PvE, plus 1 for PvP). We're two short on a single account. Eight is presumably what one really needs with two new professions; once again, we're two short.
Six character slots is what one really needs for Prophecies (1 for each profession except Mesmer, because there's little need to play a PRIMARY mesmer in PvE, plus 1 for PvP). We're two short on a single account. Eight is presumably what one really needs with two new professions; once again, we're two short.
kazujin
I'll definately link. I still have one extra slot on my current account and 2 extra would be just bonus. I do as much PvP as PvE
angshuman
This was a disgusting marketing stunt. Notice how a lot of people are heaving sighs of relief at the thought of 6 total slots? Let me tell you, they were planning to have 2 extra slots for linked accounts right from the start. However, they floated the rumor about only 1 extra slot just so that when we found out we were getting 2, we would actually be happy although we were actually getting screwed.
TMWNN
I have to say I dont ndersand what all the fuss is about, its not like the pve hardcore who want a primary of each profession play pvp anyway so why would they care about carrying thier unlocks over to the new account?
If you want 8 slots keep the accounts seperate and laugh your head off.
i'm happy as larry with 2 slots.
If you want 8 slots keep the accounts seperate and laugh your head off.
i'm happy as larry with 2 slots.
apoggy
where has it been said that factions has 4 slots?
Lady Lozza
We were never given 1 slot per profession to begin with, so why do people suddenly think that they are going to get them now?
Two slots is great I will have enough to do as I wish and a pvp slot left over
Two slots is great I will have enough to do as I wish and a pvp slot left over
d3kst3r
So if you don't link you'll have 8 slots and if you do link you get 6. Somehow I still feel like we're getting ripped off. If they were being fair it would be 8 slots regardless.
Mark of Rodgort
all i can say is all the unlocking i did wont be able to put in use coz im planning to use the 2 slots for primary ritualist and primary assassin. thus i once again will have no space for a pvp character. I just want a freakin space for a pvp char. Anet coudlve made it 6 roleplaying/pvp and 1 pvp
Nightwish
At the moment, I still have 1 empty slot left, excluding pvp char. Having 2 more slots is quite satisfactory for my case. And like L.Lozza said, we have always been having 2 slots less than the number of existing professions (currently - 4 slot to 6 profs and in factions - 6 slots to 8 profs).
Uknown_Deception
I don't know but I have to agree that the 2 extra slots would be amazing. I'm not going to be complaining.
lg5000
Imagin JUST getting factions.. you now have 8 professions and only 4 slots.
I belong to those who'd love to have a pvp only slot ontop of my pve chars though.. having played all professions through pve, I now have 4 characters for pve and none for pvp (unless I take my pve char into pvp). With two new classes and 2 slots I'll have a pvp slot right up till I finish playing either assassin or ritualist through the pve side of things..and then.. I dunno, depends if I like the profession or not I guess.
I belong to those who'd love to have a pvp only slot ontop of my pve chars though.. having played all professions through pve, I now have 4 characters for pve and none for pvp (unless I take my pve char into pvp). With two new classes and 2 slots I'll have a pvp slot right up till I finish playing either assassin or ritualist through the pve side of things..and then.. I dunno, depends if I like the profession or not I guess.
Batou of Nine
WARNING:: LOTS OF TEXT TO READ. VERY OPINIONATED THOUGHTS. POSSIBLE RANTISH TALK. PROCEED AT OWN RISK!! (Summary of thoughts in second to last paragraph)
It's all a confusing mixture of feelings!! I am SO SO SO excited about factions coming out, and the huge new world that will be available, however, at the same time i am a bit perturbed that they did this whole "4 slot seperate, 2 slot linked" deal. In respects to capitalism, i think it is quite obviously a ploy to gain a bit more revenue. The fact is people DO buy multiple accounts for additional space in order to play all the characters and for storage; this is actually very common for a lot of the long lived GW players. This, in a way, i understand.
DESPITE that, i am still quite annoyed with Anet. They make a game with an advertised multitude of skills across 6 different classes (chapter1), but then limit the amount of characters we can try at once? With only 4 slots to make characters, we are forced to make hard decisions on what class we want to try. Once we have made the character, beaten all of PvE, unlocked that primary class skills, captured all the elites, and gotten custom gear... WHY IN THE WORLD WOULD I WANT TO DELETE THAT CHARACTER TO TRY ANOTHER CLASS?!? I have already put so much effort into these 4 characters, how could i just delete so much time and in game money spent!? Essentially, we are FORCED to buy another copy in order to try another character class. To me, to simply delete something that took hours and hours to accomplish is so unthinkable it erks me. And they expect me to either delete to play another class... or buy that other copy. CMON!
