There are many monk appreciation threads going on these forums, and for a good reason: good monks are rare. There are several reasons why they are so rare, many of the reasons have been covered in this thread. Some of the players of the game are just not very nice people/mature/good players. This goes for all classes.
Most of the players (>50% that is) are propably nice people, but the unpleasant ones are always more noisy and overshadow the nice ones. Thus if a group has a one bad apple, be it a monk or an adventurer of any other profession, the whole group is labeled bad. And sometimes misunderstandings make the group just seem bad...
I for one, tend to state few common principles when i join a new group (as a monk). I try to say things in a non-bossy, polite way. Things like: focus on one enemy at a time (good players know when to stray from this strategy, but for a group of random players it is a good common rule), stay close together so it'll be easier for me to heal you. I try to not rant for long and in the end i promise that i'll do all i can to keep you alive, to let them know that i'm a "pure" healer with absolutely no ability to make a dent in any kind of armor. Sometimes saying these things after joining a group is appreciated (if there are new players along or no dedicated leader), sometimes people just ignore it and sometimes (rarely though) it's seen as bossy.
Even though i honestly think that a good dedicated healer can multiply the effectiveness of any group, i'm the strongest supporter of versatility in a group and really do appreciate every profession. Monk alone, or a group of monks is pure cannon fodder, but a group of almost any composition without dedicated healer is even more so. Or actually the group of monks is not necessarily cannon fodder as their survivability is very high, but their damage output is just about high enough to kill carrion crawlers... The reason why the "debate" about idiots in this game is so heavily focused around monks is the reason that a group lacking any other type of character can be succesful in many scenarios, but a group without a healer, well... often can't. For instance the most succesful 4v4 random PvP group I've been in didn't have any warriors.
Some people become healers because they want the appreciation or to be bossy, some healers become bossy because they get frustrated in the lack of appreciation. I bet every healer out there meets more of the "WTF you didn't heal me!!11!"-idiots than players of other classes meet the elitist healers. And that makes some of the nice healers become not so nice.
These healer-threads get many posts that state "You don't want to piss off your healer", in my opinion it should be "You don't want to piss of the members of your group", because co-operation is the only way to thrive in the long run. That's why it saddens me to see posts like "The healer needs me more than I need him" or "I'll punish him for being stupid and I won't heal him". The first example shows that people try to make their characters self sufficient which is a waste in a team oriented game. Sure it's useful to be self-sufficient if you can't find a good group, but if the group is working well together, those couple slots that take up skills that are used for SELF-healing (warrior/monks, anyone?) could be used for skills that benefit the group effort more. The second example is just not a very constructive attitude to play with, sure some kids (and some older players too i'm sure) do stupid things like run ahead of the group and die, but the only way to teach them to be nice is to try and be nice to them. Sure it's good to explain them what they are doing wrong, but doing it in a polite way is always more effective than by childishly mocking them and revenging by not healing them...
Ah well, here I go on and rant... For those of you who are too tired to read the whole post, let me sum it up for you: Be nice to each other and you'll eventually find nice players to play with.
W

( I apologize for this post, it has no use what so ever and is not valuable to this thread)
I will leave that for the team to decide its none of my worry. I enjoy being a monk and will do so whether people think i am good or not. If they do not like me I am sure they can find another easially.
. But then again as i'm paying a monk i tend to take all remarks following death almost personally... Because if someone dies, I feel that i failed, whether it was my fault or theirs...