We have many (oh soooo many) districts: english, german, italian and french, one language=one district!. I'm surprised Arenanet is not planning to create an armenian one, or, why not, a district specifically designed for Sicily, where Cosa Nostra's members can freely discuss about their criminal acts while doing some pvp without being disturbed.
We own the Hall of Heroes so often that european players usually wait more than a week to get to the Underworld (when they're lucky).
And what about PvE? German, french and italian districts are so empty that picking up a group is a pain! The english one is a little better, meaning when you farm in the Ring of Fire for rare drops or elite skills, you can usually find 4 ppl out of 8 slots. The other, rare inhabitants of those areas wander around yelling "WANT TO SELLL VERY GOOD SWORD 13-18 THAT PWNS, THATS TEH BEST SWORD I'VE FIND, PM ME".
Then I come here and read clever discussions about pvping, hints, well thought out posts and so on. Europe saddens me. We were "only" desperate before they splitted the districts, now we're hopeless. Koreans gave up on their social life to play GW, and America is 10 times stronger than Europe. The event of a european guild holding the HoH is rare, for many reasons: GW is quite unknown to european net-gaming (it was out later and our distributors simply suck), AND we've been brutally split.
We won't be able to be competitive. European division is there to help the average 14 yrs old french kid to find a grp and play some PvE, because he doesnt even know a word of English. Same with the italian and spanish guys (german and scandinavian ppl are way better in this).
I'd like to hear your opinions about this horrible situation, even though I guess the majority of the posters here are from US. I will email Arenanet about this issue as soon as possible (avoiding any sarcasm, of course

After a new game is out, a continuous contact among players is required to create a kind of "know-how", an ensemble of shared knowledge which makes the netgaming collectivity grow. I hope you can understand what I mean.
This "know-how" is often the difference between winning and losing.
Cheers from losers' land.
P.S.: finishing the main quest took me a while because there weren't people enough to form a party and kill the Lich, plain and simple. This is absurd.