Originally Posted by wheel
It's very easy to run 2 clients at the same time without breaking the EULA at all.
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Purchase More Character Slots!
Xaniera
Quote:
Tric
Capitalism and Marketing wins another victory against the evil forces of Generosity. And just like in Star Wars Episode 3, it happens to the sound of cheering.
Well, at least it now becomes amply obvious just WHY anet has been so stingy with the slots til now. They wanted to gain maximum revenue from this new gold mine.
Obviously, Anet regrets not having a monthly cost, and now seek to make up for that. They don't want GW to be cheap and sweet. They see the money Blizzard is reaping, and want some of the same.
It's getting scarier and scarier. I'll move to WoW if this goes on. Really. WoW has far more roleplaying features, after all, and that's way more interesting than complex guild combat that I never ever use.
Basically what's happening is Anet is making the nerds more powerful, while casual players suffer.
I can't see why anyone thinks this is positive.
Well, at least it now becomes amply obvious just WHY anet has been so stingy with the slots til now. They wanted to gain maximum revenue from this new gold mine.
Obviously, Anet regrets not having a monthly cost, and now seek to make up for that. They don't want GW to be cheap and sweet. They see the money Blizzard is reaping, and want some of the same.
It's getting scarier and scarier. I'll move to WoW if this goes on. Really. WoW has far more roleplaying features, after all, and that's way more interesting than complex guild combat that I never ever use.
Basically what's happening is Anet is making the nerds more powerful, while casual players suffer.
I can't see why anyone thinks this is positive.
Reiden Argrock
I like the idea of being able to purchase extra slots, one because I lots of people want this for worthwhile reasons, and this will also provide some more funds towards the devs to make our game even better.
However, I think their should still be a cap, or a max number of characters, because like many have said before, if every account has 15 chars... servers are going to be extremely overloaded.
so yay, for the option to buy more char slots, but I hope A-net thought ahead and made a cap for this as well.
However, I think their should still be a cap, or a max number of characters, because like many have said before, if every account has 15 chars... servers are going to be extremely overloaded.
so yay, for the option to buy more char slots, but I hope A-net thought ahead and made a cap for this as well.
Gli
Great news. I'll be buying Factions after all.
And, being a very vindictive person by nature, I sincerely hope all the people on the slot issue threads who never offered anything more constructive than flaming me or telling me to get a second account, find themselves in circumstances not of their liking. Like having soon-to-be pointless second accounts.
"Victory is mine!"
And, being a very vindictive person by nature, I sincerely hope all the people on the slot issue threads who never offered anything more constructive than flaming me or telling me to get a second account, find themselves in circumstances not of their liking. Like having soon-to-be pointless second accounts.

"Victory is mine!"
Xaniera
Quote:
Originally Posted by Tric
Capitalism and Marketing wins another victory against the evil forces of Generosity. And just like in Star Wars Episode 3, it happens to the sound of cheering.
Well, at least it now becomes amply obvious just WHY anet has been so stingy with the slots til now. They wanted to gain maximum revenue from this new gold mine. Obviously, Anet regrets not having a monthly cost, and now seek to make up for that. They don't want GW to be cheap and sweet. They see the money Blizzard is reaping, and want some of the same. It's getting scarier and scarier. I'll move to WoW if this goes on. Really. WoW has far more roleplaying features, after all, and that's way more interesting than complex guild combat that I never ever use. Basically what's happening is Anet is making the nerds more powerful, while casual players suffer. I can't see why anyone thinks this is positive. |
MelechRic
Quote:
Originally Posted by Reiden Argrock
I like the idea of being able to purchase extra slots, one because I lots of people want this for worthwhile reasons, and this will also provide some more funds towards the devs to make our game even better.
However, I think their should still be a cap, or a max number of characters, because like many have said before, if every account has 15 chars... servers are going to be extremely overloaded. so yay, for the option to buy more char slots, but I hope A-net thought ahead and made a cap for this as well. |
You can only play one character at a time regardless of the number of slots you have on an account. You consume no extra bandwidth when you add slots.
I'd hazard to guess that ANets biggest costs are related to paying for network bandwidth and NOT storage. Storage costs trend downward historically. Bandwidth does too, but ANet's bandwidth usage is probably climbing. (I assume this because if it were decreasing their business would also be decreasing and that would be bad.) So long term adding slots will add a negligible amount of storage cost AND bandwidth costs due to new players is offset by the price of Prophecies/Factions.
