I'm a PvE only player...how come I can't have a chance at winning$100k in real money?
olydog
I personally don't do any PvP and may or may not do it in the future. But I was on Guildwars.com website and noticed that they will be offering the winners of the next PvP tournament a chance to go to E3 and play at there booth...what about us people who only do PvE..how come we don't get a chance to win $100,000 .....why not offer something for PvE accomplishments?
Anyway..I'm not trying to bash PvP players..cuz it's just about what you like to do..I just think it would be cool if they offered something similar to PvE players...as much as a chance as winning a PvP tournament. It seems to me they only offer great rewards to PvP...what do you think?
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Ok..i'm feeling defeated at the moment...just felt like saying if there is a PvE side to the game then why not acknowledge that side of the game with some rewards....doesn't have to be money..or be done by some sort of tournament.....anyways..i'm getting stomped on this..but oh well..just felt like ranting about it!
Anyway..I'm not trying to bash PvP players..cuz it's just about what you like to do..I just think it would be cool if they offered something similar to PvE players...as much as a chance as winning a PvP tournament. It seems to me they only offer great rewards to PvP...what do you think?
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Ok..i'm feeling defeated at the moment...just felt like saying if there is a PvE side to the game then why not acknowledge that side of the game with some rewards....doesn't have to be money..or be done by some sort of tournament.....anyways..i'm getting stomped on this..but oh well..just felt like ranting about it!
Eternal Equinox
idono, let me whip out my 55monk and w/mo cookie cutter leet builds, win 100,000 bucks, use it all on ebay money to rule pve!!
Tigris Of Gaul
Because in PvP you are directly matching teams against each other.
In PvE, what would you have them do? First one to Droknar's from Ascalon gets $100,000? First one to kill 50 Charr gets $25,000? PvE isn't a competition.
In PvE, what would you have them do? First one to Droknar's from Ascalon gets $100,000? First one to kill 50 Charr gets $25,000? PvE isn't a competition.
96TSi
the game is aimed torwards PVP,GVG. ive always thought
im really into pve and rarely pvp. but when i take my wammo into the arenas i always get made fun of because im an obvious pve created character with my chaos axe and my (non ebay)FoW armor
i do think it would be nice to reward pve players but what would you have to do to win something? complete every mission in the game with henchies only? lol
not much to reward when everyone is doing the same thing
im really into pve and rarely pvp. but when i take my wammo into the arenas i always get made fun of because im an obvious pve created character with my chaos axe and my (non ebay)FoW armor
i do think it would be nice to reward pve players but what would you have to do to win something? complete every mission in the game with henchies only? lol
not much to reward when everyone is doing the same thing
tricky
Well of course it COULD be used as a competition but it wouldnt be that interesting nor would anyone care cause there wouldn't be anything creative enough. This is a stupid question as to why there is no money for PvE players. Its common sense cmon
Megla Zero
Although I agree that PvE should have more incentive (seeing as how I'm a PvE player too) I understand why PvP is the main "focus" of the company. GW was designed to be the ultimate in "balanced" PvP, and was never really designed to have a PvE aspect. You were (basically) supposed to go through PvE to get the skills, then go into PvP and fight each other... a lot. Using your skill to defeat your opponents, as opposed to only using specific setups, was supposed to be the main purpose to winning in PvP, which it is (for the most part). This is the reason they advertise PvP so much, because it shows just how varied the different peoples builds are, and yet how they all have their strengths and weaknesses in the battle. Basically, good PR.
olydog
Lets be creative...and forget about the fact of playing againts other players...obviously you can't in PvE...what about the person with the most experience points gets to go to the E3...or time spent in game...or got every skill...or most chars with completion of all missions and quests...doesn't have to be player vs. player thing. Please stop getting stuck on the PvP side.
