Why isn't there a Priest of Balthazar in the PvP areas?

Acheus Lokine

Acheus Lokine

Frost Gate Guardian

Join Date: May 2005

Pennsylvania

I noticed that none of the PvP areas (LA Arena, Droknar Arena, or Tombs) have a Priest of Balthazar. How are PvP-only players supposed to spend their faction points? Sure, many people have PvE characters with access to a Priest, but what about those who want to have just PvP characters? And (in my opinion) it's annoying to switch between PvP and PvE just to unlock a rune or a skill. There should really be Priests in at least one of the PvP areas (Tombs would make the most sense.) Heck, when I saw the update that's exactly where I figured they'd be! Surely I can't be the only one who thinks this!

Garrett

Garrett

Academy Page

Join Date: Apr 2005

Triple X {XXX}

Mo/

Yeah they most certainly should put a priest in the tombs, and the random/ team arenas. I have no clue as to why they made them only accessable by pve chars in the first place (not a big deal but makes no sence).

Warskull

Site Contributor

Join Date: Jul 2005

[out]

Quote:
Originally Posted by Garrett
Yeah they most certainly should put a priest in the tombs, and the random/ team arenas. I have no clue as to why they made them only accessable by pve chars in the first place (not a big deal but makes no sence).
They want to force you to play through PvE at least once.

Acheus Lokine

Acheus Lokine

Frost Gate Guardian

Join Date: May 2005

Pennsylvania

Quote:
Originally Posted by Warskull
They want to force you to play through PvE at least once.
Although I see no problem with PvE, ANet said this was to be a primarily PvP game. From what I've heard, they only added PvE to make everyone happy.

arnansnow

arnansnow

Jungle Guide

Join Date: Jun 2005

DOOM

E/N

Please don't make this post into another PvP against PvE please. Those are just boring and repetitive.

And you are wrong, PvE is the main part.

Rig Jarlsson

Ascalonian Squire

Join Date: Jul 2005

Teh Scadians

R/W

Doesn't really matter, since faction is for the account, not the character. I don't think its too much of a hassle to have to put in some effort and play the game in order to gain access to its features.

Aaaaagh

Aaaaagh

Wilds Pathfinder

Join Date: May 2005

Quote:
Originally Posted by arnansnow
Please to make this post into another PvP against PvE please. Those are just boring and repetitive.

And you are wrong, PvE is the main part.
Hehe, I dont know if you were joking, I presume you are, cause Im laughing really hard. ^^^

To the OP, nice observation, my guess as to why they didnt put priests in PvP areas is simply because they didnt forsee this problem. It is a problem, and I would think its easily fixable.

So, yeah, Im all for priests in PvP areas.

arnansnow

arnansnow

Jungle Guide

Join Date: Jun 2005

DOOM

E/N

Quote:
Originally Posted by Aaaaagh
Hehe, I dont know if you were joking, I presume you are, cause Im laughing really hard. ^^^

To the OP, nice observation, my guess as to why they didnt put priests in PvP areas is simply because they didnt forsee this problem. It is a problem, and I would think its easily fixable.

So, yeah, Im all for priests in PvP areas.
I meant to say "don't" not "to"

CaptainGuru

Frost Gate Guardian

Join Date: Jul 2005

Mop bucket

W/Me

Quote:
Originally Posted by Warskull
They want to force you to play through PvE at least once.
Seems everything Anet is doing amatuerish. Surely, they should have forseen their action of putting the priest in PvE cities.

free4all

Krytan Explorer

Join Date: May 2005

Haha you guys are funny. I guaruntee you no one has previously bought this game and created only PvP characters. They wouldn't be able to unlock skills, they wouldn't have upgrades, runes, etc.
Now that this patch is released, there MIGHT be some new comers who all they ever do is PvP, but seriously, it makes sense to put the Priests in PvE areas. If you can't be arsed to switch to a PvE character to unlock a skill, just save yourself the time and leave it locked.

Acheus Lokine

Acheus Lokine

Frost Gate Guardian

Join Date: May 2005

Pennsylvania

Quote:
Originally Posted by Rig Jarlsson
Doesn't really matter, since faction is for the account, not the character. I don't think its too much of a hassle to have to put in some effort and play the game in order to gain access to its features.
I think the point of the update was to allow unlocks with less effort on the part of people who only play PvP.