I dont know how much you all value your time, but i place mine on quite a high rung. Not being arrogant, but what i mean is, every human life's time is precious. Because of this Anet has taken full advantage in order to get people to give them more money. I have played GW almost from day one. In that time i have somehow managed to resist the urge to buy another account in hopes that an update would give us those extra slots. So you can picture my glee when they announced Chapter 2!! Now, you can understand how angry i am learning that if i choose to link both chapters i only get 2 extra slots?!? So now its 8 classes with only 6 slots for 2 linked chapters. And again, why would anyone NOT want to link them? As i have said, i already spent hours and hours of my life working on the Chapter 1 characters, so i definitly would want them to be able to explore this new Chapter! This works both ways, after i try out the new classes, beat the new PvE chapter, unlock all the skills, capture all their elites, and spend tons of in game cash (essentially time) for EACH character, OF COURSE i would want them to do things in chapter 1!
Playing chapter 2 unlinked with chapter 1 just doesnt make sense to me... and still others are ALREADY forced to buy 2 copies of Chapter 2 if they want them all to be able to visit the new realms. Its like "Hey, now that you have spent hours of your life in this game, go ahead and delete some of your life so that you can actually try out the other aspects of the game OR just give me mor money!"
You can think all you want that this is just an angry man's rant, or some disgruntaled "elite" GW player who thinks he's above everything... I really dont care. But my point stands. Its HOURS of my life, and I am expected to simply delete that portion of time, or to dish out the cash to purchase another copy. To put things in perspective, I am a full time student. I work full time and do classes full time. About 90% of my earnings go back into school and living expenses. I live on such a tight budget its insane. What little spare time i have, i like to enjoy games such as GW. However, that enjoyment is just about stifled when i find i cannot experience all the game has to offer purely cause i value time (spent on my characters) and i cannot afford to purchase another copy. I even had to start saving a few weeks ago in order to afford Chapter 2!!!!!!!!!!!!!
So whats wrong with this picture? Capitalism at its worst! The poor student remains that poor student, even when it comes to game enjoyment! Nearly fresh out. so to SUMMARIZE:: Creating and fully experiencing 4 characters takes time. I value time. I cannot simply delete this time spent, because it is valuable to me. Therefore, i cannot experience the full game. With Chapter 2 only offering 2 more slots with linked chapters making 8 classes and only 6 slots, the time/value cycle repeats. To not link the chapters in order to get a full 4 slots, means i cannot interchange characters. This means that the portion of my life spent on Chapter 1 characters remains in Chapter 1, and i cannot take something i spent so much time on, to explore a new land. This again limits enjoyment and experience, and the previous cycle continues. Meaning with this logic the only choice is to buy additional copies of either chapter, but to interchange characters between those copies i would need both chapters. And the cycle continues, Capitalism wins. LOL!
Never-the-less, since i love the game itself so much, I cannot pull myself away, and will continue to play GW. Oh, what a black hole... Sorry to be so long and rantish, but thats my opinion. Respect it, and comment if you wish. Flaming is expected. enjoy.
It's all a confusing mixture of feelings!! I am SO SO SO excited about factions coming out, and the huge new world that will be available, however, at the same time i am a bit perturbed that they did this whole "4 slot seperate, 2 slot linked" deal. In respects to capitalism, i think it is quite obviously a ploy to gain a bit more revenue. The fact is people DO buy multiple accounts for additional space in order to play all the characters and for storage; this is actually very common for a lot of the long lived GW players. This, in a way, i understand.
DESPITE that, i am still quite annoyed with Anet. They make a game with an advertised multitude of skills across 6 different classes (chapter1), but then limit the amount of characters we can try at once? With only 4 slots to make characters, we are forced to make hard decisions on what class we want to try. Once we have made the character, beaten all of PvE, unlocked that primary class skills, captured all the elites, and gotten custom gear... WHY IN THE WORLD WOULD I WANT TO DELETE THAT CHARACTER TO TRY ANOTHER CLASS?!? I have already put so much effort into these 4 characters, how could i just delete so much time and in game money spent!? Essentially, we are FORCED to buy another copy in order to try another character class. To me, to simply delete something that took hours and hours to accomplish is so unthinkable it erks me. And they expect me to either delete to play another class... or buy that other copy. CMON!