96TSi
everything you have said is beaten into the ground olydog
many people have every skill, many people have every mission complete on their characters. as for the most experience, it would be some farm bot lol
i like your idea but its just not possible
many people have every skill, many people have every mission complete on their characters. as for the most experience, it would be some farm bot lol
i like your idea but its just not possible
fenix
Guild Wars. That's why PvE doesn't get $100,000. Guilds do, because the game is Guild Wars. There is no way to have a competition in PvE for money, because there isn't a measure that would show skill.
Inureface
Because they can't give money to a farmbot (not meaning you)
Megla Zero
Quote:
Originally Posted by olydog
what about the person with the most experience points gets to go to the E3
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Quote:
Originally Posted by olydog
...or time spent in game
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Quote:
Originally Posted by olydog
...or got every skill
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Quote:
Originally Posted by olydog
...or most chars with completion of all missions and quests
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Quote:
Originally Posted by olydog
...doesn't have to be player vs. player thing. Please stop getting stuck on the PvP side.
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stickyballs
Quote:
Originally Posted by olydog
Lets be creative...and forget about the fact of playing againts other players...obviously you can't in PvE...what about the person with the most experience points gets to go to the E3...or time spent in game...or got every skill...or most chars with completion of all missions and quests...doesn't have to be player vs. player thing. Please stop getting stuck on the PvP side.
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Time spent in-game - get a decent comp. and leave it on overnight
Every Skill - Ember Light Camp skills, 1k each, and then cap a few elites. It could take a while to cap all elites and get money for all skills, but again, it seems like a grind.
Most Charactars with completion of all missions and quests - If more than one person has that, how can you measure that AGAINST other people?
*This game was BUILD for PvP. The rewards are aimed at what the game was aimed at. You want in-depth PvE where that is the company's main focus, go buy the Morrowind series.
Loomy
There is money in competitive sport where people play against people. This is the way of the world.
Who wants to watch you kill AI monsters?
Answer: Nobody.
Who wants to watch you kill AI monsters?
Answer: Nobody.
olydog
LOL..ok..so my theory is getting bashed pretty hard..I don't know too many people with every skill AND elite for both primary AND secondery professions..if you've done that then let me know..cuz that would be an accomplishment!!!!
Age
They could have some competion for PvE like say those real life TV shows eg. Survivior but this wouldn't be for money just in game items or gold.When it comes to real money PvP GvG work hard at it.
Theus
Why Can't I Get Thousands Of Dollars For Killing Mindless Ai!?
sun is in us
Because you aren't playing Big Blue?
Eternal Equinox
Quote:
Originally Posted by olydog
LOL..ok..so my theory is getting bashed pretty hard..I don't know too many people with every skill AND elite for both primary AND secondery professions..if you've done that then let me know..cuz that would be an accomplishment!!!!
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Greedy Gus
Quote:
Originally Posted by olydog
PvE accomplishments?
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Metanoia
You're know, you make an excellent point. They should have a kick-ups world cup, too!
If you're content to resign yourself to killing mediocre AI controlled enemies 12 hours a day, that's your prerogative. Asking for a reward for wasting your time, that isn't.
If you want a game that rewards time spent competing with simple macros, try a MMORPG.
Edit: The reason GW has such a large PvE player base even though it's primarily PvP is because it isn't p2p. People who play computer games 24/7 tend not to have jobs.
If you're content to resign yourself to killing mediocre AI controlled enemies 12 hours a day, that's your prerogative. Asking for a reward for wasting your time, that isn't.
If you want a game that rewards time spent competing with simple macros, try a MMORPG.
Edit: The reason GW has such a large PvE player base even though it's primarily PvP is because it isn't p2p. People who play computer games 24/7 tend not to have jobs.
xRustyx
You Think You're Leet At Pve? Dawg You Aint Seen A Chinese Farmer
And Scrubs Don't Get 100k Kthx
And Scrubs Don't Get 100k Kthx
castanaveras
I don't care about the $100,000. But i really want Anet to give us PvE'er a special emote like the one in pvp.