Taken from GW Update News page: In coming weeks, we will continue on this path, and will work to address the difficulty of unlocking items and runes for use in PvP.

Aaaaagh

Aaaaagh

Wilds Pathfinder

Join Date: May 2005

Quote:
Originally Posted by arnansnow
I meant to say "don't" not "to"
I didnt even catch that, I was refering to you saying not to make it into a pvp vs pve war. Then stating it was a PvE game...thus starting the war.

CaptainGuru

Frost Gate Guardian

Join Date: Jul 2005

Mop bucket

W/Me

Quote:
Originally Posted by free4all
Haha you guys are funny. I guaruntee you no one has previously bought this game and created only PvP characters. They wouldn't be able to unlock skills, they wouldn't have upgrades, runes, etc.
Now that this patch is released, there MIGHT be some new comers who all they ever do is PvP, but seriously, it makes sense to put the Priests in PvE areas. If you can't be arsed to switch to a PvE character to unlock a skill, just save yourself the time and leave it locked.
English mofo, English!!! [/Samuel L. Jackson]

The priest were placed to draw PvP characters back into PvE. They are aware that most of the community hates the PvE so put the priest in the PvE cities for PvP character to look for them. And I quote, "They were not put in PvE mode for PvPcharacters to benefit from."

The amount of point you get in PvE arena is lower than that of PvP arena so of course the faction idea was not made for PvE.

Feli

Frost Gate Guardian

Join Date: May 2005

Quote:
Originally Posted by CaptainGuru
They are aware that most of the community hates the PvE
Bullshit
I'd really like to know where those "numbers" came from that made you say this. However, it really is a bit of missing logic to have those PVP Rewards put into the PVE System. Yesterday i wanted to unlock a Superior Vigor after a few long battles when i realized i would have to

log out
switch charactes
jump around the major cities to find the one who trades it
unlock it
log back out
delete PVP Char
Remake PVP Char
Add Supperior Vigor.

This is not really comfortable. Sure they might have had their reasons for this but it is damn uncomfortable from my point of view.

Ikinsey

Ikinsey

Academy Page

Join Date: May 2005

Cali

Mercanaries of Xero

N/Mo

Quote:
Originally Posted by free4all
Haha you guys are funny. I guaruntee you no one has previously bought this game and created only PvP characters.
That's where you're wrong. I only have Pvp chars, haven't done PvE yet, and probably won't ever.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

First I will answer the thread:

Yes the priests should be in the arenas, you are correct. Simply fix would be to move them into the PvP areas... since there really no need for them to be anywhere else.

And in reply to many different people...

Quote:
Originally Posted by Acheus Lokine
Although I see no problem with PvE, ANet said this was to be a primarily PvP game. From what I've heard, they only added PvE to make everyone happy.
That statement is rubbish and you know it... this game is called a CO-OP RPG... never have I seen A.net say this is primarily anything... the key point of your post is "You Heared" meaning it may or maynot be true.

Quote:
Originally Posted by Warskull
They want to force you to play through PvE at least once.
That's a stupid statement... they don't want to force people to do anything.

Quote:
Originally Posted by CaptainGuru
Seems everything Anet is doing amatuerish. Surely, they should have forseen their action of putting the priest in PvE cities.
Well I like to see you create a massive game like this, keep the servers for it up and running correctly AND also give free weekly updates. Your not in any position to comment on how A.net does things.

Quote:
Originally Posted by Ikinsey
That's where you're wrong. I only have Pvp chars, haven't done PvE yet, and probably won't ever.
Then your missing out on a complete part of the game and its your loss.

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Ikinsey

Ikinsey

Academy Page

Join Date: May 2005

Cali

Mercanaries of Xero

N/Mo

Quote:
Originally Posted by RTSFirebat
Then your missing out on a complete part of the game and its your loss.
That's a matter of opinion, frankly I think the time you spend on your PvE char was a waste and its your loss.



Quote:
Originally Posted by RTSFirebat
Well I like to see you create a massive game like this, keep the servers for it up and running correctly AND also give free weekly updates. Your not in any position to comment on how A.net does things.
You say that as if one person is doing it. There are a ton of people working on this, its not even close to hard to do something as simple as move some NPCs; furthermore, as paying customers all of us are in a position to comment on how A.net does things.

crazy diamond

crazy diamond

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by CaptainGuru
Seems everything Anet is doing amatuerish. Surely, they should have forseen their action of putting the priest in PvE cities.
Amaturish is the last word I'd use to describe Anet.