The pricing of slots is pure gravy. It's $10 because that's what the market will bare. There's big demand for it and it's probably very profitable for ANet since it costs very little in terms of development (unlike new content).
EDIT: This isn't a complaint, it's an observation.
Pompeyfan
Quote:
Originally Posted by Lets Get to Healing
Well if they do this, i beg for a merge account features. With these slots being added, having 2 accounts is pointless.
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...and if merging isn't an option can I please have a refund on my now no longer needed 2nd account so I can use the money to buy slots on my main account? I only got it for extra slots and tbh having two accounts is a pain in the arse when transferring stuff.
coldplay
Quote:
Originally Posted by Tric
Obviously, Anet regrets not having a monthly cost, and now seek to make up for that. They don't want GW to be cheap and sweet. They see the money Blizzard is reaping, and want some of the same.
It's getting scarier and scarier. I'll move to WoW if this goes on. Really. WoW has far more roleplaying features. |
MelechRic
Quote:
Originally Posted by Pompeyfan
/signed
...and if merging isn't an option can I please have a refund on my now no longer needed 2nd account so I can use the money to buy slots on my main account? I only got it for extra slots and tbh having two accounts is a pain in the arse when transferring stuff. |
Cjlr
Quote:
Originally Posted by Tric
That whole negative thing he posted.
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ANet is, from what I can tell, a decent company. They've given us loads of shit for free this past year. A downright insane amount of stuff. They're offering character slots for independent purchase because we asked for it.
I do believe that many of the devs never expected us to want so many slots. But they must now realize that we are in fact insatiable. They are not out to scam us. A company exists to provide goods and services in exchange for money. That is the foundation of our economic system. ANet is no different. They need money. They want money (not in a bad way; merely a fact). We have money. It's a logical progression. We asked for something, and now they're giving it to us. Those aren't just Mursaat tokens they're offering us. They're ectos, baby.
I can just picture Gaile Gray going to talk to Jeff Strain... [warning: dramatization may not have occured] "Hey, word on the forums is that people will pay us money for more character slots." And Jeff's eyes would light up with a gleam. "Jackpot!"
lord_shar
Quote:
Originally Posted by MelechRic
The number of slots a person has will not overload the server. Think about it:
You can only play one character at a time regardless of the number of slots you have on an account. You consume no extra bandwidth when you add slots. I'd hazard to guess that ANets biggest costs are related to paying for network bandwidth and NOT storage. Storage costs trend downward historically. Bandwidth does too, but ANet's bandwidth usage is probably climbing. (I assume this because if it were decreasing their business would also be decreasing and that would be bad.) So long term adding slots will add a negligible amount of storage cost AND bandwidth costs due to new players is offset by the price of Prophecies/Factions. The pricing of slots is pure gravy. It's $10 because that's what the market will bare. There's big demand for it and it's probably very profitable for ANet since it costs very little in terms of development (unlike new content). |
Tric
XANIERA: Well... How about you turn that around? Why do the prize have to be money? Why does it *ALWAYS* have to be about money? It's as unimaginative as it can be. Why not just give them the expansion pack for free or something? Isn't the fun they had winning the tournament enough? Obviously, they think the players were working or something, and needed recompensation. xD
wheel
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Originally Posted by Xaniera
Once again I'm sorry, I obviously didn't read the EULA carefully enough. Maybe what I saw was something about hacking the client to give yourself an advantage or whatnot. Maybe I'll go see if I can get 2 to run without doing anything to it, even though I only have one account.
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TheBaron82
I believe that 10 bucks for extra char slot is not bad, but going beyond this like 5 bucks for skin etc. is bad I hope it will never happen for GW.
fiery
10 bucks per slot, I think I'll keep my money.
Renegade ++RIP++
Quote:
Originally Posted by Ensign
I wish people would stop fixating on their own circumstances long enough to get a glimpse of the bigger picture. The hardcore forum-rat with thousands of hours played is not the demographic these decisions are being made around.
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Quote:
Originally Posted by Ensign
The limits on character slots are there largely to encourage a different pricing scheme for families - namely, one account per person, not one account per machine.
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Originally Posted by Ensign
I don't think they honestly care how many characters you have on your account, but they want them to all be *your* characters. They don't want you to have six characters, plus each of your kids with two, plus one for your wife, plus one for that buddy who comes over every Tuesday. Their financial life is tied to the number of copies sold, not the monthly fees coming in, and they need people to have their own copies.