Eden2k5
PvP just isen't as much as a controlled environemnt as PvE, where individuality means hardly anything and teamplay is everything.
I prefer to be more self reliant and thus don't care too much for PvP, although I have done quite a bit of it. Factions will open up new end game PvE options which I am looking forward too.
I've won several fighting game tournaments last year in Central and Southern Florida. The way you get better is by constant practice and different opponents. You get alot of people who use top teir characters, but you can tell from the people playing who is actually skilled. One of my friends would often take underappreciated characters to the top and even won a few tournaments.
Im sure those won are in the top guilds play religiously and probably give up a great majority of their time to be one of the top guilds.
IMO, while Guild Wars PvP is far better than alot of other MMO's, etc. There are other games that require more technical skill. GW has WSAD control which is awesome, but your skills are basic, 1-8 keys with a few twich controls (usually interrupts or spikes) all of which is team based. One group can completley devistate another based on their setup so it's never a completley balanced playing field. But that is also what keeps the game random as well, especially in GvG and HA.
In the end, the 100k is just publicity for Guild Wars. The game is called Guild Wars after all :P
Although I think it's strange... considering GvG is just one part of the game.
I prefer to be more self reliant and thus don't care too much for PvP, although I have done quite a bit of it. Factions will open up new end game PvE options which I am looking forward too.
I've won several fighting game tournaments last year in Central and Southern Florida. The way you get better is by constant practice and different opponents. You get alot of people who use top teir characters, but you can tell from the people playing who is actually skilled. One of my friends would often take underappreciated characters to the top and even won a few tournaments.
Im sure those won are in the top guilds play religiously and probably give up a great majority of their time to be one of the top guilds.
IMO, while Guild Wars PvP is far better than alot of other MMO's, etc. There are other games that require more technical skill. GW has WSAD control which is awesome, but your skills are basic, 1-8 keys with a few twich controls (usually interrupts or spikes) all of which is team based. One group can completley devistate another based on their setup so it's never a completley balanced playing field. But that is also what keeps the game random as well, especially in GvG and HA.
In the end, the 100k is just publicity for Guild Wars. The game is called Guild Wars after all :P
Although I think it's strange... considering GvG is just one part of the game.
Mandy Memory
I beat the entire game before the release day because of the 24 hour early play....
gimme $100k
I dont think pve merits a reward...
gimme $100k
I dont think pve merits a reward...
Charrbane
They should have a devourer slaying contest and whoever brings in the most carapaces over a set period of time gets to play the game comepletely devourer Free.... no more dumb crabster doofuses coming out of the ground. Thats a PvE contest id enter.
Keeper of Birds
Worlds colliding here-
Given that Anet has provided certain goals in PvE, missions, bonuses, Titan Quests, etc., it would be nice if there was some way that PvE focused players could garner recognition for doing that. It takes time, preparation, and a good understanding of the environment you will be facing.
Even though I don't PvP much, I have to agree that PvP represents a whole separate level to the game- much better understanding of the skills and their strengths and weaknesses, as well as the ability to react on the fly to the unexpected.
I don't see any way a monetary reward for PvE would work, but I agree that some sort of emote or special, customized item for various accomplishments (finishing FA in SF, All missions + bonuses, all titan quests) would be nice. I just think that anything with real-world application (read- money or anything that could be ebayed) would lend itself to abuse and debasement.
Given that Anet has provided certain goals in PvE, missions, bonuses, Titan Quests, etc., it would be nice if there was some way that PvE focused players could garner recognition for doing that. It takes time, preparation, and a good understanding of the environment you will be facing.
Even though I don't PvP much, I have to agree that PvP represents a whole separate level to the game- much better understanding of the skills and their strengths and weaknesses, as well as the ability to react on the fly to the unexpected.