Heaven forbid they actualy made the choice conciously and on purpose with the intent of making the player do PvE at least once; taking into account the consequences(read: complaints) of it and still chosing to go through with their decision.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by Ikinsey
That's a matter of opinion, frankly I think the time you spend on your PvE char was a waste and its your loss.
Not really, my PvE has access to a complete world... I can do quests with others AND I still use my Ranger Luna Silverwood to do PvP... so guess I get the best of both worlds Waste of time? I think not.

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crazy diamond

crazy diamond

Wilds Pathfinder

Join Date: Jun 2005

Personaly, I don't see the reason to use PvP characters. In a day or two I can make the build I want from going through PvE. I can PvP as usual, and go out and kill some random stuff if I tire of it. Also whatever I may not have unlocked for PvP I can certainly buy for my characters.

I realy dislike being confined to the PvP arenas. Its the tradeoff to not raising your own character. And personaly, I'd rather raise them myself and have the freedom to do something other than PvP.

Ikinsey

Ikinsey

Academy Page

Join Date: May 2005

Cali

Mercanaries of Xero

N/Mo

Quote:
Originally Posted by RTSFirebat
Not really, my PvE has access to a complete world... I can do quests with others AND I still use my Ranger Luna Silverwood to do PvP... so guess I get the best of both worlds Waste of time? I think not.
Like I said: its a matter of opinion, but its not the best of both worlds, because for every minute you spend doing PvE thats a minute you aren't doing PvP which is the true fun of the game. It's like saying I prefer pleasure and pain in my life, the best of both worlds; whereas, I prefer just pleasure.

crazy diamond

crazy diamond

Wilds Pathfinder

Join Date: Jun 2005

Quote:
Originally Posted by Ikinsey
Like I said: its a matter of opinion, but its not the best of both worlds, because for every minute you spend doing PvE thats a minute you aren't doing PvP which is the true fun of the game. It's like saying I prefer pleasure and pain in my life, the best of both worlds; whereas, I prefer just pleasure.
Can we just stop this already people?

The game is meant for both PvP and PvE. Neither is meant to be the "true" fun of the game. They both are.

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by Ikinsey
Like I said: its a matter of opinion, but its not the best of both worlds, because for every minute you spend doing PvE thats a minute you aren't doing PvP which is the true fun of the game. It's like saying I prefer pleasure and pain in my life, the best of both worlds; whereas, I prefer just pleasure.
You say that like PvE is not fun, maybe not you it isn't. I think PvP isn't the true fun... the whole game is. Not my fault you don't like PvE.

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ziggie

Ascalonian Squire

Join Date: May 2005

/nod, i would love to have a priest of balthazar in PvP area so i don't have to switch char and warp around for what i need

TheStonedOne

TheStonedOne

Ascalonian Squire

Join Date: May 2005

Netherlands , Amsterdam

The Core Supremacy

R/N

I think it is indeed to force players to do some PVE
I dont think u want most of the new players to go to PVP right away

P.S RTSFirebat u spelled silverwood as sliverwood at the <--

RTSFirebat

RTSFirebat

The Humanoid Typhoon

Join Date: May 2005

UK

Servants of Fortuna [SoF]

R/

Quote:
Originally Posted by TheStonedOne
P.S RTSFirebat u spelled silverwood as sliverwood at the <--
hehe... thanks for pointing that typo out

Azreal911

Frost Gate Guardian

Join Date: May 2005

Thornhill, ON, CAN

Is it like going to kill people to have a PVE character? at least one? i heard some of you guys reach ascension in like 2-3 days! what's the big deal? I totally enjoy PVE and the scenery is just breathtaking i find! And if you played pve you'll notice they've put a ton of effort into the pve areas compared to pvp. But it's really fun to try your hand at pvp with your pve character cause that's the one you use most of the time so you'll know the weakness of that person, plus you built it up from scratch and not a template which adds to the excitement when you win. I play both pvp and pve and enjoy the "entire" game alot, why can't the people that constantly want this want that just play another game that's more fair and no grind? I would never expect any rpg type game to be without grind but this is the least i've seen in grinding, GW isn't the only one in town I could enjoy the game more with less whiners and have more players that enjoy the game.