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Quote:
Originally Posted by Ensign
You want to know why you don't get 8 slots for merging? Exactly the same reasons. They don't want two people who share a machine to each buy one game and merge them to get full, unhindered access to both sets of content. That's why the formula isn't 4 characters per chapter, but 2 characters *per account* plus 2 characters *per chapter*.
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---
Quote:
Originally Posted by Ensign
I'm also getting really bloody tired of people arguing about character slots as though the slot is the ultimate determinant of value. What is the value of a character slot that you can't access content with? Exactly, nothing. The only reason you care about a character slot at all is because it can be used to access the game world, find loot, interact with other players, and otherwise *play the game*.
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in any case, the magnitude of the content that you can access has no value whatsoever on the content that you can access in a chapterwise setup seeing that a chapter inherently implies access with previous characters to the next chapters. Not to mention that these characterslots aren't linked to the world in question (cantha or tyria) but actually to the account of the person in question... therefore you'll have to look upon these characterslots as standalone in stead of in tandem with the content they are interlinked with, seeing that this content is accountbased in stead of characterbased...
Quote:
Originally Posted by Ensign
Why are people talking about things like how big the game world is, what the new items are, and generally how much content there is in the expansion? Because that's what they're paying for. If there isn't much for them to play through, character slots become worth effectively nothing.
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Quote:
Originally Posted by Ensign
What's the value of a character slot that can never leave pre-searing?
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Quote:
Originally Posted by Ensign
A character slot that only has access to a single chapter costs around $12. Character slots with access to two chapters cost $16 for starters. Is a character with access to twice the content worth 33% more? Not if you listen to the arguments here, where the slot is the *only* measure of value. What about when chapter 3 comes out, and you get slots with triple the content for $18 - 50% more money for triple the content!
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Quote:
Originally Posted by Ensign
A.Net does everyone a huge favor and offers additional slots for those of us with way too many hours logged and not enough space - and actually offers them at an awesome value. Merged account slots are worth $16 but you can buy them for $10? Awesome. It keeps getting better as you add more chapters as well.
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Quote:
Originally Posted by Ensign
If you're worshipping the slots and not the content, you just got a fat offer from A.Net to *double* the content for each of your character slots for the low price of $20. Complaints? Naturally. Unhindered access to content should be free, because slots are the only thing with value.
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Quote:
Originally Posted by Ensign
I'm going to be interested to see what these people's reaction is when the bundles start coming out. Haven't thought about it? You know they're coming. Chapter 1+2 together for the price of one, Christmas special!
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Quote:
Originally Posted by Ensign
But perhaps more interesting, would be how those reactions would change if that bundle only gave four character slots, instead of six.
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coldplay
Quote:
Originally Posted by Lets Get to Healing
Well if they do this, i beg for a merge account features. With these slots being added, having 2 accounts is pointless.
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Dear A-net:
I have purchased 2 GW clients, I am supporting A-NET financially twice than most of other players. And I wont be able to win tournament which means I will not take money out from you, I am a total supporter. Would you give me option to merge my 2 accounts for making me feel better.
Loviatar
Quote:
Originally Posted by wheel
IIRC, you can only login to an account in one instance at a time.
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Synthos
If you people are willing to pay $10.00 for an extra account, then go ahead.. I really dont understand what the big deal is, how is an extra slot gonna give you advantage in a game were most of the runes you need are only 125 gold, and the rest are 3000 faction. Its not like the weapons people are buying are making that much of a difference anyway. And you unlock skills and weapons so storage is completely useless in PVP anyway. And once factions comes out, are you really going to play your old Prophecies PVE charecters anyway? Your gonna have to buy all the new skills at 1plat a pop.. With over 300 new skills that will get expensive.
Personally id rather pay a $10 - 20 dollar montly charge and get wonderfull new PVP and PVE content then have to suffer through stagnant old Prophices content again. The PVP got insanely dull, i kept on waiting untill there would be more options then tombs and random and team arenas, and it never came. I dont like that im going to be stuck with these options for 6 months or even more, depending.. But hey, what can I do
Personally id rather pay a $10 - 20 dollar montly charge and get wonderfull new PVP and PVE content then have to suffer through stagnant old Prophices content again. The PVP got insanely dull, i kept on waiting untill there would be more options then tombs and random and team arenas, and it never came. I dont like that im going to be stuck with these options for 6 months or even more, depending.. But hey, what can I do
Xaniera
Quote:
Originally Posted by Tric
XANIERA: Well... How about you turn that around? Why do the prize have to be money? Why does it *ALWAYS* have to be about money? It's as unimaginative as it can be. Why not just give them the expansion pack for free or something? Isn't the fun they had winning the tournament enough? Obviously, they think the players were working or something, and needed recompensation. xD
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Edit: Didn't see that last post you made. Yes, they wouldn't be hurt by giving character slots for free, but since people think that "no fee = less updates," now think "buy slots = more updates."