I don't see any way a monetary reward for PvE would work, but I agree that some sort of emote or special, customized item for various accomplishments (finishing FA in SF, All missions + bonuses, all titan quests) would be nice. I just think that anything with real-world application (read- money or anything that could be ebayed) would lend itself to abuse and debasement.
art_
Quote:
Originally Posted by xRustyx
You Think You're Leet At Pve? Dawg You Aint Seen A Chinese Farmer
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Make a pve competition and watch all these pve-ers lose out and moan that its not fair that the chinese farm-bots dont have to sleep.
dansamy
Quote:
Originally Posted by castanaveras
I don't care about the $100,000. But i really want Anet to give us PvE'er a special emote like the one in pvp.
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olydog
Yes..thanks for the input..I KNOW that it's GUILD wars.....and I know that it takes more then just casual play to be good and make it to the HoH(hence getting that far can and is a grind too!) .
It's probable a bad idea, but I guess the PvE side is just a grind....I don't NEED recognition...but would be cool to get an emote(good idea on that one!). Yes, I know that the bots would have the most time/xp ....so make it the emote show up once you've finished all missions and bonuses...or have all skills for primary and secondery that your currently set with..I don't know...I would just be cool..thats it...
Ok...keep the flames comeing...I'm fire resistant you know!
It's probable a bad idea, but I guess the PvE side is just a grind....I don't NEED recognition...but would be cool to get an emote(good idea on that one!). Yes, I know that the bots would have the most time/xp ....so make it the emote show up once you've finished all missions and bonuses...or have all skills for primary and secondery that your currently set with..I don't know...I would just be cool..thats it...
Ok...keep the flames comeing...I'm fire resistant you know!
twicky_kid
So far I've just read the title and that is it. Learn this money rules the world. Tv advertising runs everything. No one wants to sit down at their tv to watch you do pve. We can just play the game for that.
We can however put PvP on tv and the internet to make money from companys that pay advertising. They paid out $100k total. Imagine how much money they made. This is a game but behind it is a business. The better that business does the better the game can be so really it is a good thing for all of us. Players and Anet employees.
Competition sports make lots of money but it is almost all from advertising. Some games have also cosidered this instead of charging monthly fees. Don't be surprised if you see ads in games.
We can however put PvP on tv and the internet to make money from companys that pay advertising. They paid out $100k total. Imagine how much money they made. This is a game but behind it is a business. The better that business does the better the game can be so really it is a good thing for all of us. Players and Anet employees.
Competition sports make lots of money but it is almost all from advertising. Some games have also cosidered this instead of charging monthly fees. Don't be surprised if you see ads in games.
TnY
I know it's kind of hard, since you're only able to get to level 20. But a PvE ladder would be pretty sweet.
olydog
Ok..so how many people actually watch pvp tournaments...as far as I know it was never put on tv....only way you can watch is in game..why do people say it isn't entertaining to watch pve? No one watches Pvp matches for enjoyment. This game isn't about spectators, so the fact that pve isn't appealing to viewers isn't relevent in my opinion. The only spectators are fellow guildwars people..and pvp players get there special emotes..and color coordinated silver/gold rimmed capes....
obastable
Quote:
Originally Posted by talon
Guild Wars. That's why PvE doesn't get $100,000. Guilds do, because the game is Guild Wars.
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Quote:
Originally Posted by talon
There is no way to have a competition in PvE for money, because there isn't a measure that would show skill.
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Wether they offered a cash reward, or just an in-game reward, is irrelevent. The point is, the game is called Guild Wars not PvP Wars, and Guilds could compete in a PvE environment if the game was updated to offer a format for it.
Eclair
Actually, they might have aired it on TV in Korea, I mean, they have entire channels dedicated to StarCraft matches...
Kool Pajamas
How about if Anet puts in a difficult area similar to Tombs and the first guild to come up with a build and complete it wins. Or something....
Kai Nui
I actually think this wouldn't be a bad idea. Have PVE guilds set up 8 man teams to take on unknown waves of enemies from factions until they die. The team that kills the most waves wins. If they both stop at the same wave, whoever got there faster wins.