Loviatar

Underworld Spelunker

Join Date: Feb 2005

as somebody pointed out how easy it would be to put the priest in the arena

AND

they tested it an EXTRA week to get input and balance from the testers

MAYBE

they meant it when they did NOT put it in the arena

Tellani Artini

Tellani Artini

Krytan Explorer

Join Date: Jun 2005

America

The Kansas City Hotsteppers [KCHS]

R/

I don't think it's too much to ask for you to complete the PvE (or just get to the forge) once to be able to unlock everything.

Wizard1200

Ascalonian Squire

Join Date: Jul 2005

I think they should place the priest in the arena, because than its possible for players who dont like PVE to play PVP without the need to play PVE. The PVP part is, as the name Guild Wars says, the main part of the game and it should be easier to gain access to this part.

Spike

Jungle Guide

Join Date: May 2005

In front of my PC

Kai

E/Mo

I think they should put the priests in a special area ONLY those people that have completed the game at least ONCE can enter. Unless that is they remove the need to have favour to enter the fissue or UW.

Why should PVP people be able to get any skill or item they want with out ever haveing to do PVE. When PVE people have to reply on pvp results to get in to a PVE area.

For the 548976498679867th time PVP is NOT MAIN PART OF THE GAME its a SIDE PART for you do to when you FINISHED THE PVE ONCE or more

Loviatar

Underworld Spelunker

Join Date: Feb 2005

Quote:
Originally Posted by Wizard1200
IThe PVP part is, as the name Guild Wars says, the main part of the game and it should be easier to gain access to this part.
have you compared the amount of content for PVE compared to PVP?

and that ir is officially stated on the game site that this is a competitive online ROLL PLAYING GAME and not pvp with rpg afterthought

i do not mind you having a few nice little sandboxes here and there in the much bigger playground that is GW as there is room for all but please dont think pvp is everything

actually the guildwars refers to a historical event in the game explaining how the char got the upper hand

Wizard1200

Ascalonian Squire

Join Date: Jul 2005

Quote:
Originally Posted by Spike
I think they should put the priests in a special area ONLY those people that have completed the game at least ONCE can enter. Unless that is they remove the need to have favour to enter the fissue or UW.
Why should they force the players to play the PVE part of the game? I think its a great part of the game that you have good PVE mode and a good PVP mode and that you can play whatever you like more. This is the reason why they should allow the players to buy all abilities from the priests in the arena.

stumpy

stumpy

Jungle Guide

Join Date: Feb 2005

Canucklehead BC, Canada

Advanced Necro Undead Society

Quote:
Originally Posted by Loviatar

actually the guildwars refers to a historical event in the game explaining how the char got the upper hand
hit it on the button. After seeing all these disgruntled pvp posts I started to belive 'I' was the only one to actually see the promotional 'Guild Wars Cinematic Trailer' on their website.

OR read any lore.

CaptainGuru

Frost Gate Guardian

Join Date: Jul 2005

Mop bucket

W/Me

Quote:
Originally Posted by RTSFirebat
Well I like to see you create a massive game like this, keep the servers for it up and running correctly AND also give free weekly updates. Your not in any position to comment on how A.net does things.[/url]
Matter a fact, I have finished game idea waiting to be published. I thought everything out and used what I've seen happen in other mmos to avoid the same problems.

I know that you can avoid farming by you make item drops and the profit from team quest larger in a group than they would if you were to soloed.

I know to avoid junk items left over by quests is to create certain NPCs who exchange such junk for money.

I know that in order to avoid powergaming and inflatation, you have to allow the players to make their own market and put levels on armor. Right now the market is inflatated because all the items are worth almost nothing, which is why so many underlevel characters can buy high level items early in the game.

I know in order to avoid easy A.I, you have to give A.I the ability to adapt to a player's gameplay.

I know that to make a game more fun, you avoid the cliches of other rpgs, (which GW didn't do) and introduce new ideas.

If I had been on the ANet team, I would have avoid issues going on now.

Thomasuwoo

Krytan Explorer

Join Date: May 2005

Australia

Savior Of Souls

W/E

RTSFirebat and Ikinsey please stop flaming each other like that.
You both rasied some good points at first but now you're just squabling at each other.

I do belive that it is A.nets intention for players to play through the PvE at least once. PvE is a great way to learn how skills work, form parties (You think it's hard in Elonas Reach? Wait untill you try the tomb ) and learn to communicate with the community to get the most out of the game.