I dont know how much you all value your time, but i place mine on quite a high rung. Not being arrogant, but what i mean is, every human life's time is precious. Because of this Anet has taken full advantage in order to get people to give them more money. I have played GW almost from day one. In that time i have somehow managed to resist the urge to buy another account in hopes that an update would give us those extra slots. So you can picture my glee when they announced Chapter 2!! Now, you can understand how angry i am learning that if i choose to link both chapters i only get 2 extra slots?!? So now its 8 classes with only 6 slots for 2 linked chapters. And again, why would anyone NOT want to link them? As i have said, i already spent hours and hours of my life working on the Chapter 1 characters, so i definitly would want them to be able to explore this new Chapter! This works both ways, after i try out the new classes, beat the new PvE chapter, unlock all the skills, capture all their elites, and spend tons of in game cash (essentially time) for EACH character, OF COURSE i would want them to do things in chapter 1!
Playing chapter 2 unlinked with chapter 1 just doesnt make sense to me... and still others are ALREADY forced to buy 2 copies of Chapter 2 if they want them all to be able to visit the new realms. Its like "Hey, now that you have spent hours of your life in this game, go ahead and delete some of your life so that you can actually try out the other aspects of the game OR just give me mor money!"
You can think all you want that this is just an angry man's rant, or some disgruntaled "elite" GW player who thinks he's above everything... I really dont care. But my point stands. Its HOURS of my life, and I am expected to simply delete that portion of time, or to dish out the cash to purchase another copy. To put things in perspective, I am a full time student. I work full time and do classes full time. About 90% of my earnings go back into school and living expenses. I live on such a tight budget its insane. What little spare time i have, i like to enjoy games such as GW. However, that enjoyment is just about stifled when i find i cannot experience all the game has to offer purely cause i value time (spent on my characters) and i cannot afford to purchase another copy. I even had to start saving a few weeks ago in order to afford Chapter 2!!!!!!!!!!!!!
So whats wrong with this picture? Capitalism at its worst! The poor student remains that poor student, even when it comes to game enjoyment! Nearly fresh out. so to SUMMARIZE:: Creating and fully experiencing 4 characters takes time. I value time. I cannot simply delete this time spent, because it is valuable to me. Therefore, i cannot experience the full game. With Chapter 2 only offering 2 more slots with linked chapters making 8 classes and only 6 slots, the time/value cycle repeats. To not link the chapters in order to get a full 4 slots, means i cannot interchange characters. This means that the portion of my life spent on Chapter 1 characters remains in Chapter 1, and i cannot take something i spent so much time on, to explore a new land. This again limits enjoyment and experience, and the previous cycle continues. Meaning with this logic the only choice is to buy additional copies of either chapter, but to interchange characters between those copies i would need both chapters. And the cycle continues, Capitalism wins. LOL!
Never-the-less, since i love the game itself so much, I cannot pull myself away, and will continue to play GW. Oh, what a black hole... Sorry to be so long and rantish, but thats my opinion. Respect it, and comment if you wish. Flaming is expected. enjoy.
coolsti
Oh no!!! I can see the chaos and problems and complaints now! Anet pay attention to this:
A player who already owns GW buys Factions and is in such a hurry to set it up and get it working, that the player doesn't pay attention to all the instructions and warning about whether to "link" the two games on the same account or set up Factions on a separate account. The player is in such a hurry, the player sets up Factions as a separate account not realizing:
1) that he/she would rather have had the two games merged on one account and
2) that it is NOT POSSIBLE to change things once the accounts have been set up.
Lets face it, people are impatient, inattentive, or just plain dumb. There are bound to be many who will make this mistake. And so Anet is definitely going to be bombarded with lots of players who made this mistake and oh so much would pretty please like to be able to change the way they set up Factions anyway.
Hmmm, what is Anet going to do about this? Smart would be a way to allow us to delete the separate account completely losing all characters and equipment and to let us re-set it up as a merged game.
A player who already owns GW buys Factions and is in such a hurry to set it up and get it working, that the player doesn't pay attention to all the instructions and warning about whether to "link" the two games on the same account or set up Factions on a separate account. The player is in such a hurry, the player sets up Factions as a separate account not realizing:
1) that he/she would rather have had the two games merged on one account and
2) that it is NOT POSSIBLE to change things once the accounts have been set up.