Quote:
Originally Posted by wheel
IIRC, you can only login to an account in one instance at a time.
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crimsonfilms
Quote:
Originally Posted by Mordakai
Again, what's wrong with that? You don't want Anet to make money by providing a service people want?
They don't have to give you anything. They could have made merging Factions with no slots, or just one. Instead, they offer 2 slots. Not enough? Buy more. I fail to see the problem. |
The problem is trying to sell the math logic that Gaile and company (yes Gaile I am calling you out on this) try to sell as if the community is some kind of idiots.
They where try to pitch it as if it was some kind of benefit when in fact it was just a backdoor scheme to eek out more money.
ANet scams the whole we don't have a monthly BS. We are not even in chapter 2 and that argument has already become weak. Instead of being honest like other companies about their marketing model - ANet decided to BS the community. Hood winking. Yea no monthly - but they will get you later.
Quote:
Sure it's about your choice! It's not like Anet is holding a gun to your head, telling you what to do! Obviously, Anet is doing this for a reason. |
Its like "if you dont like America - get out."
ANet keeps treating the community like this then it is hard not to be anti ANet. The PvP community has slowly been disillusioned with ANet. And like many things in the gaming industry - the PvP community leads the way.
ANet you have been warned.
Synthos
Quote:
Originally Posted by crimsonfilms
ANet you have been warned. |
MelechRic
Quote:
Originally Posted by lord_shar
This sounds correct, but more character storage will also require more physical disk storage. Yes, hard disks are getting cheaper all the time, but ANET is probably running NetApp, Fast-T, EMC, or other DASD-type RAID array to protect their customer data. HD's fail all the time, so maintaining and protecting larger databases inherently costs more money.
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Overall, though there is a lot of market pressure to make storage (and it's associated costs) cheaper every year.
tomcruisejr
this is a better strategy than monthly fees.
two thumbs up.
well we aren't forced to have an additional character slot. if we wanna have a slot, we pay some fixed amount. doesnt hurt right? guildwars has no monthly fee. we all love it and yep we gotta also help it to thrive by say paying for additional services (i.e. this new scheme).
this additional character slot wont affect the PvP realm. so why complain?
edit: and it was suggested by most of the GW players. so why complain?
two thumbs up.
well we aren't forced to have an additional character slot. if we wanna have a slot, we pay some fixed amount. doesnt hurt right? guildwars has no monthly fee. we all love it and yep we gotta also help it to thrive by say paying for additional services (i.e. this new scheme).
this additional character slot wont affect the PvP realm. so why complain?
edit: and it was suggested by most of the GW players. so why complain?
sarcasteak
Are some people bitter just because spending an extra $10~20 one-time is too much for them? Or is it that they expect getting new contents and new services without having to pay any monthly fee?
IF (and that's a big if) ANet starts to release content on a pay-basis, THEN complain all you want about how ANet is tricking you and stealing your money. As it stands, this whole pay-for-slot thing was our suggestion, our demand.

IF (and that's a big if) ANet starts to release content on a pay-basis, THEN complain all you want about how ANet is tricking you and stealing your money. As it stands, this whole pay-for-slot thing was our suggestion, our demand.
Sai of Winter
Like the others have said, we suggested for extra character slots. Is it bad that Anet listens to the community?
Draken
Quote:
Originally Posted by coldplay
how about selling storage boxes, too? A-net
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Diablo???
OMFG I just saw this right now! It's like my birthday came early this year!!
AeroLion
Quote:
Originally Posted by Tric
They're just being greedy. I was kinda into Anet and GW because they weren't as greedy as everyone else in this business. But it seems the marketing guys have corrupted the devs.
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It's something that was wholeheartedly asked for by the Guild Wars community. Look in the Factions forum. There's a huge thread about it in there. So please, forgive Anet for listening to their customers and giving them exactly what they asked for.
