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Excessive Heal Syndrome
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J
For crying out loud. Just be happy you got a good healer even if he is arrogant. Healers have the most responsibility in the game and the highest expectations from the team. Yes, he might be 10, but your still alive aren't you? If you don't like playing with them, then don't. But I wouldn't complain about healers that heal too much when they're plenty arrogant healers that don't heal at all (except themselves). The world is fillled with all kinds, find one that fits your playstyle.
I'm not sure what you mean but... I recently started playing a Mo/Me & let me tell you Monks get no slack. All day long the spam of "rez me plz kthnx" & "heal me! heal me! heal me! heal me!" & "U suk! U let me die!" get broadcasted in our ears most of the time by ppl that are nothing but a waste of mana. If some monks get a little irritated by this & start cop-ing a attitude with some players(the abusive & stupid ones) I can totally relate. IT IS NOT A GOOD IDEA TO PISS OF YOUR MONK.
G
At John:
Getting one to party with you is hard enough. They normally say 'If I don't see 2 other monks, I'm leaving,' and they generally become the new party leader when you recruit them.
I'm not here to debate what anything's role in a team is. I think you're missing the point. I'm not talking about monks that heal too much
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Getting one to party with you is hard enough. They normally say 'If I don't see 2 other monks, I'm leaving,' and they generally become the new party leader when you recruit them.
I'm not here to debate what anything's role in a team is. I think you're missing the point. I'm not talking about monks that heal too much
.J
Sorry I missed the point. Your right about teams etc.. But they're a rare breed as it is (good healers). Just thought you weren't being thankful. And the reason your probably seeing an increase is because many kids (yes kids) have beaten the game with their W/Mo and had hard enough time getting groups so they pick the healer KNOWING they will get a group. They seek validation of their l337 skills when they're not doing any direct damage. This in turn leads to most of the comments you see, immaturity.
G
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Originally Posted by Teufel Eldritch
I'm not sure what you mean but... I recently started playing a Mo/Me & let me tell you Monks get no slack. All day long the spam of "rez me plz kthnx" & "heal me! heal me! heal me! heal me!" & "U suk! U let me die!" get broadcasted in our ears most of the time by ppl that are nothing but a waste of mana. If some monks get a little irritated by this & start cop-ing a attitude with some players(the abusive & stupid ones) I can totally relate. IT IS NOT A GOOD IDEA TO PISS OF YOUR MONK.
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S
They can be as annoying as the want as long as they are getting the job done. Monks are in most cases a necessity and they know it. Some let it go to their heads others go with the flow. Great when you get a pleasant one, but I wouldn't complain so long as they are keeping your bacon out of the fire.
V
It's not the class, it's the person behind the keyboard. Any arrogant/idiotic monk is probably arrogant/idiotic whatever class she plays. This has been said a lot, but there are tons of kids playing this game, in large part due to the no monthly fee (easy gift from parent) and lack of necessity of a credit card.
s
Excessive healing is a problem, as a primary monk I hate when a monk wastes his energy and then you have to wait on him/her. It's just a bad way to play. I don't believe in this crap that you should the kiss the monks ass. Everyone else works their ass off to keep the monk alive. It's not like you can have a group of monks go through missions unless they focus on secondary jobs. Heal in moderation, it's a lot more efficient.
Healers are the one class in any game that get parties quickly, easily and consistently. I figure that either that breeds a certain amount of arrogance into people, or the arrogant people decide to play them because they know they'll always have a party. (Maybe a little of both?)
Other than that, I think people make too big a deal of it. Half the GW players out there have Monk secondary in order to use Healing Breeze anyway. Most parties I've been in work great with that.
Other than that, I think people make too big a deal of it. Half the GW players out there have Monk secondary in order to use Healing Breeze anyway. Most parties I've been in work great with that.
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Originally Posted by sybban
Excessive healing is a problem, as a primary monk I hate when a monk wastes his energy and then you have to wait on him/her. It's just a bad way to play.
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What IS funny to me is that fact that this is the type of person who will also scream "blah, blah, why didn't you heal me, blah, blah", because you tried to conserve energy and they got hit with a 150 point critical.
Given a choice... and I ALWAYS make sure I give people a choice if it looks like they would rather bum rush mob after mob without taking even 3 seconds to rest.
The choice is simple... IF we rush everything, I can adjust, but this will mean less healing unless you are close to dying (and you still may die due to nasty criticals), but faster mob kills. No one has infinite energy, much less monk primaries, and once they realize the power of specific spells used with lots of skill points, they tend to listen and all goes well. The first time a group of 3 warriors got wind of the power of a spell like healing seed used with 16 skill points in healing (but still uses 15 energy) and a 9 point health regen, they get the point of fighting with or without this on. Of course the choice is theirs
.SURE... you can have monk secondaries. But in reality, NO non-primary monk can reach the healing potential I can, and what is even more key is the fact that as my primary I CHOSE to heal as a specialty, not a secondary function. MY JOB is to keep you alive. That's it. I could care less about the fact that I can't even solo something half my level due to no attacks, but I AM SURE I can tank several mobs above my level and laugh as they bearly scratch me.
Jana
G
By all means, heal yourself. A monk fills his bar full of heals so that you don't have to fill yours with any.....that's a pretty unselfish move that deserves your respect. Every monk that plays a primary healer can and should be as arrogant as they want. If I weren't a good Republican, I'd start a movement to unionize the healers and begin charging for our services because monk abuse is rampant. For every one monk error, there are at least 10 mistakes made by the rest of the team and all of them get blamed on the monk.