Lets face it, people are impatient, inattentive, or just plain dumb. There are bound to be many who will make this mistake. And so Anet is definitely going to be bombarded with lots of players who made this mistake and oh so much would pretty please like to be able to change the way they set up Factions anyway.
Hmmm, what is Anet going to do about this? Smart would be a way to allow us to delete the separate account completely losing all characters and equipment and to let us re-set it up as a merged game.
Sagius Truthbarron
What? Why would you have to delete one of your characters to try the 2 new ones if they give you 2 new slots? You just make the 2 new ones.
I think alot of the people complaining are just trying to start revolts so they can get a free meal. I mean, if you have a N/me, a W/R, a Mo/Me, an Ele/Me, Rt/N, A/W, why on earth do you need a Mesmer and a Ranger primary?
There is no need to delete anything. Are you buying Factions to play a Mesmer and Ranger primary? Frankly, having a Primary class deosn't do a -thing- for you except give you different armor options and the ability to get 13-19 in stat points for your primary attributes.
Guess how many slots I use? 3. 1 N/, W/ and PvP slot. I'm not even that big in PvP either. I have played every class on primary PvE except Mesmer, but I just don't see a need to have one of each type, giving them all little special names and pretending they are my children and at the thought of deleteing the one I made a week ago "OMG! NOES, I COULDN'T DELETE LITTLE SALLY!"
It has nothing to do with Capitalism/Communism/Third Reich/Socialism/Whatever you want to call what you don't like. I played a game that only gave you 5 slots (6 classes with no class mixing, but near the end of the game the choice to change to a different class, which could lead you ending up with 2 of the same class type, pretty much forever unlesd you wanted to erase your work). I never even thought about it untill now.
I haven't played many MMORPGs, but I know some others do that, don't they?
Some of you say you are using all 4 slots on your account, but you complain about not being able to have 8 slots without a merged account. Why do you need skills/upgrades unlocked on it then? You're obviously not using your PvP slot at all, and you obviously don't PvP very much (unless all 4 of your characters have enough green items, etc, to keep switching builds alot).
I just don't think they need to accomidate every person that wants to have 2 or so of each type of character. Just don't merge your accounts, you obviously aren't going to use your skill unlocks anyway. What's the big deal?
You survived with only -4- this long, right? I don't recall having 8 (which would be equal to the current demands, wanting 4 instead of the required 2).
I think alot of the people complaining are just trying to start revolts so they can get a free meal. I mean, if you have a N/me, a W/R, a Mo/Me, an Ele/Me, Rt/N, A/W, why on earth do you need a Mesmer and a Ranger primary?
There is no need to delete anything. Are you buying Factions to play a Mesmer and Ranger primary? Frankly, having a Primary class deosn't do a -thing- for you except give you different armor options and the ability to get 13-19 in stat points for your primary attributes.
Guess how many slots I use? 3. 1 N/, W/ and PvP slot. I'm not even that big in PvP either. I have played every class on primary PvE except Mesmer, but I just don't see a need to have one of each type, giving them all little special names and pretending they are my children and at the thought of deleteing the one I made a week ago "OMG! NOES, I COULDN'T DELETE LITTLE SALLY!"
It has nothing to do with Capitalism/Communism/Third Reich/Socialism/Whatever you want to call what you don't like. I played a game that only gave you 5 slots (6 classes with no class mixing, but near the end of the game the choice to change to a different class, which could lead you ending up with 2 of the same class type, pretty much forever unlesd you wanted to erase your work). I never even thought about it untill now.
I haven't played many MMORPGs, but I know some others do that, don't they?
Some of you say you are using all 4 slots on your account, but you complain about not being able to have 8 slots without a merged account. Why do you need skills/upgrades unlocked on it then? You're obviously not using your PvP slot at all, and you obviously don't PvP very much (unless all 4 of your characters have enough green items, etc, to keep switching builds alot).
I just don't think they need to accomidate every person that wants to have 2 or so of each type of character. Just don't merge your accounts, you obviously aren't going to use your skill unlocks anyway. What's the big deal?
You survived with only -4- this long, right? I don't recall having 8 (which would be equal to the current demands, wanting 4 instead of the required 2).