EDIT: Also, I can't be the only one that's utterly dumbfounded that this is causing as much controversy as it has.
Cjlr
Quote:
Originally Posted by Tric
Well. There's no need to bash me or flame me. Just as I don't bash or flame you.
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Quote:
Originally Posted by Tric
I don't agree we've gotten a lot of stuff for free. I payed for this game. And, in return for not having a monthly cost, we don't get a whole lot of extra content. Sorrow's Furnace, and some new utility features. That's *all*, basically. And, when paying for factions, the fact that it's not a monthly cost won't be as much of a pro anymore, since Factions cost full price and is an expansion.
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Quote:
Originally Posted by Tric
It's not like Anet will go bankrupt if they offer these slots for free. They've got PLENTY of cash. They're just being greedy. I was kinda into Anet and GW because they weren't as greedy as everyone else in this business. But it seems the marketing guys have corrupted the devs.
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No offense but they are out to make money like everybody else. They saw an opportunity (we wanted more slots, and even offered to pay for them), and took it. I really don't think that constitutes greed.
MelechRic
Quote:
Originally Posted by Cjlr
They are not being greedy. They are merely being what they are. A company. Companies provide us with goods, services, amd conveniences we would otherwise lack in exchange for our money. The day a large company gives out free stuff like that is the day India and Pakistan share a nice cup of tea over Kashmir while a flock of pigs flies by overhead in the purple sky. Oh, and Hell is experiencing a cold snap.
No offense but they are out to make money like everybody else. They saw an opportunity (we wanted more slots, and even offered to pay for them), and took it. I really don't think that constitutes greed. |
RuPee
OMG!!! thank you ANET!
SisterMercy
/applause
Frankly, in e-commerce (particularily WRT credit card transactions), it's not worth it to sell anything online for less than $7, and many processing agencies simply will not process anything under $5. Secondly, it's A.net's prerogative as part of their business plan (you're not paying monthly fees, remember?), and makes for a healthier company, which can (and probably will, from what we've seen thus far) make for a better-supported game. And thirdly, you don't want the cost so low that everyone will have 30+ characters... you do need a way to put a ceiling on it.
Would be nice to see too, but keep in mind they'd likely have to do so at a minimum $5 increment, and will want to first monitor the sales of slots and see if it has any detrimental effect on the game. Meanwhile, you get the extra character personal storage to use.
I'd expect probably 2 slots and 2 professions for each merged expansion, to continue the business model they've established.
If ou don't buy the extra slot, it does not hurt you or reduce any opportunity you may have in any way with your current characters. It is a reasonable add-on that in no way reduces what you got when you bought the game.
Don't expect it to go to any of those extremes, because the business model is all about providing an affordable, accessible product, and they'd become vulnerable to being undercut by someone else on that score.
That said, many such ideas, such as a character skin/armor/hair expansion pack, do not affect the game accessibility in the long run, you simply don't need to buy them to enjoy the game. So I see no harm in development along this line.
Quote:
Originally Posted by crimsonfilms
Its a ripoff. $10 for a character slot?
This just proves the point that silly Math that Gaile and crew tried to pass as logic why only 2 extra slots - was silly of course. How can we not laugh at that now? Unfortunately, the cynical truth - more money - has always been the real reason. |
Quote:
Originally Posted by coldplay
how about selling storage boxes, too? A-net
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Quote:
Originally Posted by saneo
does anyone know if slots will continue to come with purchased chapters as they will in factions? or do you have to buy the future chapter(s)+character slot(s) in order to take advantage of new classes without deleting valuable characters
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Quote:
Originally Posted by crimsonfilms
GW may not have a monthly, but as time goes on - the *value* of the game is actually less and less. Coming closer to that of traditional pay-to-play MMORPG.
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Quote:
Originally Posted by crimsonfilms
Exactly! The no monthly thing becomes a license to milk it.
More weapons skins for $5 - 'hey we have no monthly' More storage for $3 - 'hey we have no monthly' Combine 2 accounts $10 - 'hey we have no monthly' Server goes down - 'hey we have no monthly' Faster server access $10 -'hey we have no monthly' |
That said, many such ideas, such as a character skin/armor/hair expansion pack, do not affect the game accessibility in the long run, you simply don't need to buy them to enjoy the game. So I see no harm in development along this line.