Every class has a means of healing itself -- go ahead and avoid those arrogant monks by sacrificing slots on your skill bar to heal yourself. No other class is pigeon-holed by their primary attribute, no other class has a role widely assumed by the entire community, no other class has a bigger target painted on their back, no other class takes more abuse (verbal or otherwise) than the monk.
If you want to humble or pacify a monk, try courtesy and respect. Tip your monks!!!
Every class has a means of healing itself -- go ahead and avoid those arrogant monks by sacrificing slots on your skill bar to heal yourself. No other class is pigeon-holed by their primary attribute, no other class has a role widely assumed by the entire community, no other class has a bigger target painted on their back, no other class takes more abuse (verbal or otherwise) than the monk.
If you want to humble or pacify a monk, try courtesy and respect. Tip your monks!!!
N
Dumb Quixote
Academy Page
and we all got a complimentary bumper sticker that said, "I helped skin Bob."
Joined May 2005
I'm thinking this discussion was intended to do with Monks who usurp power from a team leader and bosses the group around... not Monks that humbly serve with divine favor. 
While playing a Monk, I do have to say I've seen a change in the way I play. While I can sit back with a well-oiled team and "just heal", when a team is too disorganized they leave me no choice but to start tossing out commands. My favorite command? "Will *somebody* get this guy off me?" (ususally done in form of calling a target). Having too many bad groups in a row will surely engrain this behavior as well.
Today, I was trying to grab and tomb game before work. I was one of maybe three Monks. *Everybody* wanted me on their team. When I finally got on a team, I was the only healer (not even 2ndaries). Needless to say, I was rushed by the opposing team and dead faster than my team could say "heal me". So yeah... I can get really picky about who I play with and how I want that team to play.
On a side note, I discovered afterwards (after switching districts) that nearly all the Monks were in a single district. Something funny about that too... maybe it's a good suggestion for districts to by balanced by professions.

While playing a Monk, I do have to say I've seen a change in the way I play. While I can sit back with a well-oiled team and "just heal", when a team is too disorganized they leave me no choice but to start tossing out commands. My favorite command? "Will *somebody* get this guy off me?" (ususally done in form of calling a target). Having too many bad groups in a row will surely engrain this behavior as well.
Today, I was trying to grab and tomb game before work. I was one of maybe three Monks. *Everybody* wanted me on their team. When I finally got on a team, I was the only healer (not even 2ndaries). Needless to say, I was rushed by the opposing team and dead faster than my team could say "heal me". So yeah... I can get really picky about who I play with and how I want that team to play.
On a side note, I discovered afterwards (after switching districts) that nearly all the Monks were in a single district. Something funny about that too... maybe it's a good suggestion for districts to by balanced by professions.
Having palyed a healer in many different games, I know that healing can be very stressful, and you will get blamed for almost everything as the healer (sadly enough).
That being said, if there's something that I would like the monk to do, I generally send a ploite whisper to them asking them to help me out with whatever it may be.
Do unto others as you would want them to do unto you.
That being said, there are some arrogant monks out there that can be hard to deal with. You can either bite your tongue, grit a smile and keep playing or choose to not deal with it. It's all a matter of choice.
That being said, if there's something that I would like the monk to do, I generally send a ploite whisper to them asking them to help me out with whatever it may be.
Do unto others as you would want them to do unto you.
That being said, there are some arrogant monks out there that can be hard to deal with. You can either bite your tongue, grit a smile and keep playing or choose to not deal with it. It's all a matter of choice.
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Originally Posted by Great Gjl
Does excessive healing encourage arrogance, or are a lot of the monk players out there just egotistical by nature? I can't decide, but whatever it is it can't be healthy, hence why I've started this thread in the hope someone can shed some light on this disorder.
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Remember, the monk is incharge of the team, you can't go anywhere without them, so you better listen to them, or at least become a monk yourself. If you do the latter, it'll only be a matter of time before you're in the same boat as me and the rest. And if you think you know more then the monk, you don't, so simply shut up and listen.
edit-I'm one of those who say "If I dont see another 2 monks I'll quit" people, or "1 monk" as some missions dont require 3. I've taken part in over 5 million teams where I was the only monk. I can keep about 2 people alive for 20 seconds, then we all die. So basically I no longer join teams who have leaders too stupid to realize one monk aint gonna cut it. Organized/Guild teams can get by on one monk, but pug's? No dice.
T
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Originally Posted by Great Gjl
Does excessive healing encourage arrogance, or are a lot of the monk players out there just egotistical by nature? I can't decide, but whatever it is it can't be healthy, hence why I've started this thread in the hope someone can shed some light on this disorder.
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The challenge is , "can I keep my (3 or 5) team members alive through the whole mission?" You know you're doing well when you are getting NOfeedback - the team just assumes you are doing your job and goes about its buisness. It can be pretty hard to keep the group alive when everyone is getting beat on; I usually feel bad if I actually let anybody drop (unless they've run off, of course). I haven't run in to any arrogant Monks with my other characters; maybe 'cause I keep an eye on them and run back to help if they get engaged in melee.
J
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Originally Posted by JohnCoke
I seriously disagree with most of your statements, but only because they're too generalized. What if I'm purely anti-warrior. I'd also have a serious problem of playing with you with that attitude. But that is my choice.
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J
