I took the time to read your post. I do agree on the topic of it. The game has some serious flaws in it, but i mostly don't agree on your point of view on which those flaws are.
Many a two posts have been there to take your post and divide it into small pieces, then tearing them apart into even more small pieces of destroyed papers, twisted words and the like.
So, i can just skip on that and stuff.
And come to my opinion about this.
I'm a calm player most of the time, playing a mesmer as a primary character for the PVE Content and having a Monk for the PVP Action. The people that really ruin this game are not those immature people who draw on the minimap. It is neither the freaks who get their char pulled towards Droknars Forge so they can rule 1-10 Arena in Ascalon. It's not even the occasional ****y monk or lemming warrior (as i like to call those rush into death warriors
).What is ruining this game are the people complaining about it. Oh yes, that is right. As a calm player, i don't really care if that warrior dies in the bottemless pit of evil PvP Spam. I don't care about those coments on being a "lazy" mesmer getting pulled through the missions as i am "worthless scum" in PvE and should be grateful "getting invited into a group of pro players who want to show a mesmer noob how to play".
Ah right, repeating myself again. The complainers. Your team died in the arena? Whine around. Someone makes a sarcastic comment on runners? Flame him to death and complain about morons ruining this game. A bored person starts painting on the minimap? Flame him to death. Some person is harassing you for selling a thing expensive? Oh thats right.. flame him to death and that complain some more.
It is just this whiny attitude that is ruining this and any other online game. Except for guildwars being the first game to sort out those morons the hard way by drastically forcing them to learn teamplay... or be stuck in a mission.
And trust me in one thing, the further you venture in this game. The less whiners will be around. Less people will leave and less people will flame you. I had the worst groups around Ascalon. They got better a bit in northern shiverpeaks with reaching a drop in Kryta. The jungle missions actually forced the players to work as a team and to learn pulling mobs.
Yet, some of the morons managed to get past that as you don't need a well attuned team to complete these missions yet.
But the further you get in this game...
Less leavers, less lemming warriors, less ****y monks.
And about those ultrahard ascension missions...
They are they for some reason. The PvE is about having fun, but not only having fun. In fact it is some kind of education in Teamplay, Positioning, Team Composition and Trust in your Team. Lack any of these, and refuse to learn them in those Ascension Missions... you will just be awfully screwed in those southern shiverpeak missions or that volcano area.
And as the game progesses, it seems that people start to learn that whining is not winning the game for them. If they don't... they sign up on one of these forums and post huge threads about the Developers cheating on them... about Guildwars being a Grind Game and blah blah blah... and on ...and on... and on...
What did you except actually?
Logging in and immediately rule out the hell out of the world? Cutting through the monsters like the glowing burning hot knive you are? Hitting PvP and stomping every other team into the ground without any chance?
No.
There is grind in Guildwars. And it can be frustrating grind. The grind is not about leveling... oh geez, that is sooooo slow.. you can even start with level 20 right away. Uhm.. yeah. The grind is not about item and money farming. Geez, honestly.. i played the game without any bit of farming until lately (after i finished the game) and i always had the best armor i could have and still see a nice portion of money in the storage.
But what the grind about this game is...
it FORCES you to learn your role. It FORCES you to adapt into being a major teammate instead of being the "Ultrarul0r". It FORCES you to learn that you can't survive without teamplay, you can't survive without tactics. And ultimately hitting Tombs and the Hall of Heroes...
You learn your lession in accepting a defeat.
Either you learn it, and adapt... or you leave. And trust me, not learning these things will make you leave due to the "grind".
so far with regards,
the player behind that mesmer around the corner.
(currently whining about whiners on a random post in the guildwarsguru boards)

ugh