Xaniera
Quote:
Originally Posted by Cjlr
They are not being greedy. They are merely being what they are. A company. Companies provide us with goods, services, amd conveniences we would otherwise lack in exchange for our money. The day a large company gives out free stuff like that is the day India and Pakistan share a nice cup of tea over Kashmir while a flock of pigs flies by overhead in the purple sky. Oh, and Hell is experiencing a cold snap.
No offense but they are out to make money like everybody else. They saw an opportunity (we wanted more slots, and even offered to pay for them), and took it. I really don't think that constitutes greed. |
lyra_song
Quote:
Originally Posted by crimsonfilms
<---snipped--->
ANet you have been warned. |
Loviatar
Quote:
Originally Posted by AeroLion
EDIT: Also, I can't be the only one that's utterly dumbfounded that this is causing as much controversy as it has. |

how can they NOT complain.
it is the nature of the beast

Gli
I really don't see the problem guys like Tric have with these paid for extra slots. People have been able to buy more character slots from day 1, in the form of extra accounts. (Which I'd never ever do for reasons I explained elsewhere.
)
This summer, it'll be more convenient to get more slots, and a heck of a lot cheaper too, considering these slots will be universal across any and all chapters (That's what I assume anyway). With multiple accounts, you'd have to buy new chapter keys for each account to upgrade the options for existing slots on each of these accounts. Have 2 accounts? You'll have to dish out $100 per chapter to keep up.
With the paid for extra slots, you'll only have to buy 1 key for each new chapter and all your slots will be upgraded. It's a bargain compared to keeping multiple accounts. You'll spend only $50 to keep up.
Where's the greed? People interested in more slots will be able to get them cheaper, in a more convenient manner, and no longer forced to buy them in huge chunks (accounts) at once.

This summer, it'll be more convenient to get more slots, and a heck of a lot cheaper too, considering these slots will be universal across any and all chapters (That's what I assume anyway). With multiple accounts, you'd have to buy new chapter keys for each account to upgrade the options for existing slots on each of these accounts. Have 2 accounts? You'll have to dish out $100 per chapter to keep up.
With the paid for extra slots, you'll only have to buy 1 key for each new chapter and all your slots will be upgraded. It's a bargain compared to keeping multiple accounts. You'll spend only $50 to keep up.
Where's the greed? People interested in more slots will be able to get them cheaper, in a more convenient manner, and no longer forced to buy them in huge chunks (accounts) at once.
SchwarzKnight
For those of you who chalk this up as another marketing ploy to get us to fork out more $ for more character slots, you would seem to be asserting that they knew this was coming from day one and were intending to do this. If that's the case, I'd like to know why they didn't do this right off the bat? On product like this, the later it's released, the less money there is to be made, so it stands to reason that they're losing out by coming out with something like this a full year after the game went retail. Come on, give them some credit. If they knew this would happen, I'm sure they'd have jumped on it the moment they could.
Of course, you might say that if they'd done this right away, they would've lost a lot of game sales. Perhaps, but if so, then why put this out now? Why not wait until after chapter 3's out, where they've sold however many accounts for ~$150 with all 3 chapters merged. They would've made a lot more money per account by doing that than announcing just now that they'll be having this option available. They would've had their millions of game sales for each chapter along with the revenue generated by this particular trick.
Either way, it seems to me that, if they knew this was going to be an eventuality, announcing it now is about the worst possible implementation of this particular economic strategem.
However, I would believe that the idea may have been hatched sometime in the most recent 3-4 months of game development, particularly when they were discussing pricing on Factions, along with the choice in character slot allotment when merging accounts. Let me put it this way (trying to avoid A-net's Fuzzy Math[tm]) - you can view Factions as a stand-alone game equal to Prophecies or as an expansion to Prophecies, and is fully functional in both aspects. I would believe that point is fairly indisputable. Therefore, I propose this:
Factions as stand-alone: $50 w/4 characters; same as a Prophecies stand-alone, priced accordingly
Factions as expansion: $30 for content (equal to other expansions, with a fair bit more content than most in this bracket, I would argue) + 2 character slots @ $10 each = still $50
Seems understandable and reasonably equitable to me. Since this is the first game in my memory that really tries to be both stand-alone and expansion at once, I really can't say we have any frame of reference on this, either. I can't really say it's wholly unfair on their part. It's not a particularly good deal, per se, but I'd say it's far better value than your standard-issue $2 horse armor, which will probably end up being the standard for pay-for-content for the time being. I'm not saying this is a good or bad thing; simply that it's fair.
