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Official Bug Reports from Factions & Head Start Event
11 pages • Page 3
everytime i get in to etnaran keys my computer freezes. im guessing this is like the previous authors message because i have a ati 9600....so maybe its some ati cards......I can do anything and go anywhere else in game fine that is not this new area and never has my comp done this in the 10 months ive played guild wars, so im guessing its a bug....its happened to me the 3 times that i have tried to get into that area......so also pretty much i cant get my pve monk out of there to do anything else.....so yea, this sucks
k
This is a pretty major bug effectively resulting in me being unable to play GW for a while.
You can take any post-searing character to the Guild Hall by pressing G and clicking "Guild Hall", and then the new NPCs in the hall can take you to the alliance battles (Luxon Navigator/Kurzick Kommandant). However, if that character has not reached Lion's Arch, then they are indefinitely stuck in the battle location. The only way to exit is to go to the Guild Hall by pressing G and clicking "Guild Hall" again, but then you cannot get back to Tyria, and the "Leave Guild Hall" button just sends you back to the battle location (the last location you visited). So I am now stuck there in Cantha and there is no way for me to get back and continue the PvE quests.
You can take any post-searing character to the Guild Hall by pressing G and clicking "Guild Hall", and then the new NPCs in the hall can take you to the alliance battles (Luxon Navigator/Kurzick Kommandant). However, if that character has not reached Lion's Arch, then they are indefinitely stuck in the battle location. The only way to exit is to go to the Guild Hall by pressing G and clicking "Guild Hall" again, but then you cannot get back to Tyria, and the "Leave Guild Hall" button just sends you back to the battle location (the last location you visited). So I am now stuck there in Cantha and there is no way for me to get back and continue the PvE quests.

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Quote:
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Originally Posted by kidburla
This is a pretty major bug effectively resulting in me being unable to play GW for a while.
You can take any post-searing character to the Guild Hall by pressing G and clicking "Guild Hall", and then the new NPCs in the hall can take you to the alliance battles (Luxon Navigator/Kurzick Kommandant). However, if that character has not reached Lion's Arch, then they are indefinitely stuck in the battle location. The only way to exit is to go to the Guild Hall by pressing G and clicking "Guild Hall" again, but then you cannot get back to Tyria, and the "Leave Guild Hall" button just sends you back to the battle location (the last location you visited). So I am now stuck there in Cantha and there is no way for me to get back and continue the PvE quests. |
-Have two guildies of yours go to a town which you have on your map and group up.
-Your guildies then travel to the guild hall, you also travel to the guild hall.
-You join their group and they leave the guild hall, you should be taken to the location they started from provided that you are not leading the group.
k
Quote:
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Originally Posted by fallot
If not in a party of 4 in the Alliance missions, it can take forever to get into a battle. Not sure if this is intended or not, posting it to be on the safe side
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k
Quote:
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Originally Posted by fallot
Try this:
-Have two guildies of yours go to a town which you have on your map and group up. -Your guildies then travel to the guild hall, you also travel to the guild hall. -You join their group and they leave the guild hall, you should be taken to the location they started from provided that you are not leading the group. |
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Gaile,
If the link below is not a hoax, it would seem to be the single biggest bug in the FPE. I think this needs serious attention. Thanks for your help!
http://www.guildwarsguru.com/forum/s...d.php?t=142851
If the link below is not a hoax, it would seem to be the single biggest bug in the FPE. I think this needs serious attention. Thanks for your help!
http://www.guildwarsguru.com/forum/s...d.php?t=142851
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Broken quest in Luxon area
Attack the Kurzicks: the one that takes you to a guy right outside the turtle hatchery. I killed Four groups there but the 5th never spawned no matter what we did.
Also, there is a quest that had you find the Kurzicks hiding and attack them. I did them all and town-jumped to be closer to quest giver. Did not keep the fact that I had finished it and wanted me to do it all over again.
Attack the Kurzicks: the one that takes you to a guy right outside the turtle hatchery. I killed Four groups there but the 5th never spawned no matter what we did.
Also, there is a quest that had you find the Kurzicks hiding and attack them. I did them all and town-jumped to be closer to quest giver. Did not keep the fact that I had finished it and wanted me to do it all over again.
Quote:
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Originally Posted by Enix
Not a "bug" per se, but super annoying:
When you are carrying somehting, you cant instruct henchmen to attack even if you cast a spell on a monster - like when you are carying ashes. You HAVE to drop your ashes and wand them. |
Works for me.
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k
Quote:
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Originally Posted by fallot
Try this:
-Have two guildies of yours go to a town which you have on your map and group up. -Your guildies then travel to the guild hall, you also travel to the guild hall. -You join their group and they leave the guild hall, you should be taken to the location they started from provided that you are not leading the group. |

C
