Originally Posted by obastable
...[snip]...In PvE, skill is measured differently. Presently the game only offers two options to measure your skill in a mission, and that is the main objective and the bonus objective. If A-Net wanted to, they could also implement a level of completeness based on mob clearance (89/100 for instance), or how quickly a Guild team completed the mission. Various other aspects could be used as a measure of skill as well...[snip]...
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They're actually implementing something along those lines in GW:Factions.
Edit: *Shakes fist at LoBo's \/andetta* >:0
Edit2 aka witty comeback: Aha! I said "tend not to have jobs" not "don't have jobs". So, nyah!