Gunz Blazing Smile
Quote:
Originally Posted by dansamy
Oh, ffs! What will they give it to you for? 1 million plus exp? Farm bots. Completing all the missions/bonuses? That's called "playing the game" and the reward is the fact that you "finished" it. You already have visible "rewards" for your accomplishments. FoW armor, 15k armor, rare skin weapons, green weapons with distinctive looks.
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Xero Silvam
55 Monk variations ftw. Right?
LoBo's \/andetta
Quote:
Originally Posted by Metanoia
People who play computer games 24/7 tend not to have jobs.
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SisterMercy
Problems with arranging this:
1) You'd need a completely level playing field. After every PvP competition, they do a wipe and reset of rank. I'm betting you wouldn't want your character wiped and reset in any way. So this would probably have to be a new character, either from scratch (level 1 -- in this scenario, it's conceivable that a no-level-cap concept could be tried), midpoint start (say, 10 or so), or auto-level 20 (a UAS scenario?).
Moreso, You'd need a completely new map that no one has been to before, new baddies that no one has had time to set up builds to counter, everyone would have to start from the same relative player state (level, armor, skill availability), there'd have to be several checks and balances to ensure that cheats and hacks cannot be exploited...
You could say that PvP doesn't have this level of a playing field, but it is far more level than the PvE game, and any winning PvP team's strategies are easily adaptible to most teams who know what they're doing, not like gold-dependent PvE.
2) There's conceivably about a million potential participants (there's over that number of copies sold). Even if you sectioned them into teams of 8 (and even then, what is the criteria -- guilds, random, player-constructed?), that's 125,000 teams you'd have to eliminate in rounds. Organization of this would be the equivalent of a monster omnibus of the game world. Devs have a lot of other things they already devote their time to.
3) The dynamic of PvP lends itself well to tournaments and generates good publicity, interest and press that helps spawn new GW devotees. A PvE competition would need some wider-reaching interest factor to make this worth investing money in.
Grenth's Footprint, Sorrow's Furnace and now the new Tombs area, OTOH, provide a wider-ranging bit of addition, and while the rewards aren't monetary, far more people can share in them and they can add a nice bit of customization to your character.
Which isn't too bad. We're comparing apples to oranges, here.
1) You'd need a completely level playing field. After every PvP competition, they do a wipe and reset of rank. I'm betting you wouldn't want your character wiped and reset in any way. So this would probably have to be a new character, either from scratch (level 1 -- in this scenario, it's conceivable that a no-level-cap concept could be tried), midpoint start (say, 10 or so), or auto-level 20 (a UAS scenario?).
Moreso, You'd need a completely new map that no one has been to before, new baddies that no one has had time to set up builds to counter, everyone would have to start from the same relative player state (level, armor, skill availability), there'd have to be several checks and balances to ensure that cheats and hacks cannot be exploited...
You could say that PvP doesn't have this level of a playing field, but it is far more level than the PvE game, and any winning PvP team's strategies are easily adaptible to most teams who know what they're doing, not like gold-dependent PvE.
2) There's conceivably about a million potential participants (there's over that number of copies sold). Even if you sectioned them into teams of 8 (and even then, what is the criteria -- guilds, random, player-constructed?), that's 125,000 teams you'd have to eliminate in rounds. Organization of this would be the equivalent of a monster omnibus of the game world. Devs have a lot of other things they already devote their time to.
3) The dynamic of PvP lends itself well to tournaments and generates good publicity, interest and press that helps spawn new GW devotees. A PvE competition would need some wider-reaching interest factor to make this worth investing money in.
Grenth's Footprint, Sorrow's Furnace and now the new Tombs area, OTOH, provide a wider-ranging bit of addition, and while the rewards aren't monetary, far more people can share in them and they can add a nice bit of customization to your character.
Which isn't too bad. We're comparing apples to oranges, here.