Tekish
I've been intentionally silent about ANet's constant stubbornness regarding character slots since the beginning. I had assumed that when the time came for an expansion, they would work things out, allowing you the necessary space to explore everything the game (and expansions) had to offer. And while I'm not surprised with this recent character slot announcement, I still don't understand ANet's reluctance to provide the player with the necessary means to explore all facets of the game (PvE).
But that's not even what really bothers me. Take for example, my situation. My current account utilizes all of the current slots (3 PvE, 1 PvP). It is fully UAX, and ranked. This took me a long time to accomplish, and it's something that I don't plan to do over again with a new account. So, right off the bat, that limits my options to a joint account, or to not buy the expansion at all. I happen to like Guild Wars, and have been interested in Factions since it was announced, so I'd rather not abandon it altogether. However, the joint account offers nothing more than 2 extra slots, no additional storage space or other features to speak of, yet still subtracts 2 slots from and retails for the same price as a new factions account.
I don't know how much value ANet puts on the ability to have old PvE accounts travel to Factions' new areas, but to me, at least, it doesn't warrant the intentional crippling of existing GW accounts (because we very well know their database and network is more than capable of a few extra bytes per account). Maybe if factions was offered at a cheaper price for existing GW owners I could understand. But as is, I can't help but feel like I'm getting pushed around now that ArenaNet has already taken my money from the first game. I don't particularly like that.
But that's not even what really bothers me. Take for example, my situation. My current account utilizes all of the current slots (3 PvE, 1 PvP). It is fully UAX, and ranked. This took me a long time to accomplish, and it's something that I don't plan to do over again with a new account. So, right off the bat, that limits my options to a joint account, or to not buy the expansion at all. I happen to like Guild Wars, and have been interested in Factions since it was announced, so I'd rather not abandon it altogether. However, the joint account offers nothing more than 2 extra slots, no additional storage space or other features to speak of, yet still subtracts 2 slots from and retails for the same price as a new factions account.
I don't know how much value ANet puts on the ability to have old PvE accounts travel to Factions' new areas, but to me, at least, it doesn't warrant the intentional crippling of existing GW accounts (because we very well know their database and network is more than capable of a few extra bytes per account). Maybe if factions was offered at a cheaper price for existing GW owners I could understand. But as is, I can't help but feel like I'm getting pushed around now that ArenaNet has already taken my money from the first game. I don't particularly like that.
Tainek
Quote:
Originally Posted by Sagius Truthbarron
What? Why would you have to delete one of your characters to try the 2 new ones if they give you 2 new slots? You just make the 2 new ones.
I think alot of the people complaining are just trying to start revolts so they can get a free meal. I mean, if you have a N/me, a W/R, a Mo/Me, an Ele/Me, Rt/N, A/W, why on earth do you need a Mesmer and a Ranger primary? There is no need to delete anything. Are you buying Factions to play a Mesmer and Ranger primary? Frankly, having a Primary class deosn't do a -thing- for you except give you different armor options and the ability to get 13-19 in stat points for your primary attributes. Guess how many slots I use? 3. 1 N/, W/ and PvP slot. I'm not even that big in PvP either. I have played every class on primary PvE except Mesmer, but I just don't see a need to have one of each type, giving them all little special names and pretending they are my children and at the thought of deleteing the one I made a week ago "OMG! NOES, I COULDN'T DELETE LITTLE SALLY!" 2). |
As a secondarys you dont have access to the primary (fast cast, expertise) attributes, and these are very important to both the ranger and the mesmer (only a ranger can trap, and fast cast is essential for shut down, even more so in PvP)
if primary class meant nothing, we'd all have warriors. GG
Grimm
Quote:
Originally Posted by d3kst3r
I think we need more benefits from linking. I mean why have 6 account slots when you can have 8?
Despite it being against the EULA, I know many people who are planning to sell their original Guildwars accounts in order to buy Factions. If ArenaNet isn't going to give us more bonuses from linking then I feel that lots of people are just going to keep selling the previous chapter and using the money to buy the next chapter. This way ArenaNet will stand to lose a lot of money. |
Grimm
Quote:
Originally Posted by Mark of Rodgort
all i can say is all the unlocking i did wont be able to put in use coz im planning to use the 2 slots for primary ritualist and primary assassin. thus i once again will have no space for a pvp character. I just want a freakin space for a pvp char. Anet coudlve made it 6 roleplaying/pvp and 1 pvp
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Akaraxle
Shush, we aren't paying a monthly fee and we still get monthly fee quality -- or even better, if you consider we're not spread through a hundred servers.
