Quote:
Originally Posted by MelechRic
Why complain about something that doesn't affect you adversely? If you're hear to complain about improving the AI because it would be a better experience for everyone involved then that's fine. Yet up until now I haven't heard too much in that vain. Most of the complaints really seem to stem out of some hidden jealousy or some misguided attempt to make everyone enjoy the game a certain way.
Honestly I'd love to know what you think would be accomplished by getting rid of the gear/barrel tank? (Other than satisfying your need for strict adherence to some MMO ideal.) Until you can tell me that I don't think your complaints are valid.
Also, nice attempt at portraying me and my argument as childish. Next time you try and argue a point it would be wise not to invent statements, attribute them to me and then attack them (however indirectly).
|
This AI choice
will affect me adversely if I choose to play a Ritualist. I'm looking forward to playing a Ritualist. I am NOT looking forward to being denied use of 1/4 of my skills, simply due to the fact that using them will cause every mob in the area to freak out, break aggro, and attack ONLY my 60-AL having Rtualist.
You can not apply the logic of "it doesn't affect you if you choose not to use it" to Ritualist ashes. This completely misguided AI choice will not only populate the entire Pve side of GW:F with idiotic "ash tank" groups, it will render a good amount of skills useless for primary Ritualists.
Put it this way:
What if every time you used a Ranger "preparation", every mob in the area target-locked on your Ranger and attacked it exclusively? Would you just say "well don't use preparations, then"?
What if every time your Monk maintained an enchantment on someone, every mob in the area target-locked on your Monk and attacked it exclusively? Would you just say "well, don't maintain enchants then"?
I am left with the following alternatives:
1. Do not play a Ritualist
2. Do not use the "ashes" skills if I play a Ritualist.
3. Use the "ashes" skills and enjoy getting single-target-locked every time I do.
4. Appeal to ANet to remove this bit of AI logic.
#4 seems like the most feasable choice. Removing the book trick is secondary. Making it not work with Urns is of the utmost importance.
Regarding the gear trick in general: it's
assanine to think that the Stone Summit would ignore everyone in the room that's dealing damage and healing and concentrate only on a warrior with a gear who has ZERO threat potential. There's just no way around that fact: the guy with the gear has NO threat potential whatsoever, yet the AI will attack him relentlessly and completely ignore everyone else, including those who DO have threat potential. It's retarded. It insults my intelligence in a way. It makes PvE players look less like strategists and more like mindless exploiters of idiotic AI. That bums me out becuase the PvE side of this game has AMAZING strategic potential. that's how the gear trick affects me. It devalues the gameplay of what should be a very strategic, fast paced, reactionary game and turns it into a moron with a gear and Life Barrier, herding red dots into piles to be summarily nuked and plundered. GG.
If they don't fix the "urn effect" it WILL affect me, becuase my Ritualist will be pwned every time she holds ashes, and because the entire game will become overrun with W/Ri ash tank drones and cookie cutter 5-man farming builds... IN EVERY SINGLE OUTPOST AND MISSION.