Though, really it boils down to it being a case of "it is what it is." It's going to be $10 per slot, at least for the time being. And I really don't think it'll change. We can piss and moan about it here on forums, but as long as the vast majority of people see it as a fair price worthy of purchase, and do so with fervor, they'll have no reason to change it. Judging by the amount of people that asked for it, I see that as a likely outcome.
Of course, you might say that if they'd done this right away, they would've lost a lot of game sales. Perhaps, but if so, then why put this out now? Why not wait until after chapter 3's out, where they've sold however many accounts for ~$150 with all 3 chapters merged. They would've made a lot more money per account by doing that than announcing just now that they'll be having this option available. They would've had their millions of game sales for each chapter along with the revenue generated by this particular trick.
Either way, it seems to me that, if they knew this was going to be an eventuality, announcing it now is about the worst possible implementation of this particular economic strategem.
However, I would believe that the idea may have been hatched sometime in the most recent 3-4 months of game development, particularly when they were discussing pricing on Factions, along with the choice in character slot allotment when merging accounts. Let me put it this way (trying to avoid A-net's Fuzzy Math[tm]) - you can view Factions as a stand-alone game equal to Prophecies or as an expansion to Prophecies, and is fully functional in both aspects. I would believe that point is fairly indisputable. Therefore, I propose this:
Factions as stand-alone: $50 w/4 characters; same as a Prophecies stand-alone, priced accordingly
Factions as expansion: $30 for content (equal to other expansions, with a fair bit more content than most in this bracket, I would argue) + 2 character slots @ $10 each = still $50
Seems understandable and reasonably equitable to me. Since this is the first game in my memory that really tries to be both stand-alone and expansion at once, I really can't say we have any frame of reference on this, either. I can't really say it's wholly unfair on their part. It's not a particularly good deal, per se, but I'd say it's far better value than your standard-issue $2 horse armor, which will probably end up being the standard for pay-for-content for the time being. I'm not saying this is a good or bad thing; simply that it's fair.
Though, really it boils down to it being a case of "it is what it is." It's going to be $10 per slot, at least for the time being. And I really don't think it'll change. We can piss and moan about it here on forums, but as long as the vast majority of people see it as a fair price worthy of purchase, and do so with fervor, they'll have no reason to change it. Judging by the amount of people that asked for it, I see that as a likely outcome.
lord_shar
We all know that money speaks louder than any inflamatory speech. If GW players want to spend more money on character storage, that is their personal choice alone.
I'll happily plunk down 4 figures on a cue stick, mountain bike, PC, or any other toy I want at the moment, so $10.00 is hardly worth a second thought.
I'll happily plunk down 4 figures on a cue stick, mountain bike, PC, or any other toy I want at the moment, so $10.00 is hardly worth a second thought.
Metanoia
When I first saw this I'll admit the idea of them trying to make a fast buck crossed my mind.
A $50(+$50) game with 6(+2) professions and 4(+2) slots with the option to buy 2 more (allowing for a primary of each) does seem rather suspicious. People have always asked why they only gave such a limited number of character slots... Although, if this was some master plan, why unveil it just before GW:Factions' release with it's 2 extra slots?
But, I've come to a conclusion... of sorts.
1) Since the game is basically free to download, what are we actually paying for? 4 character slots. Allowing people to perchase 1 slot at a time rather than going out and buying another copy of the game for four more is just convenient.
2) I don't care enough to be outraged. Don't like it? Don't use it. The only thing to really be mad at is the original number of slots, which you've known of and "endured" this long. Or perhaps this merely puts their decision to originally limit character slots in a new light.
A $50(+$50) game with 6(+2) professions and 4(+2) slots with the option to buy 2 more (allowing for a primary of each) does seem rather suspicious. People have always asked why they only gave such a limited number of character slots... Although, if this was some master plan, why unveil it just before GW:Factions' release with it's 2 extra slots?
But, I've come to a conclusion... of sorts.
1) Since the game is basically free to download, what are we actually paying for? 4 character slots. Allowing people to perchase 1 slot at a time rather than going out and buying another copy of the game for four more is just convenient.
2) I don't care enough to be outraged. Don't like it? Don't use it. The only thing to really be mad at is the original number of slots, which you've known of and "endured" this long. Or perhaps this merely puts their decision to originally limit character slots in a new light.