A small limitation like that doesn't bother me: besides, most players (3 PvE, 1 PvP) are getting 2 more slots to try the new professions, so I don't see the problem.
A small limitation like that doesn't bother me: besides, most players (3 PvE, 1 PvP) are getting 2 more slots to try the new professions, so I don't see the problem.
Maxiemonster
Woohoo, finally enough to have all original Guild Wars proffesions, and the same problem as in the original problem: 2 spots to left for all proffesions. Laaaaaaame!
Thom
I really never got this whole argument about needing 8 character slots mostly because the plot was boring the second time around I couldn't stand starting again. There are enough slots to unlock every profession and have a pvp slot without ever changing secondaries. The potential loss here is possibly some PvP armor and customized unique weapons. The loss is really marginal for the average player. If you really want to deck out 6 characters with top gear, give Anet their proper due and pay another 50 dollars...you will be spending 500 hours minimum on the second account if getting top gear is what you are after. 50 dollars is ten hours working at McDonalds or a cell phone bill... stop complaining.
I've state before that Anet risks higher levels of account sharing from casual users (who drive the business side of things), so they are being generous giving two slots. You will have access with 6 characters to all the high level areas in both Faction and Prophecies on a single account... that is a 50% access increase. No one will be forced into the dreaded Ri/A class choice. Single account storage will be up more than 50% for the pack rats out there.
Anet really doesn't need to bend over backwards for those of us insane enough to be posting on forums regularly. Odds are we would buy Faction just like we pretended to like "The Matrix Reloaded" if you catch my drift. We have all sunk enough time that the extended content alone is worth the full price. It is a segmented market... they can afford to offer us less because we value the product more. Selling Guild Wars to me is like selling tuperware to a housewife, I can't get enough of it no matter how stupid I feel sometimes.
I love all the "poor student" posts. I was a poor undergraduate and I remember how much I spent on beer each month. The day 50 dollars breaks your budget is the day that you should quit Guildwars and get either a job or another degree. Poor us, spending hundreds of hours on our asses with a video game which costs us cents on the hour. Cable TV costs more than Guild Wars.
Deleting characters isn't like cutting off your left arm. The only thing of real value you may lose is perfect customized weapons. It takes <30 hours to level a character and get top stats gear. If you spend the same amount of time in game as I have, 30 hours is't all that much percentage wise.
Bottom line: Pricing and allocation of slots is done to maximize profit. If you fall into the class of people who would need more than the allocated number of slots, you are very likely willing to pay more for the extra slots. Please don't whine about getting your monies worth when you've played hundreds of hours over several months for the cost of 2 DVDs or a dinner out for two.
I've state before that Anet risks higher levels of account sharing from casual users (who drive the business side of things), so they are being generous giving two slots. You will have access with 6 characters to all the high level areas in both Faction and Prophecies on a single account... that is a 50% access increase. No one will be forced into the dreaded Ri/A class choice. Single account storage will be up more than 50% for the pack rats out there.
Anet really doesn't need to bend over backwards for those of us insane enough to be posting on forums regularly. Odds are we would buy Faction just like we pretended to like "The Matrix Reloaded" if you catch my drift. We have all sunk enough time that the extended content alone is worth the full price. It is a segmented market... they can afford to offer us less because we value the product more. Selling Guild Wars to me is like selling tuperware to a housewife, I can't get enough of it no matter how stupid I feel sometimes.
I love all the "poor student" posts. I was a poor undergraduate and I remember how much I spent on beer each month. The day 50 dollars breaks your budget is the day that you should quit Guildwars and get either a job or another degree. Poor us, spending hundreds of hours on our asses with a video game which costs us cents on the hour. Cable TV costs more than Guild Wars.
Deleting characters isn't like cutting off your left arm. The only thing of real value you may lose is perfect customized weapons. It takes <30 hours to level a character and get top stats gear. If you spend the same amount of time in game as I have, 30 hours is't all that much percentage wise.
Bottom line: Pricing and allocation of slots is done to maximize profit. If you fall into the class of people who would need more than the allocated number of slots, you are very likely willing to pay more for the extra slots. Please don't whine about getting your monies worth when you've played hundreds of hours over several months for the cost of 2 DVDs or a dinner out for two.
Raxxman
Problem i see is this doesn't affect casual gamers at all.
Someone like me who only has one major character, has no need for additional slots and will buy factions for all the new goodies.