Personally I've never COMPLETED PvE. not yet. I haven't passed ring of fire beacuse I find so many otehr things to do. Unlocking more skills, trying new combinations of traits, skills and characters. Some people might see this as "wasting time" but i prefer to think of it as enjoying the game.

Maybe A.Net wanted to see what effect having such a radicle new system would do to their game? Who knows. We'll have to wait for them to tell us.

persoannly I don't think having them in the PvP areas would be such a bad idea.

CaptainGuru

Frost Gate Guardian

Join Date: Jul 2005

Mop bucket

W/Me

Quote:
Originally Posted by Thomasuwoo
RTSFirebat and Ikinsey please stop flaming each other like that.
You both rasied some good points at first but now you're just squabling at each other.

I do belive that it is A.nets intention for players to play through the PvE at least once. PvE is a great way to learn how skills work, form parties (You think it's hard in Elonas Reach? Wait untill you try the tomb ) and learn to communicate with the community to get the most out of the game.

Personally I've never COMPLETED PvE. not yet. I haven't passed ring of fire beacuse I find so many otehr things to do. Unlocking more skills, trying new combinations of traits, skills and characters. Some people might see this as "wasting time" but i prefer to think of it as enjoying the game.

Maybe A.Net wanted to see what effect having such a radicle new system would do to their game? Who knows. We'll have to wait for them to tell us.

persoannly I don't think having them in the PvP areas would be such a bad idea.

You don't learn how to use your abilities in PvE unless the game challenges requires it, but sadly GW doesn't have such challenges except for the first mesmer quest in pre-searing.

A lot of people who play poorly in PvP come from PvE. Most of them either have never worked in a group (due excessive henchmen partying) or they never played the many arena modes while playing through PvE mode.

Dreamsmith

Dreamsmith

Elite Guru

Join Date: Feb 2005

Minnesota

Beguine Guild [BGN]

Quote:
Originally Posted by Acheus Lokine
Although I see no problem with PvE, ANet said this was to be a primarily PvP game.
No, they didn't. In fact, they've said otherwise in several official statements (Fansite Fridays). Either solo or group (FF#7), PvP or PvE (FF#31), they are committed to provide equal consideration and support to all kinds of players (FF#38).

Quote:
From what I've heard, they only added PvE to make everyone happy.
That would make you incredibly gullible. Start getting your news from legitimate sources instead of random idiots on the Internet trying to promote one agenda or another.

That having been said... I do find it rather odd that there are no Priests of Balthazar in the PvP staging areas. Hopefully that's an oversight that'll be corrected in the future.

Eder

Eder

Frost Gate Guardian

Join Date: Jul 2005

I find it hard to believe that not including the priests in the PvP arenas was an oversight... simply because they remembered to add the priests to PvE areas, where the priests are useless.

It seems pretty clear to me that they intended it to work that way... possibly to prevent people from unlocking skills which take a lot of time to get to in PvE after having played the game in PvP for a mere couple hours or so.

And I think that's a good idea - I'd hate to see Pvp John Doe unlock Hundred Blades within 3 hours of installing the game just because he got lucky and ran into 312 clueless teams in the LA arena (which isn't too hard to picture).

I don't think, however, that forcing people to play thru PvE at least once is a good idea, simply because ANet seems to wish to give everyone the freedom to play the game however they like. The current method still doesn't allow this (although it's better than the previous one where PvP characters could never unlock anything).

My suggestion would be to add priests of Balthazar to the PvP arenas, BUT to make them open up gradually on the skills they offer...For example, the PvP arena's priests could require you to unlock 5 of the Ascalon priest's skills before they would offer you the Yak's bend priest's skills... or they could require you to have a given amount of rank/fame to be able to unlock skills from each PvE town. At 0 rank, you'd only be able to unlock Ascalon skills, etc.

This would let people unlock all the skills by only playing PvP from the minute they buy the game if they wish to do so, but it would keep the skills that are hard to unlock in PvE hard to unlock in PvP (which seems to be their goal with the way they've implemented the priests, and which I agree is a good thing).

Ikinsey

Ikinsey

Academy Page

Join Date: May 2005

Cali

Mercanaries of Xero

N/Mo

Quote:
Originally Posted by RTSFirebat
You say that like PvE is not fun, maybe not you it isn't. I think PvP isn't the true fun... the whole game is. Not my fault you don't like PvE.
Of course I say that like PvE is not fun, as I've said before: it's not.