This has a much greater affect on the 'hardcore' gamers. The ones who want to do everything. Now without the monthly user fee hardcore gamers are not important for ANet, except for their loyalty in buy new material.
The thing is, if Thom is indeed correct and ANet wishes to stamp down on account sharing between casual gamers, wouldn't the process of allowing people to pay for additional slots completely solve this problem?
cheers
Someone like me who only has one major character, has no need for additional slots and will buy factions for all the new goodies.
This has a much greater affect on the 'hardcore' gamers. The ones who want to do everything. Now without the monthly user fee hardcore gamers are not important for ANet, except for their loyalty in buy new material.
The thing is, if Thom is indeed correct and ANet wishes to stamp down on account sharing between casual gamers, wouldn't the process of allowing people to pay for additional slots completely solve this problem?
cheers
Thom
Reasonable point. Administration costs could be an issue... more complicated your structure the higher your costs and the harder it is to support your retailers. Also possible is the larger step could allow for more profit... many people may want two more slots but will buy four without another choice.
My brothers played the same account for a bit, but now there are 2 accounts at my family's home. I can't say what would happen if there had been the option to get my youngest another slot on his brothers account. I know there are many families with the father playing casually and the kids playing etc, so this isn't exactly uncommon. Account sharing may only be a small part of the explanation, but realize that each additional slot is cutting into Anet profits.
My brothers played the same account for a bit, but now there are 2 accounts at my family's home. I can't say what would happen if there had been the option to get my youngest another slot on his brothers account. I know there are many families with the father playing casually and the kids playing etc, so this isn't exactly uncommon. Account sharing may only be a small part of the explanation, but realize that each additional slot is cutting into Anet profits.
Vilaptca
Quote:
Originally Posted by coolsti
Oh no!!! I can see the chaos and problems and complaints now! Anet pay attention to this:
A player who already owns GW buys Factions and is in such a hurry to set it up and get it working, that the player doesn't pay attention to all the instructions and warning about whether to "link" the two games on the same account or set up Factions on a separate account. The player is in such a hurry, the player sets up Factions as a separate account not realizing: 1) that he/she would rather have had the two games merged on one account and 2) that it is NOT POSSIBLE to change things once the accounts have been set up. Lets face it, people are impatient, inattentive, or just plain dumb. There are bound to be many who will make this mistake. And so Anet is definitely going to be bombarded with lots of players who made this mistake and oh so much would pretty please like to be able to change the way they set up Factions anyway. Hmmm, what is Anet going to do about this? Smart would be a way to allow us to delete the separate account completely losing all characters and equipment and to let us re-set it up as a merged game. |
There will not be many people making this mistake.
RBK
You know it’s funny, in the second or third post someone said, yes now people will stop arguing…
Well some much for that aye. People are still moaning at the lack of character slots. Personally I think 6 is plenty I only currently use three of my four slots, two of them being PvE. I’m going to buy factions and I’m going to merge my account because I want my characters form the previous game to see the new factions. I think it would be cool to run around with a pre-built character, I will make and assassin and a ritualist eventually and I will enjoy building them up also.
Which leave me with another free slot, just get over it please. Stop arguing over character slots. I think what Anet have chosen to do is fine. At the end of the day you could have a monthly subscription … Anet need to make there money as well don’t they? Come on people be fair!
Well some much for that aye. People are still moaning at the lack of character slots. Personally I think 6 is plenty I only currently use three of my four slots, two of them being PvE. I’m going to buy factions and I’m going to merge my account because I want my characters form the previous game to see the new factions. I think it would be cool to run around with a pre-built character, I will make and assassin and a ritualist eventually and I will enjoy building them up also.
Which leave me with another free slot, just get over it please. Stop arguing over character slots. I think what Anet have chosen to do is fine. At the end of the day you could have a monthly subscription … Anet need to make there money as well don’t they? Come on people be fair!
Gonzo
2 pve, 1 pre, 1 pvp
1 pre factions 1 factions pve
I see no problems as of yet.
1 pre factions 1 factions pve
I see no problems as of yet.
Numa Pompilius
Quote:
Originally Posted by seut
4slots chapter1 stand alone + 4slots chapter2 stand alone = 6slots combined install
full price chapter1 + full price chapter2 = 6/8 benefit wasn't the first law of marketing: keep your EXISTING customers happy? |
As she (should have) put it, 8x50% is less than 6x100%.
Or, if you feel that, yes, 8x50% IS more than 6x100%, don't link your accounts.
If you've got two computers you can probably still exchange items between your accounts by teaming up with avatars from your other account on the Isles of Conflict (which, AFAIK, is shared between Canthar and Kryta).
* Why not 8 slots?
Partly probably to keep hoarding down a bit, by limiting storage-space, partly to not create expectations of getting 4 new slots every expansion. There'll be an expansion ever 6 months, I don't think the character slots will keep increasing indefinitely.
No, we can't create AND KEEP all combinations of professions. We never have, and it'll become harder every expansion. Again, if there's two new professions each update, the number of combinations quickly becomes unmanageable to keep (with 5 professions we had 20 possible combinations, with 7 professions it's 42, at 9 professions the number of possible primary/secondary combinations will be 72).
coolsti
GW is a world full of complainers! Why aren't people now satisfied that we get two new character slots instead of one when combining accounts? That sounds fair to me. Two new character professions = two new character slots.
It may cost you two additional character slots to combine accounts rather than keep them separate for the same amount of money. But then look what you lose (look what you gain by combining accounts): If you have built up a Chapter 1 PvE character to a high level with nice armour and nice weapons you will be allowed to play that character everywhere at any time by combining accounts.
As a compensation to NOT being able to do this, Anet is letting people who insist on keeping separate accounts two additional character slots.
It may cost you two additional character slots to combine accounts rather than keep them separate for the same amount of money. But then look what you lose (look what you gain by combining accounts): If you have built up a Chapter 1 PvE character to a high level with nice armour and nice weapons you will be allowed to play that character everywhere at any time by combining accounts.
As a compensation to NOT being able to do this, Anet is letting people who insist on keeping separate accounts two additional character slots.
Nightwish
Quote:
Originally Posted by lg5000
Imagin JUST getting factions.. you now have 8 professions and only 4 slots.
I belong to those who'd love to have a pvp only slot ontop of my pve chars though.. having played all professions through pve, I now have 4 characters for pve and none for pvp (unless I take my pve char into pvp). With two new classes and 2 slots I'll have a pvp slot right up till I finish playing either assassin or ritualist through the pve side of things..and then.. I dunno, depends if I like the profession or not I guess. |
Yes..those getting Factions alone will only have 4 slots opposed to 8 professions but they also paying less than returning customers.
Newcomers pay 1X dollars get 4 slots.
Existing customers pay 2X dollars get 8 slots.
Linking both accts is optional, hence, if we want the benefits of it, we have to pay a certain price. Even as a moderate player, I cant see myself being able to train up 5 pve chars, let alone 7..
I wonder if people will be asking for 15 char slots if one day anet produces that many professions :P
seut
Quote:
Originally Posted by Numa Pompilius
They aren't? You get full access to both contintents for 6 chars, instead of access to one continent with 4 chars.
As she (should have) put it, 8x50% is less than 6x100%. Or, if you feel that, yes, 8x50% IS more than 6x100%, don't link your accounts. |
Installing gw:f as a standalone would result in an account with 4character slots for 8professions with access to only 90% of the skills of the core classes.
Quote:
Originally Posted by Numa Pompilius
* Why not 8 slots?
Partly probably to keep hoarding down a bit, by limiting storage-space, partly to not create expectations of getting 4 new slots every expansion. There'll be an expansion ever 6 months, I don't think the character slots will keep increasing indefinitely. |
Do i want 4 extra slots with every chapter? No, i would be happy with one pve slot for every primary profession plus an exclusive pvp slot.
The solution to satisfy people who want a little more char slots? Make them pay. I would gladly give 10euros for another slot, but that would destroy Anet's 'no monthly fee and no hidden costs' mission statement.
cagan
How would offering slots for money ruin the 'no fee and no hidden cost' statement?
You woudln't be forced to buy slots, so, theres no monthly fee in that .. and nothing is hidden, its a optional extra at that point.
You woudln't be forced to buy slots, so, theres no monthly fee in that .. and nothing is hidden, its a optional extra at that point.
Sekkira
Personally I doubt ANYONE would mind having only 2 new slots IF there was a way of obtaining more, such as maybe buying a new copy of factions and linking it again to obtain 2 more or perhaps purchacing character slots for a reasonable price considering paying for a whole new game which you just bought, just for 2 slots seems a bit pricey.
ArenaNet NEEDS to give us this option at least.
ArenaNet NEEDS to give